ShadowFloating.smali
.class public Lcom/hitomi/cslibrary/floating/ShadowFloating;
.super Ljava/lang/Object;
# interfaces
.implements Lcom/hitomi/cslibrary/base/ShadowHandler;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/hitomi/cslibrary/floating/ShadowFloating$OnMeasureListener;
}
.end annotation
# instance fields
.field private attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
.field private contentView:Landroid/view/View;
.field private context:Landroid/content/Context;
.field private init:Z
.field private orignalDrawable:Landroid/graphics/drawable/Drawable;
.field private shadowViewList:Ljava/util/List;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/List",
"<",
"Landroid/view/View;",
">;"
}
.end annotation
.end field
# direct methods
.method public constructor <init>(Landroid/content/Context;Lcom/hitomi/cslibrary/base/CrazyShadowAttr;)V
.registers 4
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->context:Landroid/content/Context;
iput-object p2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
return-void
.end method
.method static synthetic access$100(Lcom/hitomi/cslibrary/floating/ShadowFloating;)Z
.registers 2
iget-boolean v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->init:Z
return v0
.end method
.method static synthetic access$102(Lcom/hitomi/cslibrary/floating/ShadowFloating;Z)Z
.registers 2
iput-boolean p1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->init:Z
return p1
.end method
.method static synthetic access$200(Lcom/hitomi/cslibrary/floating/ShadowFloating;)V
.registers 1
invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->addShadow()V
return-void
.end method
.method static synthetic access$300(Lcom/hitomi/cslibrary/floating/ShadowFloating;)Landroid/view/View;
.registers 2
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
return-object v0
.end method
.method private addCornerShadow()V
.registers 4
new-instance v0, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;
invoke-direct {v0}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;-><init>()V
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->context:Landroid/content/Context;
invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setContext(Landroid/content/Context;)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getColors()[I
move-result-object v1
invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setShadowColors([I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F
move-result v1
invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v1
invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setCornerRadius(F)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;
move-result-object v0
invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->getParentContainer()Landroid/widget/FrameLayout;
move-result-object v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containLeft()Z
move-result v2
if-eqz v2, :cond_40
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containTop()Z
move-result v2
if-eqz v2, :cond_40
invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateLeftTop(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
:cond_40
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containRight()Z
move-result v2
if-eqz v2, :cond_53
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containTop()Z
move-result v2
if-eqz v2, :cond_53
invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateRightTop(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
:cond_53
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containRight()Z
move-result v2
if-eqz v2, :cond_66
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containBottom()Z
move-result v2
if-eqz v2, :cond_66
invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateRightBottom(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
:cond_66
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containLeft()Z
move-result v2
if-eqz v2, :cond_79
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containBottom()Z
move-result v2
if-eqz v2, :cond_79
invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateLeftBottom(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
:cond_79
return-void
.end method
.method private addEdgeShadow()V
.registers 4
new-instance v0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
invoke-direct {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;-><init>()V
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->context:Landroid/content/Context;
invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setContext(Landroid/content/Context;)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getColors()[I
move-result-object v1
invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowColors([I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v1
invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setCornerRadius(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F
move-result v1
invoke-virtual {v0, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowRadius(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->getParentContainer()Landroid/widget/FrameLayout;
move-result-object v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containLeft()Z
move-result v2
if-eqz v2, :cond_38
invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateLeft(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
:cond_38
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containTop()Z
move-result v2
if-eqz v2, :cond_43
invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateTop(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
:cond_43
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containRight()Z
move-result v2
if-eqz v2, :cond_4e
invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateRight(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
:cond_4e
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->containBottom()Z
move-result v2
if-eqz v2, :cond_59
invoke-direct {p0, v0, v1}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->decorateBottom(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
:cond_59
return-void
.end method
.method private addShadow()V
.registers 1
invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->addEdgeShadow()V
invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->addCornerShadow()V
