MaterialProgressDrawable.smali

.class public Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;
.super Landroid/graphics/drawable/Drawable;
.source "MaterialProgressDrawable.java"

# interfaces
.implements Landroid/graphics/drawable/Animatable;


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$c;,
        Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$a;,
        Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;,
        Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$ProgressDrawableSize;
    }
.end annotation


# static fields
.field private static final b:Landroid/view/animation/Interpolator;

.field private static final c:Landroid/view/animation/Interpolator;

.field private static final d:Landroid/view/animation/Interpolator;


# instance fields
.field a:Z

.field private final e:[I

.field private final f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

.field private final g:Landroid/graphics/drawable/Drawable$Callback;

.field private h:F

.field private i:Landroid/content/res/Resources;

.field private j:Landroid/view/View;

.field private k:Landroid/view/animation/Animation;

.field private l:F

.field private m:D

.field private n:D

.field private o:Z


# direct methods
.method static constructor <clinit>()V
    .registers 2

    .prologue
    const/4 v1, 0x0

    .line 40
    new-instance v0, Landroid/view/animation/LinearInterpolator;

    invoke-direct {v0}, Landroid/view/animation/LinearInterpolator;-><init>()V

    sput-object v0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->b:Landroid/view/animation/Interpolator;

    .line 41
    new-instance v0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$a;

    invoke-direct {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$a;-><init>(Lcom/cleanmaster/base/util/ui/j;)V

    sput-object v0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->c:Landroid/view/animation/Interpolator;

    .line 42
    new-instance v0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$c;

    invoke-direct {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$c;-><init>(Lcom/cleanmaster/base/util/ui/j;)V

    sput-object v0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->d:Landroid/view/animation/Interpolator;

    return-void
.end method

.method public constructor <init>(Landroid/content/Context;Landroid/view/View;)V
    .registers 7

    .prologue
    const/4 v3, 0x1

    const/4 v2, 0x0

    .line 108
    invoke-direct {p0}, Landroid/graphics/drawable/Drawable;-><init>()V

    .line 71
    new-array v0, v3, [I

    const/high16 v1, -0x1000000

    aput v1, v0, v2

    iput-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->e:[I

    .line 79
    new-instance v0, Lcom/cleanmaster/base/util/ui/j;

    invoke-direct {v0, p0}, Lcom/cleanmaster/base/util/ui/j;-><init>(Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;)V

    iput-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->g:Landroid/graphics/drawable/Drawable$Callback;

    .line 106
    iput-boolean v2, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->o:Z

    .line 109
    iput-object p2, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->j:Landroid/view/View;

    .line 110
    invoke-virtual {p1}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;

    move-result-object v0

    iput-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->i:Landroid/content/res/Resources;

    .line 112
    new-instance v0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    iget-object v1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->g:Landroid/graphics/drawable/Drawable$Callback;

    invoke-direct {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;-><init>(Landroid/graphics/drawable/Drawable$Callback;)V

    iput-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    .line 113
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    iget-object v1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->e:[I

    invoke-virtual {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a([I)V

    .line 115
    invoke-virtual {p0, v3}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->a(I)V

    .line 116
    invoke-direct {p0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->c()V

    .line 117
    return-void
.end method

.method static synthetic a(Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;)F
    .registers 2

    .prologue
    .line 35
    iget v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->l:F

    return v0
.end method

.method static synthetic a(Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;F)F
    .registers 2

    .prologue
    .line 35
    iput p1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->l:F

    return p1
.end method

.method static synthetic a()Landroid/view/animation/Interpolator;
    .registers 1

    .prologue
    .line 35
    sget-object v0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->d:Landroid/view/animation/Interpolator;

    return-object v0
.end method

.method private a(FLcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;)V
    .registers 7

    .prologue
    .line 248
    invoke-virtual {p2}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->i()F

    move-result v0

    const v1, 0x3f4ccccd    # 0.8f

    div-float/2addr v0, v1

    float-to-double v0, v0

    invoke-static {v0, v1}, Ljava/lang/Math;->floor(D)D

    move-result-wide v0

    const-wide/high16 v2, 0x3ff0000000000000L    # 1.0

    add-double/2addr v0, v2

    double-to-float v0, v0

    .line 250
    invoke-virtual {p2}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->e()F

    move-result v1

    .line 251
    invoke-virtual {p2}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->f()F

    move-result v2

    invoke-virtual {p2}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->e()F

    move-result v3

    sub-float/2addr v2, v3

    mul-float/2addr v2, p1

    add-float/2addr v1, v2

    .line 252
    invoke-virtual {p2, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->b(F)V

    .line 253
    invoke-virtual {p2}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->i()F

    move-result v1

    .line 254
    invoke-virtual {p2}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->i()F

    move-result v2

    sub-float/2addr v0, v2

    mul-float/2addr v0, p1

    add-float/2addr v0, v1

    .line 255
    invoke-virtual {p2, v0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->d(F)V

    .line 256
    return-void
.end method

.method static synthetic a(Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;FLcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;)V
    .registers 3

