a$b.smali
.class final Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$b;
.super Lkotlin/f/b/p;
.source "SourceFile"
# interfaces
.implements Lkotlin/f/a/a;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;-><init>(Lcom/imo/xui/widget/title/XTitleView;Landroid/view/View;Landroid/view/View;)V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x18
name = null
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Lkotlin/f/b/p;",
"Lkotlin/f/a/a<",
"Landroid/animation/AnimatorSet;",
">;"
}
.end annotation
# instance fields
.field final synthetic a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;
# direct methods
.method constructor <init>(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;)V
.registers 2
iput-object p1, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$b;->a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;
const/4 p1, 0x0
invoke-direct {p0, p1}, Lkotlin/f/b/p;-><init>(I)V
return-void
.end method
# virtual methods
.method public final synthetic invoke()Ljava/lang/Object;
.registers 9
.line 1052
iget-object v0, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$b;->a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;
invoke-static {v0}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;->a(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;)Lcom/imo/xui/widget/title/XTitleView;
move-result-object v0
const/4 v1, 0x2
new-array v2, v1, [F
fill-array-data v2, :array_60
const-string v3, "alpha"
invoke-static {v0, v3, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v0
.line 1053
iget-object v2, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$b;->a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;
invoke-static {v2}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;->b(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;)Landroid/view/View;
move-result-object v2
new-array v4, v1, [F
fill-array-data v4, :array_68
invoke-static {v2, v3, v4}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v2
.line 1054
iget-object v4, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$b;->a:Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;
invoke-static {v4}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;->c(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;)Landroid/view/View;
move-result-object v4
new-array v5, v1, [F
fill-array-data v5, :array_70
invoke-static {v4, v3, v5}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v3
.line 1056
new-instance v4, Landroid/animation/AnimatorSet;
invoke-direct {v4}, Landroid/animation/AnimatorSet;-><init>()V
const/4 v5, 0x3
new-array v5, v5, [Landroid/animation/Animator;
.line 1057
move-object v6, v0
check-cast v6, Landroid/animation/Animator;
const/4 v7, 0x0
aput-object v6, v5, v7
move-object v6, v2
check-cast v6, Landroid/animation/Animator;
const/4 v7, 0x1
aput-object v6, v5, v7
move-object v6, v3
check-cast v6, Landroid/animation/Animator;
aput-object v6, v5, v1
invoke-virtual {v4, v5}, Landroid/animation/AnimatorSet;->playTogether([Landroid/animation/Animator;)V
.line 1058
invoke-static {}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a;->d()Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$a;
const-wide/16 v5, 0xc8
invoke-virtual {v4, v5, v6}, Landroid/animation/AnimatorSet;->setDuration(J)Landroid/animation/AnimatorSet;
.line 1059
new-instance v1, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$b$a;
invoke-direct {v1, p0, v0, v2, v3}, Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$b$a;-><init>(Lcom/imo/android/imoim/gamecenter/gamedetail/a/a$b;Landroid/animation/ObjectAnimator;Landroid/animation/ObjectAnimator;Landroid/animation/ObjectAnimator;)V
check-cast v1, Landroid/animation/Animator$AnimatorListener;
invoke-virtual {v4, v1}, Landroid/animation/AnimatorSet;->addListener(Landroid/animation/Animator$AnimatorListener;)V
return-object v4
nop
:array_60
.array-data 4
0x3f800000 # 1.0f
0x0
.end array-data
:array_68
.array-data 4
0x3f800000 # 1.0f
0x0
.end array-data
:array_70
.array-data 4
0x3f800000 # 1.0f
0x0
.end array-data
.end method