return-void
.end method
.method private decorateBottom(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
.registers 9
const/16 v5, 0x8
const/4 v0, -0x2
new-instance v2, Landroid/widget/FrameLayout$LayoutParams;
invoke-direct {v2, v0, v0}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getBottom()I
move-result v0
int-to-float v3, v0
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
if-ne v0, v5, :cond_40
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getWidth()I
move-result v0
int-to-float v1, v0
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
:goto_25
float-to-int v0, v0
iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I
float-to-int v0, v3
iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I
invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
invoke-virtual {v0, v5}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/EdgeShadowView;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v1, v0}, Ljava/util/List;->add(Ljava/lang/Object;)Z
invoke-virtual {p2, v0, v2}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V
return-void
:cond_40
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v1, 0x1000
if-eq v0, v1, :cond_54
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v1, 0x800
if-ne v0, v1, :cond_75
:cond_54
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getWidth()I
move-result v0
int-to-float v0, v0
const/high16 v1, 0x40000000 # 2.0f
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
mul-float/2addr v1, v4
sub-float v1, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
add-float/2addr v0, v4
goto :goto_25
:cond_75
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getWidth()I
move-result v0
int-to-float v0, v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v1
sub-float v1, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v4, 0x80
if-eq v0, v4, :cond_98
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v4, 0x100
if-ne v0, v4, :cond_a8
:cond_98
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
add-float/2addr v0, v4
goto/16 :goto_25
:cond_a8
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
goto/16 :goto_25
.end method
.method private decorateLeft(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
.registers 9
const/4 v5, 0x1
const/4 v0, -0x2
new-instance v2, Landroid/widget/FrameLayout$LayoutParams;
invoke-direct {v2, v0, v0}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F
move-result v1
sub-float v3, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
if-ne v0, v5, :cond_47
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getHeight()I
move-result v0
int-to-float v1, v0
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getTop()I
move-result v0
int-to-float v0, v0
:goto_2c
float-to-int v3, v3
iput v3, v2, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I
float-to-int v0, v0
iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I
invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
invoke-virtual {v0, v5}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/EdgeShadowView;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v1, v0}, Ljava/util/List;->add(Ljava/lang/Object;)Z
invoke-virtual {p2, v0, v2}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V
return-void
:cond_47
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v1, 0x1000
if-eq v0, v1, :cond_5b
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v1, 0x100
if-ne v0, v1, :cond_7c
:cond_5b
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getHeight()I
move-result v0
int-to-float v0, v0
const/high16 v1, 0x40000000 # 2.0f
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
mul-float/2addr v1, v4
sub-float v1, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getTop()I
move-result v0
int-to-float v0, v0
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
add-float/2addr v0, v4
goto :goto_2c
:cond_7c
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getHeight()I
move-result v0
int-to-float v0, v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v1
sub-float v1, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v4, 0x10
if-eq v0, v4, :cond_9f
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v4, 0x200
if-ne v0, v4, :cond_af
:cond_9f
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getTop()I
move-result v0
int-to-float v0, v0
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
add-float/2addr v0, v4
goto/16 :goto_2c
:cond_af
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getTop()I
move-result v0
int-to-float v0, v0
goto/16 :goto_2c
.end method
.method private decorateLeftBottom(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
.registers 6
const/4 v1, -0x2
new-instance v0, Landroid/widget/FrameLayout$LayoutParams;
invoke-direct {v0, v1, v1}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v1}, Landroid/view/View;->getLeft()I
move-result v1
int-to-float v1, v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F
move-result v2
sub-float/2addr v1, v2
float-to-int v1, v1
iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v1}, Landroid/view/View;->getBottom()I
move-result v1
int-to-float v1, v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v2
sub-float/2addr v1, v2
float-to-int v1, v1
iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I
const/16 v1, 0x80
invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;
move-result-object v1
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/CornerShadowView;
move-result-object v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v2, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
invoke-virtual {p2, v1, v0}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V
return-void
.end method
.method private decorateLeftTop(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
.registers 6
const/4 v1, -0x2
new-instance v0, Landroid/widget/FrameLayout$LayoutParams;
invoke-direct {v0, v1, v1}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v1}, Landroid/view/View;->getLeft()I
move-result v1
int-to-float v1, v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F
move-result v2
sub-float/2addr v1, v2
float-to-int v1, v1
iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v1}, Landroid/view/View;->getTop()I
move-result v1
int-to-float v1, v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F
move-result v2
sub-float/2addr v1, v2
