CommonSwitchButton.smali
.class public Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;
.super Landroid/widget/CompoundButton;
.source "CommonSwitchButton.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton$a;
}
.end annotation
# static fields
.field private static b:Z
# instance fields
.field a:Landroid/view/View$OnClickListener;
.field private c:Z
.field private d:Lcom/cleanmaster/gameboost/view/button/f;
.field private e:Landroid/graphics/Rect;
.field private f:Landroid/graphics/Rect;
.field private g:Landroid/graphics/Rect;
.field private h:Landroid/graphics/RectF;
.field private i:Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;
.field private j:Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton$a;
.field private k:Z
.field private l:F
.field private m:F
.field private n:F
.field private o:F
.field private p:I
.field private q:I
.field private r:Landroid/graphics/Paint;
.field private s:Landroid/graphics/Rect;
.field private t:Landroid/widget/CompoundButton$OnCheckedChangeListener;
.field private u:Z
.field private v:Z
# direct methods
.method static constructor <clinit>()V
.registers 1
.prologue
.line 50
const/4 v0, 0x0
sput-boolean v0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->b:Z
return-void
.end method
.method public constructor <init>(Landroid/content/Context;)V
.registers 3
.prologue
.line 162
const/4 v0, 0x0
invoke-direct {p0, p1, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.line 163
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.registers 4
.prologue
.line 158
const/4 v0, 0x0
invoke-direct {p0, p1, p2, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
.line 159
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
.registers 14
.annotation build Landroid/annotation/SuppressLint;
value = {
"NewApi"
}
.end annotation
.prologue
const/4 v9, 0x0
const/4 v8, -0x1
const/4 v7, 0x0
.line 94
invoke-direct {p0, p1, p2, p3}, Landroid/widget/CompoundButton;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
.line 52
iput-boolean v7, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c:Z
.line 68
new-instance v0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton$a;
invoke-direct {v0, p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton$a;-><init>(Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;)V
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->j:Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton$a;
.line 69
iput-boolean v7, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->k:Z
.line 79
iput-object v9, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->s:Landroid/graphics/Rect;
.line 81
new-instance v0, Lcom/cleanmaster/gameboost/view/button/b;
invoke-direct {v0, p0}, Lcom/cleanmaster/gameboost/view/button/b;-><init>(Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;)V
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->t:Landroid/widget/CompoundButton$OnCheckedChangeListener;
.line 90
iput-boolean v7, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->u:Z
.line 687
iput-boolean v7, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->v:Z
.line 95
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a()V
.line 97
sget-object v0, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable:[I
invoke-virtual {p1, p2, v0}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;
move-result-object v0
.line 100
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
sget v2, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumb_margin:I
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 102
invoke-virtual {v3}, Lcom/cleanmaster/gameboost/view/button/f;->d()I
move-result v3
.line 100
invoke-virtual {v0, v2, v3}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v2
invoke-virtual {v1, v2}, Lcom/cleanmaster/gameboost/view/button/f;->a(I)V
.line 103
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
sget v2, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumb_marginTop:I
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 105
invoke-virtual {v3}, Lcom/cleanmaster/gameboost/view/button/f;->e()I
move-result v3
.line 103
invoke-virtual {v0, v2, v3}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v2
sget v3, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumb_marginBottom:I
iget-object v4, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 107
invoke-virtual {v4}, Lcom/cleanmaster/gameboost/view/button/f;->f()I
move-result v4
.line 105
invoke-virtual {v0, v3, v4}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v3
sget v4, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumb_marginLeft:I
iget-object v5, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 109
invoke-virtual {v5}, Lcom/cleanmaster/gameboost/view/button/f;->g()I
move-result v5
.line 107
invoke-virtual {v0, v4, v5}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v4
sget v5, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumb_marginRight:I
iget-object v6, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 111
invoke-virtual {v6}, Lcom/cleanmaster/gameboost/view/button/f;->h()I
move-result v6
.line 109
invoke-virtual {v0, v5, v6}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v5
.line 103
invoke-virtual {v1, v2, v3, v4, v5}, Lcom/cleanmaster/gameboost/view/button/f;->a(IIII)V
.line 112
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
sget v2, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_switch_radius:I
sget v3, Lcom/cleanmaster/gameboost/view/button/f$a;->f:I
invoke-virtual {v0, v2, v3}, Landroid/content/res/TypedArray;->getInt(II)I
move-result v2
int-to-float v2, v2
invoke-virtual {v1, v2}, Lcom/cleanmaster/gameboost/view/button/f;->b(F)V
.line 116
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
sget v2, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_switch_checked:I
sget-boolean v3, Lcom/cleanmaster/gameboost/view/button/f$a;->g:Z
invoke-virtual {v0, v2, v3}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z
move-result v2
invoke-virtual {v1, v2}, Lcom/cleanmaster/gameboost/view/button/f;->a(Z)V
.line 120
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
sget v2, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumb_width:I
invoke-virtual {v0, v2, v8}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v2
sget v3, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumb_height:I
.line 122
invoke-virtual {v0, v3, v8}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v3
.line 120
invoke-virtual {v1, v2, v3}, Lcom/cleanmaster/gameboost/view/button/f;->a(II)V
.line 126
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
sget v2, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_measureFactor:I
