a.smali
.class public Lcom/fulishe/shadow/mediation/view/a;
.super Ljava/lang/Object;
.source ""
# static fields
.field public static final a:F
# instance fields
.field public b:Landroid/graphics/Paint;
.field public c:F
.field public d:I
.field public e:I
.field public f:I
# direct methods
.method public static constructor <clinit>()V
.registers 3
invoke-static {}, Lcom/fulishe/shadow/base/o;->G()Lcom/fulishe/shadow/base/m;
move-result-object v0
invoke-static {}, Lcom/fulishe/shadow/base/o;->G()Lcom/fulishe/shadow/base/m;
move-result-object v1
invoke-interface {v1}, Lcom/fulishe/shadow/base/m;->a()Landroid/content/Context;
move-result-object v1
const/high16 v2, 0x41200000 # 10.0f
invoke-interface {v0, v1, v2}, Lcom/fulishe/shadow/base/m;->a(Landroid/content/Context;F)I
move-result v0
int-to-float v0, v0
sput v0, Lcom/fulishe/shadow/mediation/view/a;->a:F
return-void
.end method
.method public constructor <init>(Landroid/content/Context;I)V
.registers 5
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V
iput-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
sget-object v1, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style;
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
const/4 v1, 0x1
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setAntiAlias(Z)V
invoke-virtual {p1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v0
invoke-virtual {v0}, Landroid/content/res/Resources;->getDisplayMetrics()Landroid/util/DisplayMetrics;
move-result-object v0
iget v0, v0, Landroid/util/DisplayMetrics;->density:F
const/high16 v1, 0x3f800000 # 1.0f
mul-float/2addr v0, v1
iput v0, p0, Lcom/fulishe/shadow/mediation/view/a;->c:F
iget-object v1, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
invoke-virtual {v1, v0}, Landroid/graphics/Paint;->setStrokeWidth(F)V
iput p2, p0, Lcom/fulishe/shadow/mediation/view/a;->d:I
sget v0, Lcom/fulishe/shadow/mediation/view/a;->a:F
float-to-int v0, v0
iput v0, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
iput v0, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
return-void
.end method
.method private a(Landroid/graphics/Canvas;FF)V
.registers 11
const/4 v6, 0x0
const/high16 v5, 0x40000000 # 2.0f
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
sget-object v1, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style;
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->d:I
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
iget v0, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
div-int/lit8 v0, v0, 0x6
invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
div-int/lit8 v1, v1, 0x2
int-to-float v1, v1
add-float/2addr v1, p2
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
div-int/lit8 v2, v2, 0x2
int-to-float v2, v2
add-float/2addr v2, p3
invoke-virtual {p1, v1, v2}, Landroid/graphics/Canvas;->translate(FF)V
new-instance v1, Landroid/graphics/Path;
invoke-direct {v1}, Landroid/graphics/Path;-><init>()V
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
neg-int v2, v2
int-to-float v2, v2
div-float/2addr v2, v5
invoke-virtual {v1, v6, v2}, Landroid/graphics/Path;->moveTo(FF)V
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v2, v2
div-float/2addr v2, v5
iget v3, p0, Lcom/fulishe/shadow/mediation/view/a;->c:F
sub-float/2addr v2, v3
int-to-float v3, v0
sub-float/2addr v2, v3
invoke-virtual {v1, v6, v2}, Landroid/graphics/Path;->lineTo(FF)V
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
neg-int v2, v2
int-to-float v2, v2
div-float/2addr v2, v5
invoke-virtual {v1, v2, v3}, Landroid/graphics/Path;->rMoveTo(FF)V
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v2, v2
invoke-virtual {v1, v2, v6}, Landroid/graphics/Path;->rLineTo(FF)V
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
neg-int v2, v2
int-to-float v2, v2
div-float/2addr v2, v5
neg-int v0, v0
int-to-float v0, v0
invoke-virtual {v1, v2, v0}, Landroid/graphics/Path;->rMoveTo(FF)V
iget v0, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v0, v0
div-float/2addr v0, v5
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->c:F
sub-float/2addr v0, v2
iget v4, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
neg-int v4, v4
int-to-float v4, v4
div-float/2addr v4, v5
add-float/2addr v2, v4
