e.smali
.class public Lcom/google/android/material/floatingactionbutton/e;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/google/android/material/floatingactionbutton/e$b;,
Lcom/google/android/material/floatingactionbutton/e$d;,
Lcom/google/android/material/floatingactionbutton/e$c;,
Lcom/google/android/material/floatingactionbutton/e$g;,
Lcom/google/android/material/floatingactionbutton/e$h;,
Lcom/google/android/material/floatingactionbutton/e$f;,
Lcom/google/android/material/floatingactionbutton/e$e;
}
.end annotation
# static fields
.field public static final F:Landroidx/interpolator/view/animation/a;
.field public static final G:[I
.field public static final H:[I
.field public static final I:[I
.field public static final J:[I
.field public static final K:[I
.field public static final L:[I
# instance fields
.field public final A:Landroid/graphics/Rect;
.field public final B:Landroid/graphics/RectF;
.field public final C:Landroid/graphics/RectF;
.field public final D:Landroid/graphics/Matrix;
.field public E:Lcom/google/android/material/floatingactionbutton/g;
.field public a:Lcom/google/android/material/shape/i;
.field public b:Lcom/google/android/material/shape/f;
.field public c:Landroid/graphics/drawable/Drawable;
.field public d:Lcom/google/android/material/floatingactionbutton/a;
.field public e:Landroid/graphics/drawable/LayerDrawable;
.field public f:Z
.field public g:Z
.field public h:F
.field public i:F
.field public j:F
.field public k:I
.field public final l:Lcom/google/android/material/internal/f;
.field public m:Lcom/google/android/material/animation/g;
.field public n:Lcom/google/android/material/animation/g;
.field public o:Landroid/animation/Animator;
.field public p:Lcom/google/android/material/animation/g;
.field public q:Lcom/google/android/material/animation/g;
.field public r:F
.field public s:F
.field public t:I
.field public u:I
.field public v:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Landroid/animation/Animator$AnimatorListener;",
">;"
}
.end annotation
.end field
.field public w:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Landroid/animation/Animator$AnimatorListener;",
">;"
}
.end annotation
.end field
.field public x:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Lcom/google/android/material/floatingactionbutton/e$e;",
">;"
}
.end annotation
.end field
.field public final y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
.field public final z:Lcom/google/android/material/shadow/b;
# direct methods
.method public static constructor <clinit>()V
.registers 3
.line 1
sget-object v0, Lcom/google/android/material/animation/a;->c:Landroidx/interpolator/view/animation/a;
sput-object v0, Lcom/google/android/material/floatingactionbutton/e;->F:Landroidx/interpolator/view/animation/a;
const/4 v0, 0x2
new-array v1, v0, [I
.line 2
fill-array-data v1, :array_32
sput-object v1, Lcom/google/android/material/floatingactionbutton/e;->G:[I
const/4 v1, 0x3
new-array v1, v1, [I
.line 3
fill-array-data v1, :array_3a
sput-object v1, Lcom/google/android/material/floatingactionbutton/e;->H:[I
new-array v1, v0, [I
.line 4
fill-array-data v1, :array_44
sput-object v1, Lcom/google/android/material/floatingactionbutton/e;->I:[I
new-array v0, v0, [I
.line 5
fill-array-data v0, :array_4c
sput-object v0, Lcom/google/android/material/floatingactionbutton/e;->J:[I
const/4 v0, 0x1
new-array v0, v0, [I
const v1, 0x101009e
const/4 v2, 0x0
aput v1, v0, v2
.line 6
sput-object v0, Lcom/google/android/material/floatingactionbutton/e;->K:[I
new-array v0, v2, [I
.line 7
sput-object v0, Lcom/google/android/material/floatingactionbutton/e;->L:[I
return-void
:array_32
.array-data 4
0x10100a7
0x101009e
.end array-data
:array_3a
.array-data 4
0x1010367
0x101009c
0x101009e
.end array-data
:array_44
.array-data 4
0x101009c
0x101009e
.end array-data
:array_4c
.array-data 4
0x1010367
0x101009e
.end array-data
