SceneResult.smali

.class public Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;
.super Ljava/lang/Object;
.source "SceneResult.java"


# static fields
.field public static final NOW_IN_SCENE:I = 0x1

.field public static final NOW_NOT_IN_SCENE:I = 0x2

.field public static final NOW_UNKNOWN:I


# instance fields
.field public mSceneDependency:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;

.field public mbIsChanged:Z

.field public mnCheckReason:I

.field public mnSceneStatus:I

.field public mnSceneType:I


# direct methods
.method public constructor <init>(IIILcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;)V
    .registers 7

    .prologue
    const/4 v1, -0x1

    .line 30
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    .line 11
    iput v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneStatus:I

    .line 12
    const/4 v0, 0x1

    iput-boolean v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mbIsChanged:Z

    .line 13
    iput v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnCheckReason:I

    .line 31
    iput p1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneType:I

    .line 32
    iput-object p4, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mSceneDependency:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;

    .line 33
    invoke-virtual {p0}, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->checkIsOutOfCheckDependency()V

    .line 34
    iput p2, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneStatus:I

    .line 35
    iput p3, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnCheckReason:I

    .line 36
    return-void
.end method


# virtual methods
.method public checkIsOutOfCheckDependency()V
    .registers 2

    .prologue
    .line 39
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mSceneDependency:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;

    if-nez v0, :cond_5

    .line 45
    :cond_4
    :goto_4
    return-void

    .line 42
    :cond_5
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mSceneDependency:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;

    invoke-interface {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;->isOutOfDependency()Z

    move-result v0

    if-eqz v0, :cond_4

    .line 43
    const/4 v0, 0x0

    iput v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneStatus:I

    goto :goto_4
.end method

.method public isReturnToScene()Z
    .registers 2

    .prologue
    .line 48
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mSceneDependency:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;

    if-eqz v0, :cond_b

    .line 49
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mSceneDependency:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;

    invoke-interface {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;->isReturnToScene()Z

    move-result v0

    .line 51
    :goto_a
    return v0

    :cond_b
    const/4 v0, 0x0

    goto :goto_a
.end method

.method public isSupportInvokeDirect()Z
    .registers 2

    .prologue
    .line 55
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mSceneDependency:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;

    if-eqz v0, :cond_b

    .line 56
    iget-object v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mSceneDependency:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;

    invoke-interface {v0}, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;->isSupportInvokeDirect()Z

    move-result v0

    .line 58
    :goto_a
    return v0

    :cond_b
    const/4 v0, 0x0

    goto :goto_a
.end method

.method public setTo(Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;)V
    .registers 4

    .prologue
    .line 62
    if-nez p1, :cond_3

    .line 72
    :goto_2
    return-void

    .line 65
    :cond_3
    iget v0, p1, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneType:I

    iput v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneType:I

    .line 66
    iget v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneStatus:I

    iget v1, p1, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneStatus:I

    if-ne v0, v1, :cond_15

    .line 67
    const/4 v0, 0x0

    iput-boolean v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mbIsChanged:Z

    .line 71
    :goto_10
    iget v0, p1, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneStatus:I

    iput v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneStatus:I

    goto :goto_2

    .line 69
    :cond_15
    const/4 v0, 0x1

    iput-boolean v0, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mbIsChanged:Z

    goto :goto_10
.end method

.method public toString()Ljava/lang/String;
    .registers 3

    .prologue
    .line 18
    new-instance v0, Ljava/lang/StringBuilder;

    invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V

    const-string v1, "SceneResult{mnSceneType="

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v0

    iget v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneType:I

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;

    move-result-object v0

    const-string v1, ", mnSceneStatus="

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v0

    iget v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mnSceneStatus:I

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;

    move-result-object v0

    const-string v1, ", mbIsChanged="

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v0

    iget-boolean v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;->mbIsChanged:Z

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Z)Ljava/lang/StringBuilder;

    move-result-object v0

    const/16 v1, 0x7d

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(C)Ljava/lang/StringBuilder;

    move-result-object v0

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    return-object v0
.end method