FadeThroughProvider.smali

.class public final Lcom/google/android/material/transition/FadeThroughProvider;
.super Ljava/lang/Object;
.source "FadeThroughProvider.java"

# interfaces
.implements Lcom/google/android/material/transition/VisibilityAnimatorProvider;


# static fields
.field static final PROGRESS_THRESHOLD:F = 0.35f


# direct methods
.method public constructor <init>()V
    .registers 1

    .line 36
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method

.method private static createFadeThroughAnimator(Landroid/view/View;FFFFF)Landroid/animation/Animator;
    .registers 14

    const/4 v0, 0x2

    new-array v0, v0, [F

    .line 73
    fill-array-data v0, :array_22

    invoke-static {v0}, Landroid/animation/ValueAnimator;->ofFloat([F)Landroid/animation/ValueAnimator;

    move-result-object v0

    .line 74
    new-instance v7, Lcom/google/android/material/transition/FadeThroughProvider$1;

    move-object v1, v7

    move-object v2, p0

    move v3, p1

    move v4, p2

    move v5, p3

    move v6, p4

    invoke-direct/range {v1 .. v6}, Lcom/google/android/material/transition/FadeThroughProvider$1;-><init>(Landroid/view/View;FFFF)V

    invoke-virtual {v0, v7}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V

    .line 82
    new-instance p1, Lcom/google/android/material/transition/FadeThroughProvider$2;

    invoke-direct {p1, p0, p5}, Lcom/google/android/material/transition/FadeThroughProvider$2;-><init>(Landroid/view/View;F)V

    invoke-virtual {v0, p1}, Landroid/animation/ValueAnimator;->addListener(Landroid/animation/Animator$AnimatorListener;)V

    return-object v0

    nop

    :array_22
    .array-data 4
        0x0
        0x3f800000    # 1.0f
    .end array-data
.end method


# virtual methods
.method public createAppear(Landroid/view/ViewGroup;Landroid/view/View;)Landroid/animation/Animator;
    .registers 9

    .line 43
    invoke-virtual {p2}, Landroid/view/View;->getAlpha()F

    move-result p1

    const/4 v0, 0x0

    cmpl-float p1, p1, v0

    if-nez p1, :cond_c

    const/high16 p1, 0x3f800000    # 1.0f

    goto :goto_10

    :cond_c
    invoke-virtual {p2}, Landroid/view/View;->getAlpha()F

    move-result p1

    :goto_10
    move v5, p1

    const/4 v1, 0x0

    const v3, 0x3eb33333    # 0.35f

    const/high16 v4, 0x3f800000    # 1.0f

    move-object v0, p2

    move v2, v5

    .line 44
    invoke-static/range {v0 .. v5}, Lcom/google/android/material/transition/FadeThroughProvider;->createFadeThroughAnimator(Landroid/view/View;FFFFF)Landroid/animation/Animator;

    move-result-object p1

    return-object p1
.end method

.method public createDisappear(Landroid/view/ViewGroup;Landroid/view/View;)Landroid/animation/Animator;
    .registers 9

    .line 56
    invoke-virtual {p2}, Landroid/view/View;->getAlpha()F

    move-result p1

    const/4 v0, 0x0

    cmpl-float p1, p1, v0

    if-nez p1, :cond_c

    const/high16 p1, 0x3f800000    # 1.0f

    goto :goto_10

    :cond_c
    invoke-virtual {p2}, Landroid/view/View;->getAlpha()F

    move-result p1

    :goto_10
    move v5, p1

    const/4 v2, 0x0

    const/4 v3, 0x0

    const v4, 0x3eb33333    # 0.35f

    move-object v0, p2

    move v1, v5

    .line 57
    invoke-static/range {v0 .. v5}, Lcom/google/android/material/transition/FadeThroughProvider;->createFadeThroughAnimator(Landroid/view/View;FFFFF)Landroid/animation/Animator;

    move-result-object p1

    return-object p1
.end method