SceneAlarmTrigger$AlarmWorker.smali
.class Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;
.super Landroid/content/BroadcastReceiver;
.source "SceneAlarmTrigger.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x2
name = "AlarmWorker"
.end annotation
# instance fields
.field final synthetic this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;
# direct methods
.method private constructor <init>(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)V
.registers 2
.prologue
.line 104
iput-object p1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;
invoke-direct {p0}, Landroid/content/BroadcastReceiver;-><init>()V
return-void
.end method
.method synthetic constructor <init>(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$1;)V
.registers 3
.prologue
.line 104
invoke-direct {p0, p1}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;-><init>(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)V
return-void
.end method
# virtual methods
.method public onReceive(Landroid/content/Context;Landroid/content/Intent;)V
.registers 7
.prologue
.line 108
iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;
# getter for: Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->mTriggerManager:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;
invoke-static {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->access$100(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;
move-result-object v0
if-eqz v0, :cond_10
iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;
.line 109
# getter for: Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->mAlarmManager:Landroid/app/AlarmManager;
invoke-static {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->access$200(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)Landroid/app/AlarmManager;
move-result-object v0
if-nez v0, :cond_11
.line 116
:cond_10
:goto_10
return-void
.line 112
:cond_11
sget-boolean v0, Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneDefine;->DEBUG:Z
if-eqz v0, :cond_31
.line 113
const-string v0, "cm_scene_detect"
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
const-string v2, "trigger event ,dispatch TRIGGER_TYPE_TIMER_ROUGHLY_HALFHOUR , time = "
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v1
invoke-static {}, Landroid/os/SystemClock;->elapsedRealtime()J
move-result-wide v2
invoke-virtual {v1, v2, v3}, Ljava/lang/StringBuilder;->append(J)Ljava/lang/StringBuilder;
move-result-object v1
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v1
invoke-static {v0, v1}, Landroid/util/Log;->d(Ljava/lang/String;Ljava/lang/String;)I
.line 115
:cond_31
iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;
# getter for: Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->mTriggerManager:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;
invoke-static {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->access$100(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;
move-result-object v0
new-instance v1, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerEvent;
const/16 v2, 0x40
invoke-direct {v1, v2}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerEvent;-><init>(I)V
invoke-virtual {v0, v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;->addTriggerEvent(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerEvent;)V
goto :goto_10
.end method