invoke-virtual {v1, v0, v2}, Landroid/graphics/Path;->rLineTo(FF)V
iget v0, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v0, v0
div-float/2addr v0, v5
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->c:F
sub-float/2addr v0, v2
sub-float/2addr v0, v3
invoke-virtual {v1, v6, v0}, Landroid/graphics/Path;->moveTo(FF)V
iget v0, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
neg-int v0, v0
int-to-float v0, v0
div-float/2addr v0, v5
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->c:F
add-float/2addr v0, v2
iget v3, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
neg-int v3, v3
int-to-float v3, v3
div-float/2addr v3, v5
add-float/2addr v2, v3
invoke-virtual {v1, v0, v2}, Landroid/graphics/Path;->rLineTo(FF)V
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
invoke-virtual {p1, v1, v0}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V
return-void
.end method
.method private b(Landroid/graphics/Canvas;FF)V
.registers 9
const/high16 v4, 0x40800000 # 4.0f
const/high16 v3, 0x40000000 # 2.0f
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
sget-object v1, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style;
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
const/high16 v1, -0x10000
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I
iget v0, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v0, v0
div-float/2addr v0, v3
add-float/2addr v0, p2
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v1, v1
div-float/2addr v1, v3
add-float/2addr v1, p3
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->translate(FF)V
new-instance v0, Landroid/graphics/Path;
invoke-direct {v0}, Landroid/graphics/Path;-><init>()V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v1, v1
div-float/2addr v1, v4
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
neg-int v2, v2
int-to-float v2, v2
div-float/2addr v2, v4
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->moveTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
neg-int v1, v1
int-to-float v1, v1
div-float/2addr v1, v4
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v2, v2
div-float/2addr v2, v4
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->lineTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
neg-int v1, v1
int-to-float v1, v1
div-float/2addr v1, v3
const/4 v2, 0x0
invoke-virtual {v0, v2, v1}, Landroid/graphics/Path;->rMoveTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v1, v1
div-float/2addr v1, v3
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v2, v2
div-float/2addr v2, v3
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->rLineTo(FF)V
iget-object v1, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V
return-void
.end method
.method private c(Landroid/graphics/Canvas;FF)V
.registers 8
const/4 v2, 0x0
const/high16 v3, 0x40000000 # 2.0f
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
sget-object v1, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style;
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->d:I
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I
iget v0, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v0, v0
div-float/2addr v0, v3
add-float/2addr v0, p2
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v1, v1
div-float/2addr v1, v3
add-float/2addr v1, p3
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->translate(FF)V
new-instance v0, Landroid/graphics/Path;
invoke-direct {v0}, Landroid/graphics/Path;-><init>()V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
neg-int v1, v1
int-to-float v1, v1
div-float/2addr v1, v3
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->moveTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v1, v1
div-float/2addr v1, v3
invoke-virtual {v0, v2, v1}, Landroid/graphics/Path;->lineTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v1, v1
div-float/2addr v1, v3
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
neg-int v2, v2
int-to-float v2, v2
div-float/2addr v2, v3
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->lineTo(FF)V
iget-object v1, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V
return-void
.end method
.method private d(Landroid/graphics/Canvas;FF)V
.registers 10
const/high16 v5, 0x40800000 # 4.0f
const/4 v4, 0x0
const/high16 v3, 0x40000000 # 2.0f
