a.smali

.class final Lcom/imo/android/imoim/rooms/av/heart/a;
.super Ljava/lang/Object;
.source "SourceFile"

# interfaces
.implements Landroid/opengl/GLSurfaceView$Renderer;


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Lcom/imo/android/imoim/rooms/av/heart/a$a;,
        Lcom/imo/android/imoim/rooms/av/heart/a$b;
    }
.end annotation


# static fields
.field private static final n:[F

.field private static final o:[I


# instance fields
.field a:J

.field b:Ljava/util/concurrent/ConcurrentHashMap;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/concurrent/ConcurrentHashMap<",
            "Ljava/lang/Long;",
            "Lcom/imo/android/imoim/rooms/av/heart/a$b;",
            ">;"
        }
    .end annotation
.end field

.field private c:[S

.field private d:Ljava/nio/FloatBuffer;

.field private e:Ljava/nio/ShortBuffer;

.field private f:Ljava/nio/FloatBuffer;

.field private g:[I

.field private h:F

.field private i:F

.field private j:Landroid/content/Context;

.field private final k:[F

.field private l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;

.field private m:Ljava/lang/String;

.field private final p:Ljava/util/Random;

.field private final q:Landroid/view/animation/Interpolator;

.field private final r:Landroid/view/animation/Interpolator;

.field private final s:Landroid/view/animation/Interpolator;

.field private final t:Landroid/view/animation/Interpolator;


# direct methods
.method static constructor <clinit>()V
    .registers 1

    const/16 v0, 0x13

    new-array v0, v0, [F

    .line 338
    fill-array-data v0, :array_14

    sput-object v0, Lcom/imo/android/imoim/rooms/av/heart/a;->n:[F

    const/16 v0, 0x10

    new-array v0, v0, [I

    .line 340
    fill-array-data v0, :array_3e

    sput-object v0, Lcom/imo/android/imoim/rooms/av/heart/a;->o:[I

    return-void

    nop

    :array_14
    .array-data 4
        0x3f5c28f6    # 0.86f
        0x3f6147ae    # 0.88f
        0x3f666666    # 0.9f
        0x3f6b851f    # 0.92f
        0x3f70a3d7    # 0.94f
        0x3f733333    # 0.95f
        0x3f733333    # 0.95f
        0x3f7851ec    # 0.97f
        0x3f7ae148    # 0.98f
        0x3f7d70a4    # 0.99f
        0x3f800000    # 1.0f
        0x3f8147ae    # 1.01f
        0x3f828f5c    # 1.02f
        0x3f83d70a    # 1.03f
        0x3f851eb8    # 1.04f
        0x3f866666    # 1.05f
        0x3f88f5c3    # 1.07f
        0x3f8b851f    # 1.09f
        0x3f8ccccd    # 1.1f
    .end array-data

    :array_3e
    .array-data 4
        0x9c4
        0xa28
        0xa8c
        0xaf0
        0xb54
        0xbb8
        0xc1c
        0xc80
        0xce4
        0xd48
        0xd7a
        0xd0c
        0xc4e
        0xbea
        0xb22
        0xb86
    .end array-data
.end method

.method public constructor <init>(Landroid/content/Context;Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;)V
    .registers 14

    .line 66
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    const/high16 v0, 0x44a00000    # 1280.0f

    .line 54
    iput v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->h:F

    const/high16 v0, 0x44400000    # 768.0f

    .line 55
    iput v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->i:F

    .line 60
    new-instance v0, Ljava/util/concurrent/ConcurrentHashMap;

    invoke-direct {v0}, Ljava/util/concurrent/ConcurrentHashMap;-><init>()V

    iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;

    const-string v0, "RoomsFloatHeartView"

    .line 64
    iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->m:Ljava/lang/String;

    .line 341
    new-instance v0, Ljava/util/Random;

    invoke-direct {v0}, Ljava/util/Random;-><init>()V

    iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->p:Ljava/util/Random;

    .line 342
    new-instance v0, Landroid/view/animation/DecelerateInterpolator;

    const v1, 0x3f0ccccd    # 0.55f

    invoke-direct {v0, v1}, Landroid/view/animation/DecelerateInterpolator;-><init>(F)V

    iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->q:Landroid/view/animation/Interpolator;

    .line 343
    new-instance v0, Landroid/view/animation/AccelerateInterpolator;

    invoke-direct {v0, v1}, Landroid/view/animation/AccelerateInterpolator;-><init>(F)V

    iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->r:Landroid/view/animation/Interpolator;

