f.smali
.class public Lcom/cleanmaster/gameboard/ui/widget/f;
.super Ljava/lang/Object;
.source "OverScroller.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/cleanmaster/gameboard/ui/widget/f$a;
}
.end annotation
# static fields
.field private static f:F
.field private static g:F
# instance fields
.field private a:I
.field private final b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
.field private final c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
.field private d:Landroid/view/animation/Interpolator;
.field private final e:Z
# direct methods
.method static constructor <clinit>()V
.registers 2
.prologue
const/high16 v1, 0x3f800000 # 1.0f
.line 50
const/high16 v0, 0x41000000 # 8.0f
sput v0, Lcom/cleanmaster/gameboard/ui/widget/f;->f:F
.line 51
sput v1, Lcom/cleanmaster/gameboard/ui/widget/f;->g:F
.line 52
invoke-static {v1}, Lcom/cleanmaster/gameboard/ui/widget/f;->a(F)F
move-result v0
div-float v0, v1, v0
sput v0, Lcom/cleanmaster/gameboard/ui/widget/f;->g:F
.line 53
return-void
.end method
.method public constructor <init>(Landroid/content/Context;)V
.registers 3
.prologue
.line 60
const/4 v0, 0x0
invoke-direct {p0, p1, v0}, Lcom/cleanmaster/gameboard/ui/widget/f;-><init>(Landroid/content/Context;Landroid/view/animation/Interpolator;)V
.line 61
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/view/animation/Interpolator;)V
.registers 4
.prologue
.line 85
const/4 v0, 0x1
invoke-direct {p0, p1, p2, v0}, Lcom/cleanmaster/gameboard/ui/widget/f;-><init>(Landroid/content/Context;Landroid/view/animation/Interpolator;Z)V
.line 86
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/view/animation/Interpolator;Z)V
.registers 5
.prologue
.line 96
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 97
iput-object p2, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->d:Landroid/view/animation/Interpolator;
.line 98
iput-boolean p3, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->e:Z
.line 99
new-instance v0, Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-direct {v0, p1}, Lcom/cleanmaster/gameboard/ui/widget/f$a;-><init>(Landroid/content/Context;)V
iput-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
.line 100
new-instance v0, Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-direct {v0, p1}, Lcom/cleanmaster/gameboard/ui/widget/f$a;-><init>(Landroid/content/Context;)V
iput-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
.line 101
return-void
.end method
.method public static a(F)F
.registers 6
.prologue
const/high16 v4, 0x3f800000 # 1.0f
.line 66
sget v0, Lcom/cleanmaster/gameboard/ui/widget/f;->f:F
mul-float/2addr v0, p0
.line 67
cmpg-float v1, v0, v4
if-gez v1, :cond_17
.line 68
neg-float v1, v0
float-to-double v2, v1
invoke-static {v2, v3}, Ljava/lang/Math;->exp(D)D
move-result-wide v2
double-to-float v1, v2
sub-float v1, v4, v1
sub-float/2addr v0, v1
.line 74
:goto_13
sget v1, Lcom/cleanmaster/gameboard/ui/widget/f;->g:F
mul-float/2addr v0, v1
.line 75
return v0
.line 70
:cond_17
const v1, 0x3ebc5ab2
.line 71
sub-float v0, v4, v0
float-to-double v2, v0
invoke-static {v2, v3}, Ljava/lang/Math;->exp(D)D
move-result-wide v2
double-to-float v0, v2
sub-float v0, v4, v0
.line 72
sub-float v2, v4, v1
mul-float/2addr v0, v2
add-float/2addr v0, v1
goto :goto_13
.end method
# virtual methods
.method public a(III)V
.registers 5
.prologue
.line 489
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0, p1, p2, p3}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->c(III)V
.line 490
return-void
.end method
.method public a(IIIII)V
.registers 7
.prologue
.line 399
const/4 v0, 0x0
iput v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->a:I
.line 400
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0, p1, p3, p5}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(III)V
.line 401
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0, p2, p4, p5}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(III)V
.line 402
return-void
.end method
.method public a(IIIIIIII)V
.registers 20
.prologue
.line 427
const/4 v9, 0x0
const/4 v10, 0x0
move-object v0, p0
move v1, p1
move v2, p2
move v3, p3
move v4, p4
move/from16 v5, p5
move/from16 v6, p6
move/from16 v7, p7
move/from16 v8, p8
invoke-virtual/range {v0 .. v10}, Lcom/cleanmaster/gameboard/ui/widget/f;->a(IIIIIIIIII)V
.line 428
return-void
.end method
.method public a(IIIIIIIIII)V
.registers 17