const/high16 v3, -0x40800000 # -1.0f
invoke-virtual {v0, v2, v3}, Landroid/content/res/TypedArray;->getFloat(IF)F
move-result v2
invoke-virtual {v1, v2}, Lcom/cleanmaster/gameboost/view/button/f;->c(F)V
.line 129
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
sget v2, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_insetLeft:I
.line 130
invoke-virtual {v0, v2, v7}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v2
sget v3, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_insetTop:I
.line 132
invoke-virtual {v0, v3, v7}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v3
sget v4, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_insetRight:I
.line 134
invoke-virtual {v0, v4, v7}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v4
sget v5, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_insetBottom:I
.line 136
invoke-virtual {v0, v5, v7}, Landroid/content/res/TypedArray;->getDimensionPixelSize(II)I
move-result v5
.line 129
invoke-virtual {v1, v2, v3, v4, v5}, Lcom/cleanmaster/gameboost/view/button/f;->b(IIII)V
.line 140
sget v1, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_animationVelocity:I
.line 141
invoke-virtual {v0, v1, v8}, Landroid/content/res/TypedArray;->getInteger(II)I
move-result v1
.line 144
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->i:Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;
invoke-virtual {v2, v1}, Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;->a(I)V
.line 147
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->l()Z
move-result v1
invoke-virtual {p0, v1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->setChecked(Z)V
.line 149
invoke-direct {p0, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(Landroid/content/res/TypedArray;)V
.line 150
invoke-virtual {v0}, Landroid/content/res/TypedArray;->recycle()V
.line 152
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0xb
if-lt v0, v1, :cond_e7
.line 153
const/4 v0, 0x1
invoke-virtual {p0, v0, v9}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->setLayerType(ILandroid/graphics/Paint;)V
.line 155
:cond_e7
return-void
.end method
.method private a(I)I
.registers 7
.prologue
.line 400
.line 402
invoke-static {p1}, Landroid/view/View$MeasureSpec;->getMode(I)I
move-result v1
.line 403
invoke-static {p1}, Landroid/view/View$MeasureSpec;->getSize(I)I
move-result v2
.line 405
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->r()I
move-result v0
int-to-float v0, v0
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v3}, Lcom/cleanmaster/gameboost/view/button/f;->j()F
move-result v3
mul-float/2addr v0, v3
.line 406
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingLeft()I
move-result v3
int-to-float v3, v3
add-float/2addr v0, v3
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingRight()I
move-result v3
int-to-float v3, v3
add-float/2addr v0, v3
float-to-int v0, v0
.line 407
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v3}, Lcom/cleanmaster/gameboost/view/button/f;->g()I
move-result v3
iget-object v4, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 408
invoke-virtual {v4}, Lcom/cleanmaster/gameboost/view/button/f;->h()I
move-result v4
add-int/2addr v3, v4
.line 409
if-lez v3, :cond_33
.line 410
add-int/2addr v0, v3
.line 413
:cond_33
const/high16 v3, 0x40000000 # 2.0f
if-ne v1, v3, :cond_4e
.line 414
invoke-static {v2, v0}, Ljava/lang/Math;->max(II)I
move-result v0
.line 423
:cond_3b
:goto_3b
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->k()Landroid/graphics/Rect;
move-result-object v1
iget v1, v1, Landroid/graphics/Rect;->left:I
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v2}, Lcom/cleanmaster/gameboost/view/button/f;->k()Landroid/graphics/Rect;
move-result-object v2
iget v2, v2, Landroid/graphics/Rect;->right:I
add-int/2addr v1, v2
add-int/2addr v0, v1
.line 425
return v0
.line 417
:cond_4e
const/high16 v3, -0x80000000
if-ne v1, v3, :cond_3b
.line 418
invoke-static {v2, v0}, Ljava/lang/Math;->min(II)I
move-result v0
goto :goto_3b
.end method
.method static synthetic a(Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;)Landroid/graphics/Rect;
.registers 2
.prologue
.line 49
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
return-object v0
.end method
.method private a(Landroid/content/res/TypedArray;III)Landroid/graphics/drawable/Drawable;
.registers 9
.prologue
.line 207
invoke-virtual {p1, p2}, Landroid/content/res/TypedArray;->getDrawable(I)Landroid/graphics/drawable/Drawable;
move-result-object v1
.line 208
if-nez v1, :cond_21
.line 209
invoke-virtual {p1, p3, p4}, Landroid/content/res/TypedArray;->getColor(II)I
move-result v2
.line 210
new-instance v1, Landroid/graphics/drawable/GradientDrawable;
invoke-direct {v1}, Landroid/graphics/drawable/GradientDrawable;-><init>()V
move-object v0, v1
.line 211
check-cast v0, Landroid/graphics/drawable/GradientDrawable;
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 212
invoke-virtual {v3}, Lcom/cleanmaster/gameboost/view/button/f;->i()F
move-result v3
.line 211
invoke-virtual {v0, v3}, Landroid/graphics/drawable/GradientDrawable;->setCornerRadius(F)V
move-object v0, v1
.line 213
check-cast v0, Landroid/graphics/drawable/GradientDrawable;
invoke-virtual {v0, v2}, Landroid/graphics/drawable/GradientDrawable;->setColor(I)V
.line 215
:cond_21
return-object v1
.end method
.method private a()V
.registers 3
.prologue
.line 170
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getContext()Landroid/content/Context;
move-result-object v0
.line 171
invoke-virtual {v0}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object v0
invoke-virtual {v0}, Landroid/content/res/Resources;->getDisplayMetrics()Landroid/util/DisplayMetrics;
move-result-object v0
iget v0, v0, Landroid/util/DisplayMetrics;->density:F
.line 170
invoke-static {v0}, Lcom/cleanmaster/gameboost/view/button/f;->a(F)Lcom/cleanmaster/gameboost/view/button/f;
move-result-object v0
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 172
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getContext()Landroid/content/Context;
move-result-object v0
invoke-static {v0}, Landroid/view/ViewConfiguration;->get(Landroid/content/Context;)Landroid/view/ViewConfiguration;
move-result-object v0
invoke-virtual {v0}, Landroid/view/ViewConfiguration;->getScaledTouchSlop()I
move-result v0
iput v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->p:I
.line 173
invoke-static {}, Landroid/view/ViewConfiguration;->getPressedStateDuration()I
move-result v0
.line 174
invoke-static {}, Landroid/view/ViewConfiguration;->getTapTimeout()I
move-result v1
add-int/2addr v0, v1
