CommonSwitchButton2$SavedState.smali
.class Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton2$SavedState;
.super Landroid/view/View$BaseSavedState;
.source "CommonSwitchButton2.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton2;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x8
name = "SavedState"
.end annotation
# static fields
.field public static final CREATOR:Landroid/os/Parcelable$Creator;
.annotation system Ldalvik/annotation/Signature;
value = {
"Landroid/os/Parcelable$Creator",
"<",
"Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton2$SavedState;",
">;"
}
.end annotation
.end field
# instance fields
.field a:Ljava/lang/CharSequence;
.field b:Ljava/lang/CharSequence;
# direct methods
.method static constructor <clinit>()V
.registers 1
.prologue
.line 1126
new-instance v0, Lcom/cleanmaster/gameboost/view/button/d;
invoke-direct {v0}, Lcom/cleanmaster/gameboost/view/button/d;-><init>()V
sput-object v0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton2$SavedState;->CREATOR:Landroid/os/Parcelable$Creator;
return-void
.end method
.method private constructor <init>(Landroid/os/Parcel;)V
.registers 3
.prologue
.line 1114
invoke-direct {p0, p1}, Landroid/view/View$BaseSavedState;-><init>(Landroid/os/Parcel;)V
.line 1115
sget-object v0, Landroid/text/TextUtils;->CHAR_SEQUENCE_CREATOR:Landroid/os/Parcelable$Creator;
invoke-interface {v0, p1}, Landroid/os/Parcelable$Creator;->createFromParcel(Landroid/os/Parcel;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Ljava/lang/CharSequence;
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton2$SavedState;->a:Ljava/lang/CharSequence;
.line 1116
sget-object v0, Landroid/text/TextUtils;->CHAR_SEQUENCE_CREATOR:Landroid/os/Parcelable$Creator;
invoke-interface {v0, p1}, Landroid/os/Parcelable$Creator;->createFromParcel(Landroid/os/Parcel;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Ljava/lang/CharSequence;
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton2$SavedState;->b:Ljava/lang/CharSequence;
.line 1117
return-void
.end method
.method synthetic constructor <init>(Landroid/os/Parcel;Lcom/cleanmaster/gameboost/view/button/c;)V
.registers 3
.prologue
.line 1105
invoke-direct {p0, p1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton2$SavedState;-><init>(Landroid/os/Parcel;)V
return-void
.end method
.method constructor <init>(Landroid/os/Parcelable;)V
.registers 2
.prologue
.line 1110
invoke-direct {p0, p1}, Landroid/view/View$BaseSavedState;-><init>(Landroid/os/Parcelable;)V
.line 1111
return-void
.end method
# virtual methods
.method public writeToParcel(Landroid/os/Parcel;I)V
.registers 4
.prologue
.line 1121
invoke-super {p0, p1, p2}, Landroid/view/View$BaseSavedState;->writeToParcel(Landroid/os/Parcel;I)V
.line 1122
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton2$SavedState;->a:Ljava/lang/CharSequence;
invoke-static {v0, p1, p2}, Landroid/text/TextUtils;->writeToParcel(Ljava/lang/CharSequence;Landroid/os/Parcel;I)V
.line 1123
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton2$SavedState;->b:Ljava/lang/CharSequence;
invoke-static {v0, p1, p2}, Landroid/text/TextUtils;->writeToParcel(Ljava/lang/CharSequence;Landroid/os/Parcel;I)V
.line 1124
return-void
.end method