EdgeShadowView.smali

.class public Lcom/hitomi/cslibrary/base/view/EdgeShadowView;
.super Landroid/view/View;


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Lcom/hitomi/cslibrary/base/view/EdgeShadowView$Builder;
    }
.end annotation


# instance fields
.field private cornerRadius:F

.field private direction:I
    .annotation build Lcom/hitomi/cslibrary/base/CrazyShadowDirection;
    .end annotation
.end field

.field private shadowColors:[I

.field private shadowPaint:Landroid/graphics/Paint;

.field private shadowRadius:F

.field private shadowSize:F


# direct methods
.method private constructor <init>(Landroid/content/Context;)V
    .registers 2

    invoke-direct {p0, p1}, Landroid/view/View;-><init>(Landroid/content/Context;)V

    return-void
.end method

.method synthetic constructor <init>(Landroid/content/Context;Lcom/hitomi/cslibrary/base/view/EdgeShadowView$1;)V
    .registers 3

    invoke-direct {p0, p1}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;-><init>(Landroid/content/Context;)V

    return-void
.end method

.method static synthetic access$100(Lcom/hitomi/cslibrary/base/view/EdgeShadowView;)V
    .registers 1

    invoke-direct {p0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->buildEdgeShadowTool()V

    return-void
.end method

.method private buildEdgeShadowTool()V
    .registers 10

    const/4 v1, 0x0

    new-instance v0, Landroid/graphics/Paint;

    invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V

    iput-object v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowPaint:Landroid/graphics/Paint;

    iget-object v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowPaint:Landroid/graphics/Paint;

    sget-object v2, Landroid/graphics/Paint$Style;->FILL:Landroid/graphics/Paint$Style;

    invoke-virtual {v0, v2}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V

    iget-object v8, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowPaint:Landroid/graphics/Paint;

    new-instance v0, Landroid/graphics/LinearGradient;

    iget v2, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->cornerRadius:F

    neg-float v2, v2

    iget v3, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowRadius:F

    add-float/2addr v2, v3

    iget v3, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->cornerRadius:F

    neg-float v3, v3

    iget v4, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowRadius:F

    sub-float v4, v3, v4

    iget-object v5, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowColors:[I

    const/4 v3, 0x3

    new-array v6, v3, [F

    fill-array-data v6, :array_32

    sget-object v7, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;

    move v3, v1

    invoke-direct/range {v0 .. v7}, Landroid/graphics/LinearGradient;-><init>(FFFF[I[FLandroid/graphics/Shader$TileMode;)V

    invoke-virtual {v8, v0}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;

    return-void

    :array_32
    .array-data 4
        0x0
        0x3f000000    # 0.5f
        0x3f800000    # 1.0f
    .end array-data
.end method


# virtual methods
.method protected onDraw(Landroid/graphics/Canvas;)V
    .registers 8

    const/4 v1, 0x0

    invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I

    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->direction:I

    packed-switch v0, :pswitch_data_52

    :goto_9
    :pswitch_9
    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->cornerRadius:F

    neg-float v0, v0

    iget v2, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowRadius:F

    sub-float v2, v0, v2

    iget v3, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowSize:F

    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->cornerRadius:F

    neg-float v4, v0

    iget-object v5, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowPaint:Landroid/graphics/Paint;

    move-object v0, p1

    invoke-virtual/range {v0 .. v5}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V

    invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V

    return-void

    :pswitch_1f
    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->cornerRadius:F

    iget v2, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowRadius:F

    add-float/2addr v0, v2

    invoke-virtual {p1, v1, v0}, Landroid/graphics/Canvas;->translate(FF)V

    goto :goto_9

    :pswitch_28
    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->cornerRadius:F

    neg-float v0, v0

    invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->translate(FF)V

    const/high16 v0, 0x42b40000    # 90.0f

    invoke-virtual {p1, v0}, Landroid/graphics/Canvas;->rotate(F)V

    goto :goto_9

    :pswitch_34
    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowSize:F

    iget v2, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->cornerRadius:F

    neg-float v2, v2

    invoke-virtual {p1, v0, v2}, Landroid/graphics/Canvas;->translate(FF)V

    const/high16 v0, 0x43340000    # 180.0f

    invoke-virtual {p1, v0}, Landroid/graphics/Canvas;->rotate(F)V

    goto :goto_9

    :pswitch_42
    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->cornerRadius:F

    iget v2, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowRadius:F

    add-float/2addr v0, v2

    iget v2, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowSize:F

    invoke-virtual {p1, v0, v2}, Landroid/graphics/Canvas;->translate(FF)V

    const/high16 v0, 0x43870000    # 270.0f

    invoke-virtual {p1, v0}, Landroid/graphics/Canvas;->rotate(F)V

    goto :goto_9

    :pswitch_data_52
    .packed-switch 0x1
        :pswitch_42
        :pswitch_1f
        :pswitch_9
        :pswitch_28
        :pswitch_9
        :pswitch_9
        :pswitch_9
        :pswitch_34
    .end packed-switch
.end method

.method protected onMeasure(II)V
    .registers 5

    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->direction:I

    const/4 v1, 0x1

    if-eq v0, v1, :cond_a

    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->direction:I

    const/4 v1, 0x4

    if-ne v0, v1, :cond_1a

    :cond_a
    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowRadius:F

    invoke-static {v0}, Ljava/lang/Math;->round(F)I

    move-result v1

    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowSize:F

    invoke-static {v0}, Ljava/lang/Math;->round(F)I

    move-result v0

    :goto_16
    invoke-virtual {p0, v1, v0}, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->setMeasuredDimension(II)V

    return-void

    :cond_1a
    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowSize:F

    invoke-static {v0}, Ljava/lang/Math;->round(F)I

    move-result v1

    iget v0, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowRadius:F

    invoke-static {v0}, Ljava/lang/Math;->round(F)I

    move-result v0

    goto :goto_16
.end method

.method public setCornerRadius(F)V
    .registers 2

    iput p1, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->cornerRadius:F

    return-void
.end method

.method public setDirection(I)V
    .registers 2
    .param p1    # I
        .annotation build Lcom/hitomi/cslibrary/base/CrazyShadowDirection;
        .end annotation
    .end param

    iput p1, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->direction:I

    return-void
.end method

.method public setShadowColors([I)V
    .registers 2

    iput-object p1, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowColors:[I

    return-void
.end method

.method public setShadowRadius(F)V
    .registers 2

    iput p1, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowRadius:F

    return-void
.end method

.method public setShadowSize(F)V
    .registers 2

    iput p1, p0, Lcom/hitomi/cslibrary/base/view/EdgeShadowView;->shadowSize:F

    return-void
.end method