FloatingActionButton$1.smali
.class Lcom/garena/android/appkit/floating/FloatingActionButton$1;
.super Landroid/graphics/drawable/ShapeDrawable$ShaderFactory;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Lcom/garena/android/appkit/floating/FloatingActionButton;->createInnerStrokesDrawable(IF)Landroid/graphics/drawable/Drawable;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x1
name = null
.end annotation
# instance fields
.field public final synthetic this$0:Lcom/garena/android/appkit/floating/FloatingActionButton;
.field public final synthetic val$bottomStrokeColor:I
.field public final synthetic val$bottomStrokeColorHalfTransparent:I
.field public final synthetic val$color:I
.field public final synthetic val$topStrokeColor:I
.field public final synthetic val$topStrokeColorHalfTransparent:I
# direct methods
.method public constructor <init>(Lcom/garena/android/appkit/floating/FloatingActionButton;IIIII)V
.registers 7
iput-object p1, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->this$0:Lcom/garena/android/appkit/floating/FloatingActionButton;
iput p2, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$topStrokeColor:I
iput p3, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$topStrokeColorHalfTransparent:I
iput p4, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$color:I
iput p5, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$bottomStrokeColorHalfTransparent:I
iput p6, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$bottomStrokeColor:I
invoke-direct {p0}, Landroid/graphics/drawable/ShapeDrawable$ShaderFactory;-><init>()V
return-void
.end method
# virtual methods
.method public resize(II)Landroid/graphics/Shader;
.registers 12
new-instance v8, Landroid/graphics/LinearGradient;
const/4 v0, 0x2
div-int/2addr p1, v0
int-to-float v3, p1
int-to-float v4, p2
const/4 p1, 0x5
new-array v5, p1, [I
iget p2, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$topStrokeColor:I
const/4 v1, 0x0
aput p2, v5, v1
iget p2, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$topStrokeColorHalfTransparent:I
const/4 v1, 0x1
aput p2, v5, v1
iget p2, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$color:I
aput p2, v5, v0
iget p2, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$bottomStrokeColorHalfTransparent:I
const/4 v0, 0x3
aput p2, v5, v0
iget p2, p0, Lcom/garena/android/appkit/floating/FloatingActionButton$1;->val$bottomStrokeColor:I
const/4 v0, 0x4
aput p2, v5, v0
new-array v6, p1, [F
fill-array-data v6, :array_30
sget-object v7, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;
const/4 v2, 0x0
move-object v0, v8
move v1, v3
invoke-direct/range {v0 .. v7}, Landroid/graphics/LinearGradient;-><init>(FFFF[I[FLandroid/graphics/Shader$TileMode;)V
return-object v8
nop
:array_30
.array-data 4
0x0
0x3e4ccccd # 0.2f
0x3f000000 # 0.5f
0x3f4ccccd # 0.8f
0x3f800000 # 1.0f
.end array-data
.end method