.end method
.method public constructor <init>(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;Lcom/google/android/material/shadow/b;)V
.registers 5
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x1
.line 2
iput-boolean v0, p0, Lcom/google/android/material/floatingactionbutton/e;->g:Z
const/high16 v0, 0x3f800000 # 1.0f
.line 3
iput v0, p0, Lcom/google/android/material/floatingactionbutton/e;->s:F
const/4 v0, 0x0
.line 4
iput v0, p0, Lcom/google/android/material/floatingactionbutton/e;->u:I
.line 5
new-instance v0, Landroid/graphics/Rect;
invoke-direct {v0}, Landroid/graphics/Rect;-><init>()V
iput-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->A:Landroid/graphics/Rect;
.line 6
new-instance v0, Landroid/graphics/RectF;
invoke-direct {v0}, Landroid/graphics/RectF;-><init>()V
iput-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->B:Landroid/graphics/RectF;
.line 7
new-instance v0, Landroid/graphics/RectF;
invoke-direct {v0}, Landroid/graphics/RectF;-><init>()V
iput-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->C:Landroid/graphics/RectF;
.line 8
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
iput-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->D:Landroid/graphics/Matrix;
.line 9
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
.line 10
iput-object p2, p0, Lcom/google/android/material/floatingactionbutton/e;->z:Lcom/google/android/material/shadow/b;
.line 11
new-instance p2, Lcom/google/android/material/internal/f;
invoke-direct {p2}, Lcom/google/android/material/internal/f;-><init>()V
iput-object p2, p0, Lcom/google/android/material/floatingactionbutton/e;->l:Lcom/google/android/material/internal/f;
.line 12
sget-object v0, Lcom/google/android/material/floatingactionbutton/e;->G:[I
new-instance v1, Lcom/google/android/material/floatingactionbutton/e$d;
invoke-direct {v1, p0}, Lcom/google/android/material/floatingactionbutton/e$d;-><init>(Lcom/google/android/material/floatingactionbutton/e;)V
.line 13
invoke-virtual {p0, v1}, Lcom/google/android/material/floatingactionbutton/e;->c(Lcom/google/android/material/floatingactionbutton/e$h;)Landroid/animation/ValueAnimator;
move-result-object v1
.line 14
invoke-virtual {p2, v0, v1}, Lcom/google/android/material/internal/f;->a([ILandroid/animation/ValueAnimator;)V
.line 15
sget-object v0, Lcom/google/android/material/floatingactionbutton/e;->H:[I
new-instance v1, Lcom/google/android/material/floatingactionbutton/e$c;
invoke-direct {v1, p0}, Lcom/google/android/material/floatingactionbutton/e$c;-><init>(Lcom/google/android/material/floatingactionbutton/e;)V
.line 16
invoke-virtual {p0, v1}, Lcom/google/android/material/floatingactionbutton/e;->c(Lcom/google/android/material/floatingactionbutton/e$h;)Landroid/animation/ValueAnimator;
move-result-object v1
.line 17
invoke-virtual {p2, v0, v1}, Lcom/google/android/material/internal/f;->a([ILandroid/animation/ValueAnimator;)V
.line 18
sget-object v0, Lcom/google/android/material/floatingactionbutton/e;->I:[I
new-instance v1, Lcom/google/android/material/floatingactionbutton/e$c;
invoke-direct {v1, p0}, Lcom/google/android/material/floatingactionbutton/e$c;-><init>(Lcom/google/android/material/floatingactionbutton/e;)V
.line 19
invoke-virtual {p0, v1}, Lcom/google/android/material/floatingactionbutton/e;->c(Lcom/google/android/material/floatingactionbutton/e$h;)Landroid/animation/ValueAnimator;
move-result-object v1
.line 20
invoke-virtual {p2, v0, v1}, Lcom/google/android/material/internal/f;->a([ILandroid/animation/ValueAnimator;)V
.line 21
sget-object v0, Lcom/google/android/material/floatingactionbutton/e;->J:[I
new-instance v1, Lcom/google/android/material/floatingactionbutton/e$c;
invoke-direct {v1, p0}, Lcom/google/android/material/floatingactionbutton/e$c;-><init>(Lcom/google/android/material/floatingactionbutton/e;)V
.line 22