iput v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->q:I
.line 175
invoke-static {}, Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;->a()Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;
move-result-object v0
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->j:Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton$a;
invoke-virtual {v0, v1}, Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;->a(Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController$OnAnimateListener;)Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;
move-result-object v0
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->i:Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;
.line 177
new-instance v0, Landroid/graphics/Rect;
invoke-direct {v0}, Landroid/graphics/Rect;-><init>()V
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->s:Landroid/graphics/Rect;
.line 178
sget-boolean v0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->b:Z
if-eqz v0, :cond_52
.line 179
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->r:Landroid/graphics/Paint;
.line 180
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->r:Landroid/graphics/Paint;
sget-object v1, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style;
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
.line 182
:cond_52
return-void
.end method
.method private a(II)V
.registers 6
.prologue
.line 723
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
iget v1, v1, Landroid/graphics/Rect;->top:I
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
iget v2, v2, Landroid/graphics/Rect;->bottom:I
invoke-virtual {v0, p1, v1, p2, v2}, Landroid/graphics/Rect;->set(IIII)V
.line 724
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->c()Landroid/graphics/drawable/Drawable;
move-result-object v0
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
invoke-virtual {v0, v1}, Landroid/graphics/drawable/Drawable;->setBounds(Landroid/graphics/Rect;)V
.line 725
return-void
.end method
.method private a(Landroid/content/res/TypedArray;)V
.registers 6
.prologue
.line 191
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
if-nez v0, :cond_5
.line 203
:goto_4
return-void
.line 194
:cond_5
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
sget v1, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_offDrawable:I
sget v2, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_offColor:I
sget v3, Lcom/cleanmaster/gameboost/view/button/f$a;->a:I
invoke-direct {p0, p1, v1, v2, v3}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(Landroid/content/res/TypedArray;III)Landroid/graphics/drawable/Drawable;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/cleanmaster/gameboost/view/button/f;->a(Landroid/graphics/drawable/Drawable;)V
.line 198
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
sget v1, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_onDrawable:I
sget v2, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_onColor:I
sget v3, Lcom/cleanmaster/gameboost/view/button/f$a;->b:I
invoke-direct {p0, p1, v1, v2, v3}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(Landroid/content/res/TypedArray;III)Landroid/graphics/drawable/Drawable;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/cleanmaster/gameboost/view/button/f;->b(Landroid/graphics/drawable/Drawable;)V
.line 202
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-direct {p0, p1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->b(Landroid/content/res/TypedArray;)Landroid/graphics/drawable/Drawable;
move-result-object v1
invoke-virtual {v0, v1}, Lcom/cleanmaster/gameboost/view/button/f;->c(Landroid/graphics/drawable/Drawable;)V
goto :goto_4
.end method
.method private a(Landroid/graphics/drawable/Drawable;)V
.registers 3
.prologue
.line 649
if-eqz p1, :cond_c
.line 650
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getDrawableState()[I
move-result-object v0
.line 651
invoke-virtual {p1, v0}, Landroid/graphics/drawable/Drawable;->setState([I)Z
.line 652
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->invalidate()V
.line 654
:cond_c
return-void
.end method
.method static synthetic a(Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;I)V
.registers 2
.prologue
.line 49
invoke-direct {p0, p1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c(I)V
return-void
.end method
.method private a(ZZ)V
.registers 6
.prologue
.line 689
iget-boolean v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->k:Z
if-eqz v0, :cond_5
.line 704
:goto_4
return-void
.line 692
:cond_5
iput-boolean p2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->v:Z
.line 694
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
if-nez v0, :cond_f
.line 696
invoke-direct {p0, p1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->b(Z)V
goto :goto_4
.line 700
:cond_f
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
iget v1, v0, Landroid/graphics/Rect;->left:I
.line 701
if-eqz p1, :cond_26
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->right:I
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v2}, Lcom/cleanmaster/gameboost/view/button/f;->r()I
move-result v2
sub-int/2addr v0, v2
.line 703
:goto_20
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->i:Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;
invoke-virtual {v2, v1, v0}, Lcom/cleanmaster/gameboost/view/button/SwitchAnimationController;->a(II)V
goto :goto_4
.line 701
:cond_26
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->left:I
goto :goto_20
.end method
.method static synthetic a(Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;Z)Z
.registers 2
.prologue
.line 49
iput-boolean p1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->k:Z
return p1
.end method
.method private b(I)I
.registers 7
.prologue
.line 429
.line 431
invoke-static {p1}, Landroid/view/View$MeasureSpec;->getMode(I)I
move-result v1
.line 432
invoke-static {p1}, Landroid/view/View$MeasureSpec;->getSize(I)I
move-result v2
.line 434
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->s()I
move-result v0
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingTop()I
move-result v3
add-int/2addr v0, v3
.line 435
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingBottom()I
move-result v3
add-int/2addr v0, v3
.line 436
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v3}, Lcom/cleanmaster/gameboost/view/button/f;->e()I
move-result v3
iget-object v4, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 437
invoke-virtual {v4}, Lcom/cleanmaster/gameboost/view/button/f;->f()I
move-result v4
add-int/2addr v3, v4
.line 439
if-lez v3, :cond_28
.line 440
add-int/2addr v0, v3
.line 443
:cond_28
