ParseObjectData.smali
.class public Lcom/censivn/C3DEngine/parser/ParseObjectData;
.super Ljava/lang/Object;
.source "ParseObjectData.java"
# instance fields
.field protected faces:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList",
"<",
"Lcom/censivn/C3DEngine/parser/ParseObjectFace;",
">;"
}
.end annotation
.end field
.field public name:Ljava/lang/String;
.field protected normals:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList",
"<",
"Lcom/censivn/C3DEngine/api/element/Number3d;",
">;"
}
.end annotation
.end field
.field protected numFaces:I
.field protected texCoords:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList",
"<",
"Lcom/censivn/C3DEngine/api/element/Uv;",
">;"
}
.end annotation
.end field
.field protected vertices:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList",
"<",
"Lcom/censivn/C3DEngine/api/element/Number3d;",
">;"
}
.end annotation
.end field
# direct methods
.method public constructor <init>()V
.registers 2
.prologue
.line 28
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 21
const/4 v0, 0x0
iput v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->numFaces:I
.line 29
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->vertices:Ljava/util/ArrayList;
.line 30
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->texCoords:Ljava/util/ArrayList;
.line 31
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->normals:Ljava/util/ArrayList;
.line 32
const-string v0, ""
iput-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->name:Ljava/lang/String;
.line 33
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->faces:Ljava/util/ArrayList;
.line 34
return-void
.end method
.method public constructor <init>(Ljava/util/ArrayList;Ljava/util/ArrayList;Ljava/util/ArrayList;)V
.registers 5
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/util/ArrayList",
"<",
"Lcom/censivn/C3DEngine/api/element/Number3d;",
">;",
"Ljava/util/ArrayList",
"<",
"Lcom/censivn/C3DEngine/api/element/Uv;",
">;",
"Ljava/util/ArrayList",
"<",
"Lcom/censivn/C3DEngine/api/element/Number3d;",
">;)V"
}
.end annotation
.prologue
.line 36
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 21
const/4 v0, 0x0
iput v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->numFaces:I
.line 37
iput-object p1, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->vertices:Ljava/util/ArrayList;
.line 38
iput-object p2, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->texCoords:Ljava/util/ArrayList;
.line 39
iput-object p3, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->normals:Ljava/util/ArrayList;
.line 40
const-string v0, ""
iput-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->name:Ljava/lang/String;
.line 41
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->faces:Ljava/util/ArrayList;
.line 42
return-void
.end method
.method private parseObject(Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;Ljava/util/HashMap;Lcom/censivn/C3DEngine/parser/AParser$TextureAtlas;)V
.registers 21
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;",
"Ljava/util/HashMap",
"<",
"Ljava/lang/String;",
"Lcom/censivn/C3DEngine/parser/AParser$Material;",
">;",
"Lcom/censivn/C3DEngine/parser/AParser$TextureAtlas;",
")V"
}
.end annotation
.prologue
.line 54
move-object/from16 v0, p0
iget-object v1, v0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->faces:Ljava/util/ArrayList;
invoke-virtual {v1}, Ljava/util/ArrayList;->size()I
move-result v9
.line 55
const/4 v2, 0x0
.line 56
invoke-virtual/range {p3 .. p3}, Lcom/censivn/C3DEngine/parser/AParser$TextureAtlas;->hasBitmaps()Z
move-result v10
.line 58
const/4 v1, 0x0
move v7, v1
move v8, v2
:goto_10
if-ge v7, v9, :cond_11c
.line 59
move-object/from16 v0, p0
iget-object v1, v0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->faces:Ljava/util/ArrayList;