invoke-virtual {p0, v1}, Lcom/google/android/material/floatingactionbutton/e;->c(Lcom/google/android/material/floatingactionbutton/e$h;)Landroid/animation/ValueAnimator;
move-result-object v1
.line 23
invoke-virtual {p2, v0, v1}, Lcom/google/android/material/internal/f;->a([ILandroid/animation/ValueAnimator;)V
.line 24
sget-object v0, Lcom/google/android/material/floatingactionbutton/e;->K:[I
new-instance v1, Lcom/google/android/material/floatingactionbutton/e$g;
invoke-direct {v1, p0}, Lcom/google/android/material/floatingactionbutton/e$g;-><init>(Lcom/google/android/material/floatingactionbutton/e;)V
.line 25
invoke-virtual {p0, v1}, Lcom/google/android/material/floatingactionbutton/e;->c(Lcom/google/android/material/floatingactionbutton/e$h;)Landroid/animation/ValueAnimator;
move-result-object v1
.line 26
invoke-virtual {p2, v0, v1}, Lcom/google/android/material/internal/f;->a([ILandroid/animation/ValueAnimator;)V
.line 27
sget-object v0, Lcom/google/android/material/floatingactionbutton/e;->L:[I
new-instance v1, Lcom/google/android/material/floatingactionbutton/e$b;
invoke-direct {v1, p0}, Lcom/google/android/material/floatingactionbutton/e$b;-><init>(Lcom/google/android/material/floatingactionbutton/e;)V
.line 28
invoke-virtual {p0, v1}, Lcom/google/android/material/floatingactionbutton/e;->c(Lcom/google/android/material/floatingactionbutton/e$h;)Landroid/animation/ValueAnimator;
move-result-object v1
.line 29
invoke-virtual {p2, v0, v1}, Lcom/google/android/material/internal/f;->a([ILandroid/animation/ValueAnimator;)V
.line 30
invoke-virtual {p1}, Landroid/view/View;->getRotation()F
move-result p1
iput p1, p0, Lcom/google/android/material/floatingactionbutton/e;->r:F
return-void
.end method
# virtual methods
.method public final a(FLandroid/graphics/Matrix;)V
.registers 8
.line 1
invoke-virtual {p2}, Landroid/graphics/Matrix;->reset()V
.line 2
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {v0}, Landroid/widget/ImageView;->getDrawable()Landroid/graphics/drawable/Drawable;
move-result-object v0
if-eqz v0, :cond_38
.line 3
iget v1, p0, Lcom/google/android/material/floatingactionbutton/e;->t:I
if-eqz v1, :cond_38
.line 4
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/e;->B:Landroid/graphics/RectF;
.line 5
iget-object v2, p0, Lcom/google/android/material/floatingactionbutton/e;->C:Landroid/graphics/RectF;
.line 6
invoke-virtual {v0}, Landroid/graphics/drawable/Drawable;->getIntrinsicWidth()I
move-result v3
int-to-float v3, v3
invoke-virtual {v0}, Landroid/graphics/drawable/Drawable;->getIntrinsicHeight()I
move-result v0
int-to-float v0, v0
const/4 v4, 0x0
invoke-virtual {v1, v4, v4, v3, v0}, Landroid/graphics/RectF;->set(FFFF)V
.line 7
iget v0, p0, Lcom/google/android/material/floatingactionbutton/e;->t:I
int-to-float v3, v0
int-to-float v0, v0
invoke-virtual {v2, v4, v4, v3, v0}, Landroid/graphics/RectF;->set(FFFF)V
.line 8
sget-object v0, Landroid/graphics/Matrix$ScaleToFit;->CENTER:Landroid/graphics/Matrix$ScaleToFit;
invoke-virtual {p2, v1, v2, v0}, Landroid/graphics/Matrix;->setRectToRect(Landroid/graphics/RectF;Landroid/graphics/RectF;Landroid/graphics/Matrix$ScaleToFit;)Z
.line 9
iget v0, p0, Lcom/google/android/material/floatingactionbutton/e;->t:I
int-to-float v1, v0
const/high16 v2, 0x40000000 # 2.0f
div-float/2addr v1, v2
int-to-float v0, v0
div-float/2addr v0, v2
invoke-virtual {p2, p1, p1, v1, v0}, Landroid/graphics/Matrix;->postScale(FFFF)Z
:cond_38
return-void
.end method
.method public final b(Lcom/google/android/material/animation/g;FFF)Landroid/animation/AnimatorSet;
.registers 13
.line 1
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
.line 2
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
sget-object v2, Landroid/view/View;->ALPHA:Landroid/util/Property;
const/4 v3, 0x1
new-array v4, v3, [F
const/4 v5, 0x0
aput p2, v4, v5
invoke-static {v1, v2, v4}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
move-result-object p2
