j$a.smali
.class Lcom/bumptech/glide/load/resource/bitmap/j$a;
.super Landroid/graphics/drawable/Drawable$ConstantState;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/bumptech/glide/load/resource/bitmap/j;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x8
name = "a"
.end annotation
# static fields
.field private static final d:Landroid/graphics/Paint;
# instance fields
.field final a:Landroid/graphics/Bitmap;
.field b:I
.field c:Landroid/graphics/Paint;
# direct methods
.method static constructor <clinit>()V
.registers 2
new-instance v0, Landroid/graphics/Paint;
const/4 v1, 0x6
invoke-direct {v0, v1}, Landroid/graphics/Paint;-><init>(I)V
sput-object v0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->d:Landroid/graphics/Paint;
return-void
.end method
.method public constructor <init>(Landroid/graphics/Bitmap;)V
.registers 3
invoke-direct {p0}, Landroid/graphics/drawable/Drawable$ConstantState;-><init>()V
sget-object v0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->d:Landroid/graphics/Paint;
iput-object v0, p0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->c:Landroid/graphics/Paint;
iput-object p1, p0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->a:Landroid/graphics/Bitmap;
return-void
.end method
.method constructor <init>(Lcom/bumptech/glide/load/resource/bitmap/j$a;)V
.registers 3
iget-object v0, p1, Lcom/bumptech/glide/load/resource/bitmap/j$a;->a:Landroid/graphics/Bitmap;
invoke-direct {p0, v0}, Lcom/bumptech/glide/load/resource/bitmap/j$a;-><init>(Landroid/graphics/Bitmap;)V
iget v0, p1, Lcom/bumptech/glide/load/resource/bitmap/j$a;->b:I
iput v0, p0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->b:I
return-void
.end method
# virtual methods
.method a()V
.registers 3
sget-object v0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->d:Landroid/graphics/Paint;
iget-object v1, p0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->c:Landroid/graphics/Paint;
if-ne v0, v1, :cond_e
new-instance v0, Landroid/graphics/Paint;
const/4 v1, 0x6
invoke-direct {v0, v1}, Landroid/graphics/Paint;-><init>(I)V
iput-object v0, p0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->c:Landroid/graphics/Paint;
:cond_e
return-void
.end method
.method a(I)V
.registers 3
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/bitmap/j$a;->a()V
iget-object v0, p0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->c:Landroid/graphics/Paint;
invoke-virtual {v0, p1}, Landroid/graphics/Paint;->setAlpha(I)V
return-void
.end method
.method a(Landroid/graphics/ColorFilter;)V
.registers 3
invoke-virtual {p0}, Lcom/bumptech/glide/load/resource/bitmap/j$a;->a()V
iget-object v0, p0, Lcom/bumptech/glide/load/resource/bitmap/j$a;->c:Landroid/graphics/Paint;
invoke-virtual {v0, p1}, Landroid/graphics/Paint;->setColorFilter(Landroid/graphics/ColorFilter;)Landroid/graphics/ColorFilter;
return-void
.end method
.method public getChangingConfigurations()I
.registers 2
const/4 v0, 0x0
return v0
.end method
.method public newDrawable()Landroid/graphics/drawable/Drawable;
.registers 3
new-instance v0, Lcom/bumptech/glide/load/resource/bitmap/j;
const/4 v1, 0x0
invoke-direct {v0, v1, p0}, Lcom/bumptech/glide/load/resource/bitmap/j;-><init>(Landroid/content/res/Resources;Lcom/bumptech/glide/load/resource/bitmap/j$a;)V
return-object v0
.end method
.method public newDrawable(Landroid/content/res/Resources;)Landroid/graphics/drawable/Drawable;
.registers 3
new-instance v0, Lcom/bumptech/glide/load/resource/bitmap/j;
invoke-direct {v0, p1, p0}, Lcom/bumptech/glide/load/resource/bitmap/j;-><init>(Landroid/content/res/Resources;Lcom/bumptech/glide/load/resource/bitmap/j$a;)V
return-object v0
.end method