a.smali
.class final Lcom/imo/android/imoim/rooms/av/heart/a;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Landroid/opengl/GLSurfaceView$Renderer;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/imo/android/imoim/rooms/av/heart/a$a;,
Lcom/imo/android/imoim/rooms/av/heart/a$b;
}
.end annotation
# static fields
.field private static final n:[F
.field private static final o:[I
# instance fields
.field a:J
.field b:Ljava/util/concurrent/ConcurrentHashMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/concurrent/ConcurrentHashMap<",
"Ljava/lang/Long;",
"Lcom/imo/android/imoim/rooms/av/heart/a$b;",
">;"
}
.end annotation
.end field
.field private c:[S
.field private d:Ljava/nio/FloatBuffer;
.field private e:Ljava/nio/ShortBuffer;
.field private f:Ljava/nio/FloatBuffer;
.field private g:[I
.field private h:F
.field private i:F
.field private j:Landroid/content/Context;
.field private final k:[F
.field private l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
.field private m:Ljava/lang/String;
.field private final p:Ljava/util/Random;
.field private final q:Landroid/view/animation/Interpolator;
.field private final r:Landroid/view/animation/Interpolator;
.field private final s:Landroid/view/animation/Interpolator;
.field private final t:Landroid/view/animation/Interpolator;
# direct methods
.method static constructor <clinit>()V
.registers 1
const/16 v0, 0x13
new-array v0, v0, [F
.line 338
fill-array-data v0, :array_14
sput-object v0, Lcom/imo/android/imoim/rooms/av/heart/a;->n:[F
const/16 v0, 0x10
new-array v0, v0, [I
.line 340
fill-array-data v0, :array_3e
sput-object v0, Lcom/imo/android/imoim/rooms/av/heart/a;->o:[I
return-void
nop
:array_14
.array-data 4
0x3f5c28f6 # 0.86f
0x3f6147ae # 0.88f
0x3f666666 # 0.9f
0x3f6b851f # 0.92f
0x3f70a3d7 # 0.94f
0x3f733333 # 0.95f
0x3f733333 # 0.95f
0x3f7851ec # 0.97f
0x3f7ae148 # 0.98f
0x3f7d70a4 # 0.99f
0x3f800000 # 1.0f
0x3f8147ae # 1.01f
0x3f828f5c # 1.02f
0x3f83d70a # 1.03f
0x3f851eb8 # 1.04f
0x3f866666 # 1.05f
0x3f88f5c3 # 1.07f
0x3f8b851f # 1.09f
0x3f8ccccd # 1.1f
.end array-data
:array_3e
.array-data 4
0x9c4
0xa28
0xa8c
0xaf0
0xb54
0xbb8
0xc1c
0xc80
0xce4
0xd48
0xd7a
0xd0c
0xc4e
0xbea
0xb22
0xb86
.end array-data
.end method
.method public constructor <init>(Landroid/content/Context;Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;)V
.registers 14
.line 66
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/high16 v0, 0x44a00000 # 1280.0f
.line 54
iput v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->h:F
const/high16 v0, 0x44400000 # 768.0f
.line 55
iput v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->i:F
.line 60
new-instance v0, Ljava/util/concurrent/ConcurrentHashMap;
invoke-direct {v0}, Ljava/util/concurrent/ConcurrentHashMap;-><init>()V
iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;
const-string v0, "RoomsFloatHeartView"
.line 64
iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->m:Ljava/lang/String;
.line 341
new-instance v0, Ljava/util/Random;
invoke-direct {v0}, Ljava/util/Random;-><init>()V
iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->p:Ljava/util/Random;
.line 342
new-instance v0, Landroid/view/animation/DecelerateInterpolator;
const v1, 0x3f0ccccd # 0.55f
invoke-direct {v0, v1}, Landroid/view/animation/DecelerateInterpolator;-><init>(F)V
iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->q:Landroid/view/animation/Interpolator;
.line 343
new-instance v0, Landroid/view/animation/AccelerateInterpolator;
invoke-direct {v0, v1}, Landroid/view/animation/AccelerateInterpolator;-><init>(F)V
iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->r:Landroid/view/animation/Interpolator;
.line 344
new-instance v0, Landroid/view/animation/DecelerateInterpolator;
invoke-direct {v0, v1}, Landroid/view/animation/DecelerateInterpolator;-><init>(F)V
iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->s:Landroid/view/animation/Interpolator;
.line 345
