SceneLaunchOnceTrigger.smali

.class public Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;
.super Ljava/lang/Object;
.source "SceneLaunchOnceTrigger.java"

# interfaces
.implements Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/ISceneTrigger;


# instance fields
.field private mSceneTrigger:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;

.field private mTriggerSetting:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerSetting;

.field private mnTriggerWorkState:I


# direct methods
.method public constructor <init>(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;Lcom/cleanmaster/boost/sceneengine/mainengine/SceneSetting;)V
    .registers 4

    .prologue
    .line 19
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    .line 17
    const/4 v0, 0x0

    iput v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mnTriggerWorkState:I

    .line 20
    iput-object p1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mSceneTrigger:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;

    .line 21
    if-eqz p2, :cond_e

    .line 22
    iget-object v0, p2, Lcom/cleanmaster/boost/sceneengine/mainengine/SceneSetting;->mTriggerSetting:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerSetting;

    iput-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mTriggerSetting:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerSetting;

    .line 24
    :cond_e
    return-void
.end method


# virtual methods
.method public getSwitcher()I
    .registers 2

    .prologue
    .line 53
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mTriggerSetting:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerSetting;

    if-eqz v0, :cond_b

    .line 54
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mTriggerSetting:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerSetting;

    invoke-virtual {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerSetting;->getOnceTriggerSwitcher()I

    move-result v0

    .line 56
    :goto_a
    return v0

    :cond_b
    const/4 v0, 0x0

    goto :goto_a
.end method

.method public getTriggerWorkState()I
    .registers 2

    .prologue
    .line 61
    iget v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mnTriggerWorkState:I

    return v0
.end method

.method public startTrigger()V
    .registers 4

    .prologue
    const/4 v1, 0x1

    .line 28
    iget v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mnTriggerWorkState:I

    if-ne v0, v1, :cond_6

    .line 38
    :cond_5
    :goto_5
    return-void

    .line 31
    :cond_6
    iput v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mnTriggerWorkState:I

    .line 32
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mSceneTrigger:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;

    if-eqz v0, :cond_18

    .line 33
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mSceneTrigger:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;

    new-instance v1, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerEvent;

    const/high16 v2, 0x40000000    # 2.0f

    invoke-direct {v1, v2}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerEvent;-><init>(I)V

    invoke-virtual {v0, v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;->addTriggerEvent(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerEvent;)V

    .line 35
    :cond_18
    sget-boolean v0, Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneDefine;->DEBUG:Z

    if-eqz v0, :cond_5

    .line 36
    const-string v0, "cm_scene_detect"

    const-string v1, "SceneLaunchOnceTrigger , enter startTrigger"

    invoke-static {v0, v1}, Landroid/util/Log;->d(Ljava/lang/String;Ljava/lang/String;)I

    goto :goto_5
.end method

.method public stopTrigger()V
    .registers 3

    .prologue
    .line 42
    iget v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mnTriggerWorkState:I

    if-nez v0, :cond_5

    .line 49
    :cond_4
    :goto_4
    return-void

    .line 45
    :cond_5
    const/4 v0, 0x0

    iput v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneLaunchOnceTrigger;->mnTriggerWorkState:I

    .line 46
    sget-boolean v0, Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneDefine;->DEBUG:Z

    if-eqz v0, :cond_4

    .line 47
    const-string v0, "cm_scene_detect"

    const-string v1, "SceneLaunchOnceTrigger , enter stopTrigger"

    invoke-static {v0, v1}, Landroid/util/Log;->d(Ljava/lang/String;Ljava/lang/String;)I

    goto :goto_4
.end method