LayoutAnimationController.smali
.class public Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;
.super Ljava/lang/Object;
.source "SourceFile"
# static fields
.field private static sCompletionHandler:Landroid/os/Handler;
# instance fields
.field private mCompletionRunnable:Ljava/lang/Runnable;
.field private final mLayoutCreateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.field private final mLayoutDeleteAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.field private final mLayoutHandlers:Landroid/util/SparseArray;
.annotation system Ldalvik/annotation/Signature;
value = {
"Landroid/util/SparseArray<",
"Lcom/facebook/react/uimanager/layoutanimation/LayoutHandlingAnimation;",
">;"
}
.end annotation
.end field
.field private final mLayoutUpdateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.field private mMaxAnimationDuration:J
.field private mShouldAnimateLayout:Z
# direct methods
.method public constructor <init>()V
.registers 3
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 2
new-instance v0, Lcom/facebook/react/uimanager/layoutanimation/LayoutCreateAnimation;
invoke-direct {v0}, Lcom/facebook/react/uimanager/layoutanimation/LayoutCreateAnimation;-><init>()V
iput-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutCreateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.line 3
new-instance v0, Lcom/facebook/react/uimanager/layoutanimation/LayoutUpdateAnimation;
invoke-direct {v0}, Lcom/facebook/react/uimanager/layoutanimation/LayoutUpdateAnimation;-><init>()V
iput-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutUpdateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.line 4
new-instance v0, Lcom/facebook/react/uimanager/layoutanimation/LayoutDeleteAnimation;
invoke-direct {v0}, Lcom/facebook/react/uimanager/layoutanimation/LayoutDeleteAnimation;-><init>()V
iput-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutDeleteAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.line 5
new-instance v0, Landroid/util/SparseArray;
const/4 v1, 0x0
invoke-direct {v0, v1}, Landroid/util/SparseArray;-><init>(I)V
iput-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutHandlers:Landroid/util/SparseArray;
const-wide/16 v0, -0x1
.line 6
iput-wide v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mMaxAnimationDuration:J
return-void
.end method
.method public static synthetic access$000(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;)Landroid/util/SparseArray;
.registers 1
iget-object p0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutHandlers:Landroid/util/SparseArray;
return-object p0
.end method
.method private disableUserInteractions(Landroid/view/View;)V
.registers 4
const/4 v0, 0x0
.line 1
invoke-virtual {p1, v0}, Landroid/view/View;->setClickable(Z)V
.line 2
instance-of v1, p1, Landroid/view/ViewGroup;
if-eqz v1, :cond_1a
.line 3
check-cast p1, Landroid/view/ViewGroup;
.line 4
:goto_a
invoke-virtual {p1}, Landroid/view/ViewGroup;->getChildCount()I
move-result v1
if-ge v0, v1, :cond_1a
.line 5
invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v1
invoke-direct {p0, v1}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->disableUserInteractions(Landroid/view/View;)V
add-int/lit8 v0, v0, 0x1
goto :goto_a
:cond_1a
return-void
.end method
.method private scheduleCompletionCallback(J)V
.registers 5
.line 1
sget-object v0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->sCompletionHandler:Landroid/os/Handler;
if-nez v0, :cond_f
.line 2
new-instance v0, Landroid/os/Handler;
invoke-static {}, Landroid/os/Looper;->getMainLooper()Landroid/os/Looper;
move-result-object v1
invoke-direct {v0, v1}, Landroid/os/Handler;-><init>(Landroid/os/Looper;)V
sput-object v0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->sCompletionHandler:Landroid/os/Handler;
.line 3
:cond_f
iget-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mCompletionRunnable:Ljava/lang/Runnable;
if-eqz v0, :cond_1f
.line 4
sget-object v1, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->sCompletionHandler:Landroid/os/Handler;
invoke-virtual {v1, v0}, Landroid/os/Handler;->removeCallbacks(Ljava/lang/Runnable;)V
.line 5
sget-object v0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->sCompletionHandler:Landroid/os/Handler;
iget-object v1, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mCompletionRunnable:Ljava/lang/Runnable;
invoke-virtual {v0, v1, p1, p2}, Landroid/os/Handler;->postDelayed(Ljava/lang/Runnable;J)Z
:cond_1f
return-void
.end method
# virtual methods
.method public applyLayoutUpdate(Landroid/view/View;IIII)V
.registers 14
.line 1
invoke-static {}, Lcom/facebook/react/bridge/UiThreadUtil;->assertOnUiThread()V
.line 2
invoke-virtual {p1}, Landroid/view/View;->getId()I
move-result v0
.line 3
iget-object v1, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutHandlers:Landroid/util/SparseArray;
invoke-virtual {v1, v0}, Landroid/util/SparseArray;->get(I)Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/facebook/react/uimanager/layoutanimation/LayoutHandlingAnimation;
if-eqz v1, :cond_15
.line 4
invoke-interface {v1, p2, p3, p4, p5}, Lcom/facebook/react/uimanager/layoutanimation/LayoutHandlingAnimation;->onLayoutUpdate(IIII)V
return-void
.line 5
:cond_15
invoke-virtual {p1}, Landroid/view/View;->getWidth()I
move-result v1
if-eqz v1, :cond_25
invoke-virtual {p1}, Landroid/view/View;->getHeight()I
move-result v1
if-nez v1, :cond_22
