GameRequestContent$Builder.smali
.class public final Lcom/facebook/share/model/GameRequestContent$Builder;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/facebook/share/model/ShareModelBuilder;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/facebook/share/model/GameRequestContent;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "Builder"
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/lang/Object;",
"Lcom/facebook/share/model/ShareModelBuilder<",
"Lcom/facebook/share/model/GameRequestContent;",
"Lcom/facebook/share/model/GameRequestContent$Builder;",
">;"
}
.end annotation
# instance fields
.field private actionType:Lcom/facebook/share/model/GameRequestContent$ActionType;
.field private cta:Ljava/lang/String;
.field private data:Ljava/lang/String;
.field private filters:Lcom/facebook/share/model/GameRequestContent$Filters;
.field private message:Ljava/lang/String;
.field private objectId:Ljava/lang/String;
.field private recipients:Ljava/util/List;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/List<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private suggestions:Ljava/util/List;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/List<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private title:Ljava/lang/String;
# direct methods
.method public constructor <init>()V
.registers 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public build()Lcom/facebook/share/model/GameRequestContent;
.registers 3
.line 2
new-instance v0, Lcom/facebook/share/model/GameRequestContent;
const/4 v1, 0x0
invoke-direct {v0, p0, v1}, Lcom/facebook/share/model/GameRequestContent;-><init>(Lcom/facebook/share/model/GameRequestContent$Builder;Lkotlin/jvm/internal/e;)V
return-object v0
.end method
.method public bridge synthetic build()Ljava/lang/Object;
.registers 2
.line 1
invoke-virtual {p0}, Lcom/facebook/share/model/GameRequestContent$Builder;->build()Lcom/facebook/share/model/GameRequestContent;
move-result-object v0
return-object v0
.end method
.method public final getActionType$facebook_common_release()Lcom/facebook/share/model/GameRequestContent$ActionType;
.registers 2
iget-object v0, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->actionType:Lcom/facebook/share/model/GameRequestContent$ActionType;
return-object v0
.end method
.method public final getCta$facebook_common_release()Ljava/lang/String;
.registers 2
iget-object v0, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->cta:Ljava/lang/String;
return-object v0
.end method
.method public final getData$facebook_common_release()Ljava/lang/String;
.registers 2
iget-object v0, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->data:Ljava/lang/String;
return-object v0
.end method
.method public final getFilters$facebook_common_release()Lcom/facebook/share/model/GameRequestContent$Filters;
.registers 2
iget-object v0, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->filters:Lcom/facebook/share/model/GameRequestContent$Filters;
return-object v0
.end method
.method public final getMessage$facebook_common_release()Ljava/lang/String;
.registers 2
iget-object v0, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->message:Ljava/lang/String;
return-object v0
.end method
.method public final getObjectId$facebook_common_release()Ljava/lang/String;
.registers 2
iget-object v0, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->objectId:Ljava/lang/String;
return-object v0
.end method
.method public final getRecipients$facebook_common_release()Ljava/util/List;
.registers 2
.annotation system Ldalvik/annotation/Signature;
value = {
"()",
"Ljava/util/List<",
"Ljava/lang/String;",
">;"
}
.end annotation
iget-object v0, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->recipients:Ljava/util/List;
return-object v0
.end method
.method public final getSuggestions$facebook_common_release()Ljava/util/List;
.registers 2
.annotation system Ldalvik/annotation/Signature;
value = {
"()",
"Ljava/util/List<",
"Ljava/lang/String;",
">;"
}
.end annotation
iget-object v0, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->suggestions:Ljava/util/List;
return-object v0
.end method
.method public final getTitle$facebook_common_release()Ljava/lang/String;
.registers 2
iget-object v0, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->title:Ljava/lang/String;
return-object v0
.end method
.method public readFrom(Lcom/facebook/share/model/GameRequestContent;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 4
if-nez p1, :cond_4
move-object p1, p0
goto :goto_4c
.line 2
:cond_4
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getMessage()Ljava/lang/String;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/facebook/share/model/GameRequestContent$Builder;->setMessage(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object v0
.line 3
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getCta()Ljava/lang/String;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/facebook/share/model/GameRequestContent$Builder;->setCta(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object v0
.line 4
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getRecipients()Ljava/util/List;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/facebook/share/model/GameRequestContent$Builder;->setRecipients(Ljava/util/List;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object v0
.line 5
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getTitle()Ljava/lang/String;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/facebook/share/model/GameRequestContent$Builder;->setTitle(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object v0
.line 6
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getData()Ljava/lang/String;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/facebook/share/model/GameRequestContent$Builder;->setData(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object v0
.line 7
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getActionType()Lcom/facebook/share/model/GameRequestContent$ActionType;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/facebook/share/model/GameRequestContent$Builder;->setActionType(Lcom/facebook/share/model/GameRequestContent$ActionType;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object v0
.line 8
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getObjectId()Ljava/lang/String;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/facebook/share/model/GameRequestContent$Builder;->setObjectId(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object v0
.line 9
