SceneAlarmTrigger$AlarmWorker.smali

.class Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;
.super Landroid/content/BroadcastReceiver;
.source "SceneAlarmTrigger.java"


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x2
    name = "AlarmWorker"
.end annotation


# instance fields
.field final synthetic this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;


# direct methods
.method private constructor <init>(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)V
    .registers 2

    .prologue
    .line 104
    iput-object p1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;

    invoke-direct {p0}, Landroid/content/BroadcastReceiver;-><init>()V

    return-void
.end method

.method synthetic constructor <init>(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$1;)V
    .registers 3

    .prologue
    .line 104
    invoke-direct {p0, p1}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;-><init>(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)V

    return-void
.end method


# virtual methods
.method public onReceive(Landroid/content/Context;Landroid/content/Intent;)V
    .registers 7

    .prologue
    .line 108
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;

    # getter for: Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->mTriggerManager:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;
    invoke-static {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->access$100(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;

    move-result-object v0

    if-eqz v0, :cond_10

    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;

    .line 109
    # getter for: Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->mAlarmManager:Landroid/app/AlarmManager;
    invoke-static {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->access$200(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)Landroid/app/AlarmManager;

    move-result-object v0

    if-nez v0, :cond_11

    .line 116
    :cond_10
    :goto_10
    return-void

    .line 112
    :cond_11
    sget-boolean v0, Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneDefine;->DEBUG:Z

    if-eqz v0, :cond_31

    .line 113
    const-string v0, "cm_scene_detect"

    new-instance v1, Ljava/lang/StringBuilder;

    invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V

    const-string v2, "trigger event ,dispatch TRIGGER_TYPE_TIMER_ROUGHLY_HALFHOUR , time = "

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-static {}, Landroid/os/SystemClock;->elapsedRealtime()J

    move-result-wide v2

    invoke-virtual {v1, v2, v3}, Ljava/lang/StringBuilder;->append(J)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v1

    invoke-static {v0, v1}, Landroid/util/Log;->d(Ljava/lang/String;Ljava/lang/String;)I

    .line 115
    :cond_31
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger$AlarmWorker;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;

    # getter for: Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->mTriggerManager:Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;
    invoke-static {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;->access$100(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneAlarmTrigger;)Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;

    move-result-object v0

    new-instance v1, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerEvent;

    const/16 v2, 0x40

    invoke-direct {v1, v2}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerEvent;-><init>(I)V

    invoke-virtual {v0, v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/SceneTriggerManager;->addTriggerEvent(Lcom/cleanmaster/boost/sceneengine/mainengine/triggers/TriggerEvent;)V

    goto :goto_10
.end method