new-instance v0, Landroid/view/animation/AccelerateInterpolator;
const v1, 0x3f4ccccd # 0.8f
invoke-direct {v0, v1}, Landroid/view/animation/AccelerateInterpolator;-><init>(F)V
iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->t:Landroid/view/animation/Interpolator;
.line 67
iput-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->j:Landroid/content/Context;
.line 68
iput-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
.line 69
invoke-static {}, Ljava/lang/System;->currentTimeMillis()J
move-result-wide p1
const-wide/16 v0, 0x64
add-long/2addr p1, v0
iput-wide p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->a:J
const/16 p1, 0x10
new-array v0, p1, [F
.line 71
iput-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->k:[F
const/4 v1, 0x0
const/4 v2, 0x0
const/4 v3, 0x0
const/high16 v4, 0x3f800000 # 1.0f
const/4 v5, 0x0
const/4 v6, 0x0
const/4 v7, 0x0
const/4 v8, 0x0
const/high16 v9, 0x3f800000 # 1.0f
const/4 v10, 0x0
.line 72
invoke-static/range {v0 .. v10}, Landroid/opengl/Matrix;->setLookAtM([FIFFFFFFFFF)V
return-void
.end method
.method static synthetic a(Lcom/imo/android/imoim/rooms/av/heart/a;)Ljava/util/Random;
.registers 1
.line 32
iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->p:Ljava/util/Random;
return-object p0
.end method
.method static synthetic b(Lcom/imo/android/imoim/rooms/av/heart/a;)F
.registers 1
.line 32
iget p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->h:F
return p0
.end method
.method static synthetic b()[F
.registers 1
.line 32
sget-object v0, Lcom/imo/android/imoim/rooms/av/heart/a;->n:[F
return-object v0
.end method
.method static synthetic c(Lcom/imo/android/imoim/rooms/av/heart/a;)F
.registers 1
.line 32
iget p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->i:F
return p0
.end method
.method static synthetic c()[I
.registers 1
.line 32
sget-object v0, Lcom/imo/android/imoim/rooms/av/heart/a;->o:[I
return-object v0
.end method
.method static synthetic d(Lcom/imo/android/imoim/rooms/av/heart/a;)[F
.registers 1
.line 32
iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->k:[F
return-object p0
.end method
.method static synthetic e(Lcom/imo/android/imoim/rooms/av/heart/a;)Landroid/view/animation/Interpolator;
.registers 1
.line 32
iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->r:Landroid/view/animation/Interpolator;
return-object p0
.end method
.method static synthetic f(Lcom/imo/android/imoim/rooms/av/heart/a;)Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
.registers 1
.line 32
iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
return-object p0
.end method
.method static synthetic g(Lcom/imo/android/imoim/rooms/av/heart/a;)Landroid/view/animation/Interpolator;
.registers 1
.line 32
iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->s:Landroid/view/animation/Interpolator;
return-object p0
.end method
.method static synthetic h(Lcom/imo/android/imoim/rooms/av/heart/a;)Landroid/view/animation/Interpolator;
.registers 1
.line 32
iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->t:Landroid/view/animation/Interpolator;
return-object p0
.end method
.method static synthetic i(Lcom/imo/android/imoim/rooms/av/heart/a;)Landroid/view/animation/Interpolator;
.registers 1
.line 32
iget-object p0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->q:Landroid/view/animation/Interpolator;
return-object p0
.end method
# virtual methods
.method public final a()V
.registers 3
.line 79
invoke-static {}, Ljava/lang/System;->currentTimeMillis()J
move-result-wide v0
iput-wide v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->a:J
.line 80
iget-object v0, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;
invoke-virtual {v0}, Ljava/util/concurrent/ConcurrentHashMap;->clear()V
return-void
.end method
.method public final a(I)V
.registers 5
.line 89
invoke-static {}, Landroid/os/SystemClock;->elapsedRealtime()J
move-result-wide v0
.line 90
new-instance v2, Lcom/imo/android/imoim/rooms/av/heart/a$b;