    .prologue
    .line 35
    invoke-direct {p0, p1, p2}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->a(FLcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;)V

    return-void
.end method

.method static synthetic b(Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;)Landroid/view/View;
    .registers 2

    .prologue
    .line 35
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->j:Landroid/view/View;

    return-object v0
.end method

.method static synthetic b()Landroid/view/animation/Interpolator;
    .registers 1

    .prologue
    .line 35
    sget-object v0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->c:Landroid/view/animation/Interpolator;

    return-object v0
.end method

.method private c()V
    .registers 4

    .prologue
    .line 259
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    .line 260
    new-instance v1, Lcom/cleanmaster/base/util/ui/k;

    invoke-direct {v1, p0, v0}, Lcom/cleanmaster/base/util/ui/k;-><init>(Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;)V

    .line 306
    const/4 v2, -0x1

    invoke-virtual {v1, v2}, Landroid/view/animation/Animation;->setRepeatCount(I)V

    .line 307
    const/4 v2, 0x1

    invoke-virtual {v1, v2}, Landroid/view/animation/Animation;->setRepeatMode(I)V

    .line 308
    sget-object v2, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->b:Landroid/view/animation/Interpolator;

    invoke-virtual {v1, v2}, Landroid/view/animation/Animation;->setInterpolator(Landroid/view/animation/Interpolator;)V

    .line 309
    new-instance v2, Lcom/cleanmaster/base/util/ui/l;

    invoke-direct {v2, p0, v0}, Lcom/cleanmaster/base/util/ui/l;-><init>(Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;)V

    invoke-virtual {v1, v2}, Landroid/view/animation/Animation;->setAnimationListener(Landroid/view/animation/Animation$AnimationListener;)V

    .line 337
    iput-object v1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->k:Landroid/view/animation/Animation;

    .line 338
    return-void
.end method


# virtual methods
.method public a(DDDDFF)V
    .registers 16

    .prologue
    .line 120
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    .line 121
    iput-wide p1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->m:D

    .line 122
    iput-wide p3, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->n:D

    .line 123
    double-to-float v1, p7

    invoke-virtual {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(F)V

    .line 124
    invoke-virtual {v0, p5, p6}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(D)V

    .line 125
    const/4 v1, 0x0

    invoke-virtual {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(I)V

    .line 126
    invoke-virtual {v0, p9, p10}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(FF)V

    .line 127
    iget-wide v2, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->m:D

    double-to-int v1, v2

    iget-wide v2, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->n:D

    double-to-int v2, v2

    invoke-virtual {v0, v1, v2}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(II)V

    .line 128
    return-void
.end method

.method a(F)V
    .registers 2

    .prologue
    .line 202
    iput p1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->h:F

    .line 203
    invoke-virtual {p0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->invalidateSelf()V

    .line 204
    return-void
.end method

.method public a(I)V
    .registers 14
    .param p1    # I
        .annotation build Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$ProgressDrawableSize;
        .end annotation
    .end param

    .prologue
    const/high16 v5, 0x42600000    # 56.0f

    const/high16 v4, 0x42200000    # 40.0f

    .line 138
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->i:Landroid/content/res/Resources;

    invoke-virtual {v0}, Landroid/content/res/Resources;->getDisplayMetrics()Landroid/util/DisplayMetrics;

    move-result-object v0

    .line 139
    iget v0, v0, Landroid/util/DisplayMetrics;->density:F

    .line 141
    if-nez p1, :cond_29

    .line 142
    mul-float v1, v5, v0

    float-to-double v2, v1

    mul-float v1, v5, v0

    float-to-double v4, v1

    const/high16 v1, 0x41480000    # 12.5f

    mul-float/2addr v1, v0

    float-to-double v6, v1

    const/high16 v1, 0x40400000    # 3.0f

    mul-float/2addr v1, v0

    float-to-double v8, v1

    const/high16 v1, 0x41400000    # 12.0f

    mul-float v10, v1, v0

    const/high16 v1, 0x40c00000    # 6.0f

    mul-float v11, v1, v0

    move-object v1, p0

    invoke-virtual/range {v1 .. v11}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->a(DDDDFF)V

    .line 148
    :goto_28
    return-void

    .line 145
    :cond_29
    mul-float v1, v4, v0

    float-to-double v2, v1

    mul-float v1, v4, v0

    float-to-double v4, v1

    const/high16 v1, 0x410c0000    # 8.75f

    mul-float/2addr v1, v0

    float-to-double v6, v1

    const/high16 v1, 0x40200000    # 2.5f

    mul-float/2addr v1, v0

    float-to-double v8, v1

    const/high16 v1, 0x41200000    # 10.0f

    mul-float v10, v1, v0

    const/high16 v1, 0x40a00000    # 5.0f

    mul-float v11, v1, v0

    move-object v1, p0

    invoke-virtual/range {v1 .. v11}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->a(DDDDFF)V

    goto :goto_28
.end method

.method public varargs a([I)V
    .registers 4

    .prologue
    .line 158
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0, p1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a([I)V

