MatrixStack.smali
.class public Lcom/censivn/C3DEngine/common/renderer/MatrixStack;
.super Ljava/lang/Object;
.source "MatrixStack.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
}
.end annotation
# static fields
.field private static final COLOR_SIZE:I = 0x5
.field private static final DEFAULT_MAX_DEPTH:I = 0x20
.field private static final MATRIX_SIZE:I = 0x10
.field public static color:[F
.field private static mTemp:[F
.field public static matrix:[F
.field public static rMVPMatrix:[F
.field public static rProjMatrix:[F
.field public static rSceneMatrix:[F
.field public static rVMatrix:[F
.field public static tempColor:Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
.field public static topColorIndex:I
.field public static topIndex:I
# direct methods
.method static constructor <clinit>()V
.registers 1
.prologue
.line 28
new-instance v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
invoke-direct {v0}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;-><init>()V
sput-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->tempColor:Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
return-void
.end method
.method public constructor <init>()V
.registers 1
.prologue
.line 10
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 30
return-void
.end method
.method private static adjust(I)V
.registers 3
.prologue
.line 213
sget v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
mul-int/lit8 v1, p0, 0x10
add-int/2addr v0, v1
sput v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
.line 214
sget v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
mul-int/lit8 v1, p0, 0x5
add-int/2addr v0, v1
sput v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
.line 215
return-void
.end method
.method private static commonInit(I)V
.registers 4
.prologue
const/high16 v2, 0x3f800000 # 1.0f
.line 54
mul-int/lit8 v0, p0, 0x10
new-array v0, v0, [F
sput-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
.line 55
mul-int/lit8 v0, p0, 0x5
new-array v0, v0, [F
sput-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
.line 56
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
const/4 v1, 0x0
aput v2, v0, v1
.line 57
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
const/4 v1, 0x1
aput v2, v0, v1
.line 58
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
const/4 v1, 0x2
aput v2, v0, v1
.line 59
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
const/4 v1, 0x3
aput v2, v0, v1
.line 60
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
const/4 v1, 0x4
aput v2, v0, v1
.line 61
const/16 v0, 0x20
new-array v0, v0, [F
sput-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
.line 62
invoke-static {}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->glLoadIdentity()V
.line 63
return-void
.end method
.method private static fixedToFloat(I)F
.registers 3
.prologue
.line 199
int-to-float v0, p0
const/high16 v1, 0x37800000
mul-float/2addr v0, v1
return v0
.end method
.method public static getMatrix([FI)V
.registers 5
.prologue
.line 195
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
const/16 v2, 0x10
invoke-static {v0, v1, p0, p1, v2}, Ljava/lang/System;->arraycopy(Ljava/lang/Object;ILjava/lang/Object;II)V
.line 196
return-void
.end method
.method public static glColor()Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
.registers 3
.prologue
.line 159
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->tempColor:Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
aget v1, v1, v2
iput v1, v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;->alpha:F
.line 160
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->tempColor:Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v2, v2, 0x1
aget v1, v1, v2
iput v1, v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;->colorA:F
.line 161
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->tempColor:Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v2, v2, 0x2
aget v1, v1, v2
iput v1, v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;->colorR:F
.line 162
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->tempColor:Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v2, v2, 0x3
aget v1, v1, v2
iput v1, v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;->colorG:F
.line 163
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->tempColor:Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v2, v2, 0x4
aget v1, v1, v2
iput v1, v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;->colorB:F
.line 165
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->tempColor:Lcom/censivn/C3DEngine/common/renderer/MatrixStack$ColorInfo;
