ContextSwitchDialog$FacebookAppHandler.smali

.class final Lcom/facebook/gamingservices/ContextSwitchDialog$FacebookAppHandler;
.super Lcom/facebook/internal/FacebookDialogBase$ModeHandler;
.source "SourceFile"


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Lcom/facebook/gamingservices/ContextSwitchDialog;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x11
    name = "FacebookAppHandler"
.end annotation

.annotation system Ldalvik/annotation/Signature;
    value = {
        "Lcom/facebook/internal/FacebookDialogBase<",
        "Lcom/facebook/gamingservices/model/ContextSwitchContent;",
        "Lcom/facebook/gamingservices/ContextSwitchDialog$Result;",
        ">.ModeHandler;"
    }
.end annotation


# instance fields
.field public final synthetic this$0:Lcom/facebook/gamingservices/ContextSwitchDialog;


# direct methods
.method public constructor <init>(Lcom/facebook/gamingservices/ContextSwitchDialog;)V
    .registers 3
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "()V"
        }
    .end annotation

    const-string v0, "this$0"

    invoke-static {p1, v0}, Lcom/shopee/sz/loadtask/datasource/a;->y(Ljava/lang/Object;Ljava/lang/String;)V

    iput-object p1, p0, Lcom/facebook/gamingservices/ContextSwitchDialog$FacebookAppHandler;->this$0:Lcom/facebook/gamingservices/ContextSwitchDialog;

    invoke-direct {p0, p1}, Lcom/facebook/internal/FacebookDialogBase$ModeHandler;-><init>(Lcom/facebook/internal/FacebookDialogBase;)V

    return-void
.end method


# virtual methods
.method public canShow(Lcom/facebook/gamingservices/model/ContextSwitchContent;Z)Z
    .registers 6

    const-string p2, "content"

    invoke-static {p1, p2}, Lcom/shopee/sz/loadtask/datasource/a;->y(Ljava/lang/Object;Ljava/lang/String;)V

    .line 2
    iget-object p1, p0, Lcom/facebook/gamingservices/ContextSwitchDialog$FacebookAppHandler;->this$0:Lcom/facebook/gamingservices/ContextSwitchDialog;

    # invokes: Lcom/facebook/internal/FacebookDialogBase;->getActivityContext()Landroid/app/Activity;
    invoke-static {p1}, Lcom/facebook/gamingservices/ContextSwitchDialog;->access$getActivityContext(Lcom/facebook/gamingservices/ContextSwitchDialog;)Landroid/app/Activity;

    move-result-object p1

    const/4 p2, 0x0

    if-nez p1, :cond_10

    move-object p1, p2

    goto :goto_14

    :cond_10
    invoke-virtual {p1}, Landroid/content/Context;->getPackageManager()Landroid/content/pm/PackageManager;

    move-result-object p1

    .line 3
    :goto_14
    new-instance v0, Landroid/content/Intent;

    const-string v1, "com.facebook.games.gaming_services.DEEPLINK"

    invoke-direct {v0, v1}, Landroid/content/Intent;-><init>(Ljava/lang/String;)V

    const-string v1, "text/plain"

    .line 4
    invoke-virtual {v0, v1}, Landroid/content/Intent;->setType(Ljava/lang/String;)Landroid/content/Intent;

    if-nez p1, :cond_24

    move-object p1, p2

    goto :goto_28

    .line 5
    :cond_24
    invoke-virtual {v0, p1}, Landroid/content/Intent;->resolveActivity(Landroid/content/pm/PackageManager;)Landroid/content/ComponentName;

    move-result-object p1

    :goto_28
    const/4 v0, 0x1

    const/4 v1, 0x0

    if-eqz p1, :cond_2e

    const/4 p1, 0x1

    goto :goto_2f

    :cond_2e
    const/4 p1, 0x0

    .line 6
    :goto_2f
    sget-object v2, Lcom/facebook/AccessToken;->Companion:Lcom/facebook/AccessToken$Companion;

    invoke-virtual {v2}, Lcom/facebook/AccessToken$Companion;->getCurrentAccessToken()Lcom/facebook/AccessToken;

    move-result-object v2

    if-nez v2, :cond_38

    goto :goto_3c

    .line 7
    :cond_38
    invoke-virtual {v2}, Lcom/facebook/AccessToken;->getGraphDomain()Ljava/lang/String;

    move-result-object p2

    :goto_3c
    if-eqz p2, :cond_4c

    invoke-virtual {v2}, Lcom/facebook/AccessToken;->getGraphDomain()Ljava/lang/String;

    move-result-object p2

    const-string v2, "gaming"

    invoke-static {v2, p2}, Lcom/shopee/sz/loadtask/datasource/a;->r(Ljava/lang/Object;Ljava/lang/Object;)Z

    move-result p2

    if-eqz p2, :cond_4c

    const/4 p2, 0x1

    goto :goto_4d

    :cond_4c
    const/4 p2, 0x0

    :goto_4d
    if-eqz p1, :cond_52

    if-eqz p2, :cond_52

    goto :goto_53

    :cond_52
    const/4 v0, 0x0

    :goto_53
    return v0
.end method

.method public bridge synthetic canShow(Ljava/lang/Object;Z)Z
    .registers 3

    .line 1
    check-cast p1, Lcom/facebook/gamingservices/model/ContextSwitchContent;

