AnyMotionDetector$RunningSignalStats.smali

.class Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;
.super Ljava/lang/Object;
.source "AnyMotionDetector.java"


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0xa
    name = "RunningSignalStats"
.end annotation


# instance fields
.field currentVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

.field energy:F

.field previousVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

.field runningSum:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

.field sampleCount:I


# direct methods
.method public constructor <init>()V
    .registers 1

    .prologue
    .line 419
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    .line 420
    invoke-virtual {p0}, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->reset()V

    .line 421
    return-void
.end method


# virtual methods
.method public accumulate(Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;)V
    .registers 6

    .prologue
    .line 435
    if-nez p1, :cond_3

    .line 453
    :cond_2
    :goto_2
    return-void

    .line 439
    :cond_3
    iget v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->sampleCount:I

    add-int/lit8 v0, v0, 0x1

    iput v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->sampleCount:I

    .line 440
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->runningSum:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    invoke-virtual {v0, p1}, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->plus(Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;)Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    move-result-object v0

    iput-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->runningSum:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    .line 441
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->currentVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    iput-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->previousVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    .line 442
    iput-object p1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->currentVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    .line 443
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->previousVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    if-eqz v0, :cond_2

    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->currentVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    if-eqz v0, :cond_2

    .line 444
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->currentVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    iget-object v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->previousVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    invoke-virtual {v0, v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->minus(Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;)Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    move-result-object v0

    .line 446
    iget v1, v0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->x:F

    iget v2, v0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->x:F

    mul-float/2addr v1, v2

    iget v2, v0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->y:F

    iget v3, v0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->y:F

    mul-float/2addr v2, v3

    add-float/2addr v1, v2

    iget v2, v0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->z:F

    iget v0, v0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->z:F

    mul-float/2addr v0, v2

    add-float/2addr v0, v1

    .line 447
    iget v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->energy:F

    add-float/2addr v0, v1

    iput v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->energy:F

    goto :goto_2
.end method

.method public getEnergy()F
    .registers 2

    .prologue
    .line 464
    iget v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->energy:F

    return v0
.end method

.method public getRunningAverage()Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;
    .registers 4

    .prologue
    .line 456
    iget v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->sampleCount:I

    if-lez v0, :cond_11

    .line 458
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->runningSum:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    const/high16 v1, 0x3f800000    # 1.0f

    iget v2, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->sampleCount:I

    int-to-float v2, v2

    div-float/2addr v1, v2

    invoke-virtual {v0, v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->times(F)Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    move-result-object v0

    .line 460
    :goto_10
    return-object v0

    :cond_11
    const/4 v0, 0x0

    goto :goto_10
.end method

.method public getSampleCount()I
    .registers 2

    .prologue
    .line 468
    iget v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->sampleCount:I

    return v0
.end method

.method public reset()V
    .registers 8

    .prologue
    const/4 v0, 0x0

    const/4 v4, 0x0

    .line 424
    iput-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->previousVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    .line 425
    iput-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->currentVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    .line 426
    new-instance v1, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    const-wide/16 v2, 0x0

    move v5, v4

    move v6, v4

    invoke-direct/range {v1 .. v6}, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;-><init>(JFFF)V

    iput-object v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->runningSum:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    .line 427
    iput v4, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->energy:F

    .line 428
    const/4 v0, 0x0

    iput v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->sampleCount:I

    .line 429
    return-void
.end method

.method public toString()Ljava/lang/String;
    .registers 5

    .prologue
    .line 473
    const-string v2, ""

    .line 474
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->currentVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    if-nez v0, :cond_6f

    const-string v0, "null"

    .line 476
    :goto_8
    iget-object v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->previousVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    if-nez v1, :cond_76

    const-string v1, "null"

    .line 478
    :goto_e
    new-instance v3, Ljava/lang/StringBuilder;

    invoke-direct {v3}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v3, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v2

    const-string v3, "previousVector = "

    invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v2

    invoke-virtual {v2, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v1

    .line 479
    new-instance v2, Ljava/lang/StringBuilder;

    invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v2, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, ", currentVector = "

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v0

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    .line 480
    new-instance v1, Ljava/lang/StringBuilder;

    invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v0

    const-string v1, ", sampleCount = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v0

    iget v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->sampleCount:I

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;

    move-result-object v0

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    .line 481
    new-instance v1, Ljava/lang/StringBuilder;

    invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v0

    const-string v1, ", energy = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v0

    iget v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->energy:F

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;

    move-result-object v0

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    .line 482
    return-object v0

    .line 474
    :cond_6f
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->currentVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    .line 475
    invoke-virtual {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->toString()Ljava/lang/String;

    move-result-object v0

    goto :goto_8

    .line 476
    :cond_76
    iget-object v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$RunningSignalStats;->previousVector:Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;

    .line 477
    invoke-virtual {v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/AnyMotionDetector$Vector3;->toString()Ljava/lang/String;

    move-result-object v1

    goto :goto_e
.end method