goto :goto_25
.line 6
:cond_22
iget-object v1, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutUpdateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
goto :goto_27
.line 7
:cond_25
:goto_25
iget-object v1, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutCreateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
:goto_27
move-object v2, v1
move-object v3, p1
move v4, p2
move v5, p3
move v6, p4
move v7, p5
.line 8
invoke-virtual/range {v2 .. v7}, Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;->createAnimation(Landroid/view/View;IIII)Landroid/view/animation/Animation;
move-result-object v1
.line 9
instance-of v2, v1, Lcom/facebook/react/uimanager/layoutanimation/LayoutHandlingAnimation;
if-eqz v2, :cond_3e
.line 10
new-instance p2, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController$2;
invoke-direct {p2, p0, v0}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController$2;-><init>(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;I)V
invoke-virtual {v1, p2}, Landroid/view/animation/Animation;->setAnimationListener(Landroid/view/animation/Animation$AnimationListener;)V
goto :goto_43
:cond_3e
add-int/2addr p4, p2
add-int/2addr p5, p3
.line 11
invoke-virtual {p1, p2, p3, p4, p5}, Landroid/view/View;->layout(IIII)V
:goto_43
if-eqz v1, :cond_57
.line 12
invoke-virtual {v1}, Landroid/view/animation/Animation;->getDuration()J
move-result-wide p2
.line 13
iget-wide p4, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mMaxAnimationDuration:J
cmp-long v0, p2, p4
if-lez v0, :cond_54
.line 14
iput-wide p2, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mMaxAnimationDuration:J
.line 15
invoke-direct {p0, p2, p3}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->scheduleCompletionCallback(J)V
.line 16
:cond_54
invoke-virtual {p1, v1}, Landroid/view/View;->startAnimation(Landroid/view/animation/Animation;)V
:cond_57
return-void
.end method
.method public deleteView(Landroid/view/View;Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationListener;)V
.registers 9
.line 1
invoke-static {}, Lcom/facebook/react/bridge/UiThreadUtil;->assertOnUiThread()V
.line 2
iget-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutDeleteAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.line 3
invoke-virtual {p1}, Landroid/view/View;->getLeft()I
move-result v2
invoke-virtual {p1}, Landroid/view/View;->getTop()I
move-result v3
invoke-virtual {p1}, Landroid/view/View;->getWidth()I
move-result v4
invoke-virtual {p1}, Landroid/view/View;->getHeight()I
move-result v5
move-object v1, p1
.line 4
invoke-virtual/range {v0 .. v5}, Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;->createAnimation(Landroid/view/View;IIII)Landroid/view/animation/Animation;
move-result-object v0
if-eqz v0, :cond_3a
.line 5
invoke-direct {p0, p1}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->disableUserInteractions(Landroid/view/View;)V
.line 6
new-instance v1, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController$3;
invoke-direct {v1, p0, p2}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController$3;-><init>(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationListener;)V
invoke-virtual {v0, v1}, Landroid/view/animation/Animation;->setAnimationListener(Landroid/view/animation/Animation$AnimationListener;)V
.line 7
invoke-virtual {v0}, Landroid/view/animation/Animation;->getDuration()J
move-result-wide v1
.line 8
iget-wide v3, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mMaxAnimationDuration:J
cmp-long p2, v1, v3
if-lez p2, :cond_36
.line 9
invoke-direct {p0, v1, v2}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->scheduleCompletionCallback(J)V
.line 10
iput-wide v1, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mMaxAnimationDuration:J
.line 11
:cond_36
invoke-virtual {p1, v0}, Landroid/view/View;->startAnimation(Landroid/view/animation/Animation;)V
goto :goto_3d
.line 12
:cond_3a
invoke-interface {p2}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationListener;->onAnimationEnd()V
:goto_3d
return-void
.end method
.method public initializeFromConfig(Lcom/facebook/react/bridge/ReadableMap;Lcom/facebook/react/bridge/Callback;)V
.registers 7
if-nez p1, :cond_6
.line 1
invoke-virtual {p0}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->reset()V
return-void
:cond_6
const/4 v0, 0x0
.line 2
iput-boolean v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mShouldAnimateLayout:Z
const-string v1, "duration"
.line 3
invoke-interface {p1, v1}, Lcom/facebook/react/bridge/ReadableMap;->hasKey(Ljava/lang/String;)Z
move-result v2
if-eqz v2, :cond_15
invoke-interface {p1, v1}, Lcom/facebook/react/bridge/ReadableMap;->getInt(Ljava/lang/String;)I
move-result v0
.line 4
:cond_15
sget-object v1, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;->CREATE:Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;
invoke-static {v1}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;->toString(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;)Ljava/lang/String;
move-result-object v2
invoke-interface {p1, v2}, Lcom/facebook/react/bridge/ReadableMap;->hasKey(Ljava/lang/String;)Z
move-result v2
const/4 v3, 0x1
if-eqz v2, :cond_31
.line 5
iget-object v2, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutCreateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.line 6
