g.smali
.class Lcom/google/android/material/floatingactionbutton/g;
.super Landroid/animation/AnimatorListenerAdapter;
.source "ExtendedFloatingActionButton.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;->performMotion(Lcom/google/android/material/floatingactionbutton/q;Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton$c;)V
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x0
name = null
.end annotation
# instance fields
.field private a:Z
.field final synthetic b:Lcom/google/android/material/floatingactionbutton/q;
.field final synthetic c:Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton$c;
.field final synthetic d:Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;
# direct methods
.method constructor <init>(Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;Lcom/google/android/material/floatingactionbutton/q;Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton$c;)V
.registers 4
.line 1
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/g;->d:Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton;
iput-object p2, p0, Lcom/google/android/material/floatingactionbutton/g;->b:Lcom/google/android/material/floatingactionbutton/q;
iput-object p3, p0, Lcom/google/android/material/floatingactionbutton/g;->c:Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton$c;
invoke-direct {p0}, Landroid/animation/AnimatorListenerAdapter;-><init>()V
return-void
.end method
# virtual methods
.method public onAnimationCancel(Landroid/animation/Animator;)V
.registers 2
const/4 p1, 0x1
.line 1
iput-boolean p1, p0, Lcom/google/android/material/floatingactionbutton/g;->a:Z
.line 2
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/g;->b:Lcom/google/android/material/floatingactionbutton/q;
invoke-interface {p1}, Lcom/google/android/material/floatingactionbutton/q;->d()V
return-void
.end method
.method public onAnimationEnd(Landroid/animation/Animator;)V
.registers 3
.line 1
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/g;->b:Lcom/google/android/material/floatingactionbutton/q;
invoke-interface {p1}, Lcom/google/android/material/floatingactionbutton/q;->onAnimationEnd()V
.line 2
iget-boolean p1, p0, Lcom/google/android/material/floatingactionbutton/g;->a:Z
if-nez p1, :cond_10
.line 3
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/g;->b:Lcom/google/android/material/floatingactionbutton/q;
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/g;->c:Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton$c;
invoke-interface {p1, v0}, Lcom/google/android/material/floatingactionbutton/q;->a(Lcom/google/android/material/floatingactionbutton/ExtendedFloatingActionButton$c;)V
:cond_10
return-void
.end method
.method public onAnimationStart(Landroid/animation/Animator;)V
.registers 3
.line 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/g;->b:Lcom/google/android/material/floatingactionbutton/q;
invoke-interface {v0, p1}, Lcom/google/android/material/floatingactionbutton/q;->onAnimationStart(Landroid/animation/Animator;)V
const/4 p1, 0x0
.line 2
iput-boolean p1, p0, Lcom/google/android/material/floatingactionbutton/g;->a:Z
return-void
.end method