    .line 344
    new-instance v0, Landroid/view/animation/DecelerateInterpolator;

    invoke-direct {v0, v1}, Landroid/view/animation/DecelerateInterpolator;-><init>(F)V

    iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->s:Landroid/view/animation/Interpolator;

    .line 345
    new-instance v0, Landroid/view/animation/AccelerateInterpolator;

    const v1, 0x3f4ccccd    # 0.8f

    invoke-direct {v0, v1}, Landroid/view/animation/AccelerateInterpolator;-><init>(F)V

    iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->t:Landroid/view/animation/Interpolator;

    .line 67
    iput-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->j:Landroid/content/Context;

    .line 68
    iput-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;

    .line 69
    invoke-static {}, Ljava/lang/System;->currentTimeMillis()J

    move-result-wide p1

    const-wide/16 v0, 0x64

    add-long/2addr p1, v0

    iput-wide p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->a:J

    const/16 p1, 0x10

    new-array v0, p1, [F

    .line 71
    iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->k:[F

    const/4 v1, 0x0

    const/4 v2, 0x0

    const/4 v3, 0x0

    const/high16 v4, 0x3f800000    # 1.0f

    const/4 v5, 0x0

    const/4 v6, 0x0

    const/4 v7, 0x0

    const/4 v8, 0x0

    const/high16 v9, 0x3f800000    # 1.0f

    const/4 v10, 0x0

    .line 72
    invoke-static/range {v0 .. v10}, Landroid/opengl/Matrix;->setLookAtM([FIFFFFFFFFF)V

    return-void
.end method

.method static synthetic a(Lcom/imo/android/imoim/rooms/av/heart/a;)Ljava/util/Random;
    .registers 1

    .line 32
    iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->p:Ljava/util/Random;

    return-object p0
.end method

.method static synthetic b(Lcom/imo/android/imoim/rooms/av/heart/a;)F
    .registers 1

    .line 32
    iget p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->h:F

    return p0
.end method

.method static synthetic b()[F
    .registers 1

    .line 32
    sget-object v0, Lcom/imo/android/imoim/rooms/av/heart/a;->n:[F

    return-object v0
.end method

.method static synthetic c(Lcom/imo/android/imoim/rooms/av/heart/a;)F
    .registers 1

    .line 32
    iget p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->i:F

    return p0
.end method

.method static synthetic c()[I
    .registers 1

    .line 32
    sget-object v0, Lcom/imo/android/imoim/rooms/av/heart/a;->o:[I

    return-object v0
.end method

.method static synthetic d(Lcom/imo/android/imoim/rooms/av/heart/a;)[F
    .registers 1

    .line 32
    iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->k:[F

    return-object p0
.end method

.method static synthetic e(Lcom/imo/android/imoim/rooms/av/heart/a;)Landroid/view/animation/Interpolator;
    .registers 1

    .line 32
    iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->r:Landroid/view/animation/Interpolator;

    return-object p0
.end method

.method static synthetic f(Lcom/imo/android/imoim/rooms/av/heart/a;)Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
    .registers 1

    .line 32
    iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;

    return-object p0
.end method

.method static synthetic g(Lcom/imo/android/imoim/rooms/av/heart/a;)Landroid/view/animation/Interpolator;
    .registers 1

    .line 32
    iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->s:Landroid/view/animation/Interpolator;

    return-object p0
.end method

.method static synthetic h(Lcom/imo/android/imoim/rooms/av/heart/a;)Landroid/view/animation/Interpolator;
    .registers 1

    .line 32
    iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->t:Landroid/view/animation/Interpolator;

    return-object p0
.end method

.method static synthetic i(Lcom/imo/android/imoim/rooms/av/heart/a;)Landroid/view/animation/Interpolator;
    .registers 1

    .line 32
    iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->q:Landroid/view/animation/Interpolator;

    return-object p0
.end method


# virtual methods
.method public final a()V
    .registers 3

    .line 79
    invoke-static {}, Ljava/lang/System;->currentTimeMillis()J

    move-result-wide v0

    iput-wide v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->a:J

    .line 80
    iget-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;

    invoke-virtual {v0}, Ljava/util/concurrent/ConcurrentHashMap;->clear()V

    return-void
.end method

.method public final a(I)V
    .registers 5

    .line 89
    invoke-static {}, Landroid/os/SystemClock;->elapsedRealtime()J

    move-result-wide v0

    .line 90
    new-instance v2, Lcom/imo/android/imoim/rooms/av/heart/a$b;

    invoke-direct {v2, p0, v0, v1, p1}, Lcom/imo/android/imoim/rooms/av/heart/a$b;-><init>(Lcom/imo/android/imoim/rooms/av/heart/a;JI)V

