GamePushInfo.smali

.class public Lcom/cleanmaster/ui/app/data/GamePushInfo;
.super Ljava/lang/Object;
.source "GamePushInfo.java"


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Lcom/cleanmaster/ui/app/data/GamePushInfo$Columns;
    }
.end annotation


# instance fields
.field private a:Ljava/lang/String;

.field private b:Ljava/lang/String;

.field private c:Ljava/lang/String;

.field private d:Ljava/lang/String;

.field private e:Ljava/lang/String;

.field private f:J

.field private g:J

.field private h:I

.field private i:Z


# virtual methods
.method public a()Z
    .registers 2

    .prologue
    .line 115
    iget-boolean v0, p0, Lcom/cleanmaster/ui/app/data/GamePushInfo;->i:Z

    return v0
.end method

.method public b()Ljava/lang/String;
    .registers 2

    .prologue
    .line 131
    iget-object v0, p0, Lcom/cleanmaster/ui/app/data/GamePushInfo;->a:Ljava/lang/String;

    return-object v0
.end method

.method public c()Ljava/lang/String;
    .registers 2

    .prologue
    .line 139
    iget-object v0, p0, Lcom/cleanmaster/ui/app/data/GamePushInfo;->b:Ljava/lang/String;

    return-object v0
.end method

.method public d()Ljava/lang/String;
    .registers 2

    .prologue
    .line 147
    iget-object v0, p0, Lcom/cleanmaster/ui/app/data/GamePushInfo;->c:Ljava/lang/String;

    return-object v0
.end method

.method public e()J
    .registers 3

    .prologue
    .line 163
    iget-wide v0, p0, Lcom/cleanmaster/ui/app/data/GamePushInfo;->f:J

    return-wide v0
.end method

.method public f()Ljava/lang/String;
    .registers 2

    .prologue
    .line 171
    iget-object v0, p0, Lcom/cleanmaster/ui/app/data/GamePushInfo;->d:Ljava/lang/String;

    return-object v0
.end method

.method public g()J
    .registers 3

    .prologue
    .line 179
    iget-wide v0, p0, Lcom/cleanmaster/ui/app/data/GamePushInfo;->g:J

    return-wide v0
.end method

.method public h()I
    .registers 2

    .prologue
    .line 191
    iget v0, p0, Lcom/cleanmaster/ui/app/data/GamePushInfo;->h:I

    return v0
.end method

.method public i()Ljava/lang/String;
    .registers 2

    .prologue
    .line 199
    iget-object v0, p0, Lcom/cleanmaster/ui/app/data/GamePushInfo;->e:Ljava/lang/String;

    return-object v0
.end method

.method public toString()Ljava/lang/String;
    .registers 5

    .prologue
    .line 259
    new-instance v0, Ljava/lang/StringBuilder;

    invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V

    .line 260
    const-string v1, "---- PN : "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {p0}, Lcom/cleanmaster/ui/app/data/GamePushInfo;->b()Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, "\n"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 261
    const-string v1, "  TITLE = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {p0}, Lcom/cleanmaster/ui/app/data/GamePushInfo;->c()Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, "\n"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 262
    const-string v1, "CONTENT = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {p0}, Lcom/cleanmaster/ui/app/data/GamePushInfo;->d()Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, "\n"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 263
    const-string v1, "EXPIRED = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {p0}, Lcom/cleanmaster/ui/app/data/GamePushInfo;->e()J

    move-result-wide v2

    invoke-virtual {v1, v2, v3}, Ljava/lang/StringBuilder;->append(J)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, "\n"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 264
    const-string v1, "   LINK = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {p0}, Lcom/cleanmaster/ui/app/data/GamePushInfo;->f()Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, "\n"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 265
    const-string v1, "   DESC = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {p0}, Lcom/cleanmaster/ui/app/data/GamePushInfo;->i()Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, "\n"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 266
    const-string v1, "  CTIME = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {p0}, Lcom/cleanmaster/ui/app/data/GamePushInfo;->g()J

    move-result-wide v2

    invoke-virtual {v1, v2, v3}, Ljava/lang/StringBuilder;->append(J)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, "\n"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 267
    const-string v1, "  S_SHOWTYPE = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {p0}, Lcom/cleanmaster/ui/app/data/GamePushInfo;->h()I

    move-result v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, "\n"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 268
    const-string v1, "  IS_VIEW = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {p0}, Lcom/cleanmaster/ui/app/data/GamePushInfo;->a()Z

    move-result v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Z)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, "\n"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 269
    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    return-object v0
.end method