ShadowFloating.smali

.class public Lcom/hitomi/cslibrary/floating/ShadowFloating;
.super Ljava/lang/Object;

# interfaces
.implements Lcom/hitomi/cslibrary/base/ShadowHandler;


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Lcom/hitomi/cslibrary/floating/ShadowFloating$OnMeasureListener;
    }
.end annotation


# instance fields
.field private attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

.field private contentView:Landroid/view/View;

.field private context:Landroid/content/Context;

.field private init:Z

.field private orignalDrawable:Landroid/graphics/drawable/Drawable;

.field private shadowViewList:Ljava/util/List;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/List",
            "<",
            "Landroid/view/View;",
            ">;"
        }
    .end annotation
.end field


# direct methods
.method public constructor <init>(Landroid/content/Context;Lcom/hitomi/cslibrary/base/CrazyShadowAttr;)V
    .registers 4

    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    iput-object p1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->context:Landroid/content/Context;

    iput-object p2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    new-instance v0, Ljava/util/ArrayList;

    invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V

    iput-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    return-void
.end method

.method static synthetic access$100(Lcom/hitomi/cslibrary/floating/ShadowFloating;)Z
    .registers 2

    iget-boolean v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->init:Z

    return v0
.end method

.method static synthetic access$102(Lcom/hitomi/cslibrary/floating/ShadowFloating;Z)Z
    .registers 2

    iput-boolean p1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->init:Z

    return p1
.end method

.method static synthetic access$200(Lcom/hitomi/cslibrary/floating/ShadowFloating;)V
    .registers 1

    invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->addShadow()V

    return-void
.end method

.method static synthetic access$300(Lcom/hitomi/cslibrary/floating/ShadowFloating;)Landroid/view/View;
    .registers 2

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    return-object v0
.end method

.method private addCornerShadow()V
    .registers 4

    new-instance v0, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;

    invoke-direct {v0}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;-><init>()V

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->context:Landroid/content/Context;

    invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setContext(Landroid/content/Context;)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getColors()[I

    move-result-object v1

    invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setShadowColors([I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F

    move-result v1

    invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v1

    invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setCornerRadius(F)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;

    move-result-object v0

    invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->getParentContainer()Landroid/widget/FrameLayout;

    move-result-object v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containLeft()Z

    move-result v2

    if-eqz v2, :cond_40

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containTop()Z

    move-result v2

    if-eqz v2, :cond_40

    invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateLeftTop(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V

    :cond_40
    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containRight()Z

    move-result v2

    if-eqz v2, :cond_53

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containTop()Z

    move-result v2

    if-eqz v2, :cond_53

    invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateRightTop(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V

    :cond_53
    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containRight()Z

    move-result v2

    if-eqz v2, :cond_66

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containBottom()Z

    move-result v2

    if-eqz v2, :cond_66

    invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateRightBottom(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V

    :cond_66
    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containLeft()Z

    move-result v2

    if-eqz v2, :cond_79

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containBottom()Z

    move-result v2

    if-eqz v2, :cond_79

    invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateLeftBottom(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V

    :cond_79
    return-void
.end method

.method private addEdgeShadow()V
    .registers 4

    new-instance v0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    invoke-direct {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;-><init>()V

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->context:Landroid/content/Context;

    invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setContext(Landroid/content/Context;)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getColors()[I

    move-result-object v1

    invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowColors([I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v1

    invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setCornerRadius(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F

    move-result v1

    invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowRadius(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->getParentContainer()Landroid/widget/FrameLayout;

    move-result-object v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containLeft()Z

    move-result v2

    if-eqz v2, :cond_38

    invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateLeft(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V

    :cond_38
    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containTop()Z

    move-result v2

    if-eqz v2, :cond_43

    invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateTop(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V

    :cond_43
    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containRight()Z

    move-result v2

    if-eqz v2, :cond_4e

    invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateRight(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V

    :cond_4e
    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containBottom()Z

    move-result v2

    if-eqz v2, :cond_59

    invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateBottom(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V