    .line 91
    iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;

    invoke-static {v0, v1}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long;

    move-result-object v0

    invoke-virtual {p1, v0, v2}, Ljava/util/concurrent/ConcurrentHashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;

    return-void
.end method

.method public final b(I)V
    .registers 6

    .line 96
    invoke-static {}, Landroid/os/SystemClock;->elapsedRealtime()J

    move-result-wide v0

    iget-object v2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->p:Ljava/util/Random;

    const/16 v3, 0x2bc

    invoke-virtual {v2, v3}, Ljava/util/Random;->nextInt(I)I

    move-result v2

    int-to-long v2, v2

    add-long/2addr v0, v2

    .line 97
    new-instance v2, Lcom/imo/android/imoim/rooms/av/heart/a$b;

    invoke-direct {v2, p0, v0, v1, p1}, Lcom/imo/android/imoim/rooms/av/heart/a$b;-><init>(Lcom/imo/android/imoim/rooms/av/heart/a;JI)V

    .line 98
    iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;

    invoke-static {v0, v1}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long;

    move-result-object v0

    invoke-virtual {p1, v0, v2}, Ljava/util/concurrent/ConcurrentHashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;

    return-void
.end method

.method public final onDrawFrame(Ljavax/microedition/khronos/opengles/GL10;)V
    .registers 23

    move-object/from16 v0, p0

    .line 119
    invoke-static {}, Ljava/lang/System;->currentTimeMillis()J

    move-result-wide v1

    .line 121
    iget-wide v3, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->a:J

    cmp-long v5, v3, v1

    if-lez v5, :cond_d

    return-void

    :cond_d
    const/16 v3, 0x4000

    .line 126
    invoke-static {v3}, Landroid/opengl/GLES20;->glClear(I)V

    .line 128
    invoke-static {}, Landroid/os/SystemClock;->elapsedRealtime()J

    move-result-wide v3

    const/16 v5, 0xb44

    .line 130
    invoke-static {v5}, Landroid/opengl/GLES20;->glEnable(I)V

    const/16 v6, 0xb46

    .line 131
    invoke-static {v6}, Landroid/opengl/GLES20;->glCullFace(I)V

    const/16 v6, 0xbe2

    .line 132
    invoke-static {v6}, Landroid/opengl/GLES20;->glEnable(I)V

    const/16 v7, 0x302

    const/16 v8, 0x303

    .line 133
    invoke-static {v7, v8}, Landroid/opengl/GLES20;->glBlendFunc(II)V

    .line 136
    iget-object v7, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;

    invoke-virtual {v7}, Ljava/util/concurrent/ConcurrentHashMap;->entrySet()Ljava/util/Set;

    move-result-object v7

    invoke-interface {v7}, Ljava/util/Set;->iterator()Ljava/util/Iterator;

    move-result-object v7

    .line 137
    :goto_36
    invoke-interface {v7}, Ljava/util/Iterator;->hasNext()Z

    move-result v8

    if-eqz v8, :cond_ce

    .line 138
    invoke-interface {v7}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v8

    check-cast v8, Ljava/util/Map$Entry;

    .line 139
    invoke-interface {v8}, Ljava/util/Map$Entry;->getValue()Ljava/lang/Object;

    move-result-object v9

    check-cast v9, Lcom/imo/android/imoim/rooms/av/heart/a$b;

    .line 1389
    iget-wide v9, v9, Lcom/imo/android/imoim/rooms/av/heart/a$b;->b:J

    const/4 v11, 0x1

    const/4 v12, 0x0

    cmp-long v13, v3, v9

    if-lez v13, :cond_52

    const/4 v9, 0x1

    goto :goto_53

    :cond_52
    const/4 v9, 0x0

    :goto_53
    if-eqz v9, :cond_59

    .line 141
    invoke-interface {v7}, Ljava/util/Iterator;->remove()V

    goto :goto_36

    .line 143
    :cond_59
    invoke-interface {v8}, Ljava/util/Map$Entry;->getValue()Ljava/lang/Object;

    move-result-object v8

    check-cast v8, Lcom/imo/android/imoim/rooms/av/heart/a$b;