const/high16 v3, 0x40000000 # 2.0f
if-ne v1, v3, :cond_43
.line 444
invoke-static {v2, v0}, Ljava/lang/Math;->max(II)I
move-result v0
.line 452
:cond_30
:goto_30
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->k()Landroid/graphics/Rect;
move-result-object v1
iget v1, v1, Landroid/graphics/Rect;->top:I
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v2}, Lcom/cleanmaster/gameboost/view/button/f;->k()Landroid/graphics/Rect;
move-result-object v2
iget v2, v2, Landroid/graphics/Rect;->bottom:I
add-int/2addr v1, v2
add-int/2addr v0, v1
.line 454
return v0
.line 447
:cond_43
const/high16 v3, -0x80000000
if-ne v1, v3, :cond_30
.line 448
invoke-static {v2, v0}, Ljava/lang/Math;->min(II)I
move-result v0
goto :goto_30
.end method
.method static synthetic b(Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;)Landroid/graphics/Rect;
.registers 2
.prologue
.line 49
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
return-object v0
.end method
.method private b(Landroid/content/res/TypedArray;)Landroid/graphics/drawable/Drawable;
.registers 7
.prologue
.line 220
sget v0, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumbDrawable:I
.line 221
invoke-virtual {p1, v0}, Landroid/content/res/TypedArray;->getDrawable(I)Landroid/graphics/drawable/Drawable;
move-result-object v0
.line 222
if-eqz v0, :cond_9
.line 243
:goto_8
return-object v0
.line 226
:cond_9
sget v0, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumbColor:I
sget v1, Lcom/cleanmaster/gameboost/view/button/f$a;->c:I
invoke-virtual {p1, v0, v1}, Landroid/content/res/TypedArray;->getColor(II)I
move-result v1
.line 229
sget v0, Lcom/cleanmaster/gameboost/R$styleable;->common_switchbutton_styleable_thumbPressedColor:I
sget v2, Lcom/cleanmaster/gameboost/view/button/f$a;->d:I
invoke-virtual {p1, v0, v2}, Landroid/content/res/TypedArray;->getColor(II)I
move-result v2
.line 233
new-instance v0, Landroid/graphics/drawable/StateListDrawable;
invoke-direct {v0}, Landroid/graphics/drawable/StateListDrawable;-><init>()V
.line 234
new-instance v3, Landroid/graphics/drawable/GradientDrawable;
invoke-direct {v3}, Landroid/graphics/drawable/GradientDrawable;-><init>()V
.line 235
iget-object v4, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v4}, Lcom/cleanmaster/gameboost/view/button/f;->i()F
move-result v4
invoke-virtual {v3, v4}, Landroid/graphics/drawable/GradientDrawable;->setCornerRadius(F)V
.line 236
invoke-virtual {v3, v1}, Landroid/graphics/drawable/GradientDrawable;->setColor(I)V
.line 237
new-instance v1, Landroid/graphics/drawable/GradientDrawable;
invoke-direct {v1}, Landroid/graphics/drawable/GradientDrawable;-><init>()V
.line 238
iget-object v4, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v4}, Lcom/cleanmaster/gameboost/view/button/f;->i()F
move-result v4
invoke-virtual {v1, v4}, Landroid/graphics/drawable/GradientDrawable;->setCornerRadius(F)V
.line 239
invoke-virtual {v1, v2}, Landroid/graphics/drawable/GradientDrawable;->setColor(I)V
.line 240
sget-object v2, Landroid/view/View;->PRESSED_ENABLED_STATE_SET:[I
invoke-virtual {v0, v2, v1}, Landroid/graphics/drawable/StateListDrawable;->addState([ILandroid/graphics/drawable/Drawable;)V
.line 241
const/4 v1, 0x0
new-array v1, v1, [I
invoke-virtual {v0, v1, v3}, Landroid/graphics/drawable/StateListDrawable;->addState([ILandroid/graphics/drawable/Drawable;)V
goto :goto_8
.end method
.method private b()V
.registers 5
.prologue
const/4 v3, 0x0
.line 289
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d()V
.line 290
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c()V
.line 291
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e()V
.line 293
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->f()V
.line 294
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredWidth()I
move-result v0
if-lez v0, :cond_2a
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredHeight()I
move-result v0
if-lez v0, :cond_2a
.line 295
new-instance v0, Landroid/graphics/RectF;
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredWidth()I
move-result v1
int-to-float v1, v1
.line 296
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredHeight()I
move-result v2
int-to-float v2, v2
invoke-direct {v0, v3, v3, v1, v2}, Landroid/graphics/RectF;-><init>(FFFF)V
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->h:Landroid/graphics/RectF;
.line 299
:cond_2a
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getParent()Landroid/view/ViewParent;
move-result-object v0
check-cast v0, Landroid/view/ViewGroup;
.line 300
if-eqz v0, :cond_36
.line 301
const/4 v1, 0x0
invoke-virtual {v0, v1}, Landroid/view/ViewGroup;->setClipChildren(Z)V
.line 303
:cond_36
return-void
.end method
.method static synthetic b(Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;Z)V
.registers 2
.prologue
.line 49
invoke-direct {p0, p1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->b(Z)V
return-void
.end method
.method private b(Z)V
.registers 4
.prologue
.line 663
iget-boolean v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c:Z
if-ne v0, p1, :cond_5
.line 674
:cond_4
:goto_4
return-void
.line 666
:cond_5
iput-boolean p1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c:Z
.line 668
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->refreshDrawableState()V
.line 670
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->t:Landroid/widget/CompoundButton$OnCheckedChangeListener;
if-eqz v0, :cond_4
.line 671
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->t:Landroid/widget/CompoundButton$OnCheckedChangeListener;
iget-boolean v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c:Z
invoke-interface {v0, p0, v1}, Landroid/widget/CompoundButton$OnCheckedChangeListener;->onCheckedChanged(Landroid/widget/CompoundButton;Z)V
.line 672
const/4 v0, 0x0
invoke-virtual {p0, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->setPressed(Z)V
goto :goto_4
.end method
.method private c()V
.registers 7
.prologue
const/4 v1, 0x0
.line 310
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredWidth()I
move-result v2
.line 311
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredHeight()I
move-result v3
.line 312
if-lez v2, :cond_9e
if-lez v3, :cond_9e
.line 313
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
if-nez v0, :cond_18
.line 314
new-instance v0, Landroid/graphics/Rect;
invoke-direct {v0}, Landroid/graphics/Rect;-><init>()V
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
.line 317
:cond_18
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingLeft()I
move-result v4
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 318
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->g()I