invoke-virtual {v1, v7}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;
.line 60
iget-object v2, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->materialKey:Ljava/lang/String;
move-object/from16 v0, p3
invoke-virtual {v0, v2}, Lcom/censivn/C3DEngine/parser/AParser$TextureAtlas;->getBitmapAssetByName(Ljava/lang/String;)Lcom/censivn/C3DEngine/parser/AParser$BitmapAsset;
move-result-object v11
.line 62
const/4 v2, 0x0
move v4, v2
:goto_26
iget v2, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->faceLength:I
if-ge v4, v2, :cond_d5
.line 63
move-object/from16 v0, p0
iget-object v2, v0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->vertices:Ljava/util/ArrayList;
iget-object v3, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->v:[I
aget v3, v3, v4
invoke-virtual {v2, v3}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v2
check-cast v2, Lcom/censivn/C3DEngine/api/element/Number3d;
.line 65
iget-boolean v3, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->hasuv:Z
if-eqz v3, :cond_c7
move-object/from16 v0, p0
iget-object v3, v0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->texCoords:Ljava/util/ArrayList;
iget-object v5, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->uv:[I
aget v5, v5, v4
invoke-virtual {v3, v5}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v3
check-cast v3, Lcom/censivn/C3DEngine/api/element/Uv;
invoke-virtual {v3}, Lcom/censivn/C3DEngine/api/element/Uv;->clone()Lcom/censivn/C3DEngine/api/element/Uv;
move-result-object v3
move-object v5, v3
.line 66
:goto_4f
iget-boolean v3, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->hasn:Z
if-eqz v3, :cond_ce
move-object/from16 v0, p0
iget-object v3, v0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->normals:Ljava/util/ArrayList;
iget-object v6, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->n:[I
aget v6, v6, v4
invoke-virtual {v3, v6}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v3
check-cast v3, Lcom/censivn/C3DEngine/api/element/Number3d;
move-object v6, v3
.line 67
:goto_62
iget-object v3, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->materialKey:Ljava/lang/String;
move-object/from16 v0, p2
invoke-virtual {v0, v3}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v3
check-cast v3, Lcom/censivn/C3DEngine/parser/AParser$Material;
.line 69
new-instance v12, Lcom/censivn/C3DEngine/api/element/Color4;
const/16 v13, 0xff
const/16 v14, 0xff
const/4 v15, 0x0
const/16 v16, 0xff
invoke-direct/range {v12 .. v16}, Lcom/censivn/C3DEngine/api/element/Color4;-><init>(IIII)V
.line 70
if-eqz v3, :cond_96
iget-object v13, v3, Lcom/censivn/C3DEngine/parser/AParser$Material;->diffuseColor:Lcom/censivn/C3DEngine/api/element/Color4;
if-eqz v13, :cond_96
.line 71
iget-object v13, v3, Lcom/censivn/C3DEngine/parser/AParser$Material;->diffuseColor:Lcom/censivn/C3DEngine/api/element/Color4;
iget-short v13, v13, Lcom/censivn/C3DEngine/api/element/Color4;->r:S
iput-short v13, v12, Lcom/censivn/C3DEngine/api/element/Color4;->r:S
.line 72
iget-object v13, v3, Lcom/censivn/C3DEngine/parser/AParser$Material;->diffuseColor:Lcom/censivn/C3DEngine/api/element/Color4;
iget-short v13, v13, Lcom/censivn/C3DEngine/api/element/Color4;->g:S
iput-short v13, v12, Lcom/censivn/C3DEngine/api/element/Color4;->g:S
.line 73
iget-object v13, v3, Lcom/censivn/C3DEngine/parser/AParser$Material;->diffuseColor:Lcom/censivn/C3DEngine/api/element/Color4;
iget-short v13, v13, Lcom/censivn/C3DEngine/api/element/Color4;->b:S
iput-short v13, v12, Lcom/censivn/C3DEngine/api/element/Color4;->b:S
.line 74
iget-object v3, v3, Lcom/censivn/C3DEngine/parser/AParser$Material;->diffuseColor:Lcom/censivn/C3DEngine/api/element/Color4;
iget-short v3, v3, Lcom/censivn/C3DEngine/api/element/Color4;->a:S
iput-short v3, v12, Lcom/censivn/C3DEngine/api/element/Color4;->a:S