invoke-direct {v2, p0, v0, v1, p1}, Lcom/imo/android/imoim/rooms/av/heart/a$b;-><init>(Lcom/imo/android/imoim/rooms/av/heart/a;JI)V
.line 91
iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;
invoke-static {v0, v1}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long;
move-result-object v0
invoke-virtual {p1, v0, v2}, Ljava/util/concurrent/ConcurrentHashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
.method public final b(I)V
.registers 6
.line 96
invoke-static {}, Landroid/os/SystemClock;->elapsedRealtime()J
move-result-wide v0
iget-object v2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->p:Ljava/util/Random;
const/16 v3, 0x2bc
invoke-virtual {v2, v3}, Ljava/util/Random;->nextInt(I)I
move-result v2
int-to-long v2, v2
add-long/2addr v0, v2
.line 97
new-instance v2, Lcom/imo/android/imoim/rooms/av/heart/a$b;
invoke-direct {v2, p0, v0, v1, p1}, Lcom/imo/android/imoim/rooms/av/heart/a$b;-><init>(Lcom/imo/android/imoim/rooms/av/heart/a;JI)V
.line 98
iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;
invoke-static {v0, v1}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long;
move-result-object v0
invoke-virtual {p1, v0, v2}, Ljava/util/concurrent/ConcurrentHashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
.method public final onDrawFrame(Ljavax/microedition/khronos/opengles/GL10;)V
.registers 23
move-object/from16 v0, p0
.line 119
invoke-static {}, Ljava/lang/System;->currentTimeMillis()J
move-result-wide v1
.line 121
iget-wide v3, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->a:J
cmp-long v5, v3, v1
if-lez v5, :cond_d
return-void
:cond_d
const/16 v3, 0x4000
.line 126
invoke-static {v3}, Landroid/opengl/GLES20;->glClear(I)V
.line 128
invoke-static {}, Landroid/os/SystemClock;->elapsedRealtime()J
move-result-wide v3
const/16 v5, 0xb44
.line 130
invoke-static {v5}, Landroid/opengl/GLES20;->glEnable(I)V
const/16 v6, 0xb46
.line 131
invoke-static {v6}, Landroid/opengl/GLES20;->glCullFace(I)V
const/16 v6, 0xbe2
.line 132
invoke-static {v6}, Landroid/opengl/GLES20;->glEnable(I)V
const/16 v7, 0x302
const/16 v8, 0x303
.line 133
invoke-static {v7, v8}, Landroid/opengl/GLES20;->glBlendFunc(II)V
.line 136
iget-object v7, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->b:Ljava/util/concurrent/ConcurrentHashMap;
invoke-virtual {v7}, Ljava/util/concurrent/ConcurrentHashMap;->entrySet()Ljava/util/Set;
move-result-object v7
invoke-interface {v7}, Ljava/util/Set;->iterator()Ljava/util/Iterator;
move-result-object v7
.line 137
:goto_36
invoke-interface {v7}, Ljava/util/Iterator;->hasNext()Z
move-result v8
if-eqz v8, :cond_ce
.line 138
invoke-interface {v7}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v8
check-cast v8, Ljava/util/Map$Entry;
.line 139
invoke-interface {v8}, Ljava/util/Map$Entry;->getValue()Ljava/lang/Object;
move-result-object v9
check-cast v9, Lcom/imo/android/imoim/rooms/av/heart/a$b;
.line 1389
iget-wide v9, v9, Lcom/imo/android/imoim/rooms/av/heart/a$b;->b:J
const/4 v11, 0x1
const/4 v12, 0x0
cmp-long v13, v3, v9
if-lez v13, :cond_52
const/4 v9, 0x1
goto :goto_53
:cond_52
const/4 v9, 0x0
:goto_53
if-eqz v9, :cond_59
.line 141
invoke-interface {v7}, Ljava/util/Iterator;->remove()V
goto :goto_36
.line 143
:cond_59
invoke-interface {v8}, Ljava/util/Map$Entry;->getValue()Ljava/lang/Object;
move-result-object v8
check-cast v8, Lcom/imo/android/imoim/rooms/av/heart/a$b;
.line 2156
invoke-virtual {v8, v3, v4}, Lcom/imo/android/imoim/rooms/av/heart/a$b;->a(J)[F
move-result-object v9
.line 2159
sget v10, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I
const-string v13, "vPosition"
invoke-static {v10, v13}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I
move-result v10
.line 2162
invoke-static {v10}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
const/4 v15, 0x3
const/16 v16, 0x1406
const/16 v17, 0x0
const/16 v18, 0x0
.line 2165