const-string v1, "opacity"
.line 3
invoke-virtual {p1, v1}, Lcom/google/android/material/animation/g;->d(Ljava/lang/String;)Lcom/google/android/material/animation/h;
move-result-object v1
invoke-virtual {v1, p2}, Lcom/google/android/material/animation/h;->a(Landroid/animation/Animator;)V
.line 4
invoke-virtual {v0, p2}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 5
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
sget-object v1, Landroid/view/View;->SCALE_X:Landroid/util/Property;
new-array v2, v3, [F
aput p3, v2, v5
invoke-static {p2, v1, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
move-result-object p2
const-string v1, "scale"
.line 6
invoke-virtual {p1, v1}, Lcom/google/android/material/animation/g;->d(Ljava/lang/String;)Lcom/google/android/material/animation/h;
move-result-object v2
invoke-virtual {v2, p2}, Lcom/google/android/material/animation/h;->a(Landroid/animation/Animator;)V
.line 7
sget v2, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v4, 0x1a
if-eq v2, v4, :cond_3b
goto :goto_43
.line 8
:cond_3b
new-instance v6, Lcom/google/android/material/floatingactionbutton/f;
invoke-direct {v6}, Lcom/google/android/material/floatingactionbutton/f;-><init>()V
invoke-virtual {p2, v6}, Landroid/animation/ValueAnimator;->setEvaluator(Landroid/animation/TypeEvaluator;)V
.line 9
:goto_43
invoke-virtual {v0, p2}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 10
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
sget-object v6, Landroid/view/View;->SCALE_Y:Landroid/util/Property;
new-array v7, v3, [F
aput p3, v7, v5
invoke-static {p2, v6, v7}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
move-result-object p2
.line 11
invoke-virtual {p1, v1}, Lcom/google/android/material/animation/g;->d(Ljava/lang/String;)Lcom/google/android/material/animation/h;
move-result-object p3
invoke-virtual {p3, p2}, Lcom/google/android/material/animation/h;->a(Landroid/animation/Animator;)V
if-eq v2, v4, :cond_5c
goto :goto_64
.line 12
:cond_5c
new-instance p3, Lcom/google/android/material/floatingactionbutton/f;
invoke-direct {p3}, Lcom/google/android/material/floatingactionbutton/f;-><init>()V
invoke-virtual {p2, p3}, Landroid/animation/ValueAnimator;->setEvaluator(Landroid/animation/TypeEvaluator;)V
.line 13
:goto_64
invoke-virtual {v0, p2}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 14
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/e;->D:Landroid/graphics/Matrix;
invoke-virtual {p0, p4, p2}, Lcom/google/android/material/floatingactionbutton/e;->a(FLandroid/graphics/Matrix;)V
.line 15
iget-object p2, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
new-instance p3, Lcom/google/android/material/animation/e;
invoke-direct {p3}, Lcom/google/android/material/animation/e;-><init>()V
new-instance p4, Lcom/google/android/material/floatingactionbutton/e$a;
invoke-direct {p4, p0}, Lcom/google/android/material/floatingactionbutton/e$a;-><init>(Lcom/google/android/material/floatingactionbutton/e;)V
new-array v1, v3, [Landroid/graphics/Matrix;
new-instance v2, Landroid/graphics/Matrix;
iget-object v3, p0, Lcom/google/android/material/floatingactionbutton/e;->D:Landroid/graphics/Matrix;
invoke-direct {v2, v3}, Landroid/graphics/Matrix;-><init>(Landroid/graphics/Matrix;)V
aput-object v2, v1, v5
.line 16
invoke-static {p2, p3, p4, v1}, Landroid/animation/ObjectAnimator;->ofObject(Ljava/lang/Object;Landroid/util/Property;Landroid/animation/TypeEvaluator;[Ljava/lang/Object;)Landroid/animation/ObjectAnimator;
move-result-object p2
const-string p3, "iconScale"
.line 17
invoke-virtual {p1, p3}, Lcom/google/android/material/animation/g;->d(Ljava/lang/String;)Lcom/google/android/material/animation/h;
move-result-object p1
invoke-virtual {p1, p2}, Lcom/google/android/material/animation/h;->a(Landroid/animation/Animator;)V
.line 18
invoke-virtual {v0, p2}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 19