    invoke-virtual {p0, p1, p2}, Lcom/facebook/gamingservices/ContextSwitchDialog$FacebookAppHandler;->canShow(Lcom/facebook/gamingservices/model/ContextSwitchContent;Z)Z

    move-result p1

    return p1
.end method

.method public createAppCall(Lcom/facebook/gamingservices/model/ContextSwitchContent;)Lcom/facebook/internal/AppCall;
    .registers 7

    const-string v0, "content"

    invoke-static {p1, v0}, Lcom/shopee/sz/loadtask/datasource/a;->y(Ljava/lang/Object;Ljava/lang/String;)V

    .line 2
    iget-object v0, p0, Lcom/facebook/gamingservices/ContextSwitchDialog$FacebookAppHandler;->this$0:Lcom/facebook/gamingservices/ContextSwitchDialog;

    invoke-virtual {v0}, Lcom/facebook/gamingservices/ContextSwitchDialog;->createBaseAppCall()Lcom/facebook/internal/AppCall;

    move-result-object v0

    .line 3
    new-instance v1, Landroid/content/Intent;

    const-string v2, "com.facebook.games.gaming_services.DEEPLINK"

    invoke-direct {v1, v2}, Landroid/content/Intent;-><init>(Ljava/lang/String;)V

    const-string v2, "text/plain"

    .line 4
    invoke-virtual {v1, v2}, Landroid/content/Intent;->setType(Ljava/lang/String;)Landroid/content/Intent;

    .line 5
    sget-object v2, Lcom/facebook/AccessToken;->Companion:Lcom/facebook/AccessToken$Companion;

    invoke-virtual {v2}, Lcom/facebook/AccessToken$Companion;->getCurrentAccessToken()Lcom/facebook/AccessToken;

    move-result-object v2

    const-string v3, "deeplink"

    const-string v4, "CONTEXT_SWITCH"

    .line 6
    invoke-static {v3, v4}, Landroidx/appcompat/view/g;->a(Ljava/lang/String;Ljava/lang/String;)Landroid/os/Bundle;

    move-result-object v3

    const-string v4, "game_id"

    if-eqz v2, :cond_31

    .line 7
    invoke-virtual {v2}, Lcom/facebook/AccessToken;->getApplicationId()Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v3, v4, v2}, Landroid/os/BaseBundle;->putString(Ljava/lang/String;Ljava/lang/String;)V

    goto :goto_3a

    .line 8
    :cond_31
    sget-object v2, Lcom/facebook/FacebookSdk;->INSTANCE:Lcom/facebook/FacebookSdk;

    invoke-static {}, Lcom/facebook/FacebookSdk;->getApplicationId()Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v3, v4, v2}, Landroid/os/BaseBundle;->putString(Ljava/lang/String;Ljava/lang/String;)V

    .line 9
    :goto_3a
    invoke-virtual {p1}, Lcom/facebook/gamingservices/model/ContextSwitchContent;->getContextID()Ljava/lang/String;

    move-result-object v2

    if-eqz v2, :cond_49

    .line 10
    invoke-virtual {p1}, Lcom/facebook/gamingservices/model/ContextSwitchContent;->getContextID()Ljava/lang/String;

    move-result-object p1

    const-string v2, "context_token_id"

    invoke-virtual {v3, v2, p1}, Landroid/os/BaseBundle;->putString(Ljava/lang/String;Ljava/lang/String;)V

    .line 11
    :cond_49
    sget-object p1, Lcom/facebook/internal/NativeProtocol;->INSTANCE:Lcom/facebook/internal/NativeProtocol;

    .line 12
    invoke-virtual {v0}, Lcom/facebook/internal/AppCall;->getCallId()Ljava/util/UUID;

    move-result-object p1

    invoke-virtual {p1}, Ljava/util/UUID;->toString()Ljava/lang/String;

    move-result-object p1

    invoke-static {}, Lcom/facebook/internal/NativeProtocol;->getLatestKnownVersion()I

    move-result v2

    const-string v4, ""

    .line 13
    invoke-static {v1, p1, v4, v2, v3}, Lcom/facebook/internal/NativeProtocol;->setupProtocolRequestIntent(Landroid/content/Intent;Ljava/lang/String;Ljava/lang/String;ILandroid/os/Bundle;)V

    .line 14
    invoke-virtual {v0, v1}, Lcom/facebook/internal/AppCall;->setRequestIntent(Landroid/content/Intent;)V

    return-object v0
.end method

.method public bridge synthetic createAppCall(Ljava/lang/Object;)Lcom/facebook/internal/AppCall;
    .registers 2

    .line 1
    check-cast p1, Lcom/facebook/gamingservices/model/ContextSwitchContent;

    invoke-virtual {p0, p1}, Lcom/facebook/gamingservices/ContextSwitchDialog$FacebookAppHandler;->createAppCall(Lcom/facebook/gamingservices/model/ContextSwitchContent;)Lcom/facebook/internal/AppCall;

    move-result-object p1

    return-object p1
.end method