GifFrameLoader$c.smali
.class Lcom/bumptech/glide/load/resource/gif/GifFrameLoader$c;
.super Ljava/lang/Object;
.source "GifFrameLoader.java"
# interfaces
.implements Landroid/os/Handler$Callback;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/bumptech/glide/load/resource/gif/GifFrameLoader;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x2
name = "c"
.end annotation
# instance fields
.field final synthetic a:Lcom/bumptech/glide/load/resource/gif/GifFrameLoader;
# direct methods
.method constructor <init>(Lcom/bumptech/glide/load/resource/gif/GifFrameLoader;)V
.registers 2
.line 1
iput-object p1, p0, Lcom/bumptech/glide/load/resource/gif/GifFrameLoader$c;->a:Lcom/bumptech/glide/load/resource/gif/GifFrameLoader;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public handleMessage(Landroid/os/Message;)Z
.registers 4
.line 1
iget v0, p1, Landroid/os/Message;->what:I
const/4 v1, 0x1
if-ne v0, v1, :cond_f
.line 2
iget-object p1, p1, Landroid/os/Message;->obj:Ljava/lang/Object;
check-cast p1, Lcom/bumptech/glide/load/resource/gif/GifFrameLoader$a;
.line 3
iget-object v0, p0, Lcom/bumptech/glide/load/resource/gif/GifFrameLoader$c;->a:Lcom/bumptech/glide/load/resource/gif/GifFrameLoader;
invoke-virtual {v0, p1}, Lcom/bumptech/glide/load/resource/gif/GifFrameLoader;->onFrameReady(Lcom/bumptech/glide/load/resource/gif/GifFrameLoader$a;)V
return v1
:cond_f
const/4 v1, 0x2
if-ne v0, v1, :cond_1d
.line 4
iget-object p1, p1, Landroid/os/Message;->obj:Ljava/lang/Object;
check-cast p1, Lcom/bumptech/glide/load/resource/gif/GifFrameLoader$a;
.line 5
iget-object v0, p0, Lcom/bumptech/glide/load/resource/gif/GifFrameLoader$c;->a:Lcom/bumptech/glide/load/resource/gif/GifFrameLoader;
iget-object v0, v0, Lcom/bumptech/glide/load/resource/gif/GifFrameLoader;->requestManager:Lcom/bumptech/glide/j;
invoke-virtual {v0, p1}, Lcom/bumptech/glide/j;->a(Lcom/bumptech/glide/request/target/Target;)V
:cond_1d
const/4 p1, 0x0
return p1
.end method