ShakeDetector.smali
.class public Lcom/facebook/react/common/ShakeDetector;
.super Ljava/lang/Object;
.source "ShakeDetector.java"
# interfaces
.implements Landroid/hardware/SensorEventListener;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/facebook/react/common/ShakeDetector$ShakeListener;
}
.end annotation
# static fields
.field public static final MIN_TIME_BETWEEN_SAMPLES_NS:J
.field public static final REQUIRED_FORCE:F = 13.042845f
.field public static final SHAKING_WINDOW_NS:F
# instance fields
.field public mAccelerationX:F
.field public mAccelerationY:F
.field public mAccelerationZ:F
.field public mLastShakeTimestamp:J
.field public mLastTimestamp:J
.field public mMinNumShakes:I
.field public mNumShakes:I
.field public mSensorManager:Landroid/hardware/SensorManager;
.annotation build Landroidx/annotation/Nullable;
.end annotation
.end field
.field public final mShakeListener:Lcom/facebook/react/common/ShakeDetector$ShakeListener;
# direct methods
.method public static constructor <clinit>()V
.registers 4
sget-object v0, Ljava/util/concurrent/TimeUnit;->NANOSECONDS:Ljava/util/concurrent/TimeUnit;
sget-object v1, Ljava/util/concurrent/TimeUnit;->MILLISECONDS:Ljava/util/concurrent/TimeUnit;
const-wide/16 v2, 0x14
invoke-virtual {v0, v2, v3, v1}, Ljava/util/concurrent/TimeUnit;->convert(JLjava/util/concurrent/TimeUnit;)J
move-result-wide v0
sput-wide v0, Lcom/facebook/react/common/ShakeDetector;->MIN_TIME_BETWEEN_SAMPLES_NS:J
sget-object v0, Ljava/util/concurrent/TimeUnit;->NANOSECONDS:Ljava/util/concurrent/TimeUnit;
sget-object v1, Ljava/util/concurrent/TimeUnit;->SECONDS:Ljava/util/concurrent/TimeUnit;
const-wide/16 v2, 0x3
invoke-virtual {v0, v2, v3, v1}, Ljava/util/concurrent/TimeUnit;->convert(JLjava/util/concurrent/TimeUnit;)J
move-result-wide v0
long-to-float v0, v0
sput v0, Lcom/facebook/react/common/ShakeDetector;->SHAKING_WINDOW_NS:F
return-void
.end method
.method public constructor <init>(Lcom/facebook/react/common/ShakeDetector$ShakeListener;)V
.registers 3
const/4 v0, 0x1
invoke-direct {p0, p1, v0}, Lcom/facebook/react/common/ShakeDetector;-><init>(Lcom/facebook/react/common/ShakeDetector$ShakeListener;I)V
return-void
.end method
.method public constructor <init>(Lcom/facebook/react/common/ShakeDetector$ShakeListener;I)V
.registers 3
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/facebook/react/common/ShakeDetector;->mShakeListener:Lcom/facebook/react/common/ShakeDetector$ShakeListener;
iput p2, p0, Lcom/facebook/react/common/ShakeDetector;->mMinNumShakes:I
return-void
.end method
.method private atLeastRequiredForce(F)Z
.registers 3
invoke-static {p1}, Ljava/lang/Math;->abs(F)F
move-result p1
const v0, 0x4150af7e
cmpl-float p1, p1, v0
if-lez p1, :cond_d
const/4 p1, 0x1
goto :goto_e
:cond_d
const/4 p1, 0x0
:goto_e
return p1
.end method
.method private maybeDispatchShake(J)V
.registers 5
iget v0, p0, Lcom/facebook/react/common/ShakeDetector;->mNumShakes:I
iget v1, p0, Lcom/facebook/react/common/ShakeDetector;->mMinNumShakes:I
mul-int/lit8 v1, v1, 0x8
if-lt v0, v1, :cond_10
invoke-direct {p0}, Lcom/facebook/react/common/ShakeDetector;->reset()V
iget-object v0, p0, Lcom/facebook/react/common/ShakeDetector;->mShakeListener:Lcom/facebook/react/common/ShakeDetector$ShakeListener;
invoke-interface {v0}, Lcom/facebook/react/common/ShakeDetector$ShakeListener;->onShake()V
:cond_10
iget-wide v0, p0, Lcom/facebook/react/common/ShakeDetector;->mLastShakeTimestamp:J
sub-long/2addr p1, v0
long-to-float p1, p1
sget p2, Lcom/facebook/react/common/ShakeDetector;->SHAKING_WINDOW_NS:F
cmpl-float p1, p1, p2
if-lez p1, :cond_1d
invoke-direct {p0}, Lcom/facebook/react/common/ShakeDetector;->reset()V
:cond_1d
return-void
.end method
.method private recordShake(J)V
.registers 3
iput-wide p1, p0, Lcom/facebook/react/common/ShakeDetector;->mLastShakeTimestamp:J
iget p1, p0, Lcom/facebook/react/common/ShakeDetector;->mNumShakes:I
add-int/lit8 p1, p1, 0x1
iput p1, p0, Lcom/facebook/react/common/ShakeDetector;->mNumShakes:I
return-void
.end method
.method private reset()V
.registers 2
const/4 v0, 0x0
iput v0, p0, Lcom/facebook/react/common/ShakeDetector;->mNumShakes:I
