f.smali
.class public Lcom/cleanmaster/gameboost/modle/f;
.super Lcom/cleanmaster/gameboost/modle/AbsGameModel;
.source "GameInterceptTitleModel.java"
# instance fields
.field public c:I
.annotation build Landroid/support/annotation/DrawableRes;
.end annotation
.end field
.field public d:I
.annotation build Landroid/support/annotation/StringRes;
.end annotation
.end field
# direct methods
.method public constructor <init>()V
.registers 2
.prologue
.line 13
invoke-direct {p0}, Lcom/cleanmaster/gameboost/modle/AbsGameModel;-><init>()V
.line 15
const/4 v0, 0x6
iput v0, p0, Lcom/cleanmaster/gameboost/modle/f;->b:I
.line 16
return-void
.end method
.method public static a()Lcom/cleanmaster/gameboost/modle/AbsGameModel;
.registers 1
.prologue
.line 50
const/4 v0, 0x0
invoke-static {v0}, Lcom/cleanmaster/gameboost/modle/f;->a(I)Lcom/cleanmaster/gameboost/modle/f;
move-result-object v0
return-object v0
.end method
.method public static a(I)Lcom/cleanmaster/gameboost/modle/f;
.registers 3
.prologue
.line 26
new-instance v0, Lcom/cleanmaster/gameboost/modle/f;
invoke-direct {v0}, Lcom/cleanmaster/gameboost/modle/f;-><init>()V
.line 27
sget v1, Lcom/cleanmaster/gameboost/R$drawable;->ic_game_boost_intercept_phone:I
iput v1, v0, Lcom/cleanmaster/gameboost/modle/f;->c:I
.line 28
iput p0, v0, Lcom/cleanmaster/gameboost/modle/f;->a:I
.line 29
sget v1, Lcom/cleanmaster/gameboost/R$string;->game_boost_setting_intercept_func_phone:I
iput v1, v0, Lcom/cleanmaster/gameboost/modle/f;->d:I
.line 30
return-object v0
.end method
.method public static b()Lcom/cleanmaster/gameboost/modle/AbsGameModel;
.registers 1
.prologue
.line 54
const/4 v0, 0x0
invoke-static {v0}, Lcom/cleanmaster/gameboost/modle/f;->b(I)Lcom/cleanmaster/gameboost/modle/f;
move-result-object v0
return-object v0
.end method
.method public static b(I)Lcom/cleanmaster/gameboost/modle/f;
.registers 3
.prologue
.line 34
new-instance v0, Lcom/cleanmaster/gameboost/modle/f;
invoke-direct {v0}, Lcom/cleanmaster/gameboost/modle/f;-><init>()V
.line 35
sget v1, Lcom/cleanmaster/gameboost/R$drawable;->ic_game_boost_intercept_sms:I
iput v1, v0, Lcom/cleanmaster/gameboost/modle/f;->c:I
.line 36
iput p0, v0, Lcom/cleanmaster/gameboost/modle/f;->a:I
.line 37
sget v1, Lcom/cleanmaster/gameboost/R$string;->game_boost_setting_intercept_func_sms:I
iput v1, v0, Lcom/cleanmaster/gameboost/modle/f;->d:I
.line 38
return-object v0
.end method
.method public static c()Lcom/cleanmaster/gameboost/modle/AbsGameModel;
.registers 1
.prologue
.line 58
const/4 v0, 0x0
invoke-static {v0}, Lcom/cleanmaster/gameboost/modle/f;->c(I)Lcom/cleanmaster/gameboost/modle/f;
move-result-object v0
return-object v0
.end method
.method public static c(I)Lcom/cleanmaster/gameboost/modle/f;
.registers 3
.prologue
.line 42
new-instance v0, Lcom/cleanmaster/gameboost/modle/f;
invoke-direct {v0}, Lcom/cleanmaster/gameboost/modle/f;-><init>()V
.line 43
iput p0, v0, Lcom/cleanmaster/gameboost/modle/f;->a:I
.line 44
sget v1, Lcom/cleanmaster/gameboost/R$drawable;->ic_game_boost_intercept_noti:I
iput v1, v0, Lcom/cleanmaster/gameboost/modle/f;->c:I
.line 45
sget v1, Lcom/cleanmaster/gameboost/R$string;->game_boost_setting_intercept_func_noti:I
iput v1, v0, Lcom/cleanmaster/gameboost/modle/f;->d:I
.line 46
return-object v0
.end method