    :cond_59
    return-void
.end method

.method private addShadow()V
    .registers 1

    invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->addEdgeShadow()V

    invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->addCornerShadow()V

    return-void
.end method

.method private decorateBottom(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
    .registers 9

    const/16 v5, 0x8

    const/4 v0, -0x2

    new-instance v2, Landroid/widget/FrameLayout$LayoutParams;

    invoke-direct {v2, v0, v0}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getBottom()I

    move-result v0

    int-to-float v3, v0

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    if-ne v0, v5, :cond_40

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getWidth()I

    move-result v0

    int-to-float v1, v0

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    :goto_25
    float-to-int v0, v0

    iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I

    float-to-int v0, v3

    iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I

    invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    invoke-virtual {v0, v5}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/EdgeShadowView;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v1, v0}, Ljava/util/List;->add(Ljava/lang/Object;)Z

    invoke-virtual {p2, v0, v2}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V

    return-void

    :cond_40
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v1, 0x1000

    if-eq v0, v1, :cond_54

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v1, 0x800

    if-ne v0, v1, :cond_75

    :cond_54
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getWidth()I

    move-result v0

    int-to-float v0, v0

    const/high16 v1, 0x40000000    # 2.0f

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    mul-float/2addr v1, v4

    sub-float v1, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    add-float/2addr v0, v4

    goto :goto_25

    :cond_75
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getWidth()I

    move-result v0

    int-to-float v0, v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v1

    sub-float v1, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v4, 0x80

    if-eq v0, v4, :cond_98

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v4, 0x100

    if-ne v0, v4, :cond_a8

    :cond_98
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    add-float/2addr v0, v4

    goto/16 :goto_25

    :cond_a8
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    goto/16 :goto_25
.end method

.method private decorateLeft(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
    .registers 9

    const/4 v5, 0x1

    const/4 v0, -0x2

    new-instance v2, Landroid/widget/FrameLayout$LayoutParams;

    invoke-direct {v2, v0, v0}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F

    move-result v1

    sub-float v3, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    if-ne v0, v5, :cond_47

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getHeight()I

    move-result v0

    int-to-float v1, v0

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getTop()I

    move-result v0

    int-to-float v0, v0

    :goto_2c
    float-to-int v3, v3

    iput v3, v2, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I

    float-to-int v0, v0

    iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I

    invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    invoke-virtual {v0, v5}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/EdgeShadowView;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v1, v0}, Ljava/util/List;->add(Ljava/lang/Object;)Z

    invoke-virtual {p2, v0, v2}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V

    return-void

    :cond_47
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v1, 0x1000

    if-eq v0, v1, :cond_5b

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v1, 0x100

    if-ne v0, v1, :cond_7c

    :cond_5b
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getHeight()I

    move-result v0

    int-to-float v0, v0

    const/high16 v1, 0x40000000    # 2.0f

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    mul-float/2addr v1, v4

    sub-float v1, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getTop()I

    move-result v0

    int-to-float v0, v0

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    add-float/2addr v0, v4

    goto :goto_2c

    :cond_7c
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getHeight()I

    move-result v0

    int-to-float v0, v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v1

    sub-float v1, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v4, 0x10

    if-eq v0, v4, :cond_9f

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v4, 0x200

    if-ne v0, v4, :cond_af

    :cond_9f
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getTop()I

    move-result v0

    int-to-float v0, v0

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    add-float/2addr v0, v4

    goto/16 :goto_2c

    :cond_af
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getTop()I

    move-result v0

    int-to-float v0, v0

    goto/16 :goto_2c
.end method

.method private decorateLeftBottom(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
    .registers 6

    const/4 v1, -0x2

    new-instance v0, Landroid/widget/FrameLayout$LayoutParams;

    invoke-direct {v0, v1, v1}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v1}, Landroid/view/View;->getLeft()I

    move-result v1

    int-to-float v1, v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F

    move-result v2

    sub-float/2addr v1, v2

    float-to-int v1, v1

    iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v1}, Landroid/view/View;->getBottom()I

    move-result v1

    int-to-float v1, v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v2

    sub-float/2addr v1, v2

    float-to-int v1, v1

    iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I

    const/16 v1, 0x80

    invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;

    move-result-object v1

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/CornerShadowView;

    move-result-object v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v2, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z

    invoke-virtual {p2, v1, v0}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V

    return-void
.end method

.method private decorateLeftTop(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
    .registers 6

    const/4 v1, -0x2

    new-instance v0, Landroid/widget/FrameLayout$LayoutParams;

    invoke-direct {v0, v1, v1}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v1}, Landroid/view/View;->getLeft()I

    move-result v1

    int-to-float v1, v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F

    move-result v2

    sub-float/2addr v1, v2

    float-to-int v1, v1

    iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v1}, Landroid/view/View;->getTop()I

    move-result v1

    int-to-float v1, v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F

    move-result v2

    sub-float/2addr v1, v2

    float-to-int v1, v1

    iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I

    const/16 v1, 0x10

    invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;

    move-result-object v1

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/CornerShadowView;

    move-result-object v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v2, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z

    invoke-virtual {p2, v1, v0}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V

    return-void
.end method

.method private decorateRight(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
    .registers 9

