FpsDebugFrameCallback.smali
.class public Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;
.super Lcom/facebook/react/modules/core/ChoreographerCompat$FrameCallback;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/facebook/react/modules/debug/FpsDebugFrameCallback$FpsInfo;
}
.end annotation
# static fields
.field private static final EXPECTED_FRAME_TIME:D = 16.9
# instance fields
.field private m4PlusFrameStutters:I
.field private mChoreographer:Lcom/facebook/react/modules/core/ChoreographerCompat;
.field private final mDidJSUpdateUiDuringFrameDetector:Lcom/facebook/react/modules/debug/DidJSUpdateUiDuringFrameDetector;
.field private mExpectedNumFramesPrev:I
.field private mFirstFrameTime:J
.field private mIsRecordingFpsInfoAtEachFrame:Z
.field private mLastFrameTime:J
.field private mNumFrameCallbacks:I
.field private mNumFrameCallbacksWithBatchDispatches:I
.field private final mReactContext:Lcom/facebook/react/bridge/ReactContext;
.field private mShouldStop:Z
.field private mTimeToFps:Ljava/util/TreeMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/TreeMap<",
"Ljava/lang/Long;",
"Lcom/facebook/react/modules/debug/FpsDebugFrameCallback$FpsInfo;",
">;"
}
.end annotation
.end field
.field private final mUIManagerModule:Lcom/facebook/react/uimanager/UIManagerModule;
# direct methods
.method public constructor <init>(Lcom/facebook/react/bridge/ReactContext;)V
.registers 5
.line 1
invoke-direct {p0}, Lcom/facebook/react/modules/core/ChoreographerCompat$FrameCallback;-><init>()V
const/4 v0, 0x0
.line 2
iput-boolean v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mShouldStop:Z
const-wide/16 v1, -0x1
.line 3
iput-wide v1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mFirstFrameTime:J
.line 4
iput-wide v1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mLastFrameTime:J
.line 5
iput v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacks:I
.line 6
iput v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mExpectedNumFramesPrev:I
.line 7
iput v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->m4PlusFrameStutters:I
.line 8
iput v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacksWithBatchDispatches:I
.line 9
iput-boolean v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mIsRecordingFpsInfoAtEachFrame:Z
.line 10
iput-object p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mReactContext:Lcom/facebook/react/bridge/ReactContext;
.line 11
const-class v0, Lcom/facebook/react/uimanager/UIManagerModule;
invoke-virtual {p1, v0}, Lcom/facebook/react/bridge/ReactContext;->getNativeModule(Ljava/lang/Class;)Lcom/facebook/react/bridge/NativeModule;
move-result-object p1
check-cast p1, Lcom/facebook/react/uimanager/UIManagerModule;
iput-object p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mUIManagerModule:Lcom/facebook/react/uimanager/UIManagerModule;
.line 12
new-instance p1, Lcom/facebook/react/modules/debug/DidJSUpdateUiDuringFrameDetector;
invoke-direct {p1}, Lcom/facebook/react/modules/debug/DidJSUpdateUiDuringFrameDetector;-><init>()V
iput-object p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mDidJSUpdateUiDuringFrameDetector:Lcom/facebook/react/modules/debug/DidJSUpdateUiDuringFrameDetector;
return-void
.end method
.method public static synthetic access$000(Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;)Lcom/facebook/react/modules/core/ChoreographerCompat;
.registers 1
iget-object p0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mChoreographer:Lcom/facebook/react/modules/core/ChoreographerCompat;
return-object p0
.end method
.method public static synthetic access$002(Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;Lcom/facebook/react/modules/core/ChoreographerCompat;)Lcom/facebook/react/modules/core/ChoreographerCompat;
.registers 2
iput-object p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mChoreographer:Lcom/facebook/react/modules/core/ChoreographerCompat;
return-object p1
.end method
# virtual methods
.method public doFrame(J)V
.registers 13
.line 1
iget-boolean v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mShouldStop:Z
if-eqz v0, :cond_5
return-void
.line 2
:cond_5
iget-wide v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mFirstFrameTime:J
const-wide/16 v2, -0x1
cmp-long v4, v0, v2
if-nez v4, :cond_f
.line 3
iput-wide p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mFirstFrameTime:J
.line 4
:cond_f
iget-wide v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mLastFrameTime:J
.line 5
iput-wide p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mLastFrameTime:J
.line 6
iget-object v2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mDidJSUpdateUiDuringFrameDetector:Lcom/facebook/react/modules/debug/DidJSUpdateUiDuringFrameDetector;