    .line 2156
    invoke-virtual {v8, v3, v4}, Lcom/imo/android/imoim/rooms/av/heart/a$b;->a(J)[F

    move-result-object v9

    .line 2159
    sget v10, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I

    const-string v13, "vPosition"

    invoke-static {v10, v13}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I

    move-result v10

    .line 2162
    invoke-static {v10}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V

    const/4 v15, 0x3

    const/16 v16, 0x1406

    const/16 v17, 0x0

    const/16 v18, 0x0

    .line 2165
    iget-object v13, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->d:Ljava/nio/FloatBuffer;

    move v14, v10

    move-object/from16 v19, v13

    invoke-static/range {v14 .. v19}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V

    .line 2170
    sget v13, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I

    const-string v14, "a_texCoord"

    invoke-static {v13, v14}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I

    move-result v13

    .line 2173
    invoke-static {v13}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V

    const/16 v16, 0x2

    const/16 v17, 0x1406

    const/16 v19, 0x0

    .line 2176
    iget-object v14, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->f:Ljava/nio/FloatBuffer;

    move v15, v13

    move-object/from16 v20, v14

    invoke-static/range {v15 .. v20}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V

    .line 2180
    sget v14, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I

    const-string v15, "a_text_alpha"

    invoke-static {v14, v15}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I

    move-result v14

    .line 2181
    iget v15, v8, Lcom/imo/android/imoim/rooms/av/heart/a$b;->d:F

    invoke-static {v14, v15}, Landroid/opengl/GLES20;->glUniform1f(IF)V

    .line 2185
    sget v14, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I

    const-string v15, "uMVPMatrix"

    invoke-static {v14, v15}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I

    move-result v14

    .line 2188
    invoke-static {v14, v11, v12, v9, v12}, Landroid/opengl/GLES20;->glUniformMatrix4fv(IIZ[FI)V

    .line 2191
    sget v9, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I

    const-string v11, "s_texture"

    invoke-static {v9, v11}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I

    move-result v9

    .line 2194
    iget v8, v8, Lcom/imo/android/imoim/rooms/av/heart/a$b;->c:I

    invoke-static {v9, v8}, Landroid/opengl/GLES20;->glUniform1i(II)V

    const/4 v8, 0x4

    .line 2197
    iget-object v9, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->c:[S

    array-length v9, v9

    const/16 v11, 0x1403

    iget-object v12, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->e:Ljava/nio/ShortBuffer;

    invoke-static {v8, v9, v11, v12}, Landroid/opengl/GLES20;->glDrawElements(IIILjava/nio/Buffer;)V

    .line 2201
    invoke-static {v10}, Landroid/opengl/GLES20;->glDisableVertexAttribArray(I)V

    .line 2202
    invoke-static {v13}, Landroid/opengl/GLES20;->glDisableVertexAttribArray(I)V

    goto/16 :goto_36

    .line 149
    :cond_ce
    invoke-static {v6}, Landroid/opengl/GLES20;->glDisable(I)V

    .line 150
    invoke-static {v5}, Landroid/opengl/GLES20;->glDisable(I)V

    .line 152
    iput-wide v1, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->a:J

    return-void
.end method

.method public final onSurfaceChanged(Ljavax/microedition/khronos/opengles/GL10;II)V
    .registers 4

    int-to-float p1, p2

    int-to-float p2, p3

    .line 3084
    iput p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->h:F

    .line 3085
    iput p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->i:F

    float-to-int p1, p1

    float-to-int p2, p2

    const/4 p3, 0x0

    .line 211
    invoke-static {p3, p3, p1, p2}, Landroid/opengl/GLES20;->glViewport(IIII)V

    return-void
.end method

.method public final onSurfaceCreated(Ljavax/microedition/khronos/opengles/GL10;Ljavax/microedition/khronos/egl/EGLConfig;)V
    .registers 11

    const/4 p1, 0x0

    .line 221
    iput-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->g:[I

    const/16 p1, 0xc

    new-array p1, p1, [F

    const/4 p2, 0x0

    const/4 v0, 0x0

    aput p2, p1, v0

    .line 3309
    iget-object v1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;

    .line 3310
    invoke-virtual {v1}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->b()F

    move-result v1

    const/4 v2, 0x1

    aput v1, p1, v2

    const/4 v1, 0x2

    aput p2, p1, v1

    const/4 v3, 0x3

    aput p2, p1, v3

    const/4 v3, 0x4

    aput p2, p1, v3

    const/4 v3, 0x5

    aput p2, p1, v3

    iget-object v3, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;

