ShareMessageToIMO$Target$Scene.smali

.class public final Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;
.super Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target;
.source "SourceFile"


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x19
    name = "Scene"
.end annotation

.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene$Creator;
    }
.end annotation


# static fields
.field public static final CREATOR:Landroid/os/Parcelable$Creator;


# instance fields
.field private final gameId:Ljava/lang/String;

.field private final scene:Ljava/lang/String;


# direct methods
.method static constructor <clinit>()V
    .registers 1

    new-instance v0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene$Creator;

    invoke-direct {v0}, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene$Creator;-><init>()V

    sput-object v0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->CREATOR:Landroid/os/Parcelable$Creator;

    return-void
.end method

.method public constructor <init>(Ljava/lang/String;Ljava/lang/String;)V
    .registers 5

    const-string v0, "scene"

    invoke-static {p1, v0}, Lkotlin/f/b/o;->b(Ljava/lang/Object;Ljava/lang/String;)V

    const-string v1, "gameId"

    invoke-static {p2, v1}, Lkotlin/f/b/o;->b(Ljava/lang/Object;Ljava/lang/String;)V

    .line 88
    invoke-direct {p0, v0}, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target;-><init>(Ljava/lang/String;)V

    iput-object p1, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->scene:Ljava/lang/String;

    iput-object p2, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->gameId:Ljava/lang/String;

    return-void
.end method


# virtual methods
.method public final getGameId()Ljava/lang/String;
    .registers 2

    .line 88
    iget-object v0, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->gameId:Ljava/lang/String;

    return-object v0
.end method

.method public final getScene()Ljava/lang/String;
    .registers 2

    .line 88
    iget-object v0, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->scene:Ljava/lang/String;

    return-object v0
.end method

.method public final getSceneStr()Ljava/lang/String;
    .registers 3

    .line 90
    new-instance v0, Ljava/lang/StringBuilder;

    invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V

    iget-object v1, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->scene:Ljava/lang/String;

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const/16 v1, 0x7c

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(C)Ljava/lang/StringBuilder;

    iget-object v1, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->gameId:Ljava/lang/String;

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    return-object v0
.end method

.method public final toString()Ljava/lang/String;
    .registers 3

    .line 93
    new-instance v0, Ljava/lang/StringBuilder;

    const-string v1, "Scene(scene=\'"

    invoke-direct {v0, v1}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V

    iget-object v1, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->scene:Ljava/lang/String;

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v1, "\', gameId=\'"

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    iget-object v1, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->gameId:Ljava/lang/String;

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v1, "\')"

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    return-object v0
.end method

.method public final writeToParcel(Landroid/os/Parcel;I)V
    .registers 3

    const-string p2, "parcel"

    invoke-static {p1, p2}, Lkotlin/f/b/o;->b(Ljava/lang/Object;Ljava/lang/String;)V

    iget-object p2, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->scene:Ljava/lang/String;

    invoke-virtual {p1, p2}, Landroid/os/Parcel;->writeString(Ljava/lang/String;)V

    iget-object p2, p0, Lcom/imo/gamesdk/share/base/model/ShareMessageToIMO$Target$Scene;->gameId:Ljava/lang/String;

    invoke-virtual {p1, p2}, Landroid/os/Parcel;->writeString(Ljava/lang/String;)V

    return-void
.end method