b.smali

.class public Lcom/c/a/a/b;
.super Ljava/lang/Object;
.source "SourceFile"


# static fields
.field public static final a:Ljava/lang/String;

.field protected static final b:[F

.field private static final i:[F


# instance fields
.field public c:I

.field public d:I

.field public e:I

.field public f:I

.field public g:Ljava/nio/FloatBuffer;

.field public h:Ljava/nio/FloatBuffer;


# direct methods
.method static constructor <clinit>()V
    .registers 2

    .line 20
    new-instance v0, Ljava/lang/StringBuilder;

    const-string v1, "["

    invoke-direct {v0, v1}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V

    const-class v1, Lcom/c/a/a/b;

    invoke-virtual {v1}, Ljava/lang/Class;->getSimpleName()Ljava/lang/String;

    move-result-object v1

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v1, "]"

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    sput-object v0, Lcom/c/a/a/b;->a:Ljava/lang/String;

    const/16 v0, 0x8

    new-array v1, v0, [F

    .line 39
    fill-array-data v1, :array_2c

    sput-object v1, Lcom/c/a/a/b;->i:[F

    new-array v0, v0, [F

    .line 46
    fill-array-data v0, :array_40

    sput-object v0, Lcom/c/a/a/b;->b:[F

    return-void

    :array_2c
    .array-data 4
        -0x40800000    # -1.0f
        -0x40800000    # -1.0f
        0x3f800000    # 1.0f
        -0x40800000    # -1.0f
        -0x40800000    # -1.0f
        0x3f800000    # 1.0f
        0x3f800000    # 1.0f
        0x3f800000    # 1.0f
    .end array-data

    :array_40
    .array-data 4
        0x0
        0x3f800000    # 1.0f
        0x3f800000    # 1.0f
        0x3f800000    # 1.0f
        0x0
        0x0
        0x3f800000    # 1.0f
        0x0
    .end array-data
.end method

.method public constructor <init>()V
    .registers 2

    .line 18
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    const/4 v0, -0x1

    .line 53
    iput v0, p0, Lcom/c/a/a/b;->c:I

    const/4 v0, 0x0

    .line 58
    iput-object v0, p0, Lcom/c/a/a/b;->g:Ljava/nio/FloatBuffer;

    .line 59
    iput-object v0, p0, Lcom/c/a/a/b;->h:Ljava/nio/FloatBuffer;

    return-void
.end method

.method private static a(Ljava/lang/String;I)I
    .registers 4

    const/4 v0, 0x1

    new-array v0, v0, [I

    .line 136
    invoke-static {p1}, Landroid/opengl/GLES20;->glCreateShader(I)I

    move-result p1

    .line 137
    invoke-static {p1, p0}, Landroid/opengl/GLES20;->glShaderSource(ILjava/lang/String;)V

    .line 138
    invoke-static {p1}, Landroid/opengl/GLES20;->glCompileShader(I)V

    const/4 p0, 0x0

    const v1, 0x8b81

    .line 139
    invoke-static {p1, v1, v0, p0}, Landroid/opengl/GLES20;->glGetShaderiv(II[II)V

    .line 140
    aget p0, v0, p0

    if-nez p0, :cond_39

    .line 141
    sget-object p0, Lcom/c/a/a/d;->d:Ljava/lang/String;

    new-instance v0, Ljava/lang/StringBuilder;

    invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V

    sget-object v1, Lcom/c/a/a/b;->a:Ljava/lang/String;

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v1, "Shader compilation failed with reason: "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-static {p1}, Landroid/opengl/GLES20;->glGetShaderInfoLog(I)Ljava/lang/String;

    move-result-object p1

    invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object p1

    invoke-static {p0, p1}, Lsg/bigo/log/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    const/4 p0, -0x1

    return p0

    :cond_39
    return p1
.end method


# virtual methods
.method public final a()Z
    .registers 10

    const/4 v0, 0x1

    new-array v1, v0, [I

    const-string v2, "attribute vec2 attPosition;attribute vec2 attTexCoord;varying vec2 texCoord;void main() {  gl_Position = vec4(attPosition, 0.0, 1.0);  texCoord =  attTexCoord;}"

