R$style.smali
.class public final Lcom/cleanmaster/gameboost/R$style;
.super Ljava/lang/Object;
.source "R.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/cleanmaster/gameboost/R;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "style"
.end annotation
# static fields
.field public static final SwitchButtonStyle:I = 0x7f0b0151
.field public static final game_boost_animation:I = 0x7f0b022d
.field public static final game_boost_dialog:I = 0x7f0b022e
.field public static final game_boost_dialog_bottom:I = 0x7f0b022f
# direct methods
.method public constructor <init>()V
.registers 1
.prologue
.line 337
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method