return-object v0
.end method
.method public static glColor(FLcom/censivn/C3DEngine/api/element/Color4;)V
.registers 7
.prologue
const/high16 v4, 0x437f0000 # 255.0f
.line 142
if-nez p1, :cond_54
.line 143
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
aget v2, v2, v3
div-float v3, p0, v4
mul-float/2addr v2, v3
aput v2, v0, v1
.line 144
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v1, v1, 0x1
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v3, v3, 0x1
aget v2, v2, v3
aput v2, v0, v1
.line 145
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v1, v1, 0x2
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v3, v3, 0x2
aget v2, v2, v3
aput v2, v0, v1
.line 146
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v1, v1, 0x3
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v3, v3, 0x3
aget v2, v2, v3
aput v2, v0, v1
.line 147
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v1, v1, 0x4
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v3, v3, 0x4
aget v2, v2, v3
aput v2, v0, v1
.line 155
:goto_53
return-void
.line 149
:cond_54
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
aget v2, v2, v3
div-float v3, p0, v4
mul-float/2addr v2, v3
aput v2, v0, v1
.line 150
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v1, v1, 0x1
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v3, v3, 0x1
aget v2, v2, v3
iget v3, p1, Lcom/censivn/C3DEngine/api/element/Color4;->glA:F
mul-float/2addr v2, v3
aput v2, v0, v1
.line 151
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v1, v1, 0x2
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v3, v3, 0x2
aget v2, v2, v3
iget v3, p1, Lcom/censivn/C3DEngine/api/element/Color4;->glR:F
mul-float/2addr v2, v3
aput v2, v0, v1
.line 152
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v1, v1, 0x3
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v3, v3, 0x3
aget v2, v2, v3
iget v3, p1, Lcom/censivn/C3DEngine/api/element/Color4;->glG:F
mul-float/2addr v2, v3
aput v2, v0, v1
.line 153
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v1, v1, 0x4
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v3, v3, 0x4
aget v2, v2, v3
iget v3, p1, Lcom/censivn/C3DEngine/api/element/Color4;->glB:F
mul-float/2addr v2, v3
aput v2, v0, v1
goto :goto_53
.end method
.method public static glFrustumf(FFFFFF)V
.registers 14
.prologue
.line 66
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
move v2, p0
move v3, p1
move v4, p2
move v5, p3
move v6, p4
move v7, p5
invoke-static/range {v0 .. v7}, Landroid/opengl/Matrix;->frustumM([FIFFFFFF)V
.line 67
return-void
.end method
.method public static glFrustumx(IIIIII)V
.registers 12
.prologue
.line 70
invoke-static {p0}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v0
invoke-static {p1}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v1
invoke-static {p2}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v2
invoke-static {p3}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v3
invoke-static {p4}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v4
invoke-static {p5}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v5
invoke-static/range {v0 .. v5}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->glFrustumf(FFFFFF)V
.line 71
return-void
.end method
.method public static glLoadIdentity()V
.registers 2
.prologue
.line 74
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
invoke-static {v0, v1}, Landroid/opengl/Matrix;->setIdentityM([FI)V
.line 75
return-void
.end method
.method public static glLoadMatrixf(Ljava/nio/FloatBuffer;)V
.registers 4
.prologue
.line 82
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
const/16 v2, 0x10
invoke-virtual {p0, v0, v1, v2}, Ljava/nio/FloatBuffer;->get([FII)Ljava/nio/FloatBuffer;
.line 83
return-void
.end method
.method public static glLoadMatrixf([FI)V
.registers 5
.prologue
.line 78
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
const/16 v2, 0x10
invoke-static {p0, p1, v0, v1, v2}, Ljava/lang/System;->arraycopy(Ljava/lang/Object;ILjava/lang/Object;II)V
.line 79
return-void
.end method
.method public static glLoadMatrixx(Ljava/nio/IntBuffer;)V
.registers 5
.prologue
.line 92
const/4 v0, 0x0
:goto_1
const/16 v1, 0x10
if-ge v0, v1, :cond_17
.line 93
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
add-int/2addr v2, v0
invoke-virtual {p0}, Ljava/nio/IntBuffer;->get()I
move-result v3
invoke-static {v3}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v3
aput v3, v1, v2
.line 92
add-int/lit8 v0, v0, 0x1
goto :goto_1
.line 95
:cond_17
return-void
.end method
