e.smali
.class Lcom/google/android/material/appbar/e;
.super Ljava/lang/Object;
.source ""
# direct methods
.method static constructor <clinit>()V
.registers 0
return-void
.end method
.method static a(Landroid/view/View;F)V
.registers 13
invoke-virtual {p0}, Landroid/view/View;->getResources()Landroid/content/res/Resources;
move-result-object v0
sget v1, Lf/b/b/c/g;->a:I
invoke-virtual {v0, v1}, Landroid/content/res/Resources;->getInteger(I)I
move-result v0
new-instance v1, Landroid/animation/StateListAnimator;
invoke-direct {v1}, Landroid/animation/StateListAnimator;-><init>()V
const/4 v2, 0x3
new-array v2, v2, [I
const/4 v3, 0x0
const v4, 0x101000e
aput v4, v2, v3
sget v5, Lf/b/b/c/b;->B:I
const/4 v6, 0x1
aput v5, v2, v6
sget v5, Lf/b/b/c/b;->C:I
neg-int v5, v5
const/4 v7, 0x2
aput v5, v2, v7
new-array v5, v6, [F
const/4 v7, 0x0
aput v7, v5, v3
const-string v8, "elevation"
invoke-static {p0, v8, v5}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v5
int-to-long v9, v0
invoke-virtual {v5, v9, v10}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object v0
invoke-virtual {v1, v2, v0}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
new-array v0, v6, [I
aput v4, v0, v3
new-array v2, v6, [F
aput p1, v2, v3
invoke-static {p0, v8, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object p1
invoke-virtual {p1, v9, v10}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object p1
invoke-virtual {v1, v0, p1}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
new-array p1, v3, [I
new-array v0, v6, [F
aput v7, v0, v3
invoke-static {p0, v8, v0}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
move-result-object v0
const-wide/16 v2, 0x0
invoke-virtual {v0, v2, v3}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
move-result-object v0
invoke-virtual {v1, p1, v0}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
invoke-virtual {p0, v1}, Landroid/view/View;->setStateListAnimator(Landroid/animation/StateListAnimator;)V
return-void
.end method