DownsampleStrategy.smali
.class public abstract Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.super Ljava/lang/Object;
.source "DownsampleStrategy.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$SampleSizeRounding;,
Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$c;,
Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$f;,
Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$b;,
Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$a;,
Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$d;,
Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$e;
}
.end annotation
# static fields
.field public static final a:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.field public static final b:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.field public static final c:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.field public static final d:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.field public static final e:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.field public static final f:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.field public static final g:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.field public static final h:Lcom/bumptech/glide/load/j;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/bumptech/glide/load/j<",
"Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;",
">;"
}
.end annotation
.end field
.field static final i:Z
# direct methods
.method static constructor <clinit>()V
.registers 2
.line 1
new-instance v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$a;
invoke-direct {v0}, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$a;-><init>()V
sput-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->a:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.line 2
new-instance v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$b;
invoke-direct {v0}, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$b;-><init>()V
sput-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->b:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.line 3
new-instance v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$e;
invoke-direct {v0}, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$e;-><init>()V
sput-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->c:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.line 4
new-instance v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$c;
invoke-direct {v0}, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$c;-><init>()V
sput-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->d:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.line 5
new-instance v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$d;
invoke-direct {v0}, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$d;-><init>()V
sput-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->e:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.line 6
new-instance v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$f;
invoke-direct {v0}, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$f;-><init>()V
sput-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->f:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.line 7
sget-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->e:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
sput-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->g:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
.line 8
sget-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->g:Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;
const-string v1, "com.bumptech.glide.load.resource.bitmap.Downsampler.DownsampleStrategy"
.line 9
invoke-static {v1, v0}, Lcom/bumptech/glide/load/j;->a(Ljava/lang/String;Ljava/lang/Object;)Lcom/bumptech/glide/load/j;
move-result-object v0
sput-object v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->h:Lcom/bumptech/glide/load/j;
.line 10
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0x13
if-lt v0, v1, :cond_40
const/4 v0, 0x1
goto :goto_41
:cond_40
const/4 v0, 0x0
:goto_41
sput-boolean v0, Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy;->i:Z
return-void
.end method
.method public constructor <init>()V
.registers 1
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public abstract a(IIII)Lcom/bumptech/glide/load/resource/bitmap/DownsampleStrategy$SampleSizeRounding;
.end method
.method public abstract b(IIII)F
.end method