.prologue
.line 460
iget-boolean v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->e:Z
if-eqz v0, :cond_4f
invoke-virtual {p0}, Lcom/cleanmaster/gameboard/ui/widget/f;->a()Z
move-result v0
if-nez v0, :cond_4f
.line 461
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->c(Lcom/cleanmaster/gameboard/ui/widget/f$a;)F
move-result v0
.line 462
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v1}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->c(Lcom/cleanmaster/gameboard/ui/widget/f$a;)F
move-result v1
.line 463
int-to-float v2, p3
invoke-static {v2}, Ljava/lang/Math;->signum(F)F
move-result v2
invoke-static {v0}, Ljava/lang/Math;->signum(F)F
move-result v3
cmpl-float v2, v2, v3
if-nez v2, :cond_4f
int-to-float v2, p4
.line 464
invoke-static {v2}, Ljava/lang/Math;->signum(F)F
move-result v2
invoke-static {v1}, Ljava/lang/Math;->signum(F)F
move-result v3
cmpl-float v2, v2, v3
if-nez v2, :cond_4f
.line 465
int-to-float v2, p3
add-float/2addr v0, v2
float-to-int p3, v0
.line 466
int-to-float v0, p4
add-float/2addr v0, v1
float-to-int p4, v0
move v2, p3
.line 470
:goto_37
const/4 v0, 0x1
iput v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->a:I
.line 471
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
move v1, p1
move v3, p5
move v4, p6
move v5, p9
invoke-virtual/range {v0 .. v5}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(IIIII)V
.line 472
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
move v1, p2
move v2, p4
move v3, p7
move v4, p8
move/from16 v5, p10
invoke-virtual/range {v0 .. v5}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(IIIII)V
.line 473
return-void
:cond_4f
move v2, p3
goto :goto_37
.end method
.method public a(Landroid/view/animation/Interpolator;)V
.registers 2
.prologue
.line 139
iput-object p1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->d:Landroid/view/animation/Interpolator;
.line 140
return-void
.end method
.method public final a()Z
.registers 2
.prologue
.line 161
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(Lcom/cleanmaster/gameboard/ui/widget/f$a;)Z
move-result v0
if-eqz v0, :cond_12
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(Lcom/cleanmaster/gameboard/ui/widget/f$a;)Z
move-result v0
if-eqz v0, :cond_12
const/4 v0, 0x1
:goto_11
return v0
:cond_12
const/4 v0, 0x0
goto :goto_11
.end method
.method public a(FF)Z
.registers 6
.prologue
.line 558
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->f(Lcom/cleanmaster/gameboard/ui/widget/f$a;)I
move-result v0
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v1}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->g(Lcom/cleanmaster/gameboard/ui/widget/f$a;)I
move-result v1
sub-int/2addr v0, v1
.line 559
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v1}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->f(Lcom/cleanmaster/gameboard/ui/widget/f$a;)I
move-result v1
iget-object v2, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v2}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->g(Lcom/cleanmaster/gameboard/ui/widget/f$a;)I
move-result v2
sub-int/2addr v1, v2
.line 560
invoke-virtual {p0}, Lcom/cleanmaster/gameboard/ui/widget/f;->a()Z
move-result v2
if-nez v2, :cond_3c
invoke-static {p1}, Ljava/lang/Math;->signum(F)F
move-result v2
int-to-float v0, v0
invoke-static {v0}, Ljava/lang/Math;->signum(F)F
move-result v0
cmpl-float v0, v2, v0
if-nez v0, :cond_3c
.line 561
invoke-static {p2}, Ljava/lang/Math;->signum(F)F
move-result v0
int-to-float v1, v1
invoke-static {v1}, Ljava/lang/Math;->signum(F)F
move-result v1
cmpl-float v0, v0, v1
if-nez v0, :cond_3c
const/4 v0, 0x1
.line 560
:goto_3b
return v0
.line 561
:cond_3c
const/4 v0, 0x0
goto :goto_3b
.end method
.method public a(IIIIII)Z
.registers 10
.prologue
const/4 v0, 0x1
.line 417
iput v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->a:I
.line 420
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v1, p1, p3, p4}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->b(III)Z
move-result v1
.line 421
iget-object v2, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v2, p2, p5, p6}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->b(III)Z
move-result v2
.line 422
if-nez v1, :cond_13
if-eqz v2, :cond_14
:cond_13
:goto_13
return v0
:cond_14
const/4 v0, 0x0
goto :goto_13
.end method
.method public final b()I
.registers 2
.prologue
.line 182