iget-object v13, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->d:Ljava/nio/FloatBuffer;
move v14, v10
move-object/from16 v19, v13
invoke-static/range {v14 .. v19}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 2170
sget v13, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I
const-string v14, "a_texCoord"
invoke-static {v13, v14}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I
move-result v13
.line 2173
invoke-static {v13}, Landroid/opengl/GLES20;->glEnableVertexAttribArray(I)V
const/16 v16, 0x2
const/16 v17, 0x1406
const/16 v19, 0x0
.line 2176
iget-object v14, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->f:Ljava/nio/FloatBuffer;
move v15, v13
move-object/from16 v20, v14
invoke-static/range {v15 .. v20}, Landroid/opengl/GLES20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
.line 2180
sget v14, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I
const-string v15, "a_text_alpha"
invoke-static {v14, v15}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result v14
.line 2181
iget v15, v8, Lcom/imo/android/imoim/rooms/av/heart/a$b;->d:F
invoke-static {v14, v15}, Landroid/opengl/GLES20;->glUniform1f(IF)V
.line 2185
sget v14, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I
const-string v15, "uMVPMatrix"
invoke-static {v14, v15}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result v14
.line 2188
invoke-static {v14, v11, v12, v9, v12}, Landroid/opengl/GLES20;->glUniformMatrix4fv(IIZ[FI)V
.line 2191
sget v9, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I
const-string v11, "s_texture"
invoke-static {v9, v11}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I
move-result v9
.line 2194
iget v8, v8, Lcom/imo/android/imoim/rooms/av/heart/a$b;->c:I
invoke-static {v9, v8}, Landroid/opengl/GLES20;->glUniform1i(II)V
const/4 v8, 0x4
.line 2197
iget-object v9, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->c:[S
array-length v9, v9
const/16 v11, 0x1403
iget-object v12, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->e:Ljava/nio/ShortBuffer;
invoke-static {v8, v9, v11, v12}, Landroid/opengl/GLES20;->glDrawElements(IIILjava/nio/Buffer;)V
.line 2201
invoke-static {v10}, Landroid/opengl/GLES20;->glDisableVertexAttribArray(I)V
.line 2202
invoke-static {v13}, Landroid/opengl/GLES20;->glDisableVertexAttribArray(I)V
goto/16 :goto_36
.line 149
:cond_ce
invoke-static {v6}, Landroid/opengl/GLES20;->glDisable(I)V
.line 150
invoke-static {v5}, Landroid/opengl/GLES20;->glDisable(I)V
.line 152
iput-wide v1, v0, Lcom/imo/android/imoim/rooms/av/heart/a;->a:J
return-void
.end method
.method public final onSurfaceChanged(Ljavax/microedition/khronos/opengles/GL10;II)V
.registers 4
int-to-float p1, p2
int-to-float p2, p3
.line 3084
iput p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->h:F
.line 3085
iput p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->i:F
float-to-int p1, p1
float-to-int p2, p2
const/4 p3, 0x0
.line 211
invoke-static {p3, p3, p1, p2}, Landroid/opengl/GLES20;->glViewport(IIII)V
return-void
.end method
.method public final onSurfaceCreated(Ljavax/microedition/khronos/opengles/GL10;Ljavax/microedition/khronos/egl/EGLConfig;)V
.registers 11
const/4 p1, 0x0
.line 221
iput-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->g:[I
const/16 p1, 0xc
new-array p1, p1, [F
const/4 p2, 0x0
const/4 v0, 0x0
aput p2, p1, v0
.line 3309
iget-object v1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
.line 3310
invoke-virtual {v1}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->b()F
move-result v1
const/4 v2, 0x1
aput v1, p1, v2
const/4 v1, 0x2
aput p2, p1, v1
const/4 v3, 0x3
aput p2, p1, v3
const/4 v3, 0x4
aput p2, p1, v3
const/4 v3, 0x5
aput p2, p1, v3
iget-object v3, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
.line 3312
invoke-virtual {v3}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->a()F
move-result v3
const/4 v4, 0x6
aput v3, p1, v4
const/4 v3, 0x7
aput p2, p1, v3
const/16 v3, 0x8
aput p2, p1, v3
