SceneUserSleepDetector$1.smali
.class Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;
.super Ljava/lang/Object;
.source "SceneUserSleepDetector.java"
# interfaces
.implements Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/SceneBaseMonitor$IMonitorDetectCallback;
# instance fields
.field final synthetic this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;
# direct methods
.method constructor <init>(Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;)V
.registers 2
.prologue
.line 46
iput-object p1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public OnMonitorCallback(Z)V
.registers 8
.prologue
const/4 v0, 0x1
.line 49
sget-boolean v1, Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneDefine;->DEBUG:Z
if-eqz v1, :cond_33
.line 50
const-string v1, "cm_scene_detect"
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
const-string v3, "SceneUserSleepDetector , is sleep = "
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v2
invoke-virtual {v2, p1}, Ljava/lang/StringBuilder;->append(Z)Ljava/lang/StringBuilder;
move-result-object v2
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
invoke-static {v1, v2}, Landroid/util/Log;->d(Ljava/lang/String;Ljava/lang/String;)I
.line 51
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
const-string v2, "SceneUserSleepDetector , is sleep = "
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v1
invoke-virtual {v1, p1}, Ljava/lang/StringBuilder;->append(Z)Ljava/lang/StringBuilder;
move-result-object v1
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v1
invoke-static {v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/deps/Commons;->saveToPath(Ljava/lang/String;)V
.line 53
:cond_33
iget-object v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;
invoke-virtual {v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;->getSwitcher()I
move-result v1
if-ne v1, v0, :cond_4f
.line 54
iget-object v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;
# getter for: Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;->mResultManager:Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneResultManager;
invoke-static {v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;->access$000(Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;)Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneResultManager;
move-result-object v1
new-instance v2, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;
const/4 v3, 0x4
if-eqz p1, :cond_50
:goto_46
const/4 v4, 0x0
iget-object v5, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;
invoke-direct {v2, v3, v0, v4, v5}, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;-><init>(IIILcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;)V
invoke-virtual {v1, v2}, Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneResultManager;->updateSceneResult(Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;)V
.line 57
:cond_4f
return-void
.line 54
:cond_50
const/4 v0, 0x2
goto :goto_46
.end method