e.smali
.class final Lcom/google/android/exoplayer2/ui/r/e;
.super Ljava/lang/Object;
.source ""
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/google/android/exoplayer2/ui/r/e$a;
}
.end annotation
# static fields
.field private static final j:[Ljava/lang/String;
.field private static final k:[Ljava/lang/String;
.field private static final l:[F
.field private static final m:[F
.field private static final n:[F
.field private static final o:[F
.field private static final p:[F
# instance fields
.field private a:I
.field private b:Lcom/google/android/exoplayer2/ui/r/e$a;
.field private c:Lcom/google/android/exoplayer2/ui/r/e$a;
.field private d:I
.field private e:I
.field private f:I
.field private g:I
.field private h:I
.field private i:I
# direct methods
.method static constructor <clinit>()V
.registers 14
const/16 v0, 0x9
new-array v1, v0, [Ljava/lang/String;
const-string v2, "uniform mat4 uMvpMatrix;"
const/4 v3, 0x0
aput-object v2, v1, v3
const-string v2, "uniform mat3 uTexMatrix;"
const/4 v4, 0x1
aput-object v2, v1, v4
const-string v2, "attribute vec4 aPosition;"
const/4 v5, 0x2
aput-object v2, v1, v5
const-string v2, "attribute vec2 aTexCoords;"
const/4 v6, 0x3
aput-object v2, v1, v6
const/4 v2, 0x4
const-string v7, "varying vec2 vTexCoords;"
aput-object v7, v1, v2
const/4 v8, 0x5
const-string v9, "void main() {"
aput-object v9, v1, v8
const-string v10, " gl_Position = uMvpMatrix * aPosition;"
const/4 v11, 0x6
aput-object v10, v1, v11
const-string v10, " vTexCoords = (uTexMatrix * vec3(aTexCoords, 1)).xy;"
const/4 v12, 0x7
aput-object v10, v1, v12
const/16 v10, 0x8
const-string v13, "}"
aput-object v13, v1, v10
sput-object v1, Lcom/google/android/exoplayer2/ui/r/e;->j:[Ljava/lang/String;
new-array v1, v12, [Ljava/lang/String;
const-string v10, "#extension GL_OES_EGL_image_external : require"
aput-object v10, v1, v3
const-string v3, "precision mediump float;"
aput-object v3, v1, v4
const-string v3, "uniform samplerExternalOES uTexture;"
aput-object v3, v1, v5
aput-object v7, v1, v6
aput-object v9, v1, v2
const-string v2, " gl_FragColor = texture2D(uTexture, vTexCoords);"
aput-object v2, v1, v8
aput-object v13, v1, v11
sput-object v1, Lcom/google/android/exoplayer2/ui/r/e;->k:[Ljava/lang/String;
new-array v1, v0, [F
fill-array-data v1, :array_72
sput-object v1, Lcom/google/android/exoplayer2/ui/r/e;->l:[F
new-array v1, v0, [F
fill-array-data v1, :array_88
sput-object v1, Lcom/google/android/exoplayer2/ui/r/e;->m:[F
new-array v1, v0, [F
fill-array-data v1, :array_9e
sput-object v1, Lcom/google/android/exoplayer2/ui/r/e;->n:[F
new-array v1, v0, [F
fill-array-data v1, :array_b4
sput-object v1, Lcom/google/android/exoplayer2/ui/r/e;->o:[F
new-array v0, v0, [F
fill-array-data v0, :array_ca
sput-object v0, Lcom/google/android/exoplayer2/ui/r/e;->p:[F
return-void
:array_72
.array-data 4
0x3f800000 # 1.0f
0x0
0x0
0x0
-0x40800000 # -1.0f
0x0
0x0
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_88
.array-data 4
0x3f800000 # 1.0f
0x0
0x0
0x0
-0x41000000 # -0.5f
0x0
0x0
0x3f000000 # 0.5f
0x3f800000 # 1.0f
.end array-data
:array_9e
.array-data 4
0x3f800000 # 1.0f
0x0
0x0
0x0
-0x41000000 # -0.5f
0x0
0x0
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-data
:array_b4
.array-data 4
0x3f000000 # 0.5f
0x0
0x0
0x0
-0x40800000 # -1.0f
0x0
0x0
0x3f800000 # 1.0f
0x3f800000 # 1.0f
.end array-da