BackgroundThread.smali

.class public Lcom/cleanmaster/gameboost/util/BackgroundThread;
.super Landroid/os/HandlerThread;
.source "BackgroundThread.java"


# static fields
.field private static volatile a:Lcom/cleanmaster/gameboost/util/BackgroundThread;

.field private static b:Landroid/os/Handler;


# direct methods
.method public constructor <init>()V
    .registers 3

    .prologue
    .line 16
    const-string v0, "BackgroundThread"

    const/4 v1, 0x0

    invoke-direct {p0, v0, v1}, Landroid/os/HandlerThread;-><init>(Ljava/lang/String;I)V

    .line 17
    return-void
.end method

.method private static a()V
    .registers 3

    .prologue
    .line 20
    sget-object v0, Lcom/cleanmaster/gameboost/util/BackgroundThread;->a:Lcom/cleanmaster/gameboost/util/BackgroundThread;

    if-nez v0, :cond_25

    .line 21
    const-class v1, Lcom/cleanmaster/gameboost/util/BackgroundThread;

    monitor-enter v1

    .line 22
    :try_start_7
    sget-object v0, Lcom/cleanmaster/gameboost/util/BackgroundThread;->a:Lcom/cleanmaster/gameboost/util/BackgroundThread;

    if-nez v0, :cond_24

    .line 23
    new-instance v0, Lcom/cleanmaster/gameboost/util/BackgroundThread;

    invoke-direct {v0}, Lcom/cleanmaster/gameboost/util/BackgroundThread;-><init>()V

    sput-object v0, Lcom/cleanmaster/gameboost/util/BackgroundThread;->a:Lcom/cleanmaster/gameboost/util/BackgroundThread;

    .line 24
    sget-object v0, Lcom/cleanmaster/gameboost/util/BackgroundThread;->a:Lcom/cleanmaster/gameboost/util/BackgroundThread;

    invoke-virtual {v0}, Lcom/cleanmaster/gameboost/util/BackgroundThread;->start()V

    .line 25
    new-instance v0, Landroid/os/Handler;

    sget-object v2, Lcom/cleanmaster/gameboost/util/BackgroundThread;->a:Lcom/cleanmaster/gameboost/util/BackgroundThread;

    invoke-virtual {v2}, Lcom/cleanmaster/gameboost/util/BackgroundThread;->getLooper()Landroid/os/Looper;

    move-result-object v2

    invoke-direct {v0, v2}, Landroid/os/Handler;-><init>(Landroid/os/Looper;)V

    sput-object v0, Lcom/cleanmaster/gameboost/util/BackgroundThread;->b:Landroid/os/Handler;

    .line 27
    :cond_24
    monitor-exit v1

    .line 30
    :cond_25
    return-void

    .line 27
    :catchall_26
    move-exception v0

    monitor-exit v1
    :try_end_28
    .catchall {:try_start_7 .. :try_end_28} :catchall_26

    throw v0
.end method

.method public static a(Ljava/lang/Runnable;)V
    .registers 2

    .prologue
    .line 43
    invoke-static {}, Lcom/cleanmaster/gameboost/util/BackgroundThread;->a()V

    .line 44
    sget-object v0, Lcom/cleanmaster/gameboost/util/BackgroundThread;->b:Landroid/os/Handler;

    invoke-virtual {v0, p0}, Landroid/os/Handler;->post(Ljava/lang/Runnable;)Z

    .line 45
    return-void
.end method

.method public static a(Ljava/lang/Runnable;J)V
    .registers 4

    .prologue
    .line 48
    invoke-static {}, Lcom/cleanmaster/gameboost/util/BackgroundThread;->a()V

    .line 49
    sget-object v0, Lcom/cleanmaster/gameboost/util/BackgroundThread;->b:Landroid/os/Handler;

    invoke-virtual {v0, p0, p1, p2}, Landroid/os/Handler;->postDelayed(Ljava/lang/Runnable;J)Z

    .line 50
    return-void
.end method