f$1.smali
.class Lcom/kwai/player/a/f$1;
.super Landroid/view/GestureDetector$SimpleOnGestureListener;
# instance fields
.field final synthetic a:Lcom/kwai/player/a/f;
# direct methods
.method constructor <init>(Lcom/kwai/player/a/f;)V
.registers 2
iput-object p1, p0, Lcom/kwai/player/a/f$1;->a:Lcom/kwai/player/a/f;
invoke-direct {p0}, Landroid/view/GestureDetector$SimpleOnGestureListener;-><init>()V
return-void
.end method
# virtual methods
.method public onFling(Landroid/view/MotionEvent;Landroid/view/MotionEvent;FF)Z
.registers 8
const/4 v1, 0x1
const/4 v0, 0x0
iget-object v2, p0, Lcom/kwai/player/a/f$1;->a:Lcom/kwai/player/a/f;
invoke-static {v2}, Lcom/kwai/player/a/f;->a(Lcom/kwai/player/a/f;)I
move-result v2
if-ne v2, v1, :cond_b
:cond_a
:goto_a
return v0
:cond_b
iget-object v2, p0, Lcom/kwai/player/a/f$1;->a:Lcom/kwai/player/a/f;
invoke-static {v2}, Lcom/kwai/player/a/f;->b(Lcom/kwai/player/a/f;)Z
move-result v2
if-eqz v2, :cond_a
iget-object v0, p0, Lcom/kwai/player/a/f$1;->a:Lcom/kwai/player/a/f;
invoke-static {v0, p3, p4}, Lcom/kwai/player/a/f;->b(Lcom/kwai/player/a/f;FF)V
move v0, v1
goto :goto_a
.end method
.method public onScroll(Landroid/view/MotionEvent;Landroid/view/MotionEvent;FF)Z
.registers 9
const/4 v0, 0x1
iget-object v1, p0, Lcom/kwai/player/a/f$1;->a:Lcom/kwai/player/a/f;
invoke-static {v1}, Lcom/kwai/player/a/f;->a(Lcom/kwai/player/a/f;)I
move-result v1
if-ne v1, v0, :cond_b
const/4 v0, 0x0
:goto_a
return v0
:cond_b
iget-object v1, p0, Lcom/kwai/player/a/f$1;->a:Lcom/kwai/player/a/f;
iget-object v2, p0, Lcom/kwai/player/a/f$1;->a:Lcom/kwai/player/a/f;
invoke-static {v2, p3}, Lcom/kwai/player/a/f;->a(Lcom/kwai/player/a/f;F)F
move-result v2
iget-object v3, p0, Lcom/kwai/player/a/f$1;->a:Lcom/kwai/player/a/f;
invoke-static {v3, p4}, Lcom/kwai/player/a/f;->a(Lcom/kwai/player/a/f;F)F
move-result v3
invoke-static {v1, v2, v3}, Lcom/kwai/player/a/f;->a(Lcom/kwai/player/a/f;FF)V
goto :goto_a
.end method
.method public onSingleTapConfirmed(Landroid/view/MotionEvent;)Z
.registers 4
const/4 v0, 0x1
iget-object v1, p0, Lcom/kwai/player/a/f$1;->a:Lcom/kwai/player/a/f;
invoke-static {v1}, Lcom/kwai/player/a/f;->a(Lcom/kwai/player/a/f;)I
move-result v1
if-ne v1, v0, :cond_a
const/4 v0, 0x0
:cond_a
return v0
.end method