GameDetailActivity$d.smali
.class final Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity$d;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x10
name = "d"
.end annotation
# instance fields
.field final a:Ljava/lang/String;
.field b:Ljava/lang/String;
.field c:Ljava/lang/String;
.field d:Ljava/lang/String;
.field final synthetic e:Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity;
# direct methods
.method public constructor <init>(Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V
.registers 7
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/lang/String;",
"Ljava/lang/String;",
"Ljava/lang/String;",
"Ljava/lang/String;",
")V"
}
.end annotation
const-string v0, "gameId"
invoke-static {p2, v0}, Lkotlin/f/b/o;->b(Ljava/lang/Object;Ljava/lang/String;)V
.line 123
iput-object p1, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity$d;->e:Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p2, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity$d;->a:Ljava/lang/String;
iput-object p3, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity$d;->b:Ljava/lang/String;
iput-object p4, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity$d;->c:Ljava/lang/String;
iput-object p5, p0, Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity$d;->d:Ljava/lang/String;
return-void
.end method
.method public synthetic constructor <init>(Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;ILkotlin/f/b/j;)V
.registers 15
and-int/lit8 p7, p6, 0x2
const/4 v0, 0x0
if-eqz p7, :cond_7
move-object v4, v0
goto :goto_8
:cond_7
move-object v4, p3
:goto_8
and-int/lit8 p3, p6, 0x4
if-eqz p3, :cond_e
move-object v5, v0
goto :goto_f
:cond_e
move-object v5, p4
:goto_f
and-int/lit8 p3, p6, 0x8
if-eqz p3, :cond_15
move-object v6, v0
goto :goto_16
:cond_15
move-object v6, p5
:goto_16
move-object v1, p0
move-object v2, p1
move-object v3, p2
.line 127
invoke-direct/range {v1 .. v6}, Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity$d;-><init>(Lcom/imo/android/imoim/gamecenter/gamedetail/GameDetailActivity;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)V
return-void
.end method