invoke-virtual {v2, v0, v1, p1, p2}, Lcom/facebook/react/modules/debug/DidJSUpdateUiDuringFrameDetector;->getDidJSHitFrameAndCleanup(JJ)Z
move-result p1
if-eqz p1, :cond_21
.line 7
iget p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacksWithBatchDispatches:I
add-int/lit8 p1, p1, 0x1
iput p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacksWithBatchDispatches:I
.line 8
:cond_21
iget p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacks:I
add-int/lit8 p1, p1, 0x1
iput p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacks:I
.line 9
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->getExpectedNumFrames()I
move-result p1
.line 10
iget p2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mExpectedNumFramesPrev:I
sub-int p2, p1, p2
add-int/lit8 p2, p2, -0x1
const/4 v0, 0x4
if-lt p2, v0, :cond_3a
.line 11
iget p2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->m4PlusFrameStutters:I
add-int/lit8 p2, p2, 0x1
iput p2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->m4PlusFrameStutters:I
.line 12
:cond_3a
iget-boolean p2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mIsRecordingFpsInfoAtEachFrame:Z
if-eqz p2, :cond_6d
.line 13
iget-object p2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mTimeToFps:Ljava/util/TreeMap;
invoke-static {p2}, Lcom/facebook/infer/annotation/Assertions;->assertNotNull(Ljava/lang/Object;)Ljava/lang/Object;
.line 14
new-instance p2, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback$FpsInfo;
.line 15
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->getNumFrames()I
move-result v1
.line 16
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->getNumJSFrames()I
move-result v2
iget v4, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->m4PlusFrameStutters:I
.line 17
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->getFPS()D
move-result-wide v5
.line 18
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->getJSFPS()D
move-result-wide v7
.line 19
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->getTotalTimeMS()I
move-result v9
move-object v0, p2
move v3, p1
invoke-direct/range {v0 .. v9}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback$FpsInfo;-><init>(IIIIDDI)V
.line 20
iget-object v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mTimeToFps:Ljava/util/TreeMap;
invoke-static {}, Ljava/lang/System;->currentTimeMillis()J
move-result-wide v1
invoke-static {v1, v2}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long;
move-result-object v1
invoke-virtual {v0, v1, p2}, Ljava/util/TreeMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
.line 21
:cond_6d
iput p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mExpectedNumFramesPrev:I
.line 22
iget-object p1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mChoreographer:Lcom/facebook/react/modules/core/ChoreographerCompat;
if-eqz p1, :cond_76
.line 23
invoke-virtual {p1, p0}, Lcom/facebook/react/modules/core/ChoreographerCompat;->postFrameCallback(Lcom/facebook/react/modules/core/ChoreographerCompat$FrameCallback;)V
:cond_76
return-void
.end method
.method public get4PlusFrameStutters()I
.registers 2
iget v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->m4PlusFrameStutters:I
return v0
.end method
.method public getExpectedNumFrames()I
.registers 5
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->getTotalTimeMS()I
move-result v0
int-to-double v0, v0
const-wide v2, 0x4030e66666666666L # 16.9
div-double/2addr v0, v2
const-wide/high16 v2, 0x3ff0000000000000L # 1.0
add-double/2addr v0, v2
double-to-int v0, v0
return v0
.end method
.method public getFPS()D
.registers 7
.line 1
iget-wide v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mLastFrameTime:J
iget-wide v2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mFirstFrameTime:J
cmp-long v4, v0, v2
if-nez v4, :cond_b
const-wide/16 v0, 0x0
return-wide v0
.line 2
:cond_b
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->getNumFrames()I
move-result v0
int-to-double v0, v0
const-wide v2, 0x41cdcd6500000000L # 1.0E9
mul-double v0, v0, v2
iget-wide v2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mLastFrameTime:J
iget-wide v4, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mFirstFrameTime:J
sub-long/2addr v2, v4
long-to-double v2, v2
div-double/2addr v0, v2
return-wide v0
.end method
.method public getFpsInfo(J)Lcom/facebook/react/modules/debug/FpsDebugFrameCallback$FpsInfo;
.registers 5
.line 1
iget-object v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mTimeToFps:Ljava/util/TreeMap;
const-string v1, "FPS was not recorded at each frame!"