.line 77
:cond_96
if-eqz v10, :cond_b4
if-eqz v11, :cond_b4
.line 78
iget v3, v11, Lcom/censivn/C3DEngine/parser/AParser$BitmapAsset;->uOffset:F
iget v13, v5, Lcom/censivn/C3DEngine/api/element/Uv;->u:F
iget v14, v11, Lcom/censivn/C3DEngine/parser/AParser$BitmapAsset;->uScale:F
mul-float/2addr v13, v14
add-float/2addr v3, v13
iput v3, v5, Lcom/censivn/C3DEngine/api/element/Uv;->u:F
.line 79
iget v3, v11, Lcom/censivn/C3DEngine/parser/AParser$BitmapAsset;->vOffset:F
iget v13, v5, Lcom/censivn/C3DEngine/api/element/Uv;->v:F
const/high16 v14, 0x3f800000 # 1.0f
add-float/2addr v13, v14
iget v14, v11, Lcom/censivn/C3DEngine/parser/AParser$BitmapAsset;->vScale:F
mul-float/2addr v13, v14
add-float/2addr v3, v13
const/high16 v13, 0x3f800000 # 1.0f
sub-float/2addr v3, v13
iput v3, v5, Lcom/censivn/C3DEngine/api/element/Uv;->v:F
.line 82
:cond_b4
const/high16 v3, 0x3f800000 # 1.0f
iget v13, v5, Lcom/censivn/C3DEngine/api/element/Uv;->v:F
add-float/2addr v3, v13
iput v3, v5, Lcom/censivn/C3DEngine/api/element/Uv;->v:F
.line 84
invoke-virtual/range {p1 .. p1}, Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;->vertices()Lcom/censivn/C3DEngine/api/element/Vertices;
move-result-object v3
invoke-virtual {v3, v2, v5, v6, v12}, Lcom/censivn/C3DEngine/api/element/Vertices;->addVertex(Lcom/censivn/C3DEngine/api/element/Number3d;Lcom/censivn/C3DEngine/api/element/Uv;Lcom/censivn/C3DEngine/api/element/Number3d;Lcom/censivn/C3DEngine/api/element/Color4;)S
.line 62
add-int/lit8 v2, v4, 0x1
move v4, v2
goto/16 :goto_26
.line 65
:cond_c7
new-instance v3, Lcom/censivn/C3DEngine/api/element/Uv;
invoke-direct {v3}, Lcom/censivn/C3DEngine/api/element/Uv;-><init>()V
move-object v5, v3
goto :goto_4f
.line 66
:cond_ce
new-instance v3, Lcom/censivn/C3DEngine/api/element/Number3d;
invoke-direct {v3}, Lcom/censivn/C3DEngine/api/element/Number3d;-><init>()V
move-object v6, v3
goto :goto_62
.line 87
:cond_d5
iget v2, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->faceLength:I
const/4 v3, 0x3
if-ne v2, v3, :cond_f4
.line 88
invoke-virtual/range {p1 .. p1}, Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;->faces()Lcom/censivn/C3DEngine/api/element/FacesBufferedList;
move-result-object v2
new-instance v3, Lcom/censivn/C3DEngine/vos/Face;
add-int/lit8 v4, v8, 0x1
add-int/lit8 v5, v8, 0x2
invoke-direct {v3, v8, v4, v5}, Lcom/censivn/C3DEngine/vos/Face;-><init>(III)V
invoke-virtual {v2, v3}, Lcom/censivn/C3DEngine/api/element/FacesBufferedList;->add(Lcom/censivn/C3DEngine/vos/Face;)V
.line 94
:cond_ea
:goto_ea
iget v1, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->faceLength:I
add-int v2, v8, v1
.line 58
add-int/lit8 v1, v7, 0x1
move v7, v1
move v8, v2
goto/16 :goto_10
.line 89
:cond_f4
iget v2, v1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->faceLength:I
const/4 v3, 0x4
if-ne v2, v3, :cond_ea
.line 90
invoke-virtual/range {p1 .. p1}, Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;->faces()Lcom/censivn/C3DEngine/api/element/FacesBufferedList;
move-result-object v2
new-instance v3, Lcom/censivn/C3DEngine/vos/Face;
add-int/lit8 v4, v8, 0x1
add-int/lit8 v5, v8, 0x3
invoke-direct {v3, v8, v4, v5}, Lcom/censivn/C3DEngine/vos/Face;-><init>(III)V
invoke-virtual {v2, v3}, Lcom/censivn/C3DEngine/api/element/FacesBufferedList;->add(Lcom/censivn/C3DEngine/vos/Face;)V
.line 91
invoke-virtual/range {p1 .. p1}, Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;->faces()Lcom/censivn/C3DEngine/api/element/FacesBufferedList;
move-result-object v2
new-instance v3, Lcom/censivn/C3DEngine/vos/Face;
add-int/lit8 v4, v8, 0x1
add-int/lit8 v5, v8, 0x2
add-int/lit8 v6, v8, 0x3
invoke-direct {v3, v4, v5, v6}, Lcom/censivn/C3DEngine/vos/Face;-><init>(III)V
invoke-virtual {v2, v3}, Lcom/censivn/C3DEngine/api/element/FacesBufferedList;->add(Lcom/censivn/C3DEngine/vos/Face;)V
