DrawUtils.smali
.class public Lcom/cm/plugincluster/cleanmaster/base/util/ui/DrawUtils;
.super Ljava/lang/Object;
.source "DrawUtils.java"
# static fields
.field private static final MB:I = 0x100000
# direct methods
.method public constructor <init>()V
.registers 1
.prologue
.line 12
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public static adjustDrawableBounds(Landroid/view/View;Landroid/graphics/drawable/Drawable;ZZ)V
.registers 12
.prologue
const/4 v0, 0x0
.line 47
invoke-virtual {p0}, Landroid/view/View;->getWidth()I
move-result v5
.line 48
invoke-virtual {p0}, Landroid/view/View;->getHeight()I
move-result v3
.line 49
invoke-virtual {p1}, Landroid/graphics/drawable/Drawable;->getIntrinsicWidth()I
move-result v2
.line 50
invoke-virtual {p1}, Landroid/graphics/drawable/Drawable;->getIntrinsicHeight()I
move-result v1
.line 52
int-to-float v4, v5
int-to-float v6, v3
div-float/2addr v4, v6
.line 53
int-to-float v6, v2
int-to-float v7, v1
div-float/2addr v6, v7
.line 56
if-le v5, v2, :cond_30
if-le v3, v1, :cond_30
move v4, v2
move v2, v1
.line 71
:goto_1d
if-eqz p2, :cond_40
.line 72
sub-int v1, v5, v4
div-int/lit8 v1, v1, 0x2
.line 74
:goto_23
if-eqz p3, :cond_29
.line 75
sub-int v0, v3, v2
div-int/lit8 v0, v0, 0x2
.line 78
:cond_29
add-int v3, v1, v4
add-int/2addr v2, v0
invoke-virtual {p1, v1, v0, v3, v2}, Landroid/graphics/drawable/Drawable;->setBounds(IIII)V
.line 79
return-void
.line 60
:cond_30
cmpl-float v1, v4, v6
if-lez v1, :cond_3a
.line 61
int-to-float v1, v3
mul-float/2addr v1, v6
float-to-int v1, v1
move v2, v3
move v4, v1
.line 62
goto :goto_1d
.line 65
:cond_3a
int-to-float v1, v5
div-float/2addr v1, v6
float-to-int v1, v1
move v2, v1
move v4, v5
goto :goto_1d
:cond_40
move v1, v0
goto :goto_23
.end method
.method public static clipArc(Landroid/graphics/Path;IIIII)V
.registers 16
.prologue
.line 97
invoke-virtual {p0}, Landroid/graphics/Path;->reset()V
.line 98
int-to-float v0, p1
int-to-float v1, p2
invoke-virtual {p0, v0, v1}, Landroid/graphics/Path;->moveTo(FF)V
.line 100
int-to-double v0, p1
int-to-double v2, p3
int-to-double v4, p4
const-wide v6, 0x400921fb54442d18L # Math.PI
mul-double/2addr v4, v6
const-wide v6, 0x4066800000000000L # 180.0
div-double/2addr v4, v6
invoke-static {v4, v5}, Ljava/lang/Math;->cos(D)D
move-result-wide v4
mul-double/2addr v2, v4
add-double/2addr v0, v2
double-to-float v0, v0
.line 101
int-to-double v2, p2
int-to-double v4, p3
int-to-double v6, p4
const-wide v8, 0x400921fb54442d18L # Math.PI
mul-double/2addr v6, v8
const-wide v8, 0x4066800000000000L # 180.0
div-double/2addr v6, v8
invoke-static {v6, v7}, Ljava/lang/Math;->sin(D)D
move-result-wide v6
mul-double/2addr v4, v6
add-double/2addr v2, v4
double-to-float v1, v2
.line 102
invoke-virtual {p0, v0, v1}, Landroid/graphics/Path;->lineTo(FF)V
.line 104
int-to-double v0, p1
int-to-double v2, p3
int-to-double v4, p5
const-wide v6, 0x400921fb54442d18L # Math.PI
mul-double/2addr v4, v6
const-wide v6, 0x4066800000000000L # 180.0
div-double/2addr v4, v6
invoke-static {v4, v5}, Ljava/lang/Math;->cos(D)D
move-result-wide v4
mul-double/2addr v2, v4
add-double/2addr v0, v2
double-to-float v0, v0
.line 105
int-to-double v2, p2
int-to-double v4, p3
int-to-double v6, p5
const-wide v8, 0x400921fb54442d18L # Math.PI
mul-double/2addr v6, v8
const-wide v8, 0x4066800000000000L # 180.0
div-double/2addr v6, v8
invoke-static {v6, v7}, Ljava/lang/Math;->sin(D)D
move-result-wide v6
mul-double/2addr v4, v6
add-double/2addr v2, v4
double-to-float v1, v2
