b.smali
.class public Lcom/bumptech/glide/load/resource/c/b;
.super Lcom/bumptech/glide/load/resource/a/b;
# interfaces
.implements Lcom/bumptech/glide/load/resource/c/f$b;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/bumptech/glide/load/resource/c/b$a;
}
.end annotation
# instance fields
.field private final a:Landroid/graphics/Paint;
.field private final b:Landroid/graphics/Rect;
.field private final c:Lcom/bumptech/glide/load/resource/c/b$a;
.field private final d:Lcom/bumptech/glide/b/a;
.field private final e:Lcom/bumptech/glide/load/resource/c/f;
.field private f:Z
.field private g:Z
.field private h:Z
.field private i:Z
.field private j:I
.field private k:I
.field private l:Z
# direct methods
.method public constructor <init>(Landroid/content/Context;Lcom/bumptech/glide/b/a$a;Lcom/bumptech/glide/load/engine/a/c;Lcom/bumptech/glide/load/f;IILcom/bumptech/glide/b/c;[BLandroid/graphics/Bitmap;)V
.registers 20
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Landroid/content/Context;",
"Lcom/bumptech/glide/b/a$a;",
"Lcom/bumptech/glide/load/engine/a/c;",
"Lcom/bumptech/glide/load/f",
"<",
"Landroid/graphics/Bitmap;",
">;II",
"Lcom/bumptech/glide/b/c;",
"[B",
"Landroid/graphics/Bitmap;",
")V"
}
.end annotation
new-instance v0, Lcom/bumptech/glide/load/resource/c/b$a;
move-object/from16 v1, p7
move-object/from16 v2, p8
move-object v3, p1
move-object v4, p4
move v5, p5
move/from16 v6, p6
move-object v7, p2
move-object v8, p3
move-object/from16 v9, p9
invoke-direct/range {v0 .. v9}, Lcom/bumptech/glide/load/resource/c/b$a;-><init>(Lcom/bumptech/glide/b/c;[BLandroid/content/Context;Lcom/bumptech/glide/load/f;IILcom/bumptech/glide/b/a$a;Lcom/bumptech/glide/load/engine/a/c;Landroid/graphics/Bitmap;)V
invoke-direct {p0, v0}, Lcom/bumptech/glide/load/resource/c/b;-><init>(Lcom/bumptech/glide/load/resource/c/b$a;)V
return-void
.end method
.method constructor <init>(Lcom/bumptech/glide/load/resource/c/b$a;)V
.registers 8
invoke-direct {p0}, Lcom/bumptech/glide/load/resource/a/b;-><init>()V
new-instance v0, Landroid/graphics/Rect;
invoke-direct {v0}, Landroid/graphics/Rect;-><init>()V
iput-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->b:Landroid/graphics/Rect;
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->i:Z
const/4 v0, -0x1
iput v0, p0, Lcom/bumptech/glide/load/resource/c/b;->k:I
if-nez p1, :cond_1b
new-instance v0, Ljava/lang/NullPointerException;
const-string/jumbo v1, "GifState must not be null"
invoke-direct {v0, v1}, Ljava/lang/NullPointerException;-><init>(Ljava/lang/String;)V
throw v0
:cond_1b
iput-object p1, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
new-instance v0, Lcom/bumptech/glide/b/a;
iget-object v1, p1, Lcom/bumptech/glide/load/resource/c/b$a;->g:Lcom/bumptech/glide/b/a$a;
invoke-direct {v0, v1}, Lcom/bumptech/glide/b/a;-><init>(Lcom/bumptech/glide/b/a$a;)V
iput-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->d:Lcom/bumptech/glide/b/a;
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V
iput-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->a:Landroid/graphics/Paint;
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->d:Lcom/bumptech/glide/b/a;
iget-object v1, p1, Lcom/bumptech/glide/load/resource/c/b$a;->a:Lcom/bumptech/glide/b/c;
iget-object v2, p1, Lcom/bumptech/glide/load/resource/c/b$a;->b:[B
invoke-virtual {v0, v1, v2}, Lcom/bumptech/glide/b/a;->a(Lcom/bumptech/glide/b/c;[B)V
new-instance v0, Lcom/bumptech/glide/load/resource/c/f;
iget-object v1, p1, Lcom/bumptech/glide/load/resource/c/b$a;->c:Landroid/content/Context;
iget-object v3, p0, Lcom/bumptech/glide/load/resource/c/b;->d:Lcom/bumptech/glide/b/a;
iget v4, p1, Lcom/bumptech/glide/load/resource/c/b$a;->e:I
iget v5, p1, Lcom/bumptech/glide/load/resource/c/b$a;->f:I
move-object v2, p0
invoke-direct/range {v0 .. v5}, Lcom/bumptech/glide/load/resource/c/f;-><init>(Landroid/content/Context;Lcom/bumptech/glide/load/resource/c/f$b;Lcom/bumptech/glide/b/a;II)V
iput-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->e:Lcom/bumptech/glide/load/resource/c/f;