invoke-static {v0, v1}, Lcom/facebook/infer/annotation/Assertions;->assertNotNull(Ljava/lang/Object;Ljava/lang/String;)Ljava/lang/Object;
.line 2
iget-object v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mTimeToFps:Ljava/util/TreeMap;
invoke-static {p1, p2}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long;
move-result-object p1
invoke-virtual {v0, p1}, Ljava/util/TreeMap;->floorEntry(Ljava/lang/Object;)Ljava/util/Map$Entry;
move-result-object p1
if-nez p1, :cond_15
const/4 p1, 0x0
return-object p1
.line 3
:cond_15
invoke-interface {p1}, Ljava/util/Map$Entry;->getValue()Ljava/lang/Object;
move-result-object p1
check-cast p1, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback$FpsInfo;
return-object p1
.end method
.method public getJSFPS()D
.registers 7
.line 1
iget-wide v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mLastFrameTime:J
iget-wide v2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mFirstFrameTime:J
cmp-long v4, v0, v2
if-nez v4, :cond_b
const-wide/16 v0, 0x0
return-wide v0
.line 2
:cond_b
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->getNumJSFrames()I
move-result v0
int-to-double v0, v0
const-wide v2, 0x41cdcd6500000000L # 1.0E9
mul-double v0, v0, v2
iget-wide v2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mLastFrameTime:J
iget-wide v4, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mFirstFrameTime:J
sub-long/2addr v2, v4
long-to-double v2, v2
div-double/2addr v0, v2
return-wide v0
.end method
.method public getNumFrames()I
.registers 2
iget v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacks:I
add-int/lit8 v0, v0, -0x1
return v0
.end method
.method public getNumJSFrames()I
.registers 2
iget v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacksWithBatchDispatches:I
add-int/lit8 v0, v0, -0x1
return v0
.end method
.method public getTotalTimeMS()I
.registers 5
iget-wide v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mLastFrameTime:J
long-to-double v0, v0
iget-wide v2, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mFirstFrameTime:J
long-to-double v2, v2
sub-double/2addr v0, v2
double-to-int v0, v0
const v1, 0xf4240
div-int/2addr v0, v1
return v0
.end method
.method public reset()V
.registers 3
const-wide/16 v0, -0x1
.line 1
iput-wide v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mFirstFrameTime:J
.line 2
iput-wide v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mLastFrameTime:J
const/4 v0, 0x0
.line 3
iput v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacks:I
.line 4
iput v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->m4PlusFrameStutters:I
.line 5
iput v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mNumFrameCallbacksWithBatchDispatches:I
.line 6
iput-boolean v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mIsRecordingFpsInfoAtEachFrame:Z
const/4 v0, 0x0
.line 7
iput-object v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mTimeToFps:Ljava/util/TreeMap;
return-void
.end method
.method public start()V
.registers 3
const/4 v0, 0x0
.line 1
iput-boolean v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mShouldStop:Z
.line 2
iget-object v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mReactContext:Lcom/facebook/react/bridge/ReactContext;
.line 3
invoke-virtual {v0}, Lcom/facebook/react/bridge/ReactContext;->getCatalystInstance()Lcom/facebook/react/bridge/CatalystInstance;
move-result-object v0
iget-object v1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mDidJSUpdateUiDuringFrameDetector:Lcom/facebook/react/modules/debug/DidJSUpdateUiDuringFrameDetector;
.line 4
invoke-interface {v0, v1}, Lcom/facebook/react/bridge/CatalystInstance;->addBridgeIdleDebugListener(Lcom/facebook/react/bridge/NotThreadSafeBridgeIdleDebugListener;)V
.line 5
iget-object v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mUIManagerModule:Lcom/facebook/react/uimanager/UIManagerModule;
iget-object v1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mDidJSUpdateUiDuringFrameDetector:Lcom/facebook/react/modules/debug/DidJSUpdateUiDuringFrameDetector;
invoke-virtual {v0, v1}, Lcom/facebook/react/uimanager/UIManagerModule;->setViewHierarchyUpdateDebugListener(Lcom/facebook/react/uimanager/debug/NotThreadSafeViewHierarchyUpdateDebugListener;)V
.line 6
new-instance v0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback$1;
invoke-direct {v0, p0, p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback$1;-><init>(Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;)V
invoke-static {v0}, Lcom/facebook/react/bridge/UiThreadUtil;->runOnUiThread(Ljava/lang/Runnable;)V
return-void
.end method
.method public startAndRecordFpsAtEachFrame()V
.registers 2
.line 1
new-instance v0, Ljava/util/TreeMap;
invoke-direct {v0}, Ljava/util/TreeMap;-><init>()V
iput-object v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mTimeToFps:Ljava/util/TreeMap;
const/4 v0, 0x1
.line 2
iput-boolean v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mIsRecordingFpsInfoAtEachFrame:Z
.line 3
invoke-virtual {p0}, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->start()V
return-void
.end method
.method public stop()V
.registers 3
const/4 v0, 0x1
.line 1
iput-boolean v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mShouldStop:Z
.line 2
iget-object v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mReactContext:Lcom/facebook/react/bridge/ReactContext;
.line 3
invoke-virtual {v0}, Lcom/facebook/react/bridge/ReactContext;->getCatalystInstance()Lcom/facebook/react/bridge/CatalystInstance;
move-result-object v0
iget-object v1, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mDidJSUpdateUiDuringFrameDetector:Lcom/facebook/react/modules/debug/DidJSUpdateUiDuringFrameDetector;
.line 4
invoke-interface {v0, v1}, Lcom/facebook/react/bridge/CatalystInstance;->removeBridgeIdleDebugListener(Lcom/facebook/react/bridge/NotThreadSafeBridgeIdleDebugListener;)V
.line 5
iget-object v0, p0, Lcom/facebook/react/modules/debug/FpsDebugFrameCallback;->mUIManagerModule:Lcom/facebook/react/uimanager/UIManagerModule;
const/4 v1, 0x0
invoke-virtual {v0, v1}, Lcom/facebook/react/uimanager/UIManagerModule;->setViewHierarchyUpdateDebugListener(Lcom/facebook/react/uimanager/debug/NotThreadSafeViewHierarchyUpdateDebugListener;)V
return-void
.end method