float-to-int v1, v1
iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I
const/16 v1, 0x10
invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;
move-result-object v1
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/CornerShadowView;
move-result-object v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v2, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
invoke-virtual {p2, v1, v0}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V
return-void
.end method
.method private decorateRight(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
.registers 9
const/4 v5, 0x4
const/4 v0, -0x2
new-instance v2, Landroid/widget/FrameLayout$LayoutParams;
invoke-direct {v2, v0, v0}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getRight()I
move-result v0
int-to-float v3, v0
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
if-ne v0, v5, :cond_3f
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getHeight()I
move-result v0
int-to-float v1, v0
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getTop()I
move-result v0
int-to-float v0, v0
:goto_24
float-to-int v3, v3
iput v3, v2, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I
float-to-int v0, v0
iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I
invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
invoke-virtual {v0, v5}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/EdgeShadowView;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v1, v0}, Ljava/util/List;->add(Ljava/lang/Object;)Z
invoke-virtual {p2, v0, v2}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V
return-void
:cond_3f
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v1, 0x1000
if-eq v0, v1, :cond_53
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v1, 0x400
if-ne v0, v1, :cond_74
:cond_53
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getHeight()I
move-result v0
int-to-float v0, v0
const/high16 v1, 0x40000000 # 2.0f
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
mul-float/2addr v1, v4
sub-float v1, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getTop()I
move-result v0
int-to-float v0, v0
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
add-float/2addr v0, v4
goto :goto_24
:cond_74
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getHeight()I
move-result v0
int-to-float v0, v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v1
sub-float v1, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v4, 0x20
if-eq v0, v4, :cond_97
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v4, 0x200
if-ne v0, v4, :cond_a7
:cond_97
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getTop()I
move-result v0
int-to-float v0, v0
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
add-float/2addr v0, v4
goto/16 :goto_24
:cond_a7
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getTop()I
move-result v0
int-to-float v0, v0
goto/16 :goto_24
.end method
.method private decorateRightBottom(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
.registers 6
const/4 v1, -0x2
new-instance v0, Landroid/widget/FrameLayout$LayoutParams;
invoke-direct {v0, v1, v1}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v1}, Landroid/view/View;->getRight()I
move-result v1
int-to-float v1, v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v2
sub-float/2addr v1, v2
float-to-int v1, v1
iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v1}, Landroid/view/View;->getBottom()I
move-result v1
int-to-float v1, v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v2
sub-float/2addr v1, v2
float-to-int v1, v1
iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I
const/16 v1, 0x40
invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;
move-result-object v1
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/CornerShadowView;
move-result-object v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v2, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
invoke-virtual {p2, v1, v0}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V
return-void
.end method
.method private decorateRightTop(Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;Landroid/widget/FrameLayout;)V
.registers 6
const/4 v1, -0x2
new-instance v0, Landroid/widget/FrameLayout$LayoutParams;
invoke-direct {v0, v1, v1}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v1}, Landroid/view/View;->getRight()I
move-result v1
int-to-float v1, v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v2
sub-float/2addr v1, v2
float-to-int v1, v1
iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v1}, Landroid/view/View;->getTop()I
move-result v1
int-to-float v1, v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v2}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F
move-result v2
sub-float/2addr v1, v2
float-to-int v1, v1
iput v1, v0, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I
const/16 v1, 0x20
invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;
move-result-object v1
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/view/CornerShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/CornerShadowView;
move-result-object v1
iget-object v2, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v2, v1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
invoke-virtual {p2, v1, v0}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V
return-void
.end method
.method private decorateTop(Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;Landroid/widget/FrameLayout;)V
.registers 9
const/4 v5, 0x2
const/4 v0, -0x2
new-instance v2, Landroid/widget/FrameLayout$LayoutParams;
invoke-direct {v2, v0, v0}, Landroid/widget/FrameLayout$LayoutParams;-><init>(II)V
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getTop()I
move-result v0
int-to-float v0, v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getShadowRadius()F
move-result v1
sub-float v3, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
if-ne v0, v5, :cond_47
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getWidth()I
move-result v0
int-to-float v1, v0
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
:goto_2c
float-to-int v0, v0
iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->leftMargin:I
float-to-int v0, v3
iput v0, v2, Landroid/widget/FrameLayout$LayoutParams;->topMargin:I