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->e:Lcom/bumptech/glide/load/resource/c/f;
iget-object v1, p1, Lcom/bumptech/glide/load/resource/c/b$a;->d:Lcom/bumptech/glide/load/f;
invoke-virtual {v0, v1}, Lcom/bumptech/glide/load/resource/c/f;->a(Lcom/bumptech/glide/load/f;)V
return-void
.end method
.method public constructor <init>(Lcom/bumptech/glide/load/resource/c/b;Landroid/graphics/Bitmap;Lcom/bumptech/glide/load/f;)V
.registers 14
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lcom/bumptech/glide/load/resource/c/b;",
"Landroid/graphics/Bitmap;",
"Lcom/bumptech/glide/load/f",
"<",
"Landroid/graphics/Bitmap;",
">;)V"
}
.end annotation
new-instance v0, Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v1, p1, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v1, v1, Lcom/bumptech/glide/load/resource/c/b$a;->a:Lcom/bumptech/glide/b/c;
iget-object v2, p1, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v2, v2, Lcom/bumptech/glide/load/resource/c/b$a;->b:[B
iget-object v3, p1, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v3, v3, Lcom/bumptech/glide/load/resource/c/b$a;->c:Landroid/content/Context;
iget-object v4, p1, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget v5, v4, Lcom/bumptech/glide/load/resource/c/b$a;->e:I
iget-object v4, p1, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget v6, v4, Lcom/bumptech/glide/load/resource/c/b$a;->f:I
iget-object v4, p1, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v7, v4, Lcom/bumptech/glide/load/resource/c/b$a;->g:Lcom/bumptech/glide/b/a$a;
iget-object v4, p1, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v8, v4, Lcom/bumptech/glide/load/resource/c/b$a;->h:Lcom/bumptech/glide/load/engine/a/c;
move-object v4, p3
move-object v9, p2
invoke-direct/range {v0 .. v9}, Lcom/bumptech/glide/load/resource/c/b$a;-><init>(Lcom/bumptech/glide/b/c;[BLandroid/content/Context;Lcom/bumptech/glide/load/f;IILcom/bumptech/glide/b/a$a;Lcom/bumptech/glide/load/engine/a/c;Landroid/graphics/Bitmap;)V
invoke-direct {p0, v0}, Lcom/bumptech/glide/load/resource/c/b;-><init>(Lcom/bumptech/glide/load/resource/c/b$a;)V
return-void
.end method
.method private g()V
.registers 2
const/4 v0, 0x0
iput v0, p0, Lcom/bumptech/glide/load/resource/c/b;->j:I
return-void
.end method
.method private h()V
.registers 2
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->e:Lcom/bumptech/glide/load/resource/c/f;
invoke-virtual {v0}, Lcom/bumptech/glide/load/resource/c/f;->c()V
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->invalidateSelf()V
return-void
.end method
.method private i()V
.registers 3
const/4 v1, 0x1
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->d:Lcom/bumptech/glide/b/a;
invoke-virtual {v0}, Lcom/bumptech/glide/b/a;->c()I
move-result v0
if-ne v0, v1, :cond_d
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->invalidateSelf()V
:cond_c
:goto_c
return-void
:cond_d
iget-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->f:Z
if-nez v0, :cond_c
iput-boolean v1, p0, Lcom/bumptech/glide/load/resource/c/b;->f:Z
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->e:Lcom/bumptech/glide/load/resource/c/f;
invoke-virtual {v0}, Lcom/bumptech/glide/load/resource/c/f;->a()V
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->invalidateSelf()V
goto :goto_c
.end method
.method private j()V
.registers 2
const/4 v0, 0x0
iput-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->f:Z
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->e:Lcom/bumptech/glide/load/resource/c/f;
invoke-virtual {v0}, Lcom/bumptech/glide/load/resource/c/f;->b()V
return-void
.end method
# virtual methods
.method public a(I)V
.registers 4
const/4 v0, -0x1
if-gtz p1, :cond_10
if-eq p1, v0, :cond_10
if-eqz p1, :cond_10
new-instance v0, Ljava/lang/IllegalArgumentException;
const-string/jumbo v1, "Loop count must be greater than 0, or equal to GlideDrawable.LOOP_FOREVER, or equal to GlideDrawable.LOOP_INTRINSIC"
invoke-direct {v0, v1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v0
:cond_10
if-nez p1, :cond_1f