move-result v0
if-lez v0, :cond_98
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 319
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->g()I
move-result v0
:goto_2a
add-int/2addr v4, v0
.line 321
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingRight()I
move-result v0
sub-int/2addr v2, v0
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 322
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->h()I
move-result v0
if-lez v0, :cond_9a
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 323
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->h()I
move-result v0
:goto_3e
sub-int v0, v2, v0
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v2}, Lcom/cleanmaster/gameboost/view/button/f;->o()I
move-result v2
neg-int v2, v2
add-int/2addr v2, v0
.line 324
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingTop()I
move-result v5
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 325
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->e()I
move-result v0
if-lez v0, :cond_9c
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 326
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->e()I
move-result v0
:goto_5a
add-int/2addr v0, v5
.line 328
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingBottom()I
move-result v5
sub-int/2addr v3, v5
iget-object v5, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 329
invoke-virtual {v5}, Lcom/cleanmaster/gameboost/view/button/f;->f()I
move-result v5
if-lez v5, :cond_6e
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 330
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->f()I
move-result v1
:cond_6e
sub-int v1, v3, v1
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 331
invoke-virtual {v3}, Lcom/cleanmaster/gameboost/view/button/f;->p()I
move-result v3
neg-int v3, v3
add-int/2addr v1, v3
.line 332
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
invoke-virtual {v3, v4, v0, v2, v1}, Landroid/graphics/Rect;->set(IIII)V
.line 334
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->left:I
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v1, v1, Landroid/graphics/Rect;->right:I
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v2, v2, Landroid/graphics/Rect;->left:I
sub-int/2addr v1, v2
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 335
invoke-virtual {v2}, Lcom/cleanmaster/gameboost/view/button/f;->r()I
move-result v2
sub-int/2addr v1, v2
div-int/lit8 v1, v1, 0x2
add-int/2addr v0, v1
int-to-float v0, v0
iput v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->o:F
.line 340
:goto_97
return-void
:cond_98
move v0, v1
.line 319
goto :goto_2a
:cond_9a
move v0, v1
.line 323
goto :goto_3e
:cond_9c
move v0, v1
.line 326
goto :goto_5a
.line 338
:cond_9e
const/4 v0, 0x0
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
goto :goto_97
.end method
.method private c(I)V
.registers 5
.prologue
.line 708
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->left:I
add-int v1, v0, p1
.line 709
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->right:I
add-int/2addr v0, p1
.line 710
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v2, v2, Landroid/graphics/Rect;->left:I
if-ge v1, v2, :cond_1c
.line 711
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v1, v0, Landroid/graphics/Rect;->left:I
.line 712
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->r()I
move-result v0
add-int/2addr v0, v1
.line 714
:cond_1c
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v2, v2, Landroid/graphics/Rect;->right:I
if-le v0, v2, :cond_2e
.line 715
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->right:I
.line 716
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->r()I
move-result v1
sub-int v1, v0, v1
.line 719
:cond_2e
invoke-direct {p0, v1, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(II)V
.line 720
return-void
.end method
.method static synthetic c(Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;)Z
.registers 2
.prologue
.line 49
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->i()Z
move-result v0
return v0
.end method
.method private d()V
.registers 7
.prologue
const/4 v1, 0x0
.line 343
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredWidth()I
move-result v2
.line 344
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredHeight()I
move-result v3
.line 345
if-lez v2, :cond_89
if-lez v3, :cond_89
.line 346
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->f:Landroid/graphics/Rect;
if-nez v0, :cond_18
.line 347
new-instance v0, Landroid/graphics/Rect;
invoke-direct {v0}, Landroid/graphics/Rect;-><init>()V
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->f:Landroid/graphics/Rect;
.line 350
:cond_18
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingLeft()I
move-result v4
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 351
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->g()I
move-result v0
if-lez v0, :cond_69
move v0, v1
.line 352
:goto_25
add-int/2addr v4, v0
.line 354
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingRight()I
move-result v0
sub-int/2addr v2, v0
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 355
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->h()I
move-result v0
if-lez v0, :cond_71
move v0, v1
.line 356
:goto_34
sub-int v0, v2, v0
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v2}, Lcom/cleanmaster/gameboost/view/button/f;->o()I
move-result v2
neg-int v2, v2
add-int/2addr v2, v0
.line 357
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingTop()I
move-result v5
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 358
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->e()I
move-result v0
if-lez v0, :cond_79
move v0, v1
.line 359
:goto_4b
add-int/2addr v0, v5
.line 361
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getPaddingBottom()I
move-result v5
sub-int/2addr v3, v5
iget-object v5, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 362
invoke-virtual {v5}, Lcom/cleanmaster/gameboost/view/button/f;->f()I
move-result v5
if-lez v5, :cond_81
.line 363
:goto_59
sub-int v1, v3, v1
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v3}, Lcom/cleanmaster/gameboost/view/button/f;->p()I
move-result v3
neg-int v3, v3
add-int/2addr v1, v3
.line 364
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->f:Landroid/graphics/Rect;
invoke-virtual {v3, v4, v0, v2, v1}, Landroid/graphics/Rect;->set(IIII)V
.line 368
:goto_68
return-void
.line 351
:cond_69
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 352
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->g()I
move-result v0
neg-int v0, v0
goto :goto_25
.line 355
:cond_71
