SceneUserSleepDetector$1.smali

.class Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;
.super Ljava/lang/Object;
.source "SceneUserSleepDetector.java"

# interfaces
.implements Lcom/cleanmaster/boost/sceneengine/mainengine/monitor/SceneBaseMonitor$IMonitorDetectCallback;


# instance fields
.field final synthetic this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;


# direct methods
.method constructor <init>(Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;)V
    .registers 2

    .prologue
    .line 46
    iput-object p1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;

    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    return-void
.end method


# virtual methods
.method public OnMonitorCallback(Z)V
    .registers 8

    .prologue
    const/4 v0, 0x1

    .line 49
    sget-boolean v1, Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneDefine;->DEBUG:Z

    if-eqz v1, :cond_33

    .line 50
    const-string v1, "cm_scene_detect"

    new-instance v2, Ljava/lang/StringBuilder;

    invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V

    const-string v3, "SceneUserSleepDetector , is sleep = "

    invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v2

    invoke-virtual {v2, p1}, Ljava/lang/StringBuilder;->append(Z)Ljava/lang/StringBuilder;

    move-result-object v2

    invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v2

    invoke-static {v1, v2}, Landroid/util/Log;->d(Ljava/lang/String;Ljava/lang/String;)I

    .line 51
    new-instance v1, Ljava/lang/StringBuilder;

    invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V

    const-string v2, "SceneUserSleepDetector , is sleep = "

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {v1, p1}, Ljava/lang/StringBuilder;->append(Z)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v1

    invoke-static {v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/deps/Commons;->saveToPath(Ljava/lang/String;)V

    .line 53
    :cond_33
    iget-object v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;

    invoke-virtual {v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;->getSwitcher()I

    move-result v1

    if-ne v1, v0, :cond_4f

    .line 54
    iget-object v1, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;

    # getter for: Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;->mResultManager:Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneResultManager;
    invoke-static {v1}, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;->access$000(Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;)Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneResultManager;

    move-result-object v1

    new-instance v2, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;

    const/4 v3, 0x4

    if-eqz p1, :cond_50

    :goto_46
    const/4 v4, 0x0

    iget-object v5, p0, Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector$1;->this$0:Lcom/cleanmaster/boost/sceneengine/mainengine/detectors/userstate/SceneUserSleepDetector;

    invoke-direct {v2, v3, v0, v4, v5}, Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;-><init>(IIILcom/cleanmaster/boost/sceneengine/mainengine/detectors/BaseSceneDetector$ISceneDependency;)V

    invoke-virtual {v1, v2}, Lcom/cleanmaster/boost/sceneengine/mainengine/scene/SceneResultManager;->updateSceneResult(Lcom/cleanmaster/boost/sceneengine/mainengine/models/SceneResult;)V

    .line 57
    :cond_4f
    return-void

    .line 54
    :cond_50
    const/4 v0, 0x2

    goto :goto_46
.end method