iget-object v5, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
.line 3313
invoke-virtual {v5}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->a()F
move-result v5
const/16 v6, 0x9
aput v5, p1, v6
iget-object v5, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
invoke-virtual {v5}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->b()F
move-result v5
const/16 v6, 0xa
aput v5, p1, v6
const/16 v5, 0xb
aput p2, p1, v5
new-array p2, v4, [S
.line 3316
fill-array-data p2, :array_15e
iput-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->c:[S
const/16 p2, 0x30
.line 3319
invoke-static {p2}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object p2
.line 3320
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v4
invoke-virtual {p2, v4}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
.line 3321
invoke-virtual {p2}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;
move-result-object p2
iput-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->d:Ljava/nio/FloatBuffer;
.line 3322
invoke-virtual {p2, p1}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;
.line 3323
iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->d:Ljava/nio/FloatBuffer;
invoke-virtual {p1, v0}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
.line 3326
iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->c:[S
array-length p1, p1
mul-int/lit8 p1, p1, 0x2
invoke-static {p1}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object p1
.line 3327
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object p2
invoke-virtual {p1, p2}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
.line 3328
invoke-virtual {p1}, Ljava/nio/ByteBuffer;->asShortBuffer()Ljava/nio/ShortBuffer;
move-result-object p1
iput-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->e:Ljava/nio/ShortBuffer;
.line 3329
iget-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->c:[S
invoke-virtual {p1, p2}, Ljava/nio/ShortBuffer;->put([S)Ljava/nio/ShortBuffer;
.line 3330
iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->e:Ljava/nio/ShortBuffer;
invoke-virtual {p1, v0}, Ljava/nio/ShortBuffer;->position(I)Ljava/nio/Buffer;
new-array p1, v3, [F
.line 4251
fill-array-data p1, :array_168
const/16 p2, 0x20
.line 4259
invoke-static {p2}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object p2
.line 4260
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v1
invoke-virtual {p2, v1}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
.line 4261
invoke-virtual {p2}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;
move-result-object p2
iput-object p2, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->f:Ljava/nio/FloatBuffer;
.line 4262
invoke-virtual {p2, p1}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;
.line 4263
iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->f:Ljava/nio/FloatBuffer;
invoke-virtual {p1, v0}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
.line 4270
iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->l:Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;
invoke-virtual {p1}, Lcom/imo/android/imoim/rooms/av/heart/RoomsFloatHeartView;->getHeartResIds()[I
move-result-object p1
.line 4272
array-length p2, p1
new-array v1, p2, [I
.line 4273
array-length v3, p1
invoke-static {v3, v1, v0}, Landroid/opengl/GLES20;->glGenTextures(I[II)V
const/4 v3, 0x0
.line 4275
:goto_b8
array-length v4, p1
if-ge v3, v4, :cond_fe
.line 4277
iget-object v4, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->j:Landroid/content/Context;
invoke-virtual {v4}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v4
aget v5, p1, v3
invoke-static {v4, v5}, Landroid/graphics/BitmapFactory;->decodeResource(Landroid/content/res/Resources;I)Landroid/graphics/Bitmap;
move-result-object v4
if-eqz v4, :cond_fb
const v5, 0x84c0
add-int/2addr v5, v3
.line 4283
invoke-static {v5}, Landroid/opengl/GLES20;->glActiveTexture(I)V
.line 4284
aget v5, v1, v3
const/16 v6, 0xde1