new-instance p1, Landroid/animation/AnimatorSet;
invoke-direct {p1}, Landroid/animation/AnimatorSet;-><init>()V
.line 20
invoke-static {p1, v0}, Lcom/shopee/sz/mediasdk/external/b;->q(Landroid/animation/AnimatorSet;Ljava/util/List;)V
return-object p1
.end method
.method public final c(Lcom/google/android/material/floatingactionbutton/e$h;)Landroid/animation/ValueAnimator;
.registers 5
.line 1
new-instance v0, Landroid/animation/ValueAnimator;
invoke-direct {v0}, Landroid/animation/ValueAnimator;-><init>()V
.line 2
sget-object v1, Lcom/google/android/material/floatingactionbutton/e;->F:Landroidx/interpolator/view/animation/a;
invoke-virtual {v0, v1}, Landroid/animation/ValueAnimator;->setInterpolator(Landroid/animation/TimeInterpolator;)V
const-wide/16 v1, 0x64
.line 3
invoke-virtual {v0, v1, v2}, Landroid/animation/ValueAnimator;->setDuration(J)Landroid/animation/ValueAnimator;
.line 4
invoke-virtual {v0, p1}, Landroid/animation/Animator;->addListener(Landroid/animation/Animator$AnimatorListener;)V
.line 5
invoke-virtual {v0, p1}, Landroid/animation/ValueAnimator;->addUpdateListener(Landroid/animation/ValueAnimator$AnimatorUpdateListener;)V
const/4 p1, 0x2
new-array p1, p1, [F
.line 6
fill-array-data p1, :array_20
invoke-virtual {v0, p1}, Landroid/animation/ValueAnimator;->setFloatValues([F)V
return-object v0
nop
:array_20
.array-data 4
0x0
0x3f800000 # 1.0f
.end array-data
.end method
.method public d()F
.registers 1
const/4 p0, 0x0
throw p0
.end method
.method public e(Landroid/graphics/Rect;)V
.registers 7
.line 1
iget-boolean v0, p0, Lcom/google/android/material/floatingactionbutton/e;->f:Z
if-eqz v0, :cond_10
iget v0, p0, Lcom/google/android/material/floatingactionbutton/e;->k:I
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
.line 2
invoke-virtual {v1}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->getSizeDimension()I
move-result v1
sub-int/2addr v0, v1
div-int/lit8 v0, v0, 0x2
goto :goto_11
:cond_10
const/4 v0, 0x0
.line 3
:goto_11
iget-boolean v1, p0, Lcom/google/android/material/floatingactionbutton/e;->g:Z
if-eqz v1, :cond_1d
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/e;->d()F
move-result v1
iget v2, p0, Lcom/google/android/material/floatingactionbutton/e;->j:F
add-float/2addr v1, v2
goto :goto_1e
:cond_1d
const/4 v1, 0x0
:goto_1e
float-to-double v2, v1
.line 4
invoke-static {v2, v3}, Ljava/lang/Math;->ceil(D)D
move-result-wide v2
double-to-int v2, v2
invoke-static {v0, v2}, Ljava/lang/Math;->max(II)I
move-result v2
const/high16 v3, 0x3fc00000 # 1.5f
mul-float v1, v1, v3
float-to-double v3, v1
.line 5
invoke-static {v3, v4}, Ljava/lang/Math;->ceil(D)D
move-result-wide v3
double-to-int v1, v3
invoke-static {v0, v1}, Ljava/lang/Math;->max(II)I
move-result v0
.line 6
invoke-virtual {p1, v2, v0, v2, v0}, Landroid/graphics/Rect;->set(IIII)V
return-void
.end method
.method public f(Landroid/content/res/ColorStateList;Landroid/graphics/PorterDuff$Mode;Landroid/content/res/ColorStateList;I)V
.registers 5
const/4 p0, 0x0
throw p0
.end method
.method public final g()Z
.registers 5
.line 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {v0}, Landroid/view/View;->getVisibility()I
move-result v0
const/4 v1, 0x0
const/4 v2, 0x1
if-nez v0, :cond_10
.line 2
iget v0, p0, Lcom/google/android/material/floatingactionbutton/e;->u:I
if-ne v0, v2, :cond_f
const/4 v1, 0x1
:cond_f
return v1
.line 3
:cond_10
iget v0, p0, Lcom/google/android/material/floatingactionbutton/e;->u:I
const/4 v3, 0x2
if-eq v0, v3, :cond_16
const/4 v1, 0x1
:cond_16
return v1
.end method
.method public final h()Z
.registers 5
.line 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {v0}, Landroid/view/View;->getVisibility()I
move-result v0
const/4 v1, 0x0
const/4 v2, 0x1
if-eqz v0, :cond_11
.line 2
iget v0, p0, Lcom/google/android/material/floatingactionbutton/e;->u:I
const/4 v3, 0x2
if-ne v0, v3, :cond_10
const/4 v1, 0x1
:cond_10
return v1
.line 3