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 356
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->h()I
move-result v0
neg-int v0, v0
goto :goto_34
.line 358
:cond_79
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 359
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->e()I
move-result v0
neg-int v0, v0
goto :goto_4b
.line 362
:cond_81
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 363
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->f()I
move-result v1
neg-int v1, v1
goto :goto_59
.line 366
:cond_89
const/4 v0, 0x0
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->f:Landroid/graphics/Rect;
goto :goto_68
.end method
.method private e()V
.registers 6
.prologue
.line 371
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredWidth()I
move-result v0
.line 372
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredHeight()I
move-result v1
.line 373
if-lez v0, :cond_43
if-lez v1, :cond_43
.line 374
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
if-nez v0, :cond_17
.line 375
new-instance v0, Landroid/graphics/Rect;
invoke-direct {v0}, Landroid/graphics/Rect;-><init>()V
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
.line 378
:cond_17
iget-boolean v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c:Z
if-eqz v0, :cond_3e
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->right:I
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->r()I
move-result v1
sub-int/2addr v0, v1
.line 380
:goto_26
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->r()I
move-result v1
add-int/2addr v1, v0
.line 381
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v2, v2, Landroid/graphics/Rect;->top:I
.line 382
iget-object v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v3}, Lcom/cleanmaster/gameboost/view/button/f;->s()I
move-result v3
add-int/2addr v3, v2
.line 383
iget-object v4, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
invoke-virtual {v4, v0, v2, v1, v3}, Landroid/graphics/Rect;->set(IIII)V
.line 387
:goto_3d
return-void
.line 378
:cond_3e
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->left:I
goto :goto_26
.line 385
:cond_43
const/4 v0, 0x0
iput-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
goto :goto_3d
.end method
.method private f()V
.registers 3
.prologue
.line 390
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->f:Landroid/graphics/Rect;
if-eqz v0, :cond_1a
.line 391
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->a()Landroid/graphics/drawable/Drawable;
move-result-object v0
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->f:Landroid/graphics/Rect;
invoke-virtual {v0, v1}, Landroid/graphics/drawable/Drawable;->setBounds(Landroid/graphics/Rect;)V
.line 392
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->b()Landroid/graphics/drawable/Drawable;
move-result-object v0
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->f:Landroid/graphics/Rect;
invoke-virtual {v0, v1}, Landroid/graphics/drawable/Drawable;->setBounds(Landroid/graphics/Rect;)V
.line 394
:cond_1a
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
if-eqz v0, :cond_29
.line 395
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->c()Landroid/graphics/drawable/Drawable;
move-result-object v0
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
invoke-virtual {v0, v1}, Landroid/graphics/drawable/Drawable;->setBounds(Landroid/graphics/Rect;)V
.line 397
:cond_29
return-void
.end method
.method private g()Z
.registers 4
.prologue
.line 499
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->c()Landroid/graphics/drawable/Drawable;
move-result-object v0
instance-of v0, v0, Landroid/graphics/drawable/StateListDrawable;
.line 500
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->a()Landroid/graphics/drawable/Drawable;
move-result-object v1
instance-of v1, v1, Landroid/graphics/drawable/StateListDrawable;
.line 501
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v2}, Lcom/cleanmaster/gameboost/view/button/f;->b()Landroid/graphics/drawable/Drawable;
move-result-object v2
instance-of v2, v2, Landroid/graphics/drawable/StateListDrawable;
.line 502
if-eqz v0, :cond_1e
if-eqz v1, :cond_1e
if-nez v2, :cond_20
:cond_1e
const/4 v0, 0x1
:goto_1f
return v0
:cond_20
const/4 v0, 0x0
goto :goto_1f
.end method
.method private h()I
.registers 4
.prologue
.line 511
const/16 v0, 0xff
.line 512
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
if-eqz v1, :cond_10
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v1, v1, Landroid/graphics/Rect;->right:I
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v2, v2, Landroid/graphics/Rect;->left:I
if-ne v1, v2, :cond_11
.line 522
:cond_10
:goto_10
return v0
.line 515
:cond_11
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v1, v1, Landroid/graphics/Rect;->right:I
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v2}, Lcom/cleanmaster/gameboost/view/button/f;->r()I
move-result v2
sub-int/2addr v1, v2
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v2, v2, Landroid/graphics/Rect;->left:I
sub-int/2addr v1, v2
.line 517
if-lez v1, :cond_10
.line 518
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->left:I
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget v2, v2, Landroid/graphics/Rect;->left:I
sub-int/2addr v0, v2
mul-int/lit16 v0, v0, 0xff
div-int/2addr v0, v1
goto :goto_10
.end method
.method private i()Z
.registers 3
.prologue
.line 584
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
iget v0, v0, Landroid/graphics/Rect;->left:I
int-to-float v0, v0
iget v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->o:F
cmpl-float v0, v0, v1
if-lez v0, :cond_d
const/4 v0, 0x1
:goto_c
return v0
:cond_d
const/4 v0, 0x0
goto :goto_c
.end method
.method private j()V
.registers 3
.prologue
.line 602
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getParent()Landroid/view/ViewParent;
move-result-object v0
.line 603
if-eqz v0, :cond_a
.line 604
const/4 v1, 0x1
invoke-interface {v0, v1}, Landroid/view/ViewParent;->requestDisallowInterceptTouchEvent(Z)V
.line 606
:cond_a
return-void
.end method
# virtual methods
.method public a(Z)V
.registers 5
.prologue
const/4 v0, 0x0
const/4 v1, 0x1
.line 630
if-eqz p1, :cond_d
.line 631
iget-boolean v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c:Z
if-nez v2, :cond_9
move v0, v1
:cond_9
invoke-direct {p0, v0, v1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(ZZ)V
.line 635
:goto_c
return-void
.line 633
:cond_d
iget-boolean v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c:Z
if-nez v2, :cond_15
:goto_11
invoke-virtual {p0, v1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->setChecked(Z)V
goto :goto_c
