a$d.smali

.class final Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$d;
.super Lkotlin/f/b/p;
.source "SourceFile"

# interfaces
.implements Lkotlin/f/a/a;


# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
    value = Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;-><init>(Lcom/imo/xui/widget/title/XTitleView;Landroid/view/View;Landroid/view/View;)V
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x18
    name = null
.end annotation

.annotation system Ldalvik/annotation/Signature;
    value = {
        "Lkotlin/f/b/p;",
        "Lkotlin/f/a/a<",
        "Landroid/animation/AnimatorSet;",
        ">;"
    }
.end annotation


# instance fields
.field final synthetic a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;


# direct methods
.method constructor <init>(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;)V
    .registers 2

    iput-object p1, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$d;->a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;

    const/4 p1, 0x0

    invoke-direct {p0, p1}, Lkotlin/f/b/p;-><init>(I)V

    return-void
.end method


# virtual methods
.method public final synthetic invoke()Ljava/lang/Object;
    .registers 9

    .line 1026
    iget-object v0, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$d;->a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;

    invoke-static {v0}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;->a(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;)Lcom/imo/xui/widget/title/XTitleView;

    move-result-object v0

    const/4 v1, 0x2

    new-array v2, v1, [F

    fill-array-data v2, :array_60

    const-string v3, "alpha"

    invoke-static {v0, v3, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;

    move-result-object v0

    .line 1027
    iget-object v2, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$d;->a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;

    invoke-static {v2}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;->b(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;)Landroid/view/View;

    move-result-object v2

    new-array v4, v1, [F

    fill-array-data v4, :array_68

    invoke-static {v2, v3, v4}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;

    move-result-object v2

    .line 1028
    iget-object v4, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$d;->a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;

    invoke-static {v4}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;->c(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;)Landroid/view/View;

    move-result-object v4

    new-array v5, v1, [F

    fill-array-data v5, :array_70

    invoke-static {v4, v3, v5}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;

    move-result-object v3

    .line 1030
    new-instance v4, Landroid/animation/AnimatorSet;

    invoke-direct {v4}, Landroid/animation/AnimatorSet;-><init>()V

    const/4 v5, 0x3

    new-array v5, v5, [Landroid/animation/Animator;

    .line 1031
    move-object v6, v0

    check-cast v6, Landroid/animation/Animator;

    const/4 v7, 0x0

    aput-object v6, v5, v7

    move-object v6, v2

    check-cast v6, Landroid/animation/Animator;

    const/4 v7, 0x1

    aput-object v6, v5, v7

    move-object v6, v3

    check-cast v6, Landroid/animation/Animator;

    aput-object v6, v5, v1

    invoke-virtual {v4, v5}, Landroid/animation/AnimatorSet;->playTogether([Landroid/animation/Animator;)V

    .line 1032
    invoke-static {}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;->d()Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$a;

    const-wide/16 v5, 0xc8

    invoke-virtual {v4, v5, v6}, Landroid/animation/AnimatorSet;->setDuration(J)Landroid/animation/AnimatorSet;

    .line 1033
    new-instance v1, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$d$a;

    invoke-direct {v1, p0, v0, v2, v3}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$d$a;-><init>(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$d;Landroid/animation/ObjectAnimator;Landroid/animation/ObjectAnimator;Landroid/animation/ObjectAnimator;)V

    check-cast v1, Landroid/animation/Animator$AnimatorListener;

    invoke-virtual {v4, v1}, Landroid/animation/AnimatorSet;->addListener(Landroid/animation/Animator$AnimatorListener;)V

    return-object v4

    nop

    :array_60
    .array-data 4
        0x0
        0x3f800000    # 1.0f
    .end array-data

    :array_68
    .array-data 4
        0x0
        0x3f800000    # 1.0f
    .end array-data

    :array_70
    .array-data 4
        0x0
        0x3f800000    # 1.0f
    .end array-data
.end method