FrameBasedAnimationDriver.smali
.class Lcom/facebook/react/animated/FrameBasedAnimationDriver;
.super Lcom/facebook/react/animated/AnimationDriver;
.source "SourceFile"
# static fields
.field private static final FRAME_TIME_MILLIS:D = 16.666666666666668
# instance fields
.field private mCurrentLoop:I
.field private mFrames:[D
.field private mFromValue:D
.field private mIterations:I
.field private mStartFrameTimeNanos:J
.field private mToValue:D
# direct methods
.method public constructor <init>(Lcom/facebook/react/bridge/ReadableMap;)V
.registers 2
.line 1
invoke-direct {p0}, Lcom/facebook/react/animated/AnimationDriver;-><init>()V
.line 2
invoke-virtual {p0, p1}, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->resetConfig(Lcom/facebook/react/bridge/ReadableMap;)V
return-void
.end method
# virtual methods
.method public resetConfig(Lcom/facebook/react/bridge/ReadableMap;)V
.registers 9
const-string v0, "frames"
.line 1
invoke-interface {p1, v0}, Lcom/facebook/react/bridge/ReadableMap;->getArray(Ljava/lang/String;)Lcom/facebook/react/bridge/ReadableArray;
move-result-object v0
.line 2
invoke-interface {v0}, Lcom/facebook/react/bridge/ReadableArray;->size()I
move-result v1
.line 3
iget-object v2, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mFrames:[D
if-eqz v2, :cond_11
array-length v2, v2
if-eq v2, v1, :cond_15
.line 4
:cond_11
new-array v2, v1, [D
iput-object v2, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mFrames:[D
:cond_15
const/4 v2, 0x0
const/4 v3, 0x0
:goto_17
if-ge v3, v1, :cond_24
.line 5
iget-object v4, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mFrames:[D
invoke-interface {v0, v3}, Lcom/facebook/react/bridge/ReadableArray;->getDouble(I)D
move-result-wide v5
aput-wide v5, v4, v3
add-int/lit8 v3, v3, 0x1
goto :goto_17
:cond_24
const-string v0, "toValue"
.line 6
invoke-interface {p1, v0}, Lcom/facebook/react/bridge/ReadableMap;->hasKey(Ljava/lang/String;)Z
move-result v1
const-wide/16 v3, 0x0
if-eqz v1, :cond_3d
.line 7
invoke-interface {p1, v0}, Lcom/facebook/react/bridge/ReadableMap;->getType(Ljava/lang/String;)Lcom/facebook/react/bridge/ReadableType;
move-result-object v1
sget-object v5, Lcom/facebook/react/bridge/ReadableType;->Number:Lcom/facebook/react/bridge/ReadableType;
if-ne v1, v5, :cond_3a
invoke-interface {p1, v0}, Lcom/facebook/react/bridge/ReadableMap;->getDouble(Ljava/lang/String;)D
move-result-wide v3
:cond_3a
iput-wide v3, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mToValue:D
goto :goto_3f
.line 8
:cond_3d
iput-wide v3, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mToValue:D
:goto_3f
const-string v0, "iterations"
.line 9
invoke-interface {p1, v0}, Lcom/facebook/react/bridge/ReadableMap;->hasKey(Ljava/lang/String;)Z
move-result v1
const/4 v3, 0x1
if-eqz v1, :cond_59
.line 10
invoke-interface {p1, v0}, Lcom/facebook/react/bridge/ReadableMap;->getType(Ljava/lang/String;)Lcom/facebook/react/bridge/ReadableType;
move-result-object v1
sget-object v4, Lcom/facebook/react/bridge/ReadableType;->Number:Lcom/facebook/react/bridge/ReadableType;
if-ne v1, v4, :cond_55
invoke-interface {p1, v0}, Lcom/facebook/react/bridge/ReadableMap;->getInt(Ljava/lang/String;)I
move-result p1
goto :goto_56
:cond_55
const/4 p1, 0x1
:goto_56
iput p1, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mIterations:I
goto :goto_5b
.line 11
:cond_59
iput v3, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mIterations:I
.line 12
:goto_5b
iput v3, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mCurrentLoop:I
.line 13
iget p1, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mIterations:I
if-nez p1, :cond_62