invoke-virtual {p1, v1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setShadowSize(F)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
invoke-virtual {v0, v5}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->setDirection(I)Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
move-result-object v0
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;->create()Lcom/hitomi/cslibrary/base/view/EdgeShadowView;
move-result-object v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v1, v0}, Ljava/util/List;->add(Ljava/lang/Object;)Z
invoke-virtual {p2, v0, v2}, Landroid/widget/FrameLayout;->addView(Landroid/view/View;Landroid/view/ViewGroup$LayoutParams;)V
return-void
:cond_47
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v1, 0x1000
if-eq v0, v1, :cond_5b
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v1, 0x200
if-ne v0, v1, :cond_7c
:cond_5b
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getWidth()I
move-result v0
int-to-float v0, v0
const/high16 v1, 0x40000000 # 2.0f
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
mul-float/2addr v1, v4
sub-float v1, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
add-float/2addr v0, v4
goto :goto_2c
:cond_7c
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getWidth()I
move-result v0
int-to-float v0, v0
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v1
sub-float v1, v0, v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v4, 0x10
if-eq v0, v4, :cond_9f
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getDirection()I
move-result v0
const/16 v4, 0x100
if-ne v0, v4, :cond_af
:cond_9f
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
iget-object v4, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v4}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getCorner()F
move-result v4
add-float/2addr v0, v4
goto/16 :goto_2c
:cond_af
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
goto/16 :goto_2c
.end method
.method private getParentContainer()Landroid/widget/FrameLayout;
.registers 3
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->context:Landroid/content/Context;
check-cast v0, Landroid/app/Activity;
const v1, 0x1020002
invoke-virtual {v0, v1}, Landroid/app/Activity;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/FrameLayout;
return-object v0
.end method
# virtual methods
.method public hideShadow()V
.registers 4
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator;
move-result-object v1
:goto_6
invoke-interface {v1}, Ljava/util/Iterator;->hasNext()Z
move-result v0
if-eqz v0, :cond_17
invoke-interface {v1}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/view/View;
const/4 v2, 0x0
invoke-virtual {v0, v2}, Landroid/view/View;->setAlpha(F)V
goto :goto_6
:cond_17
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I
move-result v0
if-eqz v0, :cond_26
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->orignalDrawable:Landroid/graphics/drawable/Drawable;
invoke-virtual {v0, v1}, Landroid/view/View;->setBackgroundDrawable(Landroid/graphics/drawable/Drawable;)V
:cond_26
return-void
.end method
.method public makeShadow(Landroid/view/View;)V
.registers 5
iput-object p1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->init:Z
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I
move-result v0
if-eqz v0, :cond_20
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getBackground()Landroid/graphics/drawable/Drawable;
move-result-object v0
iput-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->orignalDrawable:Landroid/graphics/drawable/Drawable;
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I
move-result v1
invoke-virtual {v0, v1}, Landroid/view/View;->setBackgroundColor(I)V
:cond_20
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
invoke-virtual {v0}, Landroid/view/View;->getViewTreeObserver()Landroid/view/ViewTreeObserver;
move-result-object v0
new-instance v1, Lcom/hitomi/cslibrary/floating/ShadowFloating$OnMeasureListener;
const/4 v2, 0x0
invoke-direct {v1, p0, v2}, Lcom/hitomi/cslibrary/floating/ShadowFloating$OnMeasureListener;-><init>(Lcom/hitomi/cslibrary/floating/ShadowFloating;Lcom/hitomi/cslibrary/floating/ShadowFloating$1;)V
invoke-virtual {v0, v1}, Landroid/view/ViewTreeObserver;->addOnGlobalLayoutListener(Landroid/view/ViewTreeObserver$OnGlobalLayoutListener;)V
return-void
.end method
.method public removeShadow()V
.registers 4
invoke-direct {p0}, Lcom/hitomi/cslibrary/floating/ShadowFloating;->getParentContainer()Landroid/widget/FrameLayout;
move-result-object v1
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator;
move-result-object v2
:goto_a
invoke-interface {v2}, Ljava/util/Iterator;->hasNext()Z
move-result v0
if-eqz v0, :cond_1a
invoke-interface {v2}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/view/View;
invoke-virtual {v1, v0}, Landroid/widget/FrameLayout;->removeView(Landroid/view/View;)V
goto :goto_a
:cond_1a
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I
move-result v0
if-eqz v0, :cond_29
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->orignalDrawable:Landroid/graphics/drawable/Drawable;
invoke-virtual {v0, v1}, Landroid/view/View;->setBackgroundDrawable(Landroid/graphics/drawable/Drawable;)V
:cond_29
return-void
.end method
.method public showShadow()V
.registers 4
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->shadowViewList:Ljava/util/List;
invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator;
move-result-object v1
:goto_6
invoke-interface {v1}, Ljava/util/Iterator;->hasNext()Z
move-result v0
if-eqz v0, :cond_18
invoke-interface {v1}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/view/View;
const/high16 v2, 0x3f800000 # 1.0f
invoke-virtual {v0, v2}, Landroid/view/View;->setAlpha(F)V
goto :goto_6
:cond_18
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v0}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I
move-result v0
if-eqz v0, :cond_2f
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
if-eqz v0, :cond_2f
iget-object v0, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->contentView:Landroid/view/View;
iget-object v1, p0, Lcom/hitomi/cslibrary/floating/ShadowFloating;->attr:Lcom/hitomi/cslibrary/base/CrazyShadowAttr;
invoke-virtual {v1}, Lcom/hitomi/cslibrary/base/CrazyShadowAttr;->getBackground()I
move-result v1
invoke-virtual {v0, v1}, Landroid/view/View;->setBackgroundColor(I)V
:cond_2f
return-void
.end method