invoke-static {v6, v5}, Landroid/opengl/GLES20;->glBindTexture(II)V
const/16 v5, 0xcf5
.line 4285
invoke-static {v5, v2}, Landroid/opengl/GLES20;->glPixelStorei(II)V
const/16 v5, 0x2801
const/16 v7, 0x2601
.line 4286
invoke-static {v6, v5, v7}, Landroid/opengl/GLES20;->glTexParameteri(III)V
const/16 v5, 0x2800
.line 4287
invoke-static {v6, v5, v7}, Landroid/opengl/GLES20;->glTexParameteri(III)V
const/16 v5, 0x2802
const v7, 0x812f
.line 4288
invoke-static {v6, v5, v7}, Landroid/opengl/GLES20;->glTexParameteri(III)V
const/16 v5, 0x2803
.line 4289
invoke-static {v6, v5, v7}, Landroid/opengl/GLES20;->glTexParameteri(III)V
.line 4290
invoke-static {v6, v0, v4, v0}, Landroid/opengl/GLUtils;->texImage2D(IILandroid/graphics/Bitmap;I)V
.line 4291
invoke-virtual {v4}, Landroid/graphics/Bitmap;->recycle()V
:cond_fb
add-int/lit8 v3, v3, 0x1
goto :goto_b8
.line 4294
:cond_fe
iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->g:[I
if-eqz p1, :cond_112
.line 4295
array-length v2, p1
if-ge p2, v2, :cond_10e
.line 4296
invoke-static {p2, p1, v0}, Landroid/opengl/GLES20;->glDeleteTextures(I[II)V
.line 4297
iget-object p1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->g:[I
invoke-static {v1, v0, p1, v0, p2}, Ljava/lang/System;->arraycopy(Ljava/lang/Object;ILjava/lang/Object;II)V
goto :goto_114
.line 4299
:cond_10e
array-length p2, p1
invoke-static {p2, p1, v0}, Landroid/opengl/GLES20;->glDeleteTextures(I[II)V
.line 4303
:cond_112
iput-object v1, p0, Lcom/imo/android/imoim/rooms/av/heart/a;->g:[I
:goto_114
const p1, 0x8b31
const-string p2, "uniform mat4 uMVPMatrix;attribute vec4 vPosition;void main() { gl_Position = uMVPMatrix * vPosition;}"
.line 228
invoke-static {p1, p2}, Lcom/imo/android/imoim/rooms/av/heart/b;->a(ILjava/lang/String;)I
move-result p2
const v0, 0x8b30
const-string v1, "precision mediump float;void main() { gl_FragColor = vec4(0.3,0,0,1);}"
.line 229
invoke-static {v0, v1}, Lcom/imo/android/imoim/rooms/av/heart/b;->a(ILjava/lang/String;)I
move-result v1
.line 231
invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I
move-result v2
.line 232
sput v2, Lcom/imo/android/imoim/rooms/av/heart/b;->a:I
invoke-static {v2, p2}, Landroid/opengl/GLES20;->glAttachShader(II)V
.line 233
sget p2, Lcom/imo/android/imoim/rooms/av/heart/b;->a:I
invoke-static {p2, v1}, Landroid/opengl/GLES20;->glAttachShader(II)V
.line 234
sget p2, Lcom/imo/android/imoim/rooms/av/heart/b;->a:I
invoke-static {p2}, Landroid/opengl/GLES20;->glLinkProgram(I)V
const-string p2, "uniform mat4 uMVPMatrix;attribute vec4 vPosition;attribute vec2 a_texCoord;varying vec2 v_texCoord;void main() { gl_Position = uMVPMatrix * vPosition; v_texCoord = a_texCoord;}"
.line 237
invoke-static {p1, p2}, Lcom/imo/android/imoim/rooms/av/heart/b;->a(ILjava/lang/String;)I
move-result p1
const-string p2, "precision mediump float;uniform float a_text_alpha;varying vec2 v_texCoord;uniform sampler2D s_texture;void main() { gl_FragColor = texture2D( s_texture, v_texCoord ) *a_text_alpha ;}"
.line 238
invoke-static {v0, p2}, Lcom/imo/android/imoim/rooms/av/heart/b;->a(ILjava/lang/String;)I
move-result p2
.line 240
invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I
move-result v0
.line 241
sput v0, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I
invoke-static {v0, p1}, Landroid/opengl/GLES20;->glAttachShader(II)V
.line 242
sget p1, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I
invoke-static {p1, p2}, Landroid/opengl/GLES20;->glAttachShader(II)V
.line 243
sget p1, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I
invoke-static {p1}, Landroid/opengl/GLES20;->glLinkProgram(I)V
.line 246
sget p1, Lcom/imo/android/imoim/rooms/av/heart/b;->b:I
invoke-static {p1}, Landroid/opengl/GLES20;->glUseProgram(I)V
return-void
:array_15e
.array-data 2
0x0s
0x1s
0x2s
0x0s
0x2s
0x3s
.end array-data
:array_168
.array-data 4
0x0
0x0
0x0
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x3f800000 # 1.0f
0x0
.end array-data
.end method