GamingContext.smali
.class public final Lcom/facebook/gamingservices/GamingContext;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/facebook/gamingservices/GamingContext$Companion;
}
.end annotation
# static fields
.field public static final Companion:Lcom/facebook/gamingservices/GamingContext$Companion;
.field private static final DEFAULT_TIMEOUT:I = 0x5
.field private static currentContext:Lcom/facebook/gamingservices/GamingContext;
# instance fields
.field private final contextID:Ljava/lang/String;
# direct methods
.method public static constructor <clinit>()V
.registers 2
new-instance v0, Lcom/facebook/gamingservices/GamingContext$Companion;
const/4 v1, 0x0
invoke-direct {v0, v1}, Lcom/facebook/gamingservices/GamingContext$Companion;-><init>(Lkotlin/jvm/internal/e;)V
sput-object v0, Lcom/facebook/gamingservices/GamingContext;->Companion:Lcom/facebook/gamingservices/GamingContext$Companion;
return-void
.end method
.method public constructor <init>(Ljava/lang/String;)V
.registers 3
const-string v0, "contextID"
invoke-static {p1, v0}, Lcom/shopee/sz/loadtask/datasource/a;->y(Ljava/lang/Object;Ljava/lang/String;)V
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
return-void
.end method
.method public static final synthetic access$getCurrentContext$cp()Lcom/facebook/gamingservices/GamingContext;
.registers 1
sget-object v0, Lcom/facebook/gamingservices/GamingContext;->currentContext:Lcom/facebook/gamingservices/GamingContext;
return-object v0
.end method
.method public static final synthetic access$setCurrentContext$cp(Lcom/facebook/gamingservices/GamingContext;)V
.registers 1
sput-object p0, Lcom/facebook/gamingservices/GamingContext;->currentContext:Lcom/facebook/gamingservices/GamingContext;
return-void
.end method
.method public static synthetic copy$default(Lcom/facebook/gamingservices/GamingContext;Ljava/lang/String;ILjava/lang/Object;)Lcom/facebook/gamingservices/GamingContext;
.registers 4
and-int/lit8 p2, p2, 0x1
if-eqz p2, :cond_6
iget-object p1, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
:cond_6
invoke-virtual {p0, p1}, Lcom/facebook/gamingservices/GamingContext;->copy(Ljava/lang/String;)Lcom/facebook/gamingservices/GamingContext;
move-result-object p0
return-object p0
.end method
.method public static final getCurrentGamingContext()Lcom/facebook/gamingservices/GamingContext;
.registers 1
sget-object v0, Lcom/facebook/gamingservices/GamingContext;->Companion:Lcom/facebook/gamingservices/GamingContext$Companion;
invoke-virtual {v0}, Lcom/facebook/gamingservices/GamingContext$Companion;->getCurrentGamingContext()Lcom/facebook/gamingservices/GamingContext;
move-result-object v0
return-object v0
.end method
.method public static final setCurrentGamingContext(Lcom/facebook/gamingservices/GamingContext;)V
.registers 2
sget-object v0, Lcom/facebook/gamingservices/GamingContext;->Companion:Lcom/facebook/gamingservices/GamingContext$Companion;
invoke-virtual {v0, p0}, Lcom/facebook/gamingservices/GamingContext$Companion;->setCurrentGamingContext(Lcom/facebook/gamingservices/GamingContext;)V
return-void
.end method
# virtual methods
.method public final component1()Ljava/lang/String;
.registers 2
iget-object v0, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
return-object v0
.end method
.method public final copy(Ljava/lang/String;)Lcom/facebook/gamingservices/GamingContext;
.registers 3
const-string v0, "contextID"
invoke-static {p1, v0}, Lcom/shopee/sz/loadtask/datasource/a;->y(Ljava/lang/Object;Ljava/lang/String;)V
new-instance v0, Lcom/facebook/gamingservices/GamingContext;
invoke-direct {v0, p1}, Lcom/facebook/gamingservices/GamingContext;-><init>(Ljava/lang/String;)V
return-object v0
.end method
.method public equals(Ljava/lang/Object;)Z
.registers 5
const/4 v0, 0x1
if-ne p0, p1, :cond_4
return v0
:cond_4
instance-of v1, p1, Lcom/facebook/gamingservices/GamingContext;
const/4 v2, 0x0
if-nez v1, :cond_a
return v2
:cond_a
check-cast p1, Lcom/facebook/gamingservices/GamingContext;
iget-object v1, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
iget-object p1, p1, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
invoke-static {v1, p1}, Lcom/shopee/sz/loadtask/datasource/a;->r(Ljava/lang/Object;Ljava/lang/Object;)Z
move-result p1
if-nez p1, :cond_17
return v2
:cond_17
return v0
.end method
.method public final getContextID()Ljava/lang/String;
.registers 2
iget-object v0, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
return-object v0
.end method
.method public hashCode()I
.registers 2
iget-object v0, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
invoke-virtual {v0}, Ljava/lang/String;->hashCode()I
move-result v0
return v0
.end method
.method public toString()Ljava/lang/String;
.registers 4
const-string v0, "GamingContext(contextID="
.line 1
invoke-static {v0}, Landroid/support/v4/media/c;->c(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
.line 2
iget-object v1, p0, Lcom/facebook/gamingservices/GamingContext;->contextID:Ljava/lang/String;
const/16 v2, 0x29
.line 3
invoke-static {v0, v1, v2}, Landroidx/appcompat/view/f;->e(Ljava/lang/StringBuilder;Ljava/lang/String;C)Ljava/lang/String;
move-result-object v0
return-object v0
.end method