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
sget-object v1, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style;
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->d:I
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I
iget v0, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v0, v0
div-float/2addr v0, v3
add-float/2addr v0, p2
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v1, v1
div-float/2addr v1, v3
add-float/2addr v1, p3
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->translate(FF)V
new-instance v0, Landroid/graphics/Path;
invoke-direct {v0}, Landroid/graphics/Path;-><init>()V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
neg-int v1, v1
int-to-float v1, v1
div-float/2addr v1, v5
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v2, v2
div-float/2addr v2, v5
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->rMoveTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
neg-int v1, v1
int-to-float v1, v1
div-float/2addr v1, v3
invoke-virtual {v0, v4, v1}, Landroid/graphics/Path;->rLineTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v1, v1
div-float/2addr v1, v3
invoke-virtual {v0, v1, v4}, Landroid/graphics/Path;->rMoveTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v1, v1
div-float/2addr v1, v3
invoke-virtual {v0, v4, v1}, Landroid/graphics/Path;->rLineTo(FF)V
iget-object v1, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V
return-void
.end method
.method private e(Landroid/graphics/Canvas;FF)V
.registers 8
const/high16 v2, 0x40000000 # 2.0f
const/high16 v3, 0x40800000 # 4.0f
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
sget-object v1, Landroid/graphics/Paint$Style;->FILL:Landroid/graphics/Paint$Style;
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
iget-object v0, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->d:I
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I
iget v0, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v0, v0
div-float/2addr v0, v2
add-float/2addr v0, p2
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v1, v1
div-float/2addr v1, v2
add-float/2addr v1, p3
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->translate(FF)V
new-instance v0, Landroid/graphics/Path;
invoke-direct {v0}, Landroid/graphics/Path;-><init>()V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
int-to-float v1, v1
div-float/2addr v1, v3
const/4 v2, 0x0
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->moveTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
neg-int v1, v1
int-to-float v1, v1
div-float/2addr v1, v3
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
neg-int v2, v2
int-to-float v2, v2
div-float/2addr v2, v3
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->lineTo(FF)V
iget v1, p0, Lcom/fulishe/shadow/mediation/view/a;->e:I
neg-int v1, v1
int-to-float v1, v1
div-float/2addr v1, v3
iget v2, p0, Lcom/fulishe/shadow/mediation/view/a;->f:I
int-to-float v2, v2
div-float/2addr v2, v3
invoke-virtual {v0, v1, v2}, Landroid/graphics/Path;->lineTo(FF)V
invoke-virtual {v0}, Landroid/graphics/Path;->close()V
iget-object v1, p0, Lcom/fulishe/shadow/mediation/view/a;->b:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->drawPath(Landroid/graphics/Path;Landroid/graphics/Paint;)V
invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V
return-void
.end method
# virtual methods
.method public a(Landroid/graphics/Canvas;IFF)V
.registers 6
const/4 v0, -0x1
if-eq p2, v0, :cond_12
const/4 v0, 0x2
if-eq p2, v0, :cond_1f
const/4 v0, 0x3
if-eq p2, v0, :cond_1b
const/4 v0, 0x5
if-eq p2, v0, :cond_17
const/4 v0, 0x6
if-eq p2, v0, :cond_13
invoke-direct {p0, p1, p3, p4}, Lcom/fulishe/shadow/mediation/view/a;->a(Landroid/graphics/Canvas;FF)V
:cond_12
:goto_12
return-void
:cond_13
invoke-direct {p0, p1, p3, p4}, Lcom/fulishe/shadow/mediation/view/a;->e(Landroid/graphics/Canvas;FF)V
goto :goto_12
:cond_17
invoke-direct {p0, p1, p3, p4}, Lcom/fulishe/shadow/mediation/view/a;->b(Landroid/graphics/Canvas;FF)V
goto :goto_12
:cond_1b
invoke-direct {p0, p1, p3, p4}, Lcom/fulishe/shadow/mediation/view/a;->c(Landroid/graphics/Canvas;FF)V
goto :goto_12
:cond_1f
invoke-direct {p0, p1, p3, p4}, Lcom/fulishe/shadow/mediation/view/a;->d(Landroid/graphics/Canvas;FF)V
goto :goto_12
.end method