    const/4 v5, 0x4

    const/4 v0, -0x2

    new-instance v2, Landroid/widget/FrameLayout$LayoutParams;

    invoke-direct {v2, v0, v0}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getRight()I

    move-result v0

    int-to-float v3, v0

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    if-ne v0, v5, :cond_3f

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getHeight()I

    move-result v0

    int-to-float v1, v0

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getTop()I

    move-result v0

    int-to-float v0, v0

    :goto_24
    float-to-int v3, v3

    iput v3, v2, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I

    float-to-int v0, v0

    iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I

    invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    invoke-virtual {v0, v5}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/EdgeShadowView;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v1, v0}, Ljava/util/List;->add(Ljava/lang/Object;)Z

    invoke-virtual {p2, v0, v2}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V

    return-void

    :cond_3f
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v1, 0x1000

    if-eq v0, v1, :cond_53

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v1, 0x400

    if-ne v0, v1, :cond_74

    :cond_53
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getHeight()I

    move-result v0

    int-to-float v0, v0

    const/high16 v1, 0x40000000    # 2.0f

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    mul-float/2addr v1, v4

    sub-float v1, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getTop()I

    move-result v0

    int-to-float v0, v0

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    add-float/2addr v0, v4

    goto :goto_24

    :cond_74
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getHeight()I

    move-result v0

    int-to-float v0, v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v1

    sub-float v1, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v4, 0x20

    if-eq v0, v4, :cond_97

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v4, 0x200

    if-ne v0, v4, :cond_a7

    :cond_97
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getTop()I

    move-result v0

    int-to-float v0, v0

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    add-float/2addr v0, v4

    goto/16 :goto_24

    :cond_a7
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getTop()I

    move-result v0

    int-to-float v0, v0

    goto/16 :goto_24
.end method

.method private decorateRightBottom(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
    .registers 6

    const/4 v1, -0x2

    new-instance v0, Landroid/widget/FrameLayout$LayoutParams;

    invoke-direct {v0, v1, v1}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v1}, Landroid/view/View;->getRight()I

    move-result v1

    int-to-float v1, v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v2

    sub-float/2addr v1, v2

    float-to-int v1, v1

    iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v1}, Landroid/view/View;->getBottom()I

    move-result v1

    int-to-float v1, v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v2

    sub-float/2addr v1, v2

    float-to-int v1, v1

    iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I

    const/16 v1, 0x40

    invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;

    move-result-object v1

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/CornerShadowView;

    move-result-object v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v2, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z

    invoke-virtual {p2, v1, v0}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V

    return-void
.end method

.method private decorateRightTop(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
    .registers 6

    const/4 v1, -0x2

    new-instance v0, Landroid/widget/FrameLayout$LayoutParams;

    invoke-direct {v0, v1, v1}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v1}, Landroid/view/View;->getRight()I

    move-result v1

    int-to-float v1, v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v2

    sub-float/2addr v1, v2

    float-to-int v1, v1

    iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v1}, Landroid/view/View;->getTop()I

    move-result v1

    int-to-float v1, v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F

    move-result v2

    sub-float/2addr v1, v2

    float-to-int v1, v1

    iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I

    const/16 v1, 0x20

    invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;

    move-result-object v1

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/CornerShadowView;

    move-result-object v1

    iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v2, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z

    invoke-virtual {p2, v1, v0}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V

    return-void
.end method

.method private decorateTop(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
    .registers 9

    const/4 v5, 0x2

    const/4 v0, -0x2

    new-instance v2, Landroid/widget/FrameLayout$LayoutParams;

    invoke-direct {v2, v0, v0}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getTop()I

    move-result v0

    int-to-float v0, v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F

    move-result v1

    sub-float v3, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    if-ne v0, v5, :cond_47

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getWidth()I

    move-result v0

    int-to-float v1, v0

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    :goto_2c
    float-to-int v0, v0

    iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I

    float-to-int v0, v3

    iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I

    invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    invoke-virtual {v0, v5}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;

    move-result-object v0

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/EdgeShadowView;

    move-result-object v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v1, v0}, Ljava/util/List;->add(Ljava/lang/Object;)Z

    invoke-virtual {p2, v0, v2}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V

    return-void

    :cond_47
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v1, 0x1000

    if-eq v0, v1, :cond_5b

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v1, 0x200

    if-ne v0, v1, :cond_7c

    :cond_5b
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getWidth()I

    move-result v0

    int-to-float v0, v0

    const/high16 v1, 0x40000000    # 2.0f

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    mul-float/2addr v1, v4

    sub-float v1, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    add-float/2addr v0, v4

    goto :goto_2c

    :cond_7c
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getWidth()I

    move-result v0

    int-to-float v0, v0

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v1

    sub-float v1, v0, v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v4, 0x10

    if-eq v0, v4, :cond_9f

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I

    move-result v0

    const/16 v4, 0x100

    if-ne v0, v4, :cond_af

    :cond_9f
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F

    move-result v4

    add-float/2addr v0, v4

    goto/16 :goto_2c

    :cond_af
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    goto/16 :goto_2c
.end method

