ShaderUtils.smali
.class public Lcom/censivn/C3DEngine/utils/ShaderUtils;
.super Ljava/lang/Object;
.source "ShaderUtils.java"
# direct methods
.method public constructor <init>()V
.registers 1
.prologue
.line 14
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public static checkGlError(Ljava/lang/String;)V
.registers 5
.annotation build Landroid/annotation/SuppressLint;
value = {
"NewApi"
}
.end annotation
.prologue
.line 105
invoke-static {}, Landroid/opengl/GLES20;->glGetError()I
move-result v0
if-eqz v0, :cond_3f
.line 106
const-string v1, "Censivn3D"
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v2, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v2
const-string v3, ": glError "
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v2
invoke-virtual {v2, v0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
move-result-object v2
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
invoke-static {v1, v2}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 107
new-instance v1, Ljava/lang/RuntimeException;
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v2, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v2
const-string v3, ": glError "
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v2
invoke-virtual {v2, v0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
move-result-object v0
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-direct {v1, v0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v1
.line 109
:cond_3f
return-void
.end method
.method public static createProgram(Ljava/lang/String;Ljava/lang/String;)I
.registers 7
.prologue
const/4 v4, 0x1
const/4 v0, 0x0
.line 18
const v1, 0x8b31
invoke-static {v1, p0}, Lcom/censivn/C3DEngine/utils/ShaderUtils;->loadShader(ILjava/lang/String;)I
move-result v2
.line 20
if-nez v2, :cond_c
.line 66
:cond_b
:goto_b
return v0
.line 26
:cond_c
const v1, 0x8b30
invoke-static {v1, p1}, Lcom/censivn/C3DEngine/utils/ShaderUtils;->loadShader(ILjava/lang/String;)I
move-result v3
.line 28
if-eqz v3, :cond_b
.line 34
invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I
move-result v1
.line 36
if-eqz v1, :cond_4e
.line 38
invoke-static {v1, v2}, Landroid/opengl/GLES20;->glAttachShader(II)V
.line 40
const-string v2, "glAttachShader"
invoke-static {v2}, Lcom/censivn/C3DEngine/utils/ShaderUtils;->checkGlError(Ljava/lang/String;)V
.line 42
invoke-static {v1, v3}, Landroid/opengl/GLES20;->glAttachShader(II)V
.line 44
const-string v2, "glAttachShader"
invoke-static {v2}, Lcom/censivn/C3DEngine/utils/ShaderUtils;->checkGlError(Ljava/lang/String;)V
.line 46
invoke-static {v1}, Landroid/opengl/GLES20;->glLinkProgram(I)V
.line 48
new-array v2, v4, [I
.line 50
const v3, 0x8b82
invoke-static {v1, v3, v2, v0}, Landroid/opengl/GLES20;->glGetProgramiv(II[II)V
.line 52
aget v2, v2, v0
if-eq v2, v4, :cond_4e
.line 54
const-string v2, "Censivn3D"
const-string v3, "Could not link program: "
invoke-static {v2, v3}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 56
const-string v2, "Censivn3D"
invoke-static {v1}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String;
move-result-object v3
invoke-static {v2, v3}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 58
invoke-static {v1}, Landroid/opengl/GLES20;->glDeleteProgram(I)V
goto :goto_b
:cond_4e
move v0, v1
goto :goto_b
.end method
.method private static loadShader(ILjava/lang/String;)I
.registers 7
.prologue
const/4 v0, 0x0
.line 72
invoke-static {p0}, Landroid/opengl/GLES20;->glCreateShader(I)I
move-result v1
.line 74
if-eqz v1, :cond_45
.line 76
invoke-static {v1, p1}, Landroid/opengl/GLES20;->glShaderSource(ILjava/lang/String;)V
.line 78
invoke-static {v1}, Landroid/opengl/GLES20;->glCompileShader(I)V
.line 80
const/4 v2, 0x1
new-array v2, v2, [I
.line 82
const v3, 0x8b81
invoke-static {v1, v3, v2, v0}, Landroid/opengl/GLES20;->glGetShaderiv(II[II)V
.line 84
aget v2, v2, v0
if-nez v2, :cond_45
.line 86
const-string v2, "Censivn3D"
new-instance v3, Ljava/lang/StringBuilder;
invoke-direct {v3}, Ljava/lang/StringBuilder;-><init>()V
const-string v4, "Could not compile shader "
invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v3
invoke-virtual {v3, p0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
move-result-object v3
const-string v4, ":"
invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v3
invoke-virtual {v3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v3
invoke-static {v2, v3}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 88
const-string v2, "Censivn3D"
invoke-static {v1}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;
move-result-object v3
invoke-static {v2, v3}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 90
invoke-static {v1}, Landroid/opengl/GLES20;->glDeleteShader(I)V
.line 98
:goto_44
return v0
:cond_45
move v0, v1
goto :goto_44
.end method