R$style.smali

.class public final Lcom/cleanmaster/gameboost/R$style;
.super Ljava/lang/Object;
.source "R.java"


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Lcom/cleanmaster/gameboost/R;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x19
    name = "style"
.end annotation


# static fields
.field public static final SwitchButtonStyle:I = 0x7f0b0151

.field public static final game_boost_animation:I = 0x7f0b022d

.field public static final game_boost_dialog:I = 0x7f0b022e

.field public static final game_boost_dialog_bottom:I = 0x7f0b022f


# direct methods
.method public constructor <init>()V
    .registers 1

    .prologue
    .line 337
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method