goto :goto_ea
.line 97
:cond_11c
if-eqz v10, :cond_129
.line 98
invoke-virtual/range {p1 .. p1}, Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;->textures()Lcom/censivn/C3DEngine/api/element/TextureList;
move-result-object v1
invoke-virtual/range {p3 .. p3}, Lcom/censivn/C3DEngine/parser/AParser$TextureAtlas;->getTextureElement()Lcom/censivn/C3DEngine/api/element/TextureElement;
move-result-object v2
invoke-virtual {v1, v2}, Lcom/censivn/C3DEngine/api/element/TextureList;->addElement(Lcom/censivn/C3DEngine/api/element/TextureElement;)Lcom/censivn/C3DEngine/api/element/TextureDescription;
.line 101
:cond_129
invoke-virtual/range {p0 .. p0}, Lcom/censivn/C3DEngine/parser/ParseObjectData;->cleanup()V
.line 102
return-void
.end method
# virtual methods
.method public calculateFaceNormal(Lcom/censivn/C3DEngine/parser/ParseObjectFace;)V
.registers 11
.prologue
const/4 v8, 0x2
const/4 v7, 0x0
const/4 v6, 0x1
.line 105
iget-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->vertices:Ljava/util/ArrayList;
iget-object v1, p1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->v:[I
aget v1, v1, v7
invoke-virtual {v0, v1}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/censivn/C3DEngine/api/element/Number3d;
.line 106
iget-object v1, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->vertices:Ljava/util/ArrayList;
iget-object v2, p1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->v:[I
aget v2, v2, v6
invoke-virtual {v1, v2}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/censivn/C3DEngine/api/element/Number3d;
.line 107
iget-object v2, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->vertices:Ljava/util/ArrayList;
iget-object v3, p1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->v:[I
aget v3, v3, v8
invoke-virtual {v2, v3}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v2
check-cast v2, Lcom/censivn/C3DEngine/api/element/Number3d;
.line 109
invoke-static {v1, v0}, Lcom/censivn/C3DEngine/api/element/Number3d;->subtract(Lcom/censivn/C3DEngine/api/element/Number3d;Lcom/censivn/C3DEngine/api/element/Number3d;)Lcom/censivn/C3DEngine/api/element/Number3d;
move-result-object v1
.line 110
invoke-static {v2, v0}, Lcom/censivn/C3DEngine/api/element/Number3d;->subtract(Lcom/censivn/C3DEngine/api/element/Number3d;Lcom/censivn/C3DEngine/api/element/Number3d;)Lcom/censivn/C3DEngine/api/element/Number3d;
move-result-object v0
.line 112
new-instance v2, Lcom/censivn/C3DEngine/api/element/Number3d;
invoke-direct {v2}, Lcom/censivn/C3DEngine/api/element/Number3d;-><init>()V
.line 113
iget v3, v1, Lcom/censivn/C3DEngine/api/element/Number3d;->y:F
iget v4, v0, Lcom/censivn/C3DEngine/api/element/Number3d;->z:F
mul-float/2addr v3, v4
iget v4, v1, Lcom/censivn/C3DEngine/api/element/Number3d;->z:F
iget v5, v0, Lcom/censivn/C3DEngine/api/element/Number3d;->y:F
mul-float/2addr v4, v5
sub-float/2addr v3, v4
iput v3, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->x:F
.line 114
iget v3, v0, Lcom/censivn/C3DEngine/api/element/Number3d;->z:F
iget v4, v1, Lcom/censivn/C3DEngine/api/element/Number3d;->x:F
mul-float/2addr v3, v4
iget v4, v0, Lcom/censivn/C3DEngine/api/element/Number3d;->x:F
iget v5, v1, Lcom/censivn/C3DEngine/api/element/Number3d;->z:F
mul-float/2addr v4, v5
sub-float/2addr v3, v4
neg-float v3, v3
iput v3, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->y:F
.line 115
iget v3, v1, Lcom/censivn/C3DEngine/api/element/Number3d;->x:F
iget v4, v0, Lcom/censivn/C3DEngine/api/element/Number3d;->y:F
mul-float/2addr v3, v4
iget v1, v1, Lcom/censivn/C3DEngine/api/element/Number3d;->y:F
iget v0, v0, Lcom/censivn/C3DEngine/api/element/Number3d;->x:F
mul-float/2addr v0, v1
sub-float v0, v3, v0
iput v0, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->z:F
.line 117