iget-object v1, p0, Lcom/bumptech/glide/load/resource/c/b;->d:Lcom/bumptech/glide/b/a;
invoke-virtual {v1}, Lcom/bumptech/glide/b/a;->e()I
move-result v1
if-nez v1, :cond_1d
:goto_1a
iput v0, p0, Lcom/bumptech/glide/load/resource/c/b;->k:I
:goto_1c
return-void
:cond_1d
move v0, v1
goto :goto_1a
:cond_1f
iput p1, p0, Lcom/bumptech/glide/load/resource/c/b;->k:I
goto :goto_1c
.end method
.method public a()Z
.registers 2
const/4 v0, 0x1
return v0
.end method
.method public b()Landroid/graphics/Bitmap;
.registers 2
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v0, v0, Lcom/bumptech/glide/load/resource/c/b$a;->i:Landroid/graphics/Bitmap;
return-object v0
.end method
.method public b(I)V
.registers 4
.annotation build Landroid/annotation/TargetApi;
value = 0xb
.end annotation
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0xb
if-lt v0, v1, :cond_13
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->getCallback()Landroid/graphics/drawable/Drawable$Callback;
move-result-object v0
if-nez v0, :cond_13
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->stop()V
invoke-direct {p0}, Lcom/bumptech/glide/load/resource/c/b;->h()V
:cond_12
:goto_12
return-void
:cond_13
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->invalidateSelf()V
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->d:Lcom/bumptech/glide/b/a;
invoke-virtual {v0}, Lcom/bumptech/glide/b/a;->c()I
move-result v0
add-int/lit8 v0, v0, -0x1
if-ne p1, v0, :cond_26
iget v0, p0, Lcom/bumptech/glide/load/resource/c/b;->j:I
add-int/lit8 v0, v0, 0x1
iput v0, p0, Lcom/bumptech/glide/load/resource/c/b;->j:I
:cond_26
iget v0, p0, Lcom/bumptech/glide/load/resource/c/b;->k:I
const/4 v1, -0x1
if-eq v0, v1, :cond_12
iget v0, p0, Lcom/bumptech/glide/load/resource/c/b;->j:I
iget v1, p0, Lcom/bumptech/glide/load/resource/c/b;->k:I
if-lt v0, v1, :cond_12
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->stop()V
goto :goto_12
.end method
.method public c()Lcom/bumptech/glide/load/f;
.registers 2
.annotation system Ldalvik/annotation/Signature;
value = {
"()",
"Lcom/bumptech/glide/load/f",
"<",
"Landroid/graphics/Bitmap;",
">;"
}
.end annotation
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v0, v0, Lcom/bumptech/glide/load/resource/c/b$a;->d:Lcom/bumptech/glide/load/f;
return-object v0
.end method
.method public d()[B
.registers 2
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v0, v0, Lcom/bumptech/glide/load/resource/c/b$a;->b:[B
return-object v0
.end method
.method public draw(Landroid/graphics/Canvas;)V
.registers 7
iget-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->h:Z
if-eqz v0, :cond_5
:goto_4
return-void
:cond_5
iget-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->l:Z
if-eqz v0, :cond_1f
const/16 v0, 0x77
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->getIntrinsicWidth()I
move-result v1
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->getIntrinsicHeight()I
move-result v2
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/c/b;->getBounds()Landroid/graphics/Rect;
move-result-object v3
iget-object v4, p0, Lcom/bumptech/glide/load/resource/c/b;->b:Landroid/graphics/Rect;
invoke-static {v0, v1, v2, v3, v4}, Landroid/view/Gravity;->apply(IIILandroid/graphics/Rect;Landroid/graphics/Rect;)V
const/4 v0, 0x0
iput-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->l:Z
:cond_1f
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->e:Lcom/bumptech/glide/load/resource/c/f;
invoke-virtual {v0}, Lcom/bumptech/glide/load/resource/c/f;->d()Landroid/graphics/Bitmap;
move-result-object v0
if-eqz v0, :cond_30
:goto_27
const/4 v1, 0x0
iget-object v2, p0, Lcom/bumptech/glide/load/resource/c/b;->b:Landroid/graphics/Rect;
iget-object v3, p0, Lcom/bumptech/glide/load/resource/c/b;->a:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1, v2, v3}, Landroid/graphics/Canvas;->drawBitmap(Landroid/graphics/Bitmap;Landroid/graphics/Rect;Landroid/graphics/Rect;Landroid/graphics/Paint;)V
goto :goto_4
:cond_30
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v0, v0, Lcom/bumptech/glide/load/resource/c/b$a;->i:Landroid/graphics/Bitmap;
