c.smali
.class Lcom/google/android/material/floatingactionbutton/c;
.super Lcom/google/android/material/floatingactionbutton/b;
.source ""
# direct methods
.method constructor <init>(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;Lf/b/b/c/b0/b;)V
.registers 3
invoke-direct {p0, p1, p2}, Lcom/google/android/material/floatingactionbutton/b;-><init>(Lcom/google/android/material/floatingactionbutton/FloatingActionButton;Lf/b/b/c/b0/b;)V
return-void
.end method
.method private e0(FF)Landroid/animation/Animator;
.registers 10
new-instance v0, Landroid/animation/AnimatorSet;
invoke-direct {v0}, Landroid/animation/AnimatorSet;-><init>()V
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
const/4 v2, 0x1
new-array v3, v2, [F
const/4 v4, 0x0
aput p1, v3, v4
const-string p1, "elevation"
invoke-static {v1, p1, v3}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object p1
const-wide/16 v5, 0x0
invoke-virtual {p1, v5, v6}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object p1
invoke-virtual {v0, p1}, Landroid/animation/AnimatorSet;->play(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
move-result-object p1
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
sget-object v3, Landroid/view/View;->TRANSLATION_Z:Landroid/util/Property;
new-array v2, v2, [F
aput p2, v2, v4
invoke-static {v1, v3, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
move-result-object p2
const-wide/16 v1, 0x64
invoke-virtual {p2, v1, v2}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object p2
invoke-virtual {p1, p2}, Landroid/animation/AnimatorSet$Builder;->with(Landroid/animation/Animator;)Landroid/animation/AnimatorSet$Builder;
sget-object p1, Lcom/google/android/material/floatingactionbutton/b;->F:Landroid/animation/TimeInterpolator;
invoke-virtual {v0, p1}, Landroid/animation/AnimatorSet;->setInterpolator(Landroid/animation/TimeInterpolator;)V
return-object v0
.end method
# virtual methods
.method A()V
.registers 1
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/b;->b0()V
return-void
.end method
.method C([I)V
.registers 4
sget p1, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v0, 0x15
if-ne p1, v0, :cond_42
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {p1}, Landroid/widget/ImageButton;->isEnabled()Z
move-result p1
const/4 v0, 0x0
if-eqz p1, :cond_38
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
iget v1, p0, Lcom/google/android/material/floatingactionbutton/b;->h:F
invoke-virtual {p1, v1}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->setElevation(F)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {p1}, Landroid/widget/ImageButton;->isPressed()Z
move-result p1
if-eqz p1, :cond_23
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
iget v0, p0, Lcom/google/android/material/floatingactionbutton/b;->j:F
goto :goto_3f
:cond_23
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {p1}, Landroid/widget/ImageButton;->isFocused()Z
move-result p1
if-nez p1, :cond_33
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {p1}, Landroid/widget/ImageButton;->isHovered()Z
move-result p1
if-eqz p1, :cond_3d
:cond_33
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
iget v0, p0, Lcom/google/android/material/floatingactionbutton/b;->i:F
goto :goto_3f
:cond_38
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {p1, v0}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->setElevation(F)V
:cond_3d
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
:goto_3f
invoke-virtual {p1, v0}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->setTranslationZ(F)V
:cond_42
return-void
.end method
.method D(FFF)V
.registers 12
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0x15
if-ne v0, v1, :cond_d
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {p1}, Landroid/widget/ImageButton;->refreshDrawableState()V
goto/16 :goto_af
:cond_d
new-instance v1, Landroid/animation/StateListAnimator;
invoke-direct {v1}, Landroid/animation/StateListAnimator;-><init>()V
sget-object v2, Lcom/google/android/material/floatingactionbutton/b;->G:[I
invoke-direct {p0, p1, p3}, Lcom/google/android/material/floatingactionbutton/c;->e0(FF)Landroid/animation/Animator;
move-result-object p3
invoke-virtual {v1, v2, p3}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
sget-object p3, Lcom/google/android/material/floatingactionbutton/b;->H:[I
invoke-direct {p0, p1, p2}, Lcom/google/android/material/floatingactionbutton/c;->e0(FF)Landroid/animation/Animator;
move-result-object v2
invoke-virtual {v1, p3, v2}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
sget-object p3, Lcom/google/android/material/floatingactionbutton/b;->I:[I
invoke-direct {p0, p1, p2}, Lcom/google/android/material/floatingactionbutton/c;->e0(FF)Landroid/animation/Animator;
move-result-object v2
invoke-virtual {v1, p3, v2}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
sget-object p3, Lcom/google/android/material/floatingactionbutton/b;->J:[I
invoke-direct {p0, p1, p2}, Lcom/google/android/material/floatingactionbutton/c;->e0(FF)Landroid/animation/Animator;
move-result-object p2
invoke-virtual {v1, p3, p2}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
new-instance p2, Landroid/animation/AnimatorSet;
invoke-direct {p2}, Landroid/animation/AnimatorSet;-><init>()V
new-instance p3, Ljava/util/ArrayList;
invoke-direct {p3}, Ljava/util/ArrayList;-><init>()V