invoke-static {v1}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;->toString(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;)Ljava/lang/String;
move-result-object v1
invoke-interface {p1, v1}, Lcom/facebook/react/bridge/ReadableMap;->getMap(Ljava/lang/String;)Lcom/facebook/react/bridge/ReadableMap;
move-result-object v1
.line 7
invoke-virtual {v2, v1, v0}, Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;->initializeFromConfig(Lcom/facebook/react/bridge/ReadableMap;I)V
.line 8
iput-boolean v3, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mShouldAnimateLayout:Z
.line 9
:cond_31
sget-object v1, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;->UPDATE:Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;
invoke-static {v1}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;->toString(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;)Ljava/lang/String;
move-result-object v2
invoke-interface {p1, v2}, Lcom/facebook/react/bridge/ReadableMap;->hasKey(Ljava/lang/String;)Z
move-result v2
if-eqz v2, :cond_4c
.line 10
iget-object v2, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutUpdateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.line 11
invoke-static {v1}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;->toString(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;)Ljava/lang/String;
move-result-object v1
invoke-interface {p1, v1}, Lcom/facebook/react/bridge/ReadableMap;->getMap(Ljava/lang/String;)Lcom/facebook/react/bridge/ReadableMap;
move-result-object v1
.line 12
invoke-virtual {v2, v1, v0}, Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;->initializeFromConfig(Lcom/facebook/react/bridge/ReadableMap;I)V
.line 13
iput-boolean v3, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mShouldAnimateLayout:Z
.line 14
:cond_4c
sget-object v1, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;->DELETE:Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;
invoke-static {v1}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;->toString(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;)Ljava/lang/String;
move-result-object v2
invoke-interface {p1, v2}, Lcom/facebook/react/bridge/ReadableMap;->hasKey(Ljava/lang/String;)Z
move-result v2
if-eqz v2, :cond_67
.line 15
iget-object v2, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutDeleteAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
.line 16
invoke-static {v1}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;->toString(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationType;)Ljava/lang/String;
move-result-object v1
invoke-interface {p1, v1}, Lcom/facebook/react/bridge/ReadableMap;->getMap(Ljava/lang/String;)Lcom/facebook/react/bridge/ReadableMap;
move-result-object p1
.line 17
invoke-virtual {v2, p1, v0}, Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;->initializeFromConfig(Lcom/facebook/react/bridge/ReadableMap;I)V
.line 18
iput-boolean v3, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mShouldAnimateLayout:Z
.line 19
:cond_67
iget-boolean p1, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mShouldAnimateLayout:Z
if-eqz p1, :cond_74
if-eqz p2, :cond_74
.line 20
new-instance p1, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController$1;
invoke-direct {p1, p0, p2}, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController$1;-><init>(Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;Lcom/facebook/react/bridge/Callback;)V
iput-object p1, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mCompletionRunnable:Ljava/lang/Runnable;
:cond_74
return-void
.end method
.method public reset()V
.registers 3
.line 1
iget-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutCreateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
invoke-virtual {v0}, Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;->reset()V
.line 2
iget-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutUpdateAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
invoke-virtual {v0}, Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;->reset()V
.line 3
iget-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutDeleteAnimation:Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;
invoke-virtual {v0}, Lcom/facebook/react/uimanager/layoutanimation/AbstractLayoutAnimation;->reset()V
const/4 v0, 0x0
.line 4
iput-object v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mCompletionRunnable:Ljava/lang/Runnable;
const/4 v0, 0x0
.line 5
iput-boolean v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mShouldAnimateLayout:Z
const-wide/16 v0, -0x1
.line 6
iput-wide v0, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mMaxAnimationDuration:J
return-void
.end method
.method public shouldAnimateLayout(Landroid/view/View;)Z
.registers 4
const/4 v0, 0x0
if-nez p1, :cond_4
return v0
.line 1
:cond_4
iget-boolean v1, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mShouldAnimateLayout:Z
if-eqz v1, :cond_e
invoke-virtual {p1}, Landroid/view/View;->getParent()Landroid/view/ViewParent;
move-result-object v1
if-nez v1, :cond_1a
:cond_e
iget-object v1, p0, Lcom/facebook/react/uimanager/layoutanimation/LayoutAnimationController;->mLayoutHandlers:Landroid/util/SparseArray;
.line 2
invoke-virtual {p1}, Landroid/view/View;->getId()I
move-result p1
invoke-virtual {v1, p1}, Landroid/util/SparseArray;->get(I)Ljava/lang/Object;
move-result-object p1
if-eqz p1, :cond_1b
:cond_1a
const/4 v0, 0x1
:cond_1b
return v0
.end method