goto :goto_27
.end method
.method public e()I
.registers 2
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->d:Lcom/bumptech/glide/b/a;
invoke-virtual {v0}, Lcom/bumptech/glide/b/a;->c()I
move-result v0
return v0
.end method
.method public f()V
.registers 3
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->h:Z
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v0, v0, Lcom/bumptech/glide/load/resource/c/b$a;->h:Lcom/bumptech/glide/load/engine/a/c;
iget-object v1, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v1, v1, Lcom/bumptech/glide/load/resource/c/b$a;->i:Landroid/graphics/Bitmap;
invoke-interface {v0, v1}, Lcom/bumptech/glide/load/engine/a/c;->a(Landroid/graphics/Bitmap;)Z
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->e:Lcom/bumptech/glide/load/resource/c/f;
invoke-virtual {v0}, Lcom/bumptech/glide/load/resource/c/f;->c()V
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->e:Lcom/bumptech/glide/load/resource/c/f;
invoke-virtual {v0}, Lcom/bumptech/glide/load/resource/c/f;->b()V
return-void
.end method
.method public getConstantState()Landroid/graphics/drawable/Drawable$ConstantState;
.registers 2
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
return-object v0
.end method
.method public getIntrinsicHeight()I
.registers 2
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v0, v0, Lcom/bumptech/glide/load/resource/c/b$a;->i:Landroid/graphics/Bitmap;
invoke-virtual {v0}, Landroid/graphics/Bitmap;->getHeight()I
move-result v0
return v0
.end method
.method public getIntrinsicWidth()I
.registers 2
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->c:Lcom/bumptech/glide/load/resource/c/b$a;
iget-object v0, v0, Lcom/bumptech/glide/load/resource/c/b$a;->i:Landroid/graphics/Bitmap;
invoke-virtual {v0}, Landroid/graphics/Bitmap;->getWidth()I
move-result v0
return v0
.end method
.method public getOpacity()I
.registers 2
const/4 v0, -0x2
return v0
.end method
.method public isRunning()Z
.registers 2
iget-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->f:Z
return v0
.end method
.method protected onBoundsChange(Landroid/graphics/Rect;)V
.registers 3
invoke-super {p0, p1}, Lcom/bumptech/glide/load/resource/a/b;->onBoundsChange(Landroid/graphics/Rect;)V
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->l:Z
return-void
.end method
.method public setAlpha(I)V
.registers 3
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->a:Landroid/graphics/Paint;
invoke-virtual {v0, p1}, Landroid/graphics/Paint;->setAlpha(I)V
return-void
.end method
.method public setColorFilter(Landroid/graphics/ColorFilter;)V
.registers 3
iget-object v0, p0, Lcom/bumptech/glide/load/resource/c/b;->a:Landroid/graphics/Paint;
invoke-virtual {v0, p1}, Landroid/graphics/Paint;->setColorFilter(Landroid/graphics/ColorFilter;)Landroid/graphics/ColorFilter;
return-void
.end method
.method public setVisible(ZZ)Z
.registers 4
iput-boolean p1, p0, Lcom/bumptech/glide/load/resource/c/b;->i:Z
if-nez p1, :cond_c
invoke-direct {p0}, Lcom/bumptech/glide/load/resource/c/b;->j()V
:cond_7
:goto_7
invoke-super {p0, p1, p2}, Lcom/bumptech/glide/load/resource/a/b;->setVisible(ZZ)Z
move-result v0
return v0
:cond_c
iget-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->g:Z
if-eqz v0, :cond_7
invoke-direct {p0}, Lcom/bumptech/glide/load/resource/c/b;->i()V
goto :goto_7
.end method
.method public start()V
.registers 2
const/4 v0, 0x1
iput-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->g:Z
invoke-direct {p0}, Lcom/bumptech/glide/load/resource/c/b;->g()V
iget-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->i:Z
if-eqz v0, :cond_d
invoke-direct {p0}, Lcom/bumptech/glide/load/resource/c/b;->i()V
:cond_d
return-void
.end method
.method public stop()V
.registers 3
const/4 v0, 0x0
iput-boolean v0, p0, Lcom/bumptech/glide/load/resource/c/b;->g:Z
invoke-direct {p0}, Lcom/bumptech/glide/load/resource/c/b;->j()V
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0xb
if-ge v0, v1, :cond_f
invoke-direct {p0}, Lcom/bumptech/glide/load/resource/c/b;->h()V
:cond_f
return-void
.end method