.method private getParentContainer()Landroid/widget/FrameLayout;
    .registers 3

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->context:Landroid/content/Context;

    check-cast v0, Landroid/app/Activity;

    const v1, 0x1020002

    invoke-virtual {v0, v1}, Landroid/app/Activity;->findViewById(I)Landroid/view/View;

    move-result-object v0

    check-cast v0, Landroid/widget/FrameLayout;

    return-object v0
.end method


# virtual methods
.method public hideShadow()V
    .registers 4

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator;

    move-result-object v1

    :goto_6
    invoke-interface {v1}, Ljava/util/Iterator;->hasNext()Z

    move-result v0

    if-eqz v0, :cond_17

    invoke-interface {v1}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Landroid/view/View;

    const/4 v2, 0x0

    invoke-virtual {v0, v2}, Landroid/view/View;->setAlpha(F)V

    goto :goto_6

    :cond_17
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I

    move-result v0

    if-eqz v0, :cond_26

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->orignalDrawable:Landroid/graphics/drawable/Drawable;

    invoke-virtual {v0, v1}, Landroid/view/View;->setBackgroundDrawable(Landroid/graphics/drawable/Drawable;)V

    :cond_26
    return-void
.end method

.method public makeShadow(Landroid/view/View;)V
    .registers 5

    iput-object p1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    const/4 v0, 0x1

    iput-boolean v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->init:Z

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I

    move-result v0

    if-eqz v0, :cond_20

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getBackground()Landroid/graphics/drawable/Drawable;

    move-result-object v0

    iput-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->orignalDrawable:Landroid/graphics/drawable/Drawable;

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I

    move-result v1

    invoke-virtual {v0, v1}, Landroid/view/View;->setBackgroundColor(I)V

    :cond_20
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->getViewTreeObserver()Landroid/view/ViewTreeObserver;

    move-result-object v0

    new-instance v1, Lcom/hitomi/cslibrary/floating/ShadowFloating$OnMeasureListener;

    const/4 v2, 0x0

    invoke-direct {v1, p0, v2}, Lcom/hitomi/cslibrary/floating/ShadowFloating$OnMeasureListener;-><init>(Lcom/hitomi/cslibrary/floating/ShadowFloating;Lcom/hitomi/cslibrary/floating/ShadowFloating$1;)V

    invoke-virtual {v0, v1}, Landroid/view/ViewTreeObserver;->addOnGlobalLayoutListener(Landroid/view/ViewTreeObserver$OnGlobalLayoutListener;)V

    return-void
.end method

.method public removeShadow()V
    .registers 4

    invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->getParentContainer()Landroid/widget/FrameLayout;

    move-result-object v1

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator;

    move-result-object v2

    :goto_a
    invoke-interface {v2}, Ljava/util/Iterator;->hasNext()Z

    move-result v0

    if-eqz v0, :cond_1a

    invoke-interface {v2}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Landroid/view/View;

    invoke-virtual {v1, v0}, Landroid/widget/FrameLayout;->removeView(Landroid/view/View;)V

    goto :goto_a

    :cond_1a
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I

    move-result v0

    if-eqz v0, :cond_29

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->orignalDrawable:Landroid/graphics/drawable/Drawable;

    invoke-virtual {v0, v1}, Landroid/view/View;->setBackgroundDrawable(Landroid/graphics/drawable/Drawable;)V

    :cond_29
    return-void
.end method

.method public showShadow()V
    .registers 4

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;

    invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator;

    move-result-object v1

    :goto_6
    invoke-interface {v1}, Ljava/util/Iterator;->hasNext()Z

    move-result v0

    if-eqz v0, :cond_18

    invoke-interface {v1}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Landroid/view/View;

    const/high16 v2, 0x3f800000    # 1.0f

    invoke-virtual {v0, v2}, Landroid/view/View;->setAlpha(F)V

    goto :goto_6

    :cond_18
    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I

    move-result v0

    if-eqz v0, :cond_2f

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    if-eqz v0, :cond_2f

    iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;

    iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;

    invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I

    move-result v1

    invoke-virtual {v0, v1}, Landroid/view/View;->setBackgroundColor(I)V

    :cond_2f
    return-void
.end method