    const v3, 0x8b31

    .line 1154
    invoke-static {v2, v3}, Lcom/c/a/a/b;->a(Ljava/lang/String;I)I

    move-result v2

    const/4 v3, -0x1

    const/4 v4, 0x0

    if-ne v3, v2, :cond_29

    .line 1156
    sget-object v1, Lcom/c/a/a/d;->d:Ljava/lang/String;

    new-instance v2, Ljava/lang/StringBuilder;

    invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V

    sget-object v5, Lcom/c/a/a/b;->a:Ljava/lang/String;

    invoke-virtual {v2, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v5, "Vertex Shader program failed"

    invoke-virtual {v2, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v2

    invoke-static {v1, v2}, Lsg/bigo/log/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    goto :goto_94

    :cond_29
    const v5, 0x8b30

    const-string v6, "precision highp float;varying vec2 texCoord;uniform sampler2D SamplerRGBA;void main() {    gl_FragColor = vec4(texture2D(SamplerRGBA, texCoord).rgb, 1.0);}"

    .line 1160
    invoke-static {v6, v5}, Lcom/c/a/a/b;->a(Ljava/lang/String;I)I

    move-result v5

    if-ne v3, v5, :cond_50

    .line 1162
    sget-object v1, Lcom/c/a/a/d;->d:Ljava/lang/String;

    new-instance v5, Ljava/lang/StringBuilder;

    invoke-direct {v5}, Ljava/lang/StringBuilder;-><init>()V

    sget-object v6, Lcom/c/a/a/b;->a:Ljava/lang/String;

    invoke-virtual {v5, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v6, "Fragment Shader program failed"

    invoke-virtual {v5, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v5}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v5

    invoke-static {v1, v5}, Lsg/bigo/log/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    .line 1163
    invoke-static {v2}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    goto :goto_94

    .line 1167
    :cond_50
    invoke-static {}, Landroid/opengl/GLES20;->glCreateProgram()I

    move-result v6

    .line 1168
    invoke-static {v6, v2}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 1169
    invoke-static {v6, v5}, Landroid/opengl/GLES20;->glAttachShader(II)V

    .line 1170
    invoke-static {v6}, Landroid/opengl/GLES20;->glLinkProgram(I)V

    const v7, 0x8b82

    .line 1172
    invoke-static {v6, v7, v1, v4}, Landroid/opengl/GLES20;->glGetProgramiv(II[II)V

    .line 1173
    aget v1, v1, v4

    if-gtz v1, :cond_8d

    .line 1174
    sget-object v1, Lcom/c/a/a/d;->d:Ljava/lang/String;

    new-instance v7, Ljava/lang/StringBuilder;

    invoke-direct {v7}, Ljava/lang/StringBuilder;-><init>()V

    sget-object v8, Lcom/c/a/a/b;->a:Ljava/lang/String;

    invoke-virtual {v7, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v8, "Shader program link error: "

    invoke-virtual {v7, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    .line 1175
    invoke-static {v6}, Landroid/opengl/GLES20;->glGetProgramInfoLog(I)Ljava/lang/String;

    move-result-object v6

    invoke-virtual {v7, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v7}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v6

    .line 1174
    invoke-static {v1, v6}, Lsg/bigo/log/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    .line 1176
    invoke-static {v2}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    .line 1177
    invoke-static {v5}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    goto :goto_94

    .line 1181
    :cond_8d
    invoke-static {v2}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    .line 1182
    invoke-static {v5}, Landroid/opengl/GLES20;->glDeleteShader(I)V

    move v3, v6

    .line 64
    :goto_94
    iput v3, p0, Lcom/c/a/a/b;->c:I

    if-gtz v3, :cond_b1

    .line 66
    sget-object v0, Lcom/c/a/a/d;->d:Ljava/lang/String;

    new-instance v1, Ljava/lang/StringBuilder;

    invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V

    sget-object v2, Lcom/c/a/a/b;->a:Ljava/lang/String;

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v2, "Cannot build FlipRenderFilter filter"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v1

    invoke-static {v0, v1}, Lsg/bigo/log/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    return v4

    .line 70
    :cond_b1
    invoke-static {v3}, Landroid/opengl/GLES20;->glUseProgram(I)V

