MaterialArcMotion.smali
.class public final Lcom/google/android/material/transition/platform/MaterialArcMotion;
.super Landroid/transition/PathMotion;
.source "MaterialArcMotion.java"
# direct methods
.method public constructor <init>()V
.registers 1
.line 37
invoke-direct {p0}, Landroid/transition/PathMotion;-><init>()V
return-void
.end method
.method private static getControlPoint(FFFF)Landroid/graphics/PointF;
.registers 5
cmpl-float v0, p1, p3
if-lez v0, :cond_a
.line 52
new-instance p0, Landroid/graphics/PointF;
invoke-direct {p0, p2, p1}, Landroid/graphics/PointF;-><init>(FF)V
return-object p0
.line 54
:cond_a
new-instance p1, Landroid/graphics/PointF;
invoke-direct {p1, p0, p3}, Landroid/graphics/PointF;-><init>(FF)V
return-object p1
.end method
# virtual methods
.method public getPath(FFFF)Landroid/graphics/Path;
.registers 6
.line 42
new-instance v0, Landroid/graphics/Path;
invoke-direct {v0}, Landroid/graphics/Path;-><init>()V
.line 43
invoke-virtual {v0, p1, p2}, Landroid/graphics/Path;->moveTo(FF)V
.line 45
invoke-static {p1, p2, p3, p4}, Lcom/google/android/material/transition/platform/MaterialArcMotion;->getControlPoint(FFFF)Landroid/graphics/PointF;
move-result-object p1
.line 46
iget p2, p1, Landroid/graphics/PointF;->x:F
iget p1, p1, Landroid/graphics/PointF;->y:F
invoke-virtual {v0, p2, p1, p3, p4}, Landroid/graphics/Path;->quadTo(FFFF)V
return-object v0
.end method