f$2.smali
.class Lcom/kwai/player/a/f$2;
.super Ljava/lang/Object;
# interfaces
.implements Landroid/animation/ValueAnimator$AnimatorUpdateListener;
# instance fields
.field final synthetic a:Lcom/kwai/player/a/f;
.field private b:J
# direct methods
.method constructor <init>(Lcom/kwai/player/a/f;)V
.registers 4
iput-object p1, p0, Lcom/kwai/player/a/f$2;->a:Lcom/kwai/player/a/f;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const-wide/16 v0, 0x0
iput-wide v0, p0, Lcom/kwai/player/a/f$2;->b:J
return-void
.end method
# virtual methods
.method public onAnimationUpdate(Landroid/animation/ValueAnimator;)V
.registers 9
const/high16 v6, -0x3b860000 # -1000.0f
invoke-virtual {p1}, Landroid/animation/ValueAnimator;->getCurrentPlayTime()J
move-result-wide v2
iget-wide v0, p0, Lcom/kwai/player/a/f$2;->b:J
sub-long v4, v2, v0
const-string v0, "vx"
invoke-virtual {p1, v0}, Landroid/animation/ValueAnimator;->getAnimatedValue(Ljava/lang/String;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Ljava/lang/Float;
invoke-virtual {v0}, Ljava/lang/Float;->floatValue()F
move-result v0
long-to-float v1, v4
mul-float/2addr v0, v1
div-float/2addr v0, v6
iget-object v1, p0, Lcom/kwai/player/a/f$2;->a:Lcom/kwai/player/a/f;
invoke-static {v1}, Lcom/kwai/player/a/f;->c(Lcom/kwai/player/a/f;)Lcom/kwai/player/a/e;
move-result-object v1
invoke-virtual {v1}, Lcom/kwai/player/a/e;->c()F
move-result v1
mul-float/2addr v1, v0
const-string v0, "vy"
invoke-virtual {p1, v0}, Landroid/animation/ValueAnimator;->getAnimatedValue(Ljava/lang/String;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Ljava/lang/Float;
invoke-virtual {v0}, Ljava/lang/Float;->floatValue()F
move-result v0
long-to-float v4, v4
mul-float/2addr v0, v4
div-float/2addr v0, v6
iget-object v4, p0, Lcom/kwai/player/a/f$2;->a:Lcom/kwai/player/a/f;
invoke-static {v4}, Lcom/kwai/player/a/f;->c(Lcom/kwai/player/a/f;)Lcom/kwai/player/a/e;
move-result-object v4
invoke-virtual {v4}, Lcom/kwai/player/a/e;->c()F
move-result v4
mul-float/2addr v0, v4
iput-wide v2, p0, Lcom/kwai/player/a/f$2;->b:J
iget-object v2, p0, Lcom/kwai/player/a/f$2;->a:Lcom/kwai/player/a/f;
iget-object v3, p0, Lcom/kwai/player/a/f$2;->a:Lcom/kwai/player/a/f;
invoke-static {v3, v1}, Lcom/kwai/player/a/f;->a(Lcom/kwai/player/a/f;F)F
move-result v1
iget-object v3, p0, Lcom/kwai/player/a/f$2;->a:Lcom/kwai/player/a/f;
invoke-static {v3, v0}, Lcom/kwai/player/a/f;->a(Lcom/kwai/player/a/f;F)F
move-result v0
invoke-static {v2, v1, v0}, Lcom/kwai/player/a/f;->a(Lcom/kwai/player/a/f;FF)V
return-void
.end method