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->b(Lcom/cleanmaster/gameboard/ui/widget/f$a;)I
move-result v0
return v0
.end method
.method public c()F
.registers 4
.prologue
.line 200
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->c(Lcom/cleanmaster/gameboard/ui/widget/f$a;)F
move-result v0
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v1}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->c(Lcom/cleanmaster/gameboard/ui/widget/f$a;)F
move-result v1
mul-float/2addr v0, v1
.line 201
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v1}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->c(Lcom/cleanmaster/gameboard/ui/widget/f$a;)F
move-result v1
iget-object v2, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v2}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->c(Lcom/cleanmaster/gameboard/ui/widget/f$a;)F
move-result v2
mul-float/2addr v1, v2
add-float/2addr v0, v1
.line 202
float-to-double v0, v0
invoke-static {v0, v1}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v0
double-to-float v0, v0
return v0
.end method
.method public d()Z
.registers 7
.prologue
.line 316
invoke-virtual {p0}, Lcom/cleanmaster/gameboard/ui/widget/f;->a()Z
move-result v0
if-eqz v0, :cond_8
.line 317
const/4 v0, 0x0
.line 364
:goto_7
return v0
.line 320
:cond_8
iget v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->a:I
packed-switch v0, :pswitch_data_82
.line 364
:cond_d
:goto_d
const/4 v0, 0x1
goto :goto_7
.line 322
:pswitch_f
invoke-static {}, Landroid/view/animation/AnimationUtils;->currentAnimationTimeMillis()J
move-result-wide v0
.line 325
iget-object v2, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v2}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->d(Lcom/cleanmaster/gameboard/ui/widget/f$a;)J
move-result-wide v2
sub-long/2addr v0, v2
.line 327
iget-object v2, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v2}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->e(Lcom/cleanmaster/gameboard/ui/widget/f$a;)I
move-result v2
.line 328
int-to-long v4, v2
cmp-long v3, v0, v4
if-gez v3, :cond_42
.line 329
long-to-float v0, v0
int-to-float v1, v2
div-float/2addr v0, v1
.line 331
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->d:Landroid/view/animation/Interpolator;
if-nez v1, :cond_3b
.line 332
invoke-static {v0}, Lcom/cleanmaster/gameboard/ui/widget/f;->a(F)F
move-result v0
.line 337
:goto_30
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v1, v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(F)V
.line 338
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v1, v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(F)V
goto :goto_d
.line 334
:cond_3b
iget-object v1, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->d:Landroid/view/animation/Interpolator;
invoke-interface {v1, v0}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v0
goto :goto_30
.line 340
:cond_42
invoke-virtual {p0}, Lcom/cleanmaster/gameboard/ui/widget/f;->e()V
goto :goto_d
.line 345
:pswitch_46
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(Lcom/cleanmaster/gameboard/ui/widget/f$a;)Z
move-result v0
if-nez v0, :cond_63
.line 346
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->c()Z
move-result v0
if-nez v0, :cond_63
.line 347
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->b()Z
move-result v0
if-nez v0, :cond_63
.line 348
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a()V
.line 353
:cond_63
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-static {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a(Lcom/cleanmaster/gameboard/ui/widget/f$a;)Z
move-result v0
if-nez v0, :cond_d
.line 354
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->c()Z
move-result v0
if-nez v0, :cond_d
.line 355
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->b()Z
move-result v0
if-nez v0, :cond_d
.line 356
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a()V
goto :goto_d
.line 320
nop
:pswitch_data_82
.packed-switch 0x0
:pswitch_f
:pswitch_46
.end packed-switch
.end method
.method public e()V
.registers 2
.prologue
.line 537
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->b:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a()V
.line 538
iget-object v0, p0, Lcom/cleanmaster/gameboard/ui/widget/f;->c:Lcom/cleanmaster/gameboard/ui/widget/f$a;
invoke-virtual {v0}, Lcom/cleanmaster/gameboard/ui/widget/f$a;->a()V
.line 539
return-void
.end method