    .line 71
    iget v1, p0, Lcom/c/a/a/b;->c:I

    const-string v2, "attPosition"

    invoke-static {v1, v2}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I

    move-result v1

    iput v1, p0, Lcom/c/a/a/b;->d:I

    .line 72
    iget v1, p0, Lcom/c/a/a/b;->c:I

    const-string v2, "attTexCoord"

    invoke-static {v1, v2}, Landroid/opengl/GLES20;->glGetAttribLocation(ILjava/lang/String;)I

    move-result v1

    iput v1, p0, Lcom/c/a/a/b;->e:I

    .line 73
    iget v1, p0, Lcom/c/a/a/b;->c:I

    const-string v2, "SamplerRGBA"

    invoke-static {v1, v2}, Landroid/opengl/GLES20;->glGetUniformLocation(ILjava/lang/String;)I

    move-result v1

    iput v1, p0, Lcom/c/a/a/b;->f:I

    .line 75
    sget-object v1, Lcom/c/a/a/b;->i:[F

    array-length v1, v1

    mul-int/lit8 v1, v1, 0x4

    invoke-static {v1}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;

    move-result-object v1

    .line 76
    invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;

    move-result-object v1

    .line 77
    invoke-virtual {v1}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;

    move-result-object v1

    iput-object v1, p0, Lcom/c/a/a/b;->g:Ljava/nio/FloatBuffer;

    .line 78
    sget-object v2, Lcom/c/a/a/b;->i:[F

    invoke-virtual {v1, v2}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;

    move-result-object v1

    invoke-virtual {v1, v4}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;

    .line 80
    sget-object v1, Lcom/c/a/a/b;->b:[F

    array-length v1, v1

    mul-int/lit8 v1, v1, 0x4

    invoke-static {v1}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;

    move-result-object v1

    .line 81
    invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;

    move-result-object v1

    .line 82
    invoke-virtual {v1}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;

    move-result-object v1

    iput-object v1, p0, Lcom/c/a/a/b;->h:Ljava/nio/FloatBuffer;

    .line 83
    sget-object v2, Lcom/c/a/a/b;->b:[F

    invoke-virtual {v1, v2}, Ljava/nio/FloatBuffer;->put([F)Ljava/nio/FloatBuffer;

    move-result-object v1

    invoke-virtual {v1, v4}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;

    .line 86
    invoke-static {v4}, Landroid/opengl/GLES20;->glUseProgram(I)V

    return v0
.end method

.method public final b()Z
    .registers 2

    .line 91
    iget v0, p0, Lcom/c/a/a/b;->c:I

    if-lez v0, :cond_6

    const/4 v0, 0x1

    return v0

    :cond_6
    const/4 v0, 0x0

    return v0
.end method

.method protected finalize()V
    .registers 7
    .annotation system Ldalvik/annotation/Throws;
        value = {
            Ljava/lang/Throwable;
        }
    .end annotation

    .line 188
    invoke-super {p0}, Ljava/lang/Object;->finalize()V

    .line 190
    iget v0, p0, Lcom/c/a/a/b;->c:I

    const/4 v1, -0x1

    if-eq v0, v1, :cond_32

    .line 191
    sget-object v0, Lcom/c/a/a/d;->d:Ljava/lang/String;

    sget-object v1, Ljava/util/Locale;->ENGLISH:Ljava/util/Locale;

    new-instance v2, Ljava/lang/StringBuilder;

    invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V

    sget-object v3, Lcom/c/a/a/b;->a:Ljava/lang/String;

    invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v3, "[finalize] OpenGL Memory Leak mProgID = %d "

    invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v2

    const/4 v3, 0x1

    new-array v3, v3, [Ljava/lang/Object;

    const/4 v4, 0x0

    iget v5, p0, Lcom/c/a/a/b;->c:I

    .line 192
    invoke-static {v5}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;

    move-result-object v5

    aput-object v5, v3, v4

    .line 191
    invoke-static {v1, v2, v3}, Ljava/lang/String;->format(Ljava/util/Locale;Ljava/lang/String;[Ljava/lang/Object;)Ljava/lang/String;

    move-result-object v1

    invoke-static {v0, v1}, Lsg/bigo/log/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    :cond_32
    return-void
.end method