GameFrequencyModel$FrequencyDescComparator.smali

.class public Lcom/cm/plugincluster/gamebox/GameFrequencyModel$FrequencyDescComparator;
.super Ljava/lang/Object;
.source "GameFrequencyModel.java"

# interfaces
.implements Ljava/util/Comparator;


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Lcom/cm/plugincluster/gamebox/GameFrequencyModel;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x9
    name = "FrequencyDescComparator"
.end annotation

.annotation system Ldalvik/annotation/Signature;
    value = {
        "Ljava/lang/Object;",
        "Ljava/util/Comparator",
        "<",
        "Lcom/cm/plugincluster/gamebox/GameFrequencyModel;",
        ">;"
    }
.end annotation


# direct methods
.method public constructor <init>()V
    .registers 1

    .prologue
    .line 35
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method


# virtual methods
.method public compare(Lcom/cm/plugincluster/gamebox/GameFrequencyModel;Lcom/cm/plugincluster/gamebox/GameFrequencyModel;)I
    .registers 5

    .prologue
    .line 38
    if-nez p1, :cond_6

    if-eqz p2, :cond_6

    .line 39
    const/4 v0, 0x1

    .line 45
    :goto_5
    return v0

    .line 40
    :cond_6
    if-eqz p1, :cond_c

    if-nez p2, :cond_c

    .line 41
    const/4 v0, -0x1

    goto :goto_5

    .line 42
    :cond_c
    if-nez p1, :cond_12

    if-nez p2, :cond_12

    .line 43
    const/4 v0, 0x0

    goto :goto_5

    .line 45
    :cond_12
    iget v0, p1, Lcom/cm/plugincluster/gamebox/GameFrequencyModel;->openCount:I

    iget v1, p2, Lcom/cm/plugincluster/gamebox/GameFrequencyModel;->openCount:I

    sub-int/2addr v0, v1

    neg-int v0, v0

    goto :goto_5
.end method

.method public bridge synthetic compare(Ljava/lang/Object;Ljava/lang/Object;)I
    .registers 4

    .prologue
    .line 35
    check-cast p1, Lcom/cm/plugincluster/gamebox/GameFrequencyModel;

    check-cast p2, Lcom/cm/plugincluster/gamebox/GameFrequencyModel;

    invoke-virtual {p0, p1, p2}, Lcom/cm/plugincluster/gamebox/GameFrequencyModel$FrequencyDescComparator;->compare(Lcom/cm/plugincluster/gamebox/GameFrequencyModel;Lcom/cm/plugincluster/gamebox/GameFrequencyModel;)I

    move-result v0

    return v0
.end method