    .line 159
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    const/4 v1, 0x0

    invoke-virtual {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(I)V

    .line 160
    return-void
.end method

.method public draw(Landroid/graphics/Canvas;)V
    .registers 7

    .prologue
    .line 174
    invoke-virtual {p0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->getBounds()Landroid/graphics/Rect;

    move-result-object v0

    .line 175
    invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I

    move-result v1

    .line 176
    iget v2, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->h:F

    invoke-virtual {v0}, Landroid/graphics/Rect;->exactCenterX()F

    move-result v3

    invoke-virtual {v0}, Landroid/graphics/Rect;->exactCenterY()F

    move-result v4

    invoke-virtual {p1, v2, v3, v4}, Landroid/graphics/Canvas;->rotate(FFF)V

    .line 177
    iget-object v2, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v2, p1, v0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(Landroid/graphics/Canvas;Landroid/graphics/Rect;)V

    .line 178
    invoke-virtual {p1, v1}, Landroid/graphics/Canvas;->restoreToCount(I)V

    .line 179
    return-void
.end method

.method public getAlpha()I
    .registers 2

    .prologue
    .line 182
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->b()I

    move-result v0

    return v0
.end method

.method public getIntrinsicHeight()I
    .registers 3

    .prologue
    .line 164
    iget-wide v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->n:D

    double-to-int v0, v0

    return v0
.end method

.method public getIntrinsicWidth()I
    .registers 3

    .prologue
    .line 169
    iget-wide v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->m:D

    double-to-int v0, v0

    return v0
.end method

.method public getOpacity()I
    .registers 2

    .prologue
    .line 208
    const/4 v0, -0x3

    return v0
.end method

.method public isRunning()Z
    .registers 2

    .prologue
    .line 213
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->k:Landroid/view/animation/Animation;

    invoke-virtual {v0}, Landroid/view/animation/Animation;->hasStarted()Z

    move-result v0

    if-eqz v0, :cond_12

    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->k:Landroid/view/animation/Animation;

    invoke-virtual {v0}, Landroid/view/animation/Animation;->hasEnded()Z

    move-result v0

    if-nez v0, :cond_12

    const/4 v0, 0x1

    :goto_11
    return v0

    :cond_12
    const/4 v0, 0x0

    goto :goto_11
.end method

.method public setAlpha(I)V
    .registers 3

    .prologue
    .line 187
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0, p1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->b(I)V

    .line 188
    return-void
.end method

.method public setColorFilter(Landroid/graphics/ColorFilter;)V
    .registers 3

    .prologue
    .line 192
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0, p1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(Landroid/graphics/ColorFilter;)V

    .line 193
    return-void
.end method

.method public start()V
    .registers 5

    .prologue
    .line 218
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->k:Landroid/view/animation/Animation;

    invoke-virtual {v0}, Landroid/view/animation/Animation;->reset()V

    .line 219
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->j()V

    .line 220
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    iget-boolean v1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->o:Z

    invoke-virtual {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(Z)V

    .line 223
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->g()F

    move-result v0

    iget-object v1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->d()F

    move-result v1

    cmpl-float v0, v0, v1

    if-eqz v0, :cond_33

    .line 224
    const/4 v0, 0x1

    iput-boolean v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->a:Z

    .line 225
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->k:Landroid/view/animation/Animation;

    const-wide/16 v2, 0x29a

    invoke-virtual {v0, v2, v3}, Landroid/view/animation/Animation;->setDuration(J)V

    .line 226
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->j:Landroid/view/View;

    iget-object v1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->k:Landroid/view/animation/Animation;

    invoke-virtual {v0, v1}, Landroid/view/View;->startAnimation(Landroid/view/animation/Animation;)V

    .line 233
    :goto_32
    return-void

    .line 228
    :cond_33
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    const/4 v1, 0x0

    invoke-virtual {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(I)V

    .line 229
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->k()V

    .line 230
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->k:Landroid/view/animation/Animation;

    const-wide/16 v2, 0x535

    invoke-virtual {v0, v2, v3}, Landroid/view/animation/Animation;->setDuration(J)V

    .line 231
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->j:Landroid/view/View;

    iget-object v1, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->k:Landroid/view/animation/Animation;

    invoke-virtual {v0, v1}, Landroid/view/View;->startAnimation(Landroid/view/animation/Animation;)V

    goto :goto_32
.end method

.method public stop()V
    .registers 3

    .prologue
    const/4 v1, 0x0

    .line 237
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->j:Landroid/view/View;

    invoke-virtual {v0}, Landroid/view/View;->clearAnimation()V

    .line 238
    const/4 v0, 0x0

    invoke-virtual {p0, v0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->a(F)V

    .line 239
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(Z)V

    .line 240
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0, v1}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->a(I)V

    .line 241
    iget-object v0, p0, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable;->f:Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;

    invoke-virtual {v0}, Lcom/cleanmaster/base/util/ui/MaterialProgressDrawable$b;->k()V

    .line 242
    return-void
.end method