.line 106
invoke-virtual {p0, v0, v1}, Landroid/graphics/Path;->lineTo(FF)V
.line 107
invoke-virtual {p0}, Landroid/graphics/Path;->close()V
.line 109
new-instance v0, Landroid/graphics/RectF;
invoke-direct {v0}, Landroid/graphics/RectF;-><init>()V
.line 110
sub-int v1, p1, p3
int-to-float v1, v1
sub-int v2, p2, p3
int-to-float v2, v2
add-int v3, p1, p3
int-to-float v3, v3
add-int v4, p2, p3
int-to-float v4, v4
invoke-virtual {v0, v1, v2, v3, v4}, Landroid/graphics/RectF;->set(FFFF)V
.line 111
int-to-float v1, p4
sub-int v2, p5, p4
int-to-float v2, v2
invoke-virtual {p0, v0, v1, v2}, Landroid/graphics/Path;->addArc(Landroid/graphics/RectF;FF)V
.line 112
return-void
.end method
.method public static moveDrawableBounds(Landroid/graphics/drawable/Drawable;II)V
.registers 5
.prologue
.line 33
invoke-virtual {p0}, Landroid/graphics/drawable/Drawable;->getBounds()Landroid/graphics/Rect;
move-result-object v0
.line 34
iget v1, v0, Landroid/graphics/Rect;->left:I
add-int/2addr v1, p1
iput v1, v0, Landroid/graphics/Rect;->left:I
.line 35
iget v1, v0, Landroid/graphics/Rect;->right:I
add-int/2addr v1, p1
iput v1, v0, Landroid/graphics/Rect;->right:I
.line 36
iget v1, v0, Landroid/graphics/Rect;->top:I
add-int/2addr v1, p2
iput v1, v0, Landroid/graphics/Rect;->top:I
.line 37
iget v1, v0, Landroid/graphics/Rect;->bottom:I
add-int/2addr v1, p2
iput v1, v0, Landroid/graphics/Rect;->bottom:I
.line 38
invoke-virtual {p0, v0}, Landroid/graphics/drawable/Drawable;->setBounds(Landroid/graphics/Rect;)V
.line 39
return-void
.end method
.method public static reachHeapMax(J)Z
.registers 6
.prologue
.line 17
invoke-static {}, Ljava/lang/Runtime;->getRuntime()Ljava/lang/Runtime;
move-result-object v0
invoke-virtual {v0}, Ljava/lang/Runtime;->freeMemory()J
move-result-wide v0
long-to-double v0, v0
.line 18
long-to-double v2, p0
sub-double/2addr v0, v2
double-to-long v0, v0
.line 19
const-wide/32 v2, 0x500000
cmp-long v0, v0, v2
if-lez v0, :cond_15
.line 20
const/4 v0, 0x0
.line 22
:goto_14
return v0
:cond_15
const/4 v0, 0x1
goto :goto_14
.end method
.method public static transformMatrix(Landroid/graphics/Camera;Landroid/graphics/Matrix;FFFFF)V
.registers 9
.prologue
const/4 v1, 0x0
.line 83
invoke-virtual {p0}, Landroid/graphics/Camera;->save()V
.line 84
cmpl-float v0, p4, v1
if-eqz v0, :cond_b
.line 85
invoke-virtual {p0, p4}, Landroid/graphics/Camera;->rotateX(F)V
.line 86
:cond_b
cmpl-float v0, p5, v1
if-eqz v0, :cond_12
.line 87
invoke-virtual {p0, p5}, Landroid/graphics/Camera;->rotateY(F)V
.line 88
:cond_12
cmpl-float v0, p6, v1
if-eqz v0, :cond_19
.line 89
invoke-virtual {p0, p6}, Landroid/graphics/Camera;->rotateZ(F)V
.line 90
:cond_19
invoke-virtual {p0, p1}, Landroid/graphics/Camera;->getMatrix(Landroid/graphics/Matrix;)V
.line 91
invoke-virtual {p0}, Landroid/graphics/Camera;->restore()V
.line 92
neg-float v0, p2
neg-float v1, p3
invoke-virtual {p1, v0, v1}, Landroid/graphics/Matrix;->preTranslate(FF)Z
.line 93
invoke-virtual {p1, p2, p3}, Landroid/graphics/Matrix;->postTranslate(FF)Z
.line 94
return-void
.end method
.method public static useMemory4CreateBitmap(Landroid/graphics/Rect;)J
.registers 3
.prologue
.line 26
if-nez p0, :cond_5
.line 27
const-wide/16 v0, 0x0
.line 29
:goto_4
return-wide v0
.line 28
:cond_5
invoke-virtual {p0}, Landroid/graphics/Rect;->width()I
move-result v0
invoke-virtual {p0}, Landroid/graphics/Rect;->height()I
move-result v1
mul-int/2addr v0, v1
mul-int/lit8 v0, v0, 0x4
int-to-long v0, v0
.line 29
goto :goto_4
.end method