:cond_11
iget v0, p0, Lcom/google/android/material/floatingactionbutton/e;->u:I
if-eq v0, v2, :cond_16
const/4 v1, 0x1
:cond_16
return v1
.end method
.method public i()V
.registers 1
const/4 p0, 0x0
throw p0
.end method
.method public j()V
.registers 1
const/4 p0, 0x0
throw p0
.end method
.method public k([I)V
.registers 2
const/4 p0, 0x0
throw p0
.end method
.method public l(FFF)V
.registers 4
const/4 p0, 0x0
throw p0
.end method
.method public final m()V
.registers 3
.line 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->x:Ljava/util/ArrayList;
if-eqz v0, :cond_18
.line 2
invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_8
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_18
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/google/android/material/floatingactionbutton/e$e;
.line 3
invoke-interface {v1}, Lcom/google/android/material/floatingactionbutton/e$e;->a()V
goto :goto_8
:cond_18
return-void
.end method
.method public final n()V
.registers 3
.line 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->x:Ljava/util/ArrayList;
if-eqz v0, :cond_18
.line 2
invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_8
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_18
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/google/android/material/floatingactionbutton/e$e;
.line 3
invoke-interface {v1}, Lcom/google/android/material/floatingactionbutton/e$e;->b()V
goto :goto_8
:cond_18
return-void
.end method
.method public final o(F)V
.registers 3
.line 1
iput p1, p0, Lcom/google/android/material/floatingactionbutton/e;->s:F
.line 2
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->D:Landroid/graphics/Matrix;
.line 3
invoke-virtual {p0, p1, v0}, Lcom/google/android/material/floatingactionbutton/e;->a(FLandroid/graphics/Matrix;)V
.line 4
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {p1, v0}, Landroid/widget/ImageView;->setImageMatrix(Landroid/graphics/Matrix;)V
return-void
.end method
.method public p(Landroid/content/res/ColorStateList;)V
.registers 2
const/4 p0, 0x0
throw p0
.end method
.method public final q(Lcom/google/android/material/shape/i;)V
.registers 4
.line 1
iput-object p1, p0, Lcom/google/android/material/floatingactionbutton/e;->a:Lcom/google/android/material/shape/i;
.line 2
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->b:Lcom/google/android/material/shape/f;
if-eqz v0, :cond_9
.line 3
invoke-virtual {v0, p1}, Lcom/google/android/material/shape/f;->setShapeAppearanceModel(Lcom/google/android/material/shape/i;)V
.line 4
:cond_9
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->c:Landroid/graphics/drawable/Drawable;
instance-of v1, v0, Lcom/google/android/material/shape/l;
if-eqz v1, :cond_14
.line 5
check-cast v0, Lcom/google/android/material/shape/l;
invoke-interface {v0, p1}, Lcom/google/android/material/shape/l;->setShapeAppearanceModel(Lcom/google/android/material/shape/i;)V
.line 6
:cond_14
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->d:Lcom/google/android/material/floatingactionbutton/a;
if-eqz v0, :cond_1d
.line 7
iput-object p1, v0, Lcom/google/android/material/floatingactionbutton/a;->o:Lcom/google/android/material/shape/i;
.line 8
invoke-virtual {v0}, Landroid/graphics/drawable/Drawable;->invalidateSelf()V
:cond_1d
return-void
.end method
.method public r()Z
.registers 1
const/4 p0, 0x0
throw p0
.end method
.method public final s()Z
.registers 3
.line 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
sget-object v1, Landroidx/core/view/y;->a:Ljava/util/WeakHashMap;
.line 2
invoke-static {v0}, Landroidx/core/view/y$f;->c(Landroid/view/View;)Z
move-result v0
if-eqz v0, :cond_14
.line 3
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {v0}, Landroid/view/View;->isInEditMode()Z
move-result v0
if-nez v0, :cond_14
const/4 v0, 0x1
goto :goto_15
:cond_14
const/4 v0, 0x0
:goto_15
return v0
.end method
.method public t()V
.registers 1