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getFilters()Lcom/facebook/share/model/GameRequestContent$Filters;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/facebook/share/model/GameRequestContent$Builder;->setFilters(Lcom/facebook/share/model/GameRequestContent$Filters;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object v0
.line 10
invoke-virtual {p1}, Lcom/facebook/share/model/GameRequestContent;->getSuggestions()Ljava/util/List;
move-result-object p1
invoke-virtual {v0, p1}, Lcom/facebook/share/model/GameRequestContent$Builder;->setSuggestions(Ljava/util/List;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object p1
:goto_4c
return-object p1
.end method
.method public bridge synthetic readFrom(Lcom/facebook/share/model/ShareModel;)Lcom/facebook/share/model/ShareModelBuilder;
.registers 2
.line 1
check-cast p1, Lcom/facebook/share/model/GameRequestContent;
invoke-virtual {p0, p1}, Lcom/facebook/share/model/GameRequestContent$Builder;->readFrom(Lcom/facebook/share/model/GameRequestContent;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object p1
return-object p1
.end method
.method public final readFrom$facebook_common_release(Landroid/os/Parcel;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 3
const-string v0, "parcel"
invoke-static {p1, v0}, Lcom/shopee/sz/loadtask/datasource/a;->y(Ljava/lang/Object;Ljava/lang/String;)V
const-class v0, Lcom/facebook/share/model/GameRequestContent;
invoke-virtual {v0}, Ljava/lang/Class;->getClassLoader()Ljava/lang/ClassLoader;
move-result-object v0
invoke-virtual {p1, v0}, Landroid/os/Parcel;->readParcelable(Ljava/lang/ClassLoader;)Landroid/os/Parcelable;
move-result-object p1
check-cast p1, Lcom/facebook/share/model/GameRequestContent;
invoke-virtual {p0, p1}, Lcom/facebook/share/model/GameRequestContent$Builder;->readFrom(Lcom/facebook/share/model/GameRequestContent;)Lcom/facebook/share/model/GameRequestContent$Builder;
move-result-object p1
return-object p1
.end method
.method public final setActionType(Lcom/facebook/share/model/GameRequestContent$ActionType;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->actionType:Lcom/facebook/share/model/GameRequestContent$ActionType;
return-object p0
.end method
.method public final setActionType$facebook_common_release(Lcom/facebook/share/model/GameRequestContent$ActionType;)V
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->actionType:Lcom/facebook/share/model/GameRequestContent$ActionType;
return-void
.end method
.method public final setCta(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->cta:Ljava/lang/String;
return-object p0
.end method
.method public final setCta$facebook_common_release(Ljava/lang/String;)V
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->cta:Ljava/lang/String;
return-void
.end method
.method public final setData(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->data:Ljava/lang/String;
return-object p0
.end method
.method public final setData$facebook_common_release(Ljava/lang/String;)V
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->data:Ljava/lang/String;
return-void
.end method
.method public final setFilters(Lcom/facebook/share/model/GameRequestContent$Filters;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->filters:Lcom/facebook/share/model/GameRequestContent$Filters;
return-object p0
.end method
.method public final setFilters$facebook_common_release(Lcom/facebook/share/model/GameRequestContent$Filters;)V
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->filters:Lcom/facebook/share/model/GameRequestContent$Filters;
return-void
.end method
.method public final setMessage(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->message:Ljava/lang/String;
return-object p0
.end method
.method public final setMessage$facebook_common_release(Ljava/lang/String;)V
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->message:Ljava/lang/String;
return-void
.end method
.method public final setObjectId(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->objectId:Ljava/lang/String;
return-object p0
.end method
.method public final setObjectId$facebook_common_release(Ljava/lang/String;)V
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->objectId:Ljava/lang/String;
return-void
.end method
.method public final setRecipients(Ljava/util/List;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 2
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/util/List<",
"Ljava/lang/String;",
">;)",
"Lcom/facebook/share/model/GameRequestContent$Builder;"
}
.end annotation
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->recipients:Ljava/util/List;
return-object p0
.end method
.method public final setRecipients$facebook_common_release(Ljava/util/List;)V
.registers 2
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/util/List<",
"Ljava/lang/String;",
">;)V"
}
.end annotation
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->recipients:Ljava/util/List;
return-void
.end method
.method public final setSuggestions(Ljava/util/List;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 2
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/util/List<",
"Ljava/lang/String;",
">;)",
"Lcom/facebook/share/model/GameRequestContent$Builder;"
}
.end annotation
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->suggestions:Ljava/util/List;
return-object p0
.end method
.method public final setSuggestions$facebook_common_release(Ljava/util/List;)V
.registers 2
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/util/List<",
"Ljava/lang/String;",
">;)V"
}
.end annotation
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->suggestions:Ljava/util/List;
return-void
.end method
.method public final setTitle(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->title:Ljava/lang/String;
return-object p0
.end method
.method public final setTitle$facebook_common_release(Ljava/lang/String;)V
.registers 2
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->title:Ljava/lang/String;
return-void
.end method
.method public final setTo(Ljava/lang/String;)Lcom/facebook/share/model/GameRequestContent$Builder;
.registers 5
if-eqz p1, :cond_14
const/4 v0, 0x1
new-array v0, v0, [C
const/4 v1, 0x0
const/16 v2, 0x2c
aput-char v2, v0, v1
invoke-static {p1, v0}, Lkotlin/text/w;->Q(Ljava/lang/CharSequence;[C)Ljava/util/List;
move-result-object p1
invoke-static {p1}, Lkotlin/collections/t;->F1(Ljava/lang/Iterable;)Ljava/util/List;
move-result-object p1
iput-object p1, p0, Lcom/facebook/share/model/GameRequestContent$Builder;->recipients:Ljava/util/List;
:cond_14
return-object p0
.end method