:cond_15
move v1, v0
goto :goto_11
.end method
.method protected drawableStateChanged()V
.registers 2
.prologue
.line 639
invoke-super {p0}, Landroid/widget/CompoundButton;->drawableStateChanged()V
.line 640
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
if-nez v0, :cond_8
.line 646
:goto_7
return-void
.line 643
:cond_8
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->c()Landroid/graphics/drawable/Drawable;
move-result-object v0
invoke-direct {p0, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(Landroid/graphics/drawable/Drawable;)V
.line 644
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->a()Landroid/graphics/drawable/Drawable;
move-result-object v0
invoke-direct {p0, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(Landroid/graphics/drawable/Drawable;)V
.line 645
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->b()Landroid/graphics/drawable/Drawable;
move-result-object v0
invoke-direct {p0, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(Landroid/graphics/drawable/Drawable;)V
goto :goto_7
.end method
.method public invalidate()V
.registers 2
.prologue
.line 589
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->s:Landroid/graphics/Rect;
if-eqz v0, :cond_12
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->q()Z
move-result v0
if-eqz v0, :cond_12
.line 590
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->s:Landroid/graphics/Rect;
invoke-virtual {p0, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->invalidate(Landroid/graphics/Rect;)V
.line 594
:goto_11
return-void
.line 592
:cond_12
invoke-super {p0}, Landroid/widget/CompoundButton;->invalidate()V
goto :goto_11
.end method
.method public isChecked()Z
.registers 2
.prologue
.line 618
iget-boolean v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c:Z
return v0
.end method
.method protected onDraw(Landroid/graphics/Canvas;)V
.registers 6
.prologue
.line 459
invoke-super {p0, p1}, Landroid/widget/CompoundButton;->onDraw(Landroid/graphics/Canvas;)V
.line 461
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->s:Landroid/graphics/Rect;
invoke-virtual {p1, v0}, Landroid/graphics/Canvas;->getClipBounds(Landroid/graphics/Rect;)Z
.line 462
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->s:Landroid/graphics/Rect;
if-eqz v0, :cond_41
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->q()Z
move-result v0
if-eqz v0, :cond_41
.line 463
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->s:Landroid/graphics/Rect;
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->m()I
move-result v1
iget-object v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v2}, Lcom/cleanmaster/gameboost/view/button/f;->n()I
move-result v2
invoke-virtual {v0, v1, v2}, Landroid/graphics/Rect;->inset(II)V
.line 464
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->s:Landroid/graphics/Rect;
sget-object v1, Landroid/graphics/Region$Op;->REPLACE:Landroid/graphics/Region$Op;
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->clipRect(Landroid/graphics/Rect;Landroid/graphics/Region$Op;)Z
.line 465
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v0}, Lcom/cleanmaster/gameboost/view/button/f;->k()Landroid/graphics/Rect;
move-result-object v0
iget v0, v0, Landroid/graphics/Rect;->left:I
int-to-float v0, v0
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
.line 466
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->k()Landroid/graphics/Rect;
move-result-object v1
iget v1, v1, Landroid/graphics/Rect;->top:I
int-to-float v1, v1
.line 465
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->translate(FF)V
.line 469
:cond_41
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->isEnabled()Z
move-result v0
if-nez v0, :cond_c1
.line 470
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g()Z
move-result v0
if-eqz v0, :cond_c1
const/4 v0, 0x1
.line 471
:goto_4e
if-eqz v0, :cond_59
.line 472
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->h:Landroid/graphics/RectF;
const/16 v2, 0x7f
const/16 v3, 0x1f
invoke-virtual {p1, v1, v2, v3}, Landroid/graphics/Canvas;->saveLayerAlpha(Landroid/graphics/RectF;II)I
.line 479
:cond_59
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->b()Landroid/graphics/drawable/Drawable;
move-result-object v1
invoke-virtual {v1, p1}, Landroid/graphics/drawable/Drawable;->draw(Landroid/graphics/Canvas;)V
.line 480
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->a()Landroid/graphics/drawable/Drawable;
move-result-object v1
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->h()I
move-result v2
invoke-virtual {v1, v2}, Landroid/graphics/drawable/Drawable;->setAlpha(I)V
.line 481
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->a()Landroid/graphics/drawable/Drawable;
move-result-object v1
invoke-virtual {v1, p1}, Landroid/graphics/drawable/Drawable;->draw(Landroid/graphics/Canvas;)V
.line 482
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->d:Lcom/cleanmaster/gameboost/view/button/f;
invoke-virtual {v1}, Lcom/cleanmaster/gameboost/view/button/f;->c()Landroid/graphics/drawable/Drawable;
move-result-object v1
invoke-virtual {v1, p1}, Landroid/graphics/drawable/Drawable;->draw(Landroid/graphics/Canvas;)V
.line 484
if-eqz v0, :cond_86
.line 485
invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V
.line 488
:cond_86
sget-boolean v0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->b:Z
if-eqz v0, :cond_c0
.line 489
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->r:Landroid/graphics/Paint;
const-string v1, "#AA0000"
invoke-static {v1}, Landroid/graphics/Color;->parseColor(Ljava/lang/String;)I
move-result v1
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
.line 490
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->f:Landroid/graphics/Rect;
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->r:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->drawRect(Landroid/graphics/Rect;Landroid/graphics/Paint;)V
.line 491
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->r:Landroid/graphics/Paint;
const-string v1, "#00FF00"
invoke-static {v1}, Landroid/graphics/Color;->parseColor(Ljava/lang/String;)I
move-result v1
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
.line 492
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->e:Landroid/graphics/Rect;
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->r:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->drawRect(Landroid/graphics/Rect;Landroid/graphics/Paint;)V
.line 493
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->r:Landroid/graphics/Paint;
const-string v1, "#0000FF"
invoke-static {v1}, Landroid/graphics/Color;->parseColor(Ljava/lang/String;)I