const/4 p0, 0x0
throw p0
.end method
.method public final u()V
.registers 9
.line 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->A:Landroid/graphics/Rect;
.line 2
invoke-virtual {p0, v0}, Lcom/google/android/material/floatingactionbutton/e;->e(Landroid/graphics/Rect;)V
.line 3
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/e;->e:Landroid/graphics/drawable/LayerDrawable;
const-string v2, "Didn\'t initialize content background"
invoke-static {v1, v2}, Landroidx/appcompat/f;->h(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
.line 4
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/e;->r()Z
move-result v1
if-eqz v1, :cond_2f
.line 5
new-instance v1, Landroid/graphics/drawable/InsetDrawable;
iget-object v3, p0, Lcom/google/android/material/floatingactionbutton/e;->e:Landroid/graphics/drawable/LayerDrawable;
iget v4, v0, Landroid/graphics/Rect;->left:I
iget v5, v0, Landroid/graphics/Rect;->top:I
iget v6, v0, Landroid/graphics/Rect;->right:I
iget v7, v0, Landroid/graphics/Rect;->bottom:I
move-object v2, v1
invoke-direct/range {v2 .. v7}, Landroid/graphics/drawable/InsetDrawable;-><init>(Landroid/graphics/drawable/Drawable;IIII)V
.line 6
iget-object v2, p0, Lcom/google/android/material/floatingactionbutton/e;->z:Lcom/google/android/material/shadow/b;
check-cast v2, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$b;
invoke-static {v2}, Ljava/util/Objects;->requireNonNull(Ljava/lang/Object;)Ljava/lang/Object;
.line 7
iget-object v2, v2, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$b;->a:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-static {v2, v1}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->c(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;Landroid/graphics/drawable/Drawable;)V
goto :goto_3f
.line 8
:cond_2f
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/e;->z:Lcom/google/android/material/shadow/b;
iget-object v2, p0, Lcom/google/android/material/floatingactionbutton/e;->e:Landroid/graphics/drawable/LayerDrawable;
check-cast v1, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$b;
invoke-static {v1}, Ljava/util/Objects;->requireNonNull(Ljava/lang/Object;)Ljava/lang/Object;
if-eqz v2, :cond_3f
.line 9
iget-object v1, v1, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$b;->a:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-static {v1, v2}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->c(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;Landroid/graphics/drawable/Drawable;)V
.line 10
:cond_3f
:goto_3f
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/e;->z:Lcom/google/android/material/shadow/b;
iget v2, v0, Landroid/graphics/Rect;->left:I
iget v3, v0, Landroid/graphics/Rect;->top:I
iget v4, v0, Landroid/graphics/Rect;->right:I
iget v0, v0, Landroid/graphics/Rect;->bottom:I
check-cast v1, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$b;
.line 11
iget-object v5, v1, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$b;->a:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
iget-object v5, v5, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->m:Landroid/graphics/Rect;
invoke-virtual {v5, v2, v3, v4, v0}, Landroid/graphics/Rect;->set(IIII)V
.line 12
iget-object v1, v1, Lcom/google/android/material/floatingactionbutton/FloatingActionButton$b;->a:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
.line 13
iget v5, v1, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->j:I
add-int/2addr v2, v5
add-int/2addr v3, v5
add-int/2addr v4, v5
add-int/2addr v0, v5
.line 14
invoke-virtual {v1, v2, v3, v4, v0}, Landroid/view/View;->setPadding(IIII)V
return-void
.end method
.method public final v(F)V
.registers 3
.line 1
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/e;->b:Lcom/google/android/material/shape/f;
if-eqz v0, :cond_7
.line 2
invoke-virtual {v0, p1}, Lcom/google/android/material/shape/f;->n(F)V
:cond_7
return-void
.end method