d.smali
.class public final Lcom/google/android/material/shape/d;
.super Lcom/google/android/play/core/assetpacks/c1;
.source "SourceFile"
# direct methods
.method public constructor <init>()V
.registers 1
invoke-direct {p0}, Lcom/google/android/play/core/assetpacks/c1;-><init>()V
return-void
.end method
# virtual methods
.method public final A(Lcom/google/android/material/shape/k;FF)V
.registers 10
mul-float v0, p3, p2
const/high16 v1, 0x43340000 # 180.0f
const/high16 v2, 0x42b40000 # 90.0f
.line 1
invoke-virtual {p1, v0, v1, v2}, Lcom/google/android/material/shape/k;->f(FFF)V
float-to-double v0, v2
.line 2
invoke-static {v0, v1}, Ljava/lang/Math;->toRadians(D)D
move-result-wide v0
invoke-static {v0, v1}, Ljava/lang/Math;->sin(D)D
move-result-wide v0
float-to-double v2, p3
mul-double v0, v0, v2
float-to-double p2, p2
mul-double v0, v0, p2
double-to-float v0, v0
const/4 v1, 0x0
float-to-double v4, v1
.line 3
invoke-static {v4, v5}, Ljava/lang/Math;->toRadians(D)D
move-result-wide v4
invoke-static {v4, v5}, Ljava/lang/Math;->sin(D)D
move-result-wide v4
mul-double v4, v4, v2
mul-double v4, v4, p2
double-to-float p2, v4
.line 4
invoke-virtual {p1, v0, p2}, Lcom/google/android/material/shape/k;->e(FF)V
return-void
.end method