    .line 3312
    invoke-virtual {v3}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->a()F

    move-result v3

    const/4 v4, 0x6

    aput v3, p1, v4

    const/4 v3, 0x7

    aput p2, p1, v3

    const/16 v3, 0x8

    aput p2, p1, v3

    iget-object v5, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;

    .line 3313
    invoke-virtual {v5}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->a()F

    move-result v5

    const/16 v6, 0x9

    aput v5, p1, v6

    iget-object v5, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;

    invoke-virtual {v5}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->b()F

    move-result v5

    const/16 v6, 0xa

    aput v5, p1, v6

    const/16 v5, 0xb

    aput p2, p1, v5

    new-array p2, v4, [S

    .line 3316
    fill-array-data p2, :array_15e

    iput-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->c:[S

    const/16 p2, 0x30

    .line 3319
    invoke-static {p2}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;

    move-result-object p2

    .line 3320
    invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;

    move-result-object v4

    invoke-virtual {p2, v4}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;

    .line 3321
    invoke-virtual {p2}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;

    move-result-object p2

    iput-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->d:Ljava/nio/FloatBuffer;

    .line 3322
    invoke-virtual {p2, p1}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;

    .line 3323
    iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->d:Ljava/nio/FloatBuffer;

    invoke-virtual {p1, v0}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;

    .line 3326
    iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->c:[S

    array-length p1, p1

    mul-int/lit8 p1, p1, 0x2

    invoke-static {p1}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;

    move-result-object p1

    .line 3327
    invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;

    move-result-object p2

    invoke-virtual {p1, p2}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;

    .line 3328
    invoke-virtual {p1}, Ljava/nio/ByteBuffer;->asShortBuffer()Ljava/nio/ShortBuffer;

    move-result-object p1

    iput-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->e:Ljava/nio/ShortBuffer;

    .line 3329
    iget-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->c:[S

    invoke-virtual {p1, p2}, Ljava/nio/ShortBuffer;->put([S)Ljava/nio/ShortBuffer;

    .line 3330
    iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->e:Ljava/nio/ShortBuffer;

    invoke-virtual {p1, v0}, Ljava/nio/ShortBuffer;->position(I)Ljava/nio/Buffer;

    new-array p1, v3, [F

    .line 4251
    fill-array-data p1, :array_168

    const/16 p2, 0x20

    .line 4259
    invoke-static {p2}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;

    move-result-object p2

    .line 4260
    invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;

    move-result-object v1

    invoke-virtual {p2, v1}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;

    .line 4261
    invoke-virtual {p2}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;

    move-result-object p2

    iput-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->f:Ljava/nio/FloatBuffer;

    .line 4262
    invoke-virtual {p2, p1}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;

    .line 4263
    iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->f:Ljava/nio/FloatBuffer;

    invoke-virtual {p1, v0}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;

    .line 4270
    iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;

    invoke-virtual {p1}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->getHeartResIds()[I

    move-result-object p1

    .line 4272
    array-length p2, p1

    new-array v1, p2, [I

    .line 4273
    array-length v3, p1

    invoke-static {v3, v1, v0}, Landroid/opengl/GLES20;->glGenTextures(I[II)V

    const/4 v3, 0x0

    .line 4275
    :goto_b8
    array-length v4, p1

    if-ge v3, v4, :cond_fe

    .line 4277
    iget-object v4, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->j:Landroid/content/Context;

    invoke-virtual {v4}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;

    move-result-object v4

    aget v5, p1, v3

    invoke-static {v4, v5}, Landroid/graphics/BitmapFactory;->decodeResource(Landroid/content/res/Resources;I)Landroid/graphics/Bitmap;

    move-result-object v4

    if-eqz v4, :cond_fb

    const v5, 0x84c0

    add-int/2addr v5, v3

    .line 4283
    invoke-static {v5}, Landroid/opengl/GLES20;->glActiveTexture(I)V

    .line 4284
    aget v5, v1, v3

    const/16 v6, 0xde1

    invoke-static {v6, v5}, Landroid/opengl/GLES20;->glBindTexture(II)V

    const/16 v5, 0xcf5

    .line 4285
    invoke-static {v5, v2}, Landroid/opengl/GLES20;->glPixelStorei(II)V

    const/16 v5, 0x2801

    const/16 v7, 0x2601

    .line 4286
    invoke-static {v6, v5, v7}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    const/16 v5, 0x2800