.method public static glLoadMatrixx([II)V
.registers 6
.prologue
.line 86
const/4 v0, 0x0
:goto_1
const/16 v1, 0x10
if-ge v0, v1, :cond_17
.line 87
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
add-int/2addr v2, v0
add-int v3, p1, v0
aget v3, p0, v3
invoke-static {v3}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v3
aput v3, v1, v2
.line 86
add-int/lit8 v0, v0, 0x1
goto :goto_1
.line 89
:cond_17
return-void
.end method
.method public static glMultMatrixf(Ljava/nio/FloatBuffer;)V
.registers 3
.prologue
const/16 v1, 0x10
.line 103
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
invoke-virtual {p0, v0, v1, v1}, Ljava/nio/FloatBuffer;->get([FII)Ljava/nio/FloatBuffer;
.line 104
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
invoke-static {v0, v1}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->glMultMatrixf([FI)V
.line 105
return-void
.end method
.method public static glMultMatrixf([FI)V
.registers 8
.prologue
const/4 v3, 0x0
.line 98
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
const/16 v4, 0x10
invoke-static {v0, v1, v2, v3, v4}, Ljava/lang/System;->arraycopy(Ljava/lang/Object;ILjava/lang/Object;II)V
.line 99
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
move-object v4, p0
move v5, p1
invoke-static/range {v0 .. v5}, Landroid/opengl/Matrix;->multiplyMM([FI[FI[FI)V
.line 100
return-void
.end method
.method public static glMultMatrixx(Ljava/nio/IntBuffer;)V
.registers 6
.prologue
const/16 v4, 0x10
.line 115
const/4 v0, 0x0
:goto_3
if-ge v0, v4, :cond_16
.line 116
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
add-int/lit8 v2, v0, 0x10
invoke-virtual {p0}, Ljava/nio/IntBuffer;->get()I
move-result v3
invoke-static {v3}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v3
aput v3, v1, v2
.line 115
add-int/lit8 v0, v0, 0x1
goto :goto_3
.line 118
:cond_16
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
invoke-static {v0, v4}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->glMultMatrixf([FI)V
.line 119
return-void
.end method
.method public static glMultMatrixx([II)V
.registers 7
.prologue
const/16 v4, 0x10
.line 108
const/4 v0, 0x0
:goto_3
if-ge v0, v4, :cond_16
.line 109
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
add-int/lit8 v2, v0, 0x10
add-int v3, p1, v0
aget v3, p0, v3
invoke-static {v3}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v3
aput v3, v1, v2
.line 108
add-int/lit8 v0, v0, 0x1
goto :goto_3
.line 111
:cond_16
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
invoke-static {v0, v4}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->glMultMatrixf([FI)V
.line 112
return-void
.end method
.method public static glOrthof(FFFFFF)V
.registers 14
.prologue
.line 122
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
move v2, p0
move v3, p1
move v4, p2
move v5, p3
move v6, p4
move v7, p5
invoke-static/range {v0 .. v7}, Landroid/opengl/Matrix;->orthoM([FIFFFFFF)V
.line 123
return-void
.end method
.method public static glOrthox(IIIIII)V
.registers 12
.prologue
.line 126
invoke-static {p0}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v0
invoke-static {p1}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v1
invoke-static {p2}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v2
invoke-static {p3}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v3
invoke-static {p4}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v4
invoke-static {p5}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v5
invoke-static/range {v0 .. v5}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->glOrthof(FFFFFF)V
.line 127
return-void
.end method
.method public static glPopMatrix()V
.registers 1
.prologue
const/4 v0, -0x1
.line 130
invoke-static {v0}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->preflight_adjust(I)V
.line 131
invoke-static {v0}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->adjust(I)V
.line 132
return-void
.end method
.method public static glPushMatrix()V
.registers 6
.prologue
const/4 v5, 0x1
.line 135
invoke-static {v5}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->preflight_adjust(I)V
.line 136
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->color:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
add-int/lit8 v3, v3, 0x5
const/4 v4, 0x5
invoke-static {v0, v1, v2, v3, v4}, Ljava/lang/System;->arraycopy(Ljava/lang/Object;ILjava/lang/Object;II)V
.line 137
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
add-int/lit8 v3, v3, 0x10
const/16 v4, 0x10
invoke-static {v0, v1, v2, v3, v4}, Ljava/lang/System;->arraycopy(Ljava/lang/Object;ILjava/lang/Object;II)V