iget v0, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->x:F
iget v1, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->x:F
mul-float/2addr v0, v1
iget v1, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->y:F
iget v3, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->y:F
mul-float/2addr v1, v3
add-float/2addr v0, v1
iget v1, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->z:F
iget v3, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->z:F
mul-float/2addr v1, v3
add-float/2addr v0, v1
float-to-double v0, v0
invoke-static {v0, v1}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v0
.line 119
iget v3, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->x:F
float-to-double v4, v3
div-double/2addr v4, v0
double-to-float v3, v4
iput v3, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->x:F
.line 120
iget v3, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->y:F
float-to-double v4, v3
div-double/2addr v4, v0
double-to-float v3, v4
iput v3, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->y:F
.line 121
iget v3, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->z:F
float-to-double v4, v3
div-double v0, v4, v0
double-to-float v0, v0
iput v0, v2, Lcom/censivn/C3DEngine/api/element/Number3d;->z:F
.line 123
iget-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->normals:Ljava/util/ArrayList;
invoke-virtual {v0, v2}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 125
iget-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->normals:Ljava/util/ArrayList;
invoke-virtual {v0}, Ljava/util/ArrayList;->size()I
move-result v0
add-int/lit8 v0, v0, -0x1
.line 126
const/4 v1, 0x3
new-array v1, v1, [I
iput-object v1, p1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->n:[I
.line 127
iget-object v1, p1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->n:[I
aput v0, v1, v7
.line 128
iget-object v1, p1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->n:[I
aput v0, v1, v6
.line 129
iget-object v1, p1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->n:[I
aput v0, v1, v8
.line 130
iput-boolean v6, p1, Lcom/censivn/C3DEngine/parser/ParseObjectFace;->hasn:Z
.line 131
return-void
.end method
.method protected cleanup()V
.registers 2
.prologue
.line 134
iget-object v0, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->faces:Ljava/util/ArrayList;
invoke-virtual {v0}, Ljava/util/ArrayList;->clear()V
.line 135
return-void
.end method
.method public getParsedObject(Lcom/censivn/C3DEngine/Engine;Ljava/util/HashMap;Lcom/censivn/C3DEngine/parser/AParser$TextureAtlas;)Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;
.registers 7
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lcom/censivn/C3DEngine/Engine;",
"Ljava/util/HashMap",
"<",
"Ljava/lang/String;",
"Lcom/censivn/C3DEngine/parser/AParser$Material;",
">;",
"Lcom/censivn/C3DEngine/parser/AParser$TextureAtlas;",
")",
"Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;"
}
.end annotation
.prologue
.line 45
new-instance v0, Lcom/censivn/C3DEngine/coreapi/primitives/Object3dContainer;
iget v1, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->numFaces:I
mul-int/lit8 v1, v1, 0x3
iget v2, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->numFaces:I
invoke-direct {v0, p1, v1, v2}, Lcom/censivn/C3DEngine/coreapi/primitives/Object3dContainer;-><init>(Lcom/censivn/C3DEngine/Engine;II)V
.line 46
iget-object v1, p0, Lcom/censivn/C3DEngine/parser/ParseObjectData;->name:Ljava/lang/String;
invoke-virtual {v0, v1}, Lcom/censivn/C3DEngine/coreapi/primitives/Object3dContainer;->name(Ljava/lang/String;)V
.line 48
invoke-direct {p0, v0, p2, p3}, Lcom/censivn/C3DEngine/parser/ParseObjectData;->parseObject(Lcom/censivn/C3DEngine/coreapi/primitives/Object3d;Ljava/util/HashMap;Lcom/censivn/C3DEngine/parser/AParser$TextureAtlas;)V
.line 50
return-object v0
.end method