    .line 4287
    invoke-static {v6, v5, v7}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    const/16 v5, 0x2802

    const v7, 0x812f

    .line 4288
    invoke-static {v6, v5, v7}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    const/16 v5, 0x2803

    .line 4289
    invoke-static {v6, v5, v7}, Landroid/opengl/GLES20;->glTexParameteri(III)V

    .line 4290
    invoke-static {v6, v0, v4, v0}, Landroid/opengl/GLUtils;->texImage2D(IILandroid/graphics/Bitmap;I)V

    .line 4291
    invoke-virtual {v4}, Landroid/graphics/Bitmap;->recycle()V

    :cond_fb
    add-int/lit8 v3, v3, 0x1

    goto :goto_b8

    .line 4294
    :cond_fe
    iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->g:[I

    if-eqz p1, :cond_112

    .line 4295
    array-length v2, p1

    if-ge p2, v2, :cond_10e

    .line 4296
    invoke-static {p2, p1, v0}, Landroid/opengl/GLES20;->glDeleteTextures(I[II)V

    .line 4297
    iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->g:[I

    invoke-static {v1, v0, p1, v0, p2}, Ljava/lang/System;->arraycopy(Ljava/lang/Object;ILjava/lang/Object;II)V

    goto :goto_114

    .line 4299
    :cond_10e
    array-length p2, p1

    invoke-static {p2, p1, v0}, Landroid/opengl/GLES20;->glDeleteTextures(I[II)V

    .line 4303
    :cond_112
    iput-object v1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->g:[I

    :goto_114
    const p1, 0x8b31

    const-string p2, "uniform     mat4         uMVPMatrix;attribute  vec4         vPosition;void main() {  gl_Position = uMVPMatrix * vPosition;}"

    .line 228
    invoke-static {p1, p2}, Lcom/imo/android/imoim/rooms/av/heart/b;->a(ILjava/lang/String;)I

    move-result p2

    const v0, 0x8b30

    const-string v1, "precision mediump float;void main() {  gl_FragColor = vec4(0.3,0,0,1);}"

    .line 229
    invoke-static {v0, v1}, Lcom/imo/android/imoim/rooms/av/heart/b;->a(ILjava/lang/String;)I

    move-result v1

    .line 231
    invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I

    move-result v2

    .line 232
    sput v2, Lcom/imo/android/imoim/rooms/av/heart/b;->a:I

    invoke-static {v2, p2}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 233
    sget p2, Lcom/imo/android/imoim/rooms/av/heart/b;->a:I

    invoke-static {p2, v1}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 234
    sget p2, Lcom/imo/android/imoim/rooms/av/heart/b;->a:I

    invoke-static {p2}, Landroid/opengl/GLES20;->glLinkProgram(I)V

    const-string p2, "uniform mat4 uMVPMatrix;attribute vec4 vPosition;attribute vec2 a_texCoord;varying vec2 v_texCoord;void main() {  gl_Position = uMVPMatrix * vPosition;  v_texCoord = a_texCoord;}"

    .line 237
    invoke-static {p1, p2}, Lcom/imo/android/imoim/rooms/av/heart/b;->a(ILjava/lang/String;)I

    move-result p1

    const-string p2, "precision mediump float;uniform float a_text_alpha;varying vec2 v_texCoord;uniform sampler2D s_texture;void main() {  gl_FragColor = texture2D( s_texture, v_texCoord ) *a_text_alpha ;}"

    .line 238
    invoke-static {v0, p2}, Lcom/imo/android/imoim/rooms/av/heart/b;->a(ILjava/lang/String;)I

    move-result p2

    .line 240
    invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I

    move-result v0

    .line 241
    sput v0, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I

    invoke-static {v0, p1}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 242
    sget p1, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I

    invoke-static {p1, p2}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 243
    sget p1, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I

    invoke-static {p1}, Landroid/opengl/GLES20;->glLinkProgram(I)V

    .line 246
    sget p1, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I

    invoke-static {p1}, Landroid/opengl/GLES20;->glUseProgram(I)V

    return-void

    :array_15e
    .array-data 2
        0x0s
        0x1s
        0x2s
        0x0s
        0x2s
        0x3s
    .end array-data

    :array_168
    .array-data 4
        0x0
        0x0
        0x0
        0x3f800000    # 1.0f
        0x3f800000    # 1.0f
        0x3f800000    # 1.0f
        0x3f800000    # 1.0f
        0x0
    .end array-data
.end method