.line 138
invoke-static {v5}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->adjust(I)V
.line 139
return-void
.end method
.method public static glRotatef(FFFF)V
.registers 12
.prologue
const/4 v1, 0x0
const/16 v7, 0x10
.line 169
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
move v2, p0
move v3, p1
move v4, p2
move v5, p3
invoke-static/range {v0 .. v5}, Landroid/opengl/Matrix;->setRotateM([FIFFFF)V
.line 170
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
sget-object v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
invoke-static {v0, v2, v3, v7, v7}, Ljava/lang/System;->arraycopy(Ljava/lang/Object;ILjava/lang/Object;II)V
.line 171
sget-object v2, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v3, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
sget-object v4, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
sget-object v6, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->mTemp:[F
move v5, v7
move v7, v1
invoke-static/range {v2 .. v7}, Landroid/opengl/Matrix;->multiplyMM([FI[FI[FI)V
.line 172
return-void
.end method
.method public static glRotatex(IIII)V
.registers 8
.prologue
.line 175
int-to-float v0, p0
invoke-static {p1}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v1
invoke-static {p2}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v2
invoke-static {p3}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v3
invoke-static {v0, v1, v2, v3}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->glRotatef(FFFF)V
.line 176
return-void
.end method
.method public static glScalef(FFF)V
.registers 5
.prologue
.line 179
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
invoke-static {v0, v1, p0, p1, p2}, Landroid/opengl/Matrix;->scaleM([FIFFF)V
.line 180
return-void
.end method
.method public static glScalex(III)V
.registers 6
.prologue
.line 183
invoke-static {p0}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v0
invoke-static {p1}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v1
invoke-static {p2}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v2
invoke-static {v0, v1, v2}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->glScalef(FFF)V
.line 184
return-void
.end method
.method public static glTranslatef(FFF)V
.registers 5
.prologue
.line 187
sget-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
sget v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
invoke-static {v0, v1, p0, p1, p2}, Landroid/opengl/Matrix;->translateM([FIFFF)V
.line 188
return-void
.end method
.method public static glTranslatex(III)V
.registers 6
.prologue
.line 191
invoke-static {p0}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v0
invoke-static {p1}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v1
invoke-static {p2}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->fixedToFloat(I)F
move-result v2
invoke-static {v0, v1, v2}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->glTranslatef(FFF)V
.line 192
return-void
.end method
.method public static init()V
.registers 2
.prologue
const/4 v0, 0x0
const/16 v1, 0x10
.line 42
sput v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
.line 43
sput v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topColorIndex:I
.line 45
new-array v0, v1, [F
sput-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->rSceneMatrix:[F
.line 46
new-array v0, v1, [F
sput-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->rMVPMatrix:[F
.line 47
new-array v0, v1, [F
sput-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->rProjMatrix:[F
.line 48
new-array v0, v1, [F
sput-object v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->rVMatrix:[F
.line 49
const/16 v0, 0x20
invoke-static {v0}, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->commonInit(I)V
.line 51
return-void
.end method
.method private static preflight_adjust(I)V
.registers 3
.prologue
.line 203
sget v0, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->topIndex:I
mul-int/lit8 v1, p0, 0x10
add-int/2addr v0, v1
.line 204
if-gez v0, :cond_f
.line 205
new-instance v0, Ljava/lang/IllegalArgumentException;
const-string v1, "stack underflow"
invoke-direct {v0, v1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v0
.line 207
:cond_f
add-int/lit8 v0, v0, 0x10
sget-object v1, Lcom/censivn/C3DEngine/common/renderer/MatrixStack;->matrix:[F
array-length v1, v1
if-le v0, v1, :cond_1e
.line 208
new-instance v0, Ljava/lang/IllegalArgumentException;
const-string v1, "stack overflow"
invoke-direct {v0, v1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v0
.line 210
:cond_1e
return-void
.end method