GameIntroduceDialogFragment$f.smali
.class final Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment$f;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Landroid/view/View$OnClickListener;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment;->a(Landroid/view/View;)V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x18
name = null
.end annotation
# instance fields
.field final synthetic a:Ljava/lang/String;
.field final synthetic b:Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment;
# direct methods
.method constructor <init>(Ljava/lang/String;Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment;)V
.registers 3
iput-object p1, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment$f;->a:Ljava/lang/String;
iput-object p2, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment$f;->b:Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public final onClick(Landroid/view/View;)V
.registers 3
.line 84
iget-object p1, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment$f;->b:Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment;
invoke-virtual {p1}, Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment;->getActivity()Landroidx/fragment/app/FragmentActivity;
move-result-object p1
if-eqz p1, :cond_27
.line 85
invoke-virtual {p1}, Landroidx/fragment/app/FragmentActivity;->isFinishing()Z
move-result v0
if-eqz v0, :cond_f
goto :goto_27
.line 89
:cond_f
iget-object v0, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment$f;->a:Ljava/lang/String;
invoke-static {v0}, Lcom/imo/android/imoim/gamecenter/module/b/a;->a(Ljava/lang/String;)Z
move-result v0
if-eqz v0, :cond_1f
.line 90
check-cast p1, Landroid/app/Activity;
iget-object v0, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment$f;->a:Ljava/lang/String;
invoke-static {p1, v0}, Lcom/imo/android/imoim/gamecenter/module/b/a;->a(Landroid/app/Activity;Ljava/lang/String;)V
return-void
.line 92
:cond_1f
check-cast p1, Landroid/app/Activity;
iget-object v0, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameIntroduceDialogFragment$f;->a:Ljava/lang/String;
invoke-static {p1, v0}, Lcom/imo/android/imoim/gamecenter/e/a;->a(Landroid/app/Activity;Ljava/lang/String;)V
return-void
:cond_27
:goto_27
const-string p1, "GameIntroduceDialog"
const-string v0, "activity is invalid state"
.line 86
invoke-static {p1, v0}, Lcom/imo/android/imoim/util/bt;->b(Ljava/lang/String;Ljava/lang/String;)V
return-void
.end method