const/4 v0, 0x0
iput v0, p0, Lcom/facebook/react/common/ShakeDetector;->mAccelerationX:F
iput v0, p0, Lcom/facebook/react/common/ShakeDetector;->mAccelerationY:F
iput v0, p0, Lcom/facebook/react/common/ShakeDetector;->mAccelerationZ:F
return-void
.end method
# virtual methods
.method public onAccuracyChanged(Landroid/hardware/Sensor;I)V
.registers 3
return-void
.end method
.method public onSensorChanged(Landroid/hardware/SensorEvent;)V
.registers 9
iget-wide v0, p1, Landroid/hardware/SensorEvent;->timestamp:J
iget-wide v2, p0, Lcom/facebook/react/common/ShakeDetector;->mLastTimestamp:J
sub-long v2, v0, v2
sget-wide v4, Lcom/facebook/react/common/ShakeDetector;->MIN_TIME_BETWEEN_SAMPLES_NS:J
cmp-long v6, v2, v4
if-gez v6, :cond_d
return-void
:cond_d
iget-object v2, p1, Landroid/hardware/SensorEvent;->values:[F
const/4 v3, 0x0
aget v3, v2, v3
const/4 v4, 0x1
aget v4, v2, v4
const/4 v5, 0x2
aget v2, v2, v5
const v5, 0x411ce80a
sub-float/2addr v2, v5
iput-wide v0, p0, Lcom/facebook/react/common/ShakeDetector;->mLastTimestamp:J
invoke-direct {p0, v3}, Lcom/facebook/react/common/ShakeDetector;->atLeastRequiredForce(F)Z
move-result v0
const/4 v1, 0x0
if-eqz v0, :cond_35
iget v0, p0, Lcom/facebook/react/common/ShakeDetector;->mAccelerationX:F
mul-float v0, v0, v3
cmpg-float v0, v0, v1
if-gtz v0, :cond_35
iget-wide v0, p1, Landroid/hardware/SensorEvent;->timestamp:J
invoke-direct {p0, v0, v1}, Lcom/facebook/react/common/ShakeDetector;->recordShake(J)V
iput v3, p0, Lcom/facebook/react/common/ShakeDetector;->mAccelerationX:F
goto :goto_60
:cond_35
invoke-direct {p0, v4}, Lcom/facebook/react/common/ShakeDetector;->atLeastRequiredForce(F)Z
move-result v0
if-eqz v0, :cond_4b
iget v0, p0, Lcom/facebook/react/common/ShakeDetector;->mAccelerationY:F
mul-float v0, v0, v4
cmpg-float v0, v0, v1
if-gtz v0, :cond_4b
iget-wide v0, p1, Landroid/hardware/SensorEvent;->timestamp:J
invoke-direct {p0, v0, v1}, Lcom/facebook/react/common/ShakeDetector;->recordShake(J)V
iput v4, p0, Lcom/facebook/react/common/ShakeDetector;->mAccelerationY:F
goto :goto_60
:cond_4b
invoke-direct {p0, v2}, Lcom/facebook/react/common/ShakeDetector;->atLeastRequiredForce(F)Z
move-result v0
if-eqz v0, :cond_60
iget v0, p0, Lcom/facebook/react/common/ShakeDetector;->mAccelerationZ:F
mul-float v0, v0, v2
cmpg-float v0, v0, v1
if-gtz v0, :cond_60
iget-wide v0, p1, Landroid/hardware/SensorEvent;->timestamp:J
invoke-direct {p0, v0, v1}, Lcom/facebook/react/common/ShakeDetector;->recordShake(J)V
iput v2, p0, Lcom/facebook/react/common/ShakeDetector;->mAccelerationZ:F
:cond_60
:goto_60
iget-wide v0, p1, Landroid/hardware/SensorEvent;->timestamp:J
invoke-direct {p0, v0, v1}, Lcom/facebook/react/common/ShakeDetector;->maybeDispatchShake(J)V
return-void
.end method
.method public start(Landroid/hardware/SensorManager;)V
.registers 5
invoke-static {p1}, Lcom/facebook/infer/annotation/Assertions;->assertNotNull(Ljava/lang/Object;)Ljava/lang/Object;
const/4 v0, 0x1
invoke-virtual {p1, v0}, Landroid/hardware/SensorManager;->getDefaultSensor(I)Landroid/hardware/Sensor;
move-result-object v0
if-eqz v0, :cond_1b
iput-object p1, p0, Lcom/facebook/react/common/ShakeDetector;->mSensorManager:Landroid/hardware/SensorManager;
const-wide/16 v1, -0x1
iput-wide v1, p0, Lcom/facebook/react/common/ShakeDetector;->mLastTimestamp:J
const/4 v1, 0x2
invoke-virtual {p1, p0, v0, v1}, Landroid/hardware/SensorManager;->registerListener(Landroid/hardware/SensorEventListener;Landroid/hardware/Sensor;I)Z
const-wide/16 v0, 0x0
iput-wide v0, p0, Lcom/facebook/react/common/ShakeDetector;->mLastShakeTimestamp:J
invoke-direct {p0}, Lcom/facebook/react/common/ShakeDetector;->reset()V
:cond_1b
return-void
.end method
.method public stop()V
.registers 2
iget-object v0, p0, Lcom/facebook/react/common/ShakeDetector;->mSensorManager:Landroid/hardware/SensorManager;
if-eqz v0, :cond_a
invoke-virtual {v0, p0}, Landroid/hardware/SensorManager;->unregisterListener(Landroid/hardware/SensorEventListener;)V
const/4 v0, 0x0
iput-object v0, p0, Lcom/facebook/react/common/ShakeDetector;->mSensorManager:Landroid/hardware/SensorManager;
:cond_a
return-void
.end method