iget-object v2, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
const/4 v3, 0x1
new-array v4, v3, [F
const/4 v5, 0x0
aput p1, v4, v5
const-string p1, "elevation"
invoke-static {v2, p1, v4}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object p1
const-wide/16 v6, 0x0
invoke-virtual {p1, v6, v7}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object p1
invoke-interface {p3, p1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
const/16 p1, 0x16
const-wide/16 v6, 0x64
if-lt v0, p1, :cond_78
const/16 p1, 0x18
if-gt v0, p1, :cond_78
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
sget-object v0, Landroid/view/View;->TRANSLATION_Z:Landroid/util/Property;
new-array v2, v3, [F
invoke-virtual {p1}, Landroid/widget/ImageButton;->getTranslationZ()F
move-result v4
aput v4, v2, v5
invoke-static {p1, v0, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
move-result-object p1
invoke-virtual {p1, v6, v7}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object p1
invoke-interface {p3, p1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
:cond_78
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
sget-object v0, Landroid/view/View;->TRANSLATION_Z:Landroid/util/Property;
new-array v2, v3, [F
const/4 v3, 0x0
aput v3, v2, v5
invoke-static {p1, v0, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
move-result-object p1
invoke-virtual {p1, v6, v7}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object p1
invoke-interface {p3, p1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
new-array p1, v5, [Landroid/animation/Animator;
invoke-interface {p3, p1}, Ljava/util/List;->toArray([Ljava/lang/Object;)[Ljava/lang/Object;
move-result-object p1
check-cast p1, [Landroid/animation/Animator;
invoke-virtual {p2, p1}, Landroid/animation/AnimatorSet;->playSequentially([Landroid/animation/Animator;)V
sget-object p1, Lcom/google/android/material/floatingactionbutton/b;->F:Landroid/animation/TimeInterpolator;
invoke-virtual {p2, p1}, Landroid/animation/AnimatorSet;->setInterpolator(Landroid/animation/TimeInterpolator;)V
sget-object p1, Lcom/google/android/material/floatingactionbutton/b;->K:[I
invoke-virtual {v1, p1, p2}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
sget-object p1, Lcom/google/android/material/floatingactionbutton/b;->L:[I
invoke-direct {p0, v3, v3}, Lcom/google/android/material/floatingactionbutton/c;->e0(FF)Landroid/animation/Animator;
move-result-object p2
invoke-virtual {v1, p1, p2}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
iget-object p1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {p1, v1}, Landroid/widget/ImageButton;->setStateListAnimator(Landroid/animation/StateListAnimator;)V
:goto_af
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/c;->V()Z
move-result p1
if-eqz p1, :cond_b8
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/b;->b0()V
:cond_b8
return-void
.end method
.method I()Z
.registers 2
const/4 v0, 0x0
return v0
.end method
.method R(Landroid/content/res/ColorStateList;)V
.registers 4
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/b;->c:Landroid/graphics/drawable/Drawable;
instance-of v1, v0, Landroid/graphics/drawable/RippleDrawable;
if-eqz v1, :cond_10
check-cast v0, Landroid/graphics/drawable/RippleDrawable;
invoke-static {p1}, Lf/b/b/c/a0/b;->d(Landroid/content/res/ColorStateList;)Landroid/content/res/ColorStateList;
move-result-object p1
invoke-virtual {v0, p1}, Landroid/graphics/drawable/RippleDrawable;->setColor(Landroid/content/res/ColorStateList;)V
goto :goto_13
:cond_10
invoke-super {p0, p1}, Lcom/google/android/material/floatingactionbutton/b;->R(Landroid/content/res/ColorStateList;)V
:goto_13
return-void
.end method
.method V()Z
.registers 2
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/b;->z:Lf/b/b/c/b0/b;
invoke-interface {v0}, Lf/b/b/c/b0/b;->c()Z
move-result v0
if-nez v0, :cond_11
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/b;->X()Z
move-result v0
if-nez v0, :cond_f
goto :goto_11
:cond_f
const/4 v0, 0x0
goto :goto_12
:cond_11
:goto_11
const/4 v0, 0x1
:goto_12
return v0
.end method
.method Z()V
.registers 1
return-void
.end method
.method public m()F
.registers 2
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {v0}, Landroid/widget/ImageButton;->getElevation()F
move-result v0
return v0
.end method
.method r(Landroid/graphics/Rect;)V
.registers 4
iget-object v0, p0, Lcom/google/android/material/floatingactionbutton/b;->z:Lf/b/b/c/b0/b;
invoke-interface {v0}, Lf/b/b/c/b0/b;->c()Z
move-result v0
if-eqz v0, :cond_c
invoke-super {p0, p1}, Lcom/google/android/material/floatingactionbutton/b;->r(Landroid/graphics/Rect;)V
goto :goto_22
:cond_c
invoke-virtual {p0}, Lcom/google/android/material/floatingactionbutton/b;->X()Z
move-result v0
if-nez v0, :cond_1e
iget v0, p0, Lcom/google/android/material/floatingactionbutton/b;->k:I
iget-object v1, p0, Lcom/google/android/material/floatingactionbutton/b;->y:Lcom/google/android/material/floatingactionbutton/FloatingActionButton;
invoke-virtual {v1}, Lcom/google/android/material/floatingactionbutton/FloatingActionButton;->getSizeDimension()I
move-result v1
sub-int/2addr v0, v1
div-int/lit8 v0, v0, 0x2
goto :goto_1f
:cond_1e
const/4 v0, 0x0
:goto_1f
invoke-virtual {p1, v0, v0, v0, v0}, Landroid/graphics/Rect;->set(IIII)V
:goto_22
return-void
.end method
.method y()V
.registers 1
return-void
.end method