const/4 v2, 0x1
:cond_62
iput-boolean v2, p0, Lcom/facebook/react/animated/AnimationDriver;->mHasFinished:Z
const-wide/16 v0, -0x1
.line 14
iput-wide v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mStartFrameTimeNanos:J
return-void
.end method
.method public runAnimationStep(J)V
.registers 9
.line 1
iget-wide v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mStartFrameTimeNanos:J
const/4 v2, 0x1
const-wide/16 v3, 0x0
cmp-long v5, v0, v3
if-gez v5, :cond_15
.line 2
iput-wide p1, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mStartFrameTimeNanos:J
.line 3
iget v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mCurrentLoop:I
if-ne v0, v2, :cond_15
.line 4
iget-object v0, p0, Lcom/facebook/react/animated/AnimationDriver;->mAnimatedValue:Lcom/facebook/react/animated/ValueAnimatedNode;
iget-wide v0, v0, Lcom/facebook/react/animated/ValueAnimatedNode;->mValue:D
iput-wide v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mFromValue:D
.line 5
:cond_15
iget-wide v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mStartFrameTimeNanos:J
sub-long v0, p1, v0
const-wide/32 v3, 0xf4240
div-long/2addr v0, v3
long-to-double v0, v0
const-wide v3, 0x4030aaaaaaaaaaabL # 16.666666666666668
div-double/2addr v0, v3
.line 6
invoke-static {v0, v1}, Ljava/lang/Math;->round(D)J
move-result-wide v0
long-to-int v1, v0
if-gez v1, :cond_42
const-string v0, "Calculated frame index should never be lower than 0. Called with frameTimeNanos "
const-string v1, " and mStartFrameTimeNanos "
.line 7
invoke-static {v0, p1, p2, v1}, Landroidx/appcompat/k;->e(Ljava/lang/String;JLjava/lang/String;)Ljava/lang/StringBuilder;
move-result-object p1
.line 8
iget-wide v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mStartFrameTimeNanos:J
invoke-virtual {p1, v0, v1}, Ljava/lang/StringBuilder;->append(J)Ljava/lang/StringBuilder;
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string p2, "ReactNative"
.line 9
invoke-static {p2, p1}, Lcom/facebook/common/logging/FLog;->w(Ljava/lang/String;Ljava/lang/String;)V
return-void
.line 10
:cond_42
iget-boolean p1, p0, Lcom/facebook/react/animated/AnimationDriver;->mHasFinished:Z
if-eqz p1, :cond_47
return-void
.line 11
:cond_47
iget-object p1, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mFrames:[D
array-length p2, p1
sub-int/2addr p2, v2
if-lt v1, p2, :cond_66
.line 12
iget-wide p1, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mToValue:D
.line 13
iget v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mIterations:I
const/4 v1, -0x1
if-eq v0, v1, :cond_5c
iget v1, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mCurrentLoop:I
if-ge v1, v0, :cond_59
goto :goto_5c
.line 14
:cond_59
iput-boolean v2, p0, Lcom/facebook/react/animated/AnimationDriver;->mHasFinished:Z
goto :goto_70
:cond_5c
:goto_5c
const-wide/16 v0, -0x1
.line 15
iput-wide v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mStartFrameTimeNanos:J
.line 16
iget v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mCurrentLoop:I
add-int/2addr v0, v2
iput v0, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mCurrentLoop:I
goto :goto_70
.line 17
:cond_66
iget-wide v2, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mFromValue:D
aget-wide v0, p1, v1
iget-wide p1, p0, Lcom/facebook/react/animated/FrameBasedAnimationDriver;->mToValue:D
sub-double/2addr p1, v2
mul-double p1, p1, v0
add-double/2addr p1, v2
.line 18
:goto_70
iget-object v0, p0, Lcom/facebook/react/animated/AnimationDriver;->mAnimatedValue:Lcom/facebook/react/animated/ValueAnimatedNode;
iput-wide p1, v0, Lcom/facebook/react/animated/ValueAnimatedNode;->mValue:D
return-void
.end method