move-result v1
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
.line 494
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
iget-object v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->r:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->drawRect(Landroid/graphics/Rect;Landroid/graphics/Paint;)V
.line 496
:cond_c0
return-void
.line 470
:cond_c1
const/4 v0, 0x0
goto :goto_4e
.end method
.method protected onMeasure(II)V
.registers 5
.prologue
.line 278
invoke-direct {p0, p1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(I)I
move-result v0
.line 279
invoke-direct {p0, p2}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->b(I)I
move-result v1
.line 278
invoke-virtual {p0, v0, v1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->setMeasuredDimension(II)V
.line 280
return-void
.end method
.method protected onSizeChanged(IIII)V
.registers 5
.prologue
.line 284
invoke-super {p0, p1, p2, p3, p4}, Landroid/widget/CompoundButton;->onSizeChanged(IIII)V
.line 285
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->b()V
.line 286
return-void
.end method
.method public onTouchEvent(Landroid/view/MotionEvent;)Z
.registers 10
.prologue
const/4 v0, 0x1
.line 527
iget-boolean v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->u:Z
if-eqz v1, :cond_a
.line 528
invoke-super {p0, p1}, Landroid/widget/CompoundButton;->onTouchEvent(Landroid/view/MotionEvent;)Z
move-result v0
.line 575
:goto_9
return v0
.line 531
:cond_a
iget-boolean v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->k:Z
if-nez v1, :cond_14
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->isEnabled()Z
move-result v1
if-nez v1, :cond_16
.line 532
:cond_14
const/4 v0, 0x0
goto :goto_9
.line 534
:cond_16
invoke-virtual {p1}, Landroid/view/MotionEvent;->getAction()I
move-result v1
.line 536
invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F
move-result v2
iget v3, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->l:F
sub-float/2addr v2, v3
.line 537
invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F
move-result v3
iget v4, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->m:F
sub-float/2addr v3, v4
.line 540
iget-boolean v4, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c:Z
.line 542
packed-switch v1, :pswitch_data_82
.line 574
:goto_2d
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->invalidate()V
goto :goto_9
.line 544
:pswitch_31
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->j()V
.line 545
invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F
move-result v1
iput v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->l:F
.line 546
invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F
move-result v1
iput v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->m:F
.line 547
iget v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->l:F
iput v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->n:F
.line 548
invoke-virtual {p0, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->setPressed(Z)V
goto :goto_2d
.line 552
:pswitch_48
invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F
move-result v1
.line 553
iget v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->n:F
sub-float v2, v1, v2
float-to-int v2, v2
invoke-direct {p0, v2}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c(I)V
.line 554
iput v1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->n:F
goto :goto_2d
.line 560
:pswitch_57
invoke-direct {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->i()Z
move-result v1
.line 562
invoke-virtual {p1}, Landroid/view/MotionEvent;->getEventTime()J
move-result-wide v4
invoke-virtual {p1}, Landroid/view/MotionEvent;->getDownTime()J
move-result-wide v6
sub-long/2addr v4, v6
long-to-float v4, v4
.line 564
iget v5, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->p:I
int-to-float v5, v5
cmpg-float v2, v2, v5
if-gez v2, :cond_7e
iget v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->p:I
int-to-float v2, v2
cmpg-float v2, v3, v2
if-gez v2, :cond_7e
iget v2, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->q:I
int-to-float v2, v2
cmpg-float v2, v4, v2
if-gez v2, :cond_7e
.line 565
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->performClick()Z
goto :goto_2d
.line 567
:cond_7e
invoke-direct {p0, v1, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(ZZ)V
goto :goto_2d
.line 542
:pswitch_data_82
.packed-switch 0x0
:pswitch_31
:pswitch_57
:pswitch_48
:pswitch_57
.end packed-switch
.end method
.method public performClick()Z
.registers 2
.prologue
.line 598
invoke-super {p0}, Landroid/widget/CompoundButton;->performClick()Z
move-result v0
return v0
.end method
.method public setChecked(Z)V
.registers 3
.prologue
.line 610
iget-object v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->g:Landroid/graphics/Rect;
if-eqz v0, :cond_d
.line 611
if-eqz p1, :cond_11
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredWidth()I
move-result v0
:goto_a
invoke-direct {p0, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->c(I)V
.line 613
:cond_d
invoke-direct {p0, p1}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->b(Z)V
.line 614
return-void
.line 611
:cond_11
invoke-virtual {p0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->getMeasuredWidth()I
move-result v0
neg-int v0, v0
goto :goto_a
.end method
.method public setOnCheckedChangeListener(Landroid/widget/CompoundButton$OnCheckedChangeListener;)V
.registers 2
.prologue
.line 658
invoke-super {p0, p1}, Landroid/widget/CompoundButton;->setOnCheckedChangeListener(Landroid/widget/CompoundButton$OnCheckedChangeListener;)V
.line 659
iput-object p1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->t:Landroid/widget/CompoundButton$OnCheckedChangeListener;
.line 660
return-void
.end method
.method public setOnClickListener(Landroid/view/View$OnClickListener;)V
.registers 2
.prologue
.line 679
invoke-super {p0, p1}, Landroid/widget/CompoundButton;->setOnClickListener(Landroid/view/View$OnClickListener;)V
.line 680
iput-object p1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a:Landroid/view/View$OnClickListener;
.line 681
return-void
.end method
.method public setTouchDispath(Z)V
.registers 2
.prologue
.line 166
iput-boolean p1, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->u:Z
.line 167
return-void
.end method
.method public toggle()V
.registers 2
.prologue
.line 623
iget-boolean v0, p0, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->u:Z
if-eqz v0, :cond_5
.line 627
:goto_4
return-void
.line 626
:cond_5
const/4 v0, 0x1
invoke-virtual {p0, v0}, Lcom/cleanmaster/gameboost/view